559 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			559 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
| //===--- FileManager.cpp - File System Probing and Caching ----------------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| //  This file implements the FileManager interface.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // TODO: This should index all interesting directories with dirent calls.
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| //  getdirentries ?
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| //  opendir/readdir_r/closedir ?
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "clang/Basic/FileManager.h"
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| #include "clang/Basic/FileSystemStatCache.h"
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| #include "llvm/ADT/SmallString.h"
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| #include "llvm/Config/llvm-config.h"
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| #include "llvm/Support/FileSystem.h"
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| #include "llvm/Support/MemoryBuffer.h"
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| #include "llvm/Support/Path.h"
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| #include "llvm/Support/raw_ostream.h"
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| #include <map>
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| #include <set>
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| #include <string>
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| #include <system_error>
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| 
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| using namespace clang;
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| 
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| // FIXME: Enhance libsystem to support inode and other fields.
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| #include <sys/stat.h>
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| 
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| /// NON_EXISTENT_DIR - A special value distinct from null that is used to
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| /// represent a dir name that doesn't exist on the disk.
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| #define NON_EXISTENT_DIR reinterpret_cast<DirectoryEntry*>((intptr_t)-1)
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| 
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| /// NON_EXISTENT_FILE - A special value distinct from null that is used to
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| /// represent a filename that doesn't exist on the disk.
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| #define NON_EXISTENT_FILE reinterpret_cast<FileEntry*>((intptr_t)-1)
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| 
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| //===----------------------------------------------------------------------===//
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| // Common logic.
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| //===----------------------------------------------------------------------===//
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| 
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| FileManager::FileManager(const FileSystemOptions &FSO,
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|                          IntrusiveRefCntPtr<vfs::FileSystem> FS)
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|   : FS(FS), FileSystemOpts(FSO),
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|     SeenDirEntries(64), SeenFileEntries(64), NextFileUID(0) {
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|   NumDirLookups = NumFileLookups = 0;
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|   NumDirCacheMisses = NumFileCacheMisses = 0;
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| 
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|   // If the caller doesn't provide a virtual file system, just grab the real
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|   // file system.
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|   if (!FS)
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|     this->FS = vfs::getRealFileSystem();
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| }
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| 
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| FileManager::~FileManager() {
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|   for (unsigned i = 0, e = VirtualFileEntries.size(); i != e; ++i)
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|     delete VirtualFileEntries[i];
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|   for (unsigned i = 0, e = VirtualDirectoryEntries.size(); i != e; ++i)
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|     delete VirtualDirectoryEntries[i];
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| }
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| 
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| void FileManager::addStatCache(FileSystemStatCache *statCache,
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|                                bool AtBeginning) {
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|   assert(statCache && "No stat cache provided?");
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|   if (AtBeginning || !StatCache.get()) {
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|     statCache->setNextStatCache(StatCache.release());
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|     StatCache.reset(statCache);
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|     return;
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|   }
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|   
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|   FileSystemStatCache *LastCache = StatCache.get();
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|   while (LastCache->getNextStatCache())
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|     LastCache = LastCache->getNextStatCache();
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|   
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|   LastCache->setNextStatCache(statCache);
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| }
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| 
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| void FileManager::removeStatCache(FileSystemStatCache *statCache) {
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|   if (!statCache)
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|     return;
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|   
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|   if (StatCache.get() == statCache) {
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|     // This is the first stat cache.
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|     StatCache.reset(StatCache->takeNextStatCache());
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|     return;
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|   }
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|   
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|   // Find the stat cache in the list.
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|   FileSystemStatCache *PrevCache = StatCache.get();
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|   while (PrevCache && PrevCache->getNextStatCache() != statCache)
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|     PrevCache = PrevCache->getNextStatCache();
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|   
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|   assert(PrevCache && "Stat cache not found for removal");
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|   PrevCache->setNextStatCache(statCache->getNextStatCache());
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| }
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| 
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| void FileManager::clearStatCaches() {
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|   StatCache.reset(nullptr);
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| }
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| 
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| /// \brief Retrieve the directory that the given file name resides in.
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| /// Filename can point to either a real file or a virtual file.
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| static const DirectoryEntry *getDirectoryFromFile(FileManager &FileMgr,
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|                                                   StringRef Filename,
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|                                                   bool CacheFailure) {
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|   if (Filename.empty())
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|     return nullptr;
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| 
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|   if (llvm::sys::path::is_separator(Filename[Filename.size() - 1]))
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|     return nullptr; // If Filename is a directory.
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| 
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|   StringRef DirName = llvm::sys::path::parent_path(Filename);
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|   // Use the current directory if file has no path component.
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|   if (DirName.empty())
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|     DirName = ".";
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| 
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|   return FileMgr.getDirectory(DirName, CacheFailure);
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| }
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| 
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| /// Add all ancestors of the given path (pointing to either a file or
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| /// a directory) as virtual directories.
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| void FileManager::addAncestorsAsVirtualDirs(StringRef Path) {
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|   StringRef DirName = llvm::sys::path::parent_path(Path);
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|   if (DirName.empty())
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|     return;
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| 
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|   llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt =
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|     SeenDirEntries.GetOrCreateValue(DirName);
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| 
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|   // When caching a virtual directory, we always cache its ancestors
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|   // at the same time.  Therefore, if DirName is already in the cache,
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|   // we don't need to recurse as its ancestors must also already be in
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|   // the cache.
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|   if (NamedDirEnt.getValue())
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|     return;
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| 
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|   // Add the virtual directory to the cache.
