llvm-project/lldb/source/Plugins/Process/Windows/Live/ProcessWindowsLive.cpp

1025 lines
36 KiB
C++

//===-- ProcessWindowsLive.cpp ----------------------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
// Windows includes
#include "lldb/Host/windows/windows.h"
#include <psapi.h>
// C++ Includes
#include <list>
#include <mutex>
#include <set>
#include <vector>
// Other libraries and framework includes
#include "lldb/Core/Module.h"
#include "lldb/Core/ModuleSpec.h"
#include "lldb/Core/PluginManager.h"
#include "lldb/Core/Section.h"
#include "lldb/Core/State.h"
#include "lldb/Host/Host.h"
#include "lldb/Host/HostProcess.h"
#include "lldb/Host/HostNativeProcessBase.h"
#include "lldb/Host/HostNativeThreadBase.h"
#include "lldb/Host/MonitoringProcessLauncher.h"
#include "lldb/Host/ThreadLauncher.h"
#include "lldb/Host/windows/HostThreadWindows.h"
#include "lldb/Host/windows/ProcessLauncherWindows.h"
#include "lldb/Symbol/ObjectFile.h"
#include "lldb/Target/DynamicLoader.h"
#include "lldb/Target/FileAction.h"
#include "lldb/Target/MemoryRegionInfo.h"
#include "lldb/Target/RegisterContext.h"
#include "lldb/Target/StopInfo.h"
#include "lldb/Target/Target.h"
#include "Plugins/Process/Windows/Common/ProcessWindowsLog.h"
#include "DebuggerThread.h"
#include "ExceptionRecord.h"
#include "LocalDebugDelegate.h"
#include "ProcessWindowsLive.h"
#include "TargetThreadWindowsLive.h"
#include "llvm/Support/ConvertUTF.h"
#include "llvm/Support/Format.h"
#include "llvm/Support/raw_ostream.h"
using namespace lldb;
using namespace lldb_private;
#define BOOL_STR(b) ((b) ? "true" : "false")
namespace
{
std::string
GetProcessExecutableName(HANDLE process_handle)
{
std::vector<wchar_t> file_name;
DWORD file_name_size = MAX_PATH; // first guess, not an absolute limit
DWORD copied = 0;
do
{
file_name_size *= 2;
file_name.resize(file_name_size);
copied = ::GetModuleFileNameExW(process_handle, NULL, file_name.data(), file_name_size);
} while (copied >= file_name_size);
file_name.resize(copied);
std::string result;
llvm::convertWideToUTF8(file_name.data(), result);
return result;
}
std::string
GetProcessExecutableName(DWORD pid)
{
std::string file_name;
HANDLE process_handle = ::OpenProcess(PROCESS_QUERY_INFORMATION | PROCESS_VM_READ, FALSE, pid);
if (process_handle != NULL)
{
file_name = GetProcessExecutableName(process_handle);
::CloseHandle(process_handle);
}
return file_name;
}
} // anonymous namespace
namespace lldb_private
{
// We store a pointer to this class in the ProcessWindows, so that we don't expose Windows
// OS specific types and implementation details from a public header file.
class ProcessWindowsData
{
public:
ProcessWindowsData(bool stop_at_entry)
: m_stop_at_entry(stop_at_entry)
, m_initial_stop_event(nullptr)
, m_initial_stop_received(false)
{
m_initial_stop_event = ::CreateEvent(nullptr, TRUE, FALSE, nullptr);
}
~ProcessWindowsData() { ::CloseHandle(m_initial_stop_event); }
lldb_private::Error m_launch_error;
lldb_private::DebuggerThreadSP m_debugger;
StopInfoSP m_pending_stop_info;
HANDLE m_initial_stop_event;
bool m_stop_at_entry;
bool m_initial_stop_received;
std::map<lldb::tid_t, HostThread> m_new_threads;
std::set<lldb::tid_t> m_exited_threads;
};
}
//------------------------------------------------------------------------------
// Static functions.
ProcessSP
ProcessWindowsLive::CreateInstance(lldb::TargetSP target_sp, lldb::ListenerSP listener_sp, const FileSpec *)
{
return ProcessSP(new ProcessWindowsLive(target_sp, listener_sp));
}
void
ProcessWindowsLive::Initialize()
{
static std::once_flag g_once_flag;
std::call_once(g_once_flag, []()
{
PluginManager::RegisterPlugin(GetPluginNameStatic(),
GetPluginDescriptionStatic(),
CreateInstance);
});
}
//------------------------------------------------------------------------------
// Constructors and destructors.
ProcessWindowsLive::ProcessWindowsLive(lldb::TargetSP target_sp, lldb::ListenerSP listener_sp)
: lldb_private::ProcessWindows(target_sp, listener_sp)
{
}
ProcessWindowsLive::~ProcessWindowsLive()
{
}
void
ProcessWindowsLive::Terminate()
{
}
lldb_private::ConstString
ProcessWindowsLive::GetPluginNameStatic()
{
static ConstString g_name("windows");
return g_name;
}
const char *
ProcessWindowsLive::GetPluginDescriptionStatic()
{
return "Process plugin for Windows";
}
Error
ProcessWindowsLive::EnableBreakpointSite(BreakpointSite *bp_site)
{
WINLOG_IFALL(WINDOWS_LOG_BREAKPOINTS, "EnableBreakpointSite called with bp_site 0x%p "
"(id=%d, addr=0x%x)",
bp_site->GetID(), bp_site->GetLoadAddress());
Error error = EnableSoftwareBreakpoint(bp_site);
if (!error.Success())
{
WINERR_IFALL(WINDOWS_LOG_BREAKPOINTS, "EnableBreakpointSite failed. %s", error.AsCString());
}
return error;
}
Error
ProcessWindowsLive::DisableBreakpointSite(BreakpointSite *bp_site)
{
WINLOG_IFALL(WINDOWS_LOG_BREAKPOINTS, "DisableBreakpointSite called with bp_site 0x%p "
"(id=%d, addr=0x%x)",
bp_site, bp_site->GetID(), bp_site->GetLoadAddress());
Error error = DisableSoftwareBreakpoint(bp_site);
if (!error.Success())
{
WINERR_IFALL(WINDOWS_LOG_BREAKPOINTS, "DisableBreakpointSite failed. %s", error.AsCString());
}
return error;
}
bool
ProcessWindowsLive::UpdateThreadList(ThreadList &old_thread_list, ThreadList &new_thread_list)
{
// Add all the threads that were previously running and for which we did not detect a thread
// exited event.
int new_size = 0;
int continued_threads = 0;
int exited_threads = 0;
int new_threads = 0;
for (ThreadSP old_thread : old_thread_list.Threads())
{
lldb::tid_t old_thread_id = old_thread->GetID();
auto exited_thread_iter = m_session_data->m_exited_threads.find(old_thread_id);
if (exited_thread_iter == m_session_data->m_exited_threads.end())
{
new_thread_list.AddThread(old_thread);
++new_size;
++continued_threads;
WINLOGV_IFALL(WINDOWS_LOG_THREAD, "UpdateThreadList - Thread %u was running and is still running.",
old_thread_id);
}
else
{
WINLOGV_IFALL(WINDOWS_LOG_THREAD, "UpdateThreadList - Thread %u was running and has exited.",
old_thread_id);
++exited_threads;
}
}
// Also add all the threads that are new since the last time we broke into the debugger.
for (const auto &thread_info : m_session_data->m_new_threads)
{
ThreadSP thread(new TargetThreadWindowsLive(*this, thread_info.second));
thread->SetID(thread_info.first);
new_thread_list.AddThread(thread);
++new_size;
++new_threads;
WINLOGV_IFALL(WINDOWS_LOG_THREAD, "UpdateThreadList - Thread %u is new since last update.", thread_info.first);
}
WINLOG_IFALL(WINDOWS_LOG_THREAD, "UpdateThreadList - %d new threads, %d old threads, %d exited threads.",
new_threads, continued_threads, exited_threads);
m_session_data->m_new_threads.clear();
m_session_data->m_exited_threads.clear();
return new_size > 0;
}
Error
ProcessWindowsLive::DoLaunch(Module *exe_module,
ProcessLaunchInfo &launch_info)
{
// Even though m_session_data is accessed here, it is before a debugger thread has been
// kicked off. So there's no race conditions, and it shouldn't be necessary to acquire
// the mutex.