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|   DirectoryEntry *UDE = new DirectoryEntry;
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|   UDE->Name = NamedDirEnt.getKeyData();
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|   NamedDirEnt.setValue(UDE);
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|   VirtualDirectoryEntries.push_back(UDE);
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| 
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|   // Recursively add the other ancestors.
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|   addAncestorsAsVirtualDirs(DirName);
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| }
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| 
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| const DirectoryEntry *FileManager::getDirectory(StringRef DirName,
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|                                                 bool CacheFailure) {
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|   // stat doesn't like trailing separators except for root directory.
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|   // At least, on Win32 MSVCRT, stat() cannot strip trailing '/'.
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|   // (though it can strip '\\')
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|   if (DirName.size() > 1 &&
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|       DirName != llvm::sys::path::root_path(DirName) &&
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|       llvm::sys::path::is_separator(DirName.back()))
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|     DirName = DirName.substr(0, DirName.size()-1);
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| #ifdef LLVM_ON_WIN32
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|   // Fixing a problem with "clang C:test.c" on Windows.
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|   // Stat("C:") does not recognize "C:" as a valid directory
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|   std::string DirNameStr;
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|   if (DirName.size() > 1 && DirName.back() == ':' &&
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|       DirName.equals_lower(llvm::sys::path::root_name(DirName))) {
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|     DirNameStr = DirName.str() + '.';
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|     DirName = DirNameStr;
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|   }
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| #endif
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| 
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|   ++NumDirLookups;
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|   llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt =
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|     SeenDirEntries.GetOrCreateValue(DirName);
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| 
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|   // See if there was already an entry in the map.  Note that the map
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|   // contains both virtual and real directories.
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|   if (NamedDirEnt.getValue())
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|     return NamedDirEnt.getValue() == NON_EXISTENT_DIR ? nullptr
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|                                                       : NamedDirEnt.getValue();
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| 
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|   ++NumDirCacheMisses;
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| 
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|   // By default, initialize it to invalid.
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|   NamedDirEnt.setValue(NON_EXISTENT_DIR);
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| 
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|   // Get the null-terminated directory name as stored as the key of the
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|   // SeenDirEntries map.
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|   const char *InterndDirName = NamedDirEnt.getKeyData();
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| 
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|   // Check to see if the directory exists.
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|   FileData Data;
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|   if (getStatValue(InterndDirName, Data, false, nullptr /*directory lookup*/)) {
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|     // There's no real directory at the given path.
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|     if (!CacheFailure)
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|       SeenDirEntries.erase(DirName);
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|     return nullptr;
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|   }
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| 
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|   // It exists.  See if we have already opened a directory with the
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|   // same inode (this occurs on Unix-like systems when one dir is
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|   // symlinked to another, for example) or the same path (on
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|   // Windows).
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|   DirectoryEntry &UDE = UniqueRealDirs[Data.UniqueID];
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| 
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|   NamedDirEnt.setValue(&UDE);
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|   if (!UDE.getName()) {
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|     // We don't have this directory yet, add it.  We use the string
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|     // key from the SeenDirEntries map as the string.
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|     UDE.Name  = InterndDirName;
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|   }
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| 
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|   return &UDE;
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| }
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| 
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| const FileEntry *FileManager::getFile(StringRef Filename, bool openFile,
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|                                       bool CacheFailure) {
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|   ++NumFileLookups;
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| 
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|   // See if there is already an entry in the map.
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|   llvm::StringMapEntry<FileEntry *> &NamedFileEnt =
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|     SeenFileEntries.GetOrCreateValue(Filename);
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| 
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|   // See if there is already an entry in the map.
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|   if (NamedFileEnt.getValue())
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|     return NamedFileEnt.getValue() == NON_EXISTENT_FILE
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|                  ? nullptr : NamedFileEnt.getValue();
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| 
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|   ++NumFileCacheMisses;
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| 
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|   // By default, initialize it to invalid.
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|   NamedFileEnt.setValue(NON_EXISTENT_FILE);
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| 
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|   // Get the null-terminated file name as stored as the key of the
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|   // SeenFileEntries map.
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|   const char *InterndFileName = NamedFileEnt.getKeyData();
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| 
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|   // Look up the directory for the file.  When looking up something like
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|   // sys/foo.h we'll discover all of the search directories that have a 'sys'
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|   // subdirectory.  This will let us avoid having to waste time on known-to-fail
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|   // searches when we go to find sys/bar.h, because all the search directories
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|   // without a 'sys' subdir will get a cached failure result.
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|   const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename,
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|                                                        CacheFailure);
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|   if (DirInfo == nullptr) { // Directory doesn't exist, file can't exist.
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|     if (!CacheFailure)
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|       SeenFileEntries.erase(Filename);
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| 
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|     return nullptr;
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|   }
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|   
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|   // FIXME: Use the directory info to prune this, before doing the stat syscall.
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|   // FIXME: This will reduce the # syscalls.
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| 
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|   // Nope, there isn't.  Check to see if the file exists.
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|   vfs::File *F = nullptr;
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|   FileData Data;
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|   if (getStatValue(InterndFileName, Data, true, openFile ? &F : nullptr)) {
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|     // There's no real file at the given path.
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|     if (!CacheFailure)
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|       SeenFileEntries.erase(Filename);
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| 
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|     return nullptr;
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|   }
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| 
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|   assert((openFile || !F) && "undesired open file");
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| 
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|   // It exists.  See if we have already opened a file with the same inode.
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|   // This