Error result;
if (!launch_info.GetFlags().Test(eLaunchFlagDebug))
{
StreamString stream;
stream.Printf("ProcessWindows unable to launch '%s'. ProcessWindows can only be used for debug launches.",
launch_info.GetExecutableFile().GetPath().c_str());
std::string message = stream.GetString();
result.SetErrorString(message.c_str());
WINERR_IFALL(WINDOWS_LOG_PROCESS, message.c_str());
return result;
}
bool stop_at_entry = launch_info.GetFlags().Test(eLaunchFlagStopAtEntry);
m_session_data.reset(new ProcessWindowsData(stop_at_entry));
SetPrivateState(eStateLaunching);
DebugDelegateSP delegate(new LocalDebugDelegate(shared_from_this()));
m_session_data->m_debugger.reset(new DebuggerThread(delegate));
DebuggerThreadSP debugger = m_session_data->m_debugger;
// Kick off the DebugLaunch asynchronously and wait for it to complete.
result = debugger->DebugLaunch(launch_info);
if (result.Fail())
{
WINERR_IFALL(WINDOWS_LOG_PROCESS, "DoLaunch failed launching '%s'. %s",
launch_info.GetExecutableFile().GetPath().c_str(), result.AsCString());
return result;
}
HostProcess process;
Error error = WaitForDebuggerConnection(debugger, process);
if (error.Fail())
{
WINERR_IFALL(WINDOWS_LOG_PROCESS, "DoLaunch failed launching '%s'. %s",
launch_info.GetExecutableFile().GetPath().c_str(), error.AsCString());
return error;
}
WINLOG_IFALL(WINDOWS_LOG_PROCESS, "DoLaunch successfully launched '%s'",
launch_info.GetExecutableFile().GetPath().c_str());
// We've hit the initial stop. If eLaunchFlagsStopAtEntry was specified, the private state
// should already be set to eStateStopped as a result of hitting the initial breakpoint. If
// it was not set, the breakpoint should have already been resumed from and the private state
// should already be eStateRunning.
launch_info.SetProcessID(process.GetProcessId());
SetID(process.GetProcessId());
return result;
}
Error
ProcessWindowsLive::DoAttachToProcessWithID(lldb::pid_t pid, const ProcessAttachInfo &attach_info)
{
m_session_data.reset(new ProcessWindowsData(!attach_info.GetContinueOnceAttached()));
DebugDelegateSP delegate(new LocalDebugDelegate(shared_from_this()));
DebuggerThreadSP debugger(new DebuggerThread(delegate));
m_session_data->m_debugger = debugger;
DWORD process_id = static_cast<DWORD>(pid);
Error error = debugger->DebugAttach(process_id, attach_info);
if (error.Fail())
{
WINLOG_IFALL(WINDOWS_LOG_PROCESS,
"DoAttachToProcessWithID encountered an error occurred initiating the asynchronous attach. %s",
error.AsCString());
return error;
}
HostProcess process;
error = WaitForDebuggerConnection(debugger, process);
if (error.Fail())
{
WINLOG_IFALL(WINDOWS_LOG_PROCESS,
"DoAttachToProcessWithID encountered an error waiting for the debugger to connect. %s",
error.AsCString());
return error;
}
WINLOG_IFALL(WINDOWS_LOG_PROCESS, "DoAttachToProcessWithID successfully attached to process with pid=%u",
process_id);
// We've hit the initial stop. If eLaunchFlagsStopAtEntry was specified, the private state
// should already be set to eStateStopped as a result of hitting the initial breakpoint. If
// it was not set, the breakpoint should have already been resumed from and the private state
// should already be eStateRunning.
SetID(process.GetProcessId());
return error;
}
Error
ProcessWindowsLive::WaitForDebuggerConnection(DebuggerThreadSP debugger, HostProcess &process)
{
Error result;
WINLOG_IFANY(WINDOWS_LOG_PROCESS|WINDOWS_LOG_BREAKPOINTS, "WaitForDebuggerConnection Waiting for loader breakpoint.");
// Block this function until we receive the initial stop from the process.
if (::WaitForSingleObject(m_session_data->m_initial_stop_event, INFINITE) == WAIT_OBJECT_0)
{
WINLOG_IFANY(WINDOWS_LOG_PROCESS|WINDOWS_LOG_BREAKPOINTS, "WaitForDebuggerConnection hit loader breakpoint, returning.");
process = debugger->GetProcess();
return m_session_data->m_launch_error;
}
else
return Error(::GetLastError(), eErrorTypeWin32);
}
Error
ProcessWindowsLive::DoResume()
{
llvm::sys::ScopedLock lock(m_mutex);
Error error;
StateType private_state = GetPrivateState();
if (private_state == eStateStopped || private_state == eStateCrashed)
{
WINLOG_IFALL(WINDOWS_LOG_PROCESS, "DoResume called for process %I64u while state is %u. Resuming...",
m_session_data->m_debugger->GetProcess().GetProcessId(), GetPrivateState());
ExceptionRecordSP active_exception =
m_session_data->m_debugger->GetActiveException().lock();
if (active_exception)
{
// Resume the process and continue processing debug events. Mask
// the exception so that from the process's view, there is no
// indication that anything happened.
m_session_data->m_debugger->ContinueAsyncException(
ExceptionResult::MaskException);
}
WINLOG_IFANY(WINDOWS_LOG_PROCESS | WINDOWS_LOG_THREAD, "DoResume resuming %u threads.",
m_thread_list.GetSize());
for (int i = 0; i < m_thread_list.GetSize(); ++i)
{
auto thread = std::static_pointer_cast<TargetThreadWindowsLive>(
m_thread_list.GetThreadAtIndex(i));
thread->DoResume();
}
SetPrivateState(eStateRunning);
}
else
{
WINERR_IFALL(WINDOWS_LOG_PROCESS, "DoResume called for process %I64u but state is %u. Returning...",
m_session_data->m_debugger->GetProcess().GetProcessId(), GetPrivateState());
}
return error;
}
//------------------------------------------------------------------------------
// ProcessInterface protocol.
lldb_private::ConstString
ProcessWindowsLive::GetPluginName()
{
return GetPluginNameStatic();
}
uint32_t
ProcessWindowsLive::GetPluginVersion()
{
return 1;
}
Error
ProcessWindowsLive::DoDetach(bool keep_stopped)
{
DebuggerThreadSP debugger_thread;
StateType private_state;
{
// Acquire the lock only long enough to get the DebuggerThread.
// StopDebugging() will trigger a call back into ProcessWindows which
// will also acquire the lock. Thus we have to release the lock before
// calling StopDebugging().
llvm::sys::ScopedLock lock(m_mutex);
private_state = GetPrivateState();
if (!m_session_data)
{
WINWARN_IFALL(WINDOWS_LOG_PROCESS, "DoDetach called while state = %u, but there is no active session.",
private_state);
return Error();
}
debugger_thread = m_session_data->m_debugger;
}
Error error;
if (private_state != eStateExited && private_state != eStateDetached)
{
WINLOG_IFALL(WINDOWS_LOG_PROCESS, "DoDetach called for process %I64u while state = %u. Detaching...",
debugger_thread->GetProcess().GetNativeProcess().GetSystemHandle(), private_state);
error = debugger_thread->StopDebugging(false);
if (error.Success())
{
SetPrivateState(eStateDetached);
}
// By the time StopDebugging returns, there is no more debugger thread, so
// we can be assured that no other thread will race for the session data.
m_session_data.reset();
}
else
{
WINERR_IFALL(WINDOWS_LOG_PROCESS,
"DoDetach called for process %I64u while state = %u, but cannot destroy in this state.",
debugger_thread->GetProcess().GetNativeProcess().GetSystemHandle(), private_state);
}
return error;
}
Error
ProcessWindowsLive::DoDestroy()
{
DebuggerThreadSP debugger_thread;
StateType private_state;
{
// Acquire this lock inside an inner scope, only long enough to get the DebuggerThread.
// StopDebugging() will trigger a call back into ProcessWindows which will acquire the lock
// again, so we need to not deadlock.
llvm::sys::ScopedLock lock(m_mutex);
private_state = GetPrivateState();
if (!m_session_data)
{
WINWARN_IFALL(WINDOWS_LOG_PROCESS, "DoDestroy called while state = %u, but there is no active session.",
private_state);
return Error();
}
debugger_thread = m_session_data->m_debugger;
}
Error error;
if (private_state != eStateExited && private_state != eStateDetached)
{
WINLOG_IFALL(WINDOWS_LOG_PROCESS, "DoDestroy called for process %I64u while state = %u. Shutting down...",
debugger_thread->GetProcess().GetNativeProcess().GetSystemHandle(), private_state);
error = debugger_thread->StopDebugging(true);
// By the time StopDebugging returns, there is no more debugger thread, so
// we can be assured that no other thread will race for the session data.
m_session_data.reset();
}
else
{
WINERR_IFALL(WINDOWS_LOG_PROCESS,
"DoDestroy called for process %I64u while state = %u, but cannot destroy in this state.",
debugger_thread->GetProcess().GetNativeProcess().GetSystemHandle(), private_state);
}
return error;
}
void
ProcessWindowsLive::RefreshStateAfterStop()
{
llvm::sys::ScopedLock lock(m_mutex);
if (!m_session_data)
{
WINWARN_IFALL(WINDOWS_LOG_PROCESS, "RefreshStateAfterStop called with no active session. Returning...");
return;
}
m_thread_list.RefreshStateAfterStop();
std::weak_ptr<ExceptionRecord> exception_record = m_session_data->m_debugger->GetActiveException();
ExceptionRecordSP active_exception = exception_record.lock();
if (!active_exception)
{
WINERR_IFALL(WINDOWS_LOG_PROCESS, "RefreshStateAfterStop called for process %I64u but there is no "
"active exception. Why is the process stopped?",
m_session_data->m_debugger->GetProcess().GetProcessId());
return;
}
StopInfoSP stop_info;
m_thread_list.SetSelectedThreadByID(active_exception->GetThreadID());
ThreadSP stop_thread = m_thread_list.GetSelectedThread();
if (!stop_thread)
return;
switch (active_exception->GetExceptionCode())
{
case EXCEPTION_SINGLE_STEP:
{
RegisterContextSP register_context = stop_thread->GetRegisterContext();
const uint64_t pc = register_context->GetPC();
BreakpointSiteSP site(GetBreakpointSiteList().FindByAddress(pc));
if (site && site->ValidForThisThread(stop_thread.get()))
{
WINLOG_IFANY(WINDOWS_LOG_BREAKPOINTS | WINDOWS_LOG_EXCEPTION | WINDOWS_LOG_STEP,
"Single-stepped onto a breakpoint in process %I64u at "
"address 0x%I64x with breakpoint site %d",
m_session_data->m_debugger->GetProcess().GetProcessId(), pc, site->GetID());
stop_info = StopInfo::CreateStopReasonWithBreakpointSiteID(*stop_thread, site->GetID());
stop_thread->SetStopInfo(stop_info);
}
else
{
WINLOG_IFANY(WINDOWS_LOG_EXCEPTION | WINDOWS_LOG_STEP,
"RefreshStateAfterStop single stepping thread %u", stop_thread->GetID());
stop_info = StopInfo::CreateStopReasonToTrace(*stop_thread);
stop_thread->SetStopInfo(stop_info);
}
return;
}
case EXCEPTION_BREAKPOINT:
{
RegisterContextSP register_context = stop_thread->GetRegisterContext();
// The current EIP is AFTER the BP opcode, which is one byte.
uint64_t pc = register_context->GetPC() - 1;
BreakpointSiteSP site(GetBreakpointSiteList().FindByAddress(pc));
if (site)
{
WINLOG_IFANY(WINDOWS_LOG_BREAKPOINTS | WINDOWS_LOG_EXCEPTION,
"RefreshStateAfterStop detected breakpoint in process %I64u at "
"address 0x%I64x with breakpoint site %d",
m_session_data->m_debugger->GetProcess().GetProcessId(), pc, site->GetID());
if (site->ValidForThisThread(stop_thread.get()))
{
WINLOG_IFALL(WINDOWS_LOG_BREAKPOINTS | WINDOWS_LOG_EXCEPTION,
"Breakpoint site %d is valid for this thread (0x%I64x), creating stop info.",
site->GetID(), stop_thread->GetID());
stop_info = StopInfo::CreateStopReasonWithBreakpointSiteID(
*stop_thread, site->GetID());
register_context->SetPC(pc);
}
else
{
WINLOG_IFALL(WINDOWS_LOG_BREAKPOINTS | WINDOWS_LOG_EXCEPTION,
"Breakpoint site %d is not valid for this thread, creating empty stop info.",
site->GetID());
}
stop_thread->SetStopInfo(stop_info);
return;
}
else
{
// The thread hit a hard-coded breakpoint like an `int 3` or `__debugbreak()`.
WINLOG_IFALL(WINDOWS_LOG_BREAKPOINTS | WINDOWS_LOG_EXCEPTION,
"No breakpoint site matches for this thread. __debugbreak()? "
"Creating stop info with the exception.");
// FALLTHROUGH: We'll treat this as a generic exception record in the default case.
}
}
default:
{
std::string desc;
llvm::raw_string_ostream desc_stream(desc);
desc_stream << "Exception " << llvm::format_hex(active_exception->GetExceptionCode(), 8)
<< " encountered at address "
<< llvm::format_hex(active_exception->GetExceptionAddress(), 8);
stop_info = StopInfo::CreateStopReasonWithException(*stop_thread, desc_stream.str().c_str());
stop_thread->SetStopInfo(stop_info);
WINLOG_IFALL(WINDOWS_LOG_EXCEPTION, desc_stream.str().c_str());
return;
}
}
}
bool
ProcessWindowsLive::IsAlive()
{
StateType state = GetPrivateState();
switch (state)
{
case eStateCrashed:
case eStateDetached:
case eStateUnloaded:
case eStateExited:
case eStateInvalid:
return false;
default:
return true;
}
}
Error
ProcessWindowsLive::DoHalt(bool &caused_stop)
{
Error error;
StateType state = GetPrivateState();
if (state == eStateStopped)
caused_stop = false;
else
{
llvm::sys::ScopedLock lock(m_mutex);
caused_stop = ::DebugBreakProcess(m_session_data->m_debugger->GetProcess().GetNativeProcess().GetSystemHandle());
if (!caused_stop)
{
error.SetError(::GetLastError(), eErrorTypeWin32);
WINERR_IFALL(WINDOWS_LOG_PROCESS, "DoHalt called DebugBreakProcess, but it failed with error %u",
error.GetError());
}
}
return error;
}
void
ProcessWindowsLive::DidLaunch()
{
ArchSpec arch_spec;
DidAttach(arch_spec);
}
void
ProcessWindowsLive::DidAttach(ArchSpec &arch_spec)
{
llvm::sys::ScopedLock lock(m_mutex);
// The initial stop won't broadcast the state change event, so account for that here.
if (m_session_data && GetPrivateState() == eStateStopped && m_session_data->m_stop_at_entry)
RefreshStateAfterStop();
}
size_t
ProcessWindowsLive::DoReadMemory(lldb::addr_t vm_addr,
void *buf,
size_t size,
Error &error)
{
llvm::sys::ScopedLock lock(m_mutex);
if (!m_session_data)
return 0;
WINLOG_IFALL(WINDOWS_LOG_MEMORY, "DoReadMemory attempting to read %u bytes from address 0x%I64x", size, vm_addr);
HostProcess process = m_session_data->m_debugger->GetProcess();
void *addr = reinterpret_cast<void *>(vm_addr);
SIZE_T bytes_read = 0;
if (!ReadProcessMemory(process.GetNativeProcess().GetSystemHandle(), addr, buf, size, &bytes_read))
{
error.SetError(GetLastError(), eErrorTypeWin32);
WINERR_IFALL(WINDOWS_LOG_MEMORY, "DoReadMemory failed with error code %u", error.GetError());
}
return bytes_read;
}
size_t
ProcessWindowsLive::DoWriteMemory(lldb::addr_t vm_addr, const void *buf, size_t size, Error &error)
{
llvm::sys::ScopedLock lock(m_mutex);
WINLOG_IFALL(WINDOWS_LOG_MEMORY, "DoWriteMemory attempting to write %u bytes into address 0x%I64x", size, vm_addr);
if (!m_session_data)
{
WINERR_IFANY(WINDOWS_LOG_MEMORY, "DoWriteMemory cannot write, there is no active debugger connection.");
return 0;
}
HostProcess process = m_session_data->m_debugger->GetProcess();
void *addr = reinterpret_cast<void *>(vm_addr);
SIZE_T bytes_written = 0;
lldb::process_t handle = process.GetNativeProcess().GetSystemHandle();
if (WriteProcessMemory(handle, addr, buf, size, &bytes_written))
FlushInstructionCache(handle, addr, bytes_written);
else
{
error.SetError(GetLastError(), eErrorTypeWin32);
WINLOG_IFALL(WINDOWS_LOG_MEMORY, "DoWriteMemory failed with error code %u", error.GetError());
}
return bytes_written;
}
Error
ProcessWindowsLive::GetMemoryRegionInfo(lldb::addr_t vm_addr, MemoryRegionInfo &info)
{
Error error;
llvm::sys::ScopedLock lock(m_mutex);
if (!m_session_data)
{
error.SetErrorString("GetMemoryRegionInfo called with no debugging session.");
WINERR_IFALL(WINDOWS_LOG_MEMORY, error.AsCString());
return error;
}
HostProcess process = m_session_data->m_debugger->GetProcess();
lldb::process_t handle = process.GetNativeProcess().GetSystemHandle();
if (handle == nullptr || handle == LLDB_INVALID_PROCESS)
{
error.SetErrorString("GetMemoryRegionInfo called with an invalid target process.");
WINERR_IFALL(WINDOWS_LOG_MEMORY, error.AsCString());
return error;
}
WINLOG_IFALL(WINDOWS_LOG_MEMORY, "GetMemoryRegionInfo getting info for address 0x%I64x", vm_addr);
void *addr = reinterpret_cast<void *>(vm_addr);
MEMORY_BASIC_INFORMATION mem_info = {0};
SIZE_T result = ::VirtualQueryEx(handle, addr, &mem_info, sizeof(mem_info));
if (result == 0)
{
error.SetError(::GetLastError(), eErrorTypeWin32);
WINERR_IFALL(WINDOWS_LOG_MEMORY,
"VirtualQueryEx returned error %u while getting memory region info for address 0x%I64x",
error.GetError(), vm_addr);
return error;
}
const bool readable = IsPageReadable(mem_info.Protect);
const bool executable = IsPageExecutable(mem_info.Protect);
const bool writable = IsPageWritable(mem_info.Protect);
info.SetReadable(readable ? MemoryRegionInfo::eYes : MemoryRegionInfo::eNo);
info.SetExecutable(executable ? MemoryRegionInfo::eYes : MemoryRegionInfo::eNo);
info.SetWritable(writable ? MemoryRegionInfo::eYes : MemoryRegionInfo::eNo);
error.SetError(::GetLastError(), eErrorTypeWin32);
WINLOGV_IFALL(WINDOWS_LOG_MEMORY, "Memory region info for address 0x%I64u: readable=%s, executable=%s, writable=%s",
BOOL_STR(readable), BOOL_STR(executable), BOOL_STR(writable));
return error;
}
bool
ProcessWindowsLive::CanDebug(lldb::TargetSP target_sp, bool plugin_specified_by_name)
{
if (plugin_specified_by_name)
return true;
// For now we are just making sure the file exists for a given module
ModuleSP exe_module_sp(target_sp->GetExecutableModule());
if (exe_module_sp.get())
return exe_module_sp->GetFileSpec().Exists();
// However, if there is no executable module, we return true since we might be preparing to attach.
return true;
}
void
ProcessWindowsLive::OnExitProcess(uint32_t exit_code)
{
// No need to acquire the lock since m_session_data isn't accessed.
WINLOG_IFALL(WINDOWS_LOG_PROCESS, "Process %u exited with code %u", GetID(), exit_code);
TargetSP target = m_target_sp.lock();
if (target)
{
ModuleSP executable_module = target->GetExecutableModule();
ModuleList unloaded_modules;
unloaded_modules.Append(executable_module);
target->ModulesDidUnload(unloaded_modules, true);
}
SetProcessExitStatus(nullptr, GetID(), true, 0, exit_code);
SetPrivateState(eStateExited);
}
void
ProcessWindowsLive::OnDebuggerConnected(lldb::addr_t image_base)
{
DebuggerThreadSP debugger = m_session_data->m_debugger;
WINLOG_IFALL(WINDOWS_LOG_PROCESS, "Debugger connected to process %I64u. Image base = 0x%I64x",
debugger->GetProcess().GetProcessId(), image_base);
ModuleSP module = GetTarget().GetExecutableModule();
if (!module)
{
// During attach, we won't have the executable module, so find it now.
const DWORD pid = debugger->GetProcess().GetProcessId();
const std::string file_name = GetProcessExecutableName(pid);
if (file_name.empty())
{
return;
}
FileSpec executable_file(file_name, true);
ModuleSpec module_spec(executable_file);
Error error;
module = GetTarget().GetSharedModule(module_spec, &error);
if (!module)
{
return;
}
GetTarget().SetExecutableModule(module, false);
}
bool load_addr_changed;
module->SetLoadAddress(GetTarget(), image_base, false, load_addr_changed);
ModuleList loaded_modules;
loaded_modules.Append(module);
GetTarget().ModulesDidLoad(loaded_modules);
// Add the main executable module to the list of pending module loads. We can't call
// GetTarget().ModulesDidLoad() here because we still haven't returned from DoLaunch() / DoAttach() yet
// so the target may not have set the process instance to `this` yet.
llvm::sys::ScopedLock lock(m_mutex);
const HostThreadWindows &wmain_thread = debugger->GetMainThread().GetNativeThread();
m_session_data->m_new_threads[wmain_thread.GetThreadId()] = debugger->GetMainThread();
}
ExceptionResult
ProcessWindowsLive::OnDebugException(bool first_chance, const ExceptionRecord &record)
{
llvm::sys::ScopedLock lock(m_mutex);
// FIXME: Without this check, occasionally when running the test suite there is
// an issue where m_session_data can be null. It's not clear how this could happen
// but it only surfaces while running the test suite. In order to properly diagnose
// this, we probably need to first figure allow the test suite to print out full
// lldb logs, and then add logging to the process plugin.
if (!m_session_data)
{
WINERR_IFANY(WINDOWS_LOG_EXCEPTION,
"Debugger thread reported exception 0x%x at address 0x%I64x, but there is no session.",
record.GetExceptionCode(), record.GetExceptionAddress());
return ExceptionResult::SendToApplication;
}
if (!first_chance)
{
// Any second chance exception is an application crash by definition.
SetPrivateState(eStateCrashed);
}
ExceptionResult result = ExceptionResult::SendToApplication;
switch (record.GetExceptionCode())
{
case EXCEPTION_BREAKPOINT:
// Handle breakpoints at the first chance.
result = ExceptionResult::BreakInDebugger;
if (!m_session_data->m_initial_stop_received)
{
WINLOG_IFANY(WINDOWS_LOG_BREAKPOINTS,
"Hit loader breakpoint at address 0x%I64x, setting initial stop event.",
record.GetExceptionAddress());
m_session_data->m_initial_stop_received = true;
::SetEvent(m_session_data->m_initial_stop_event);
}
else
{
WINLOG_IFANY(WINDOWS_LOG_BREAKPOINTS,
"Hit non-loader breakpoint at address 0x%I64x.",
record.GetExceptionAddress());
}
SetPrivateState(eStateStopped);
break;
case EXCEPTION_SINGLE_STEP:
result = ExceptionResult::BreakInDebugger;
SetPrivateState(eStateStopped);
break;
default:
WINLOG_IFANY(WINDOWS_LOG_EXCEPTION,
"Debugger thread reported exception 0x%x at address 0x%I64x (first_chance=%s)",
record.GetExceptionCode(), record.GetExceptionAddress(), BOOL_STR(first_chance));
// For non-breakpoints, give the application a chance to handle the exception first.
if (first_chance)
result = ExceptionResult::SendToApplication;
else
result = ExceptionResult::BreakInDebugger;
}
return result;
}
void
ProcessWindowsLive::OnCreateThread(const HostThread &new_thread)
{
llvm::sys::ScopedLock lock(m_mutex);
const HostThreadWindows &wnew_thread = new_thread.GetNativeThread();
m_session_data->m_new_threads[wnew_thread.GetThreadId()] = new_thread;
}
void
ProcessWindowsLive::OnExitThread(lldb::tid_t thread_id, uint32_t exit_code)
{
llvm::sys::ScopedLock lock(m_mutex);
// On a forced termination, we may get exit thread events after the session
// data has been cleaned up.
if (!m_session_data)
return;
// A thread may have started and exited before the debugger stopped allowing a refresh.
// Just remove it from the new threads list in that case.
auto iter = m_session_data->m_new_threads.find(thread_id);
if (iter != m_session_data->m_new_threads.end())
m_session_data->m_new_threads.erase(iter);
else
m_session_data->m_exited_threads.insert(thread_id);
}
void
ProcessWindowsLive::OnLoadDll(const ModuleSpec &module_spec, lldb::addr_t module_addr)
{
// Confusingly, there is no Target::AddSharedModule. Instead, calling GetSharedModule() with
// a new module will add it to the module list and return a corresponding ModuleSP.
Error error;
ModuleSP module = GetTarget().GetSharedModule(module_spec, &error);
bool load_addr_changed = false;
module->SetLoadAddress(GetTarget(), module_addr, false, load_addr_changed);
ModuleList loaded_modules;
loaded_modules.Append(module);
GetTarget().ModulesDidLoad(loaded_modules);
}
void
ProcessWindowsLive::OnUnloadDll(lldb::addr_t module_addr)
{
Address resolved_addr;
if (GetTarget().ResolveLoadAddress(module_addr, resolved_addr))
{
ModuleSP module = resolved_addr.GetModule();
if (module)
{
ModuleList unloaded_modules;
unloaded_modules.Append(module);
GetTarget().ModulesDidUnload(unloaded_modules, false);
}
}
}
void
ProcessWindowsLive::OnDebugString(const std::string &string)
{
}
void
ProcessWindowsLive::OnDebuggerError(const Error &error, uint32_t type)
{
llvm::sys::ScopedLock lock(m_mutex);
if (m_session_data->m_initial_stop_received)
{
// This happened while debugging. Do we shutdown the debugging session, try to continue,
// or do something else?
WINERR_IFALL(WINDOWS_LOG_PROCESS, "Error %u occurred during debugging. Unexpected behavior may result. %s",
error.GetError(), error.AsCString());
}
else
{
// If we haven't actually launched the process yet, this was an error launching the
// process. Set the internal error and signal the initial stop event so that the DoLaunch
// method wakes up and returns a failure.
m_session_data->m_launch_error = error;
::SetEvent(m_session_data->m_initial_stop_event);
WINERR_IFALL(WINDOWS_LOG_PROCESS, "Error %u occurred launching the process before the initial stop. %s",
error.GetError(), error.AsCString());
return;
}
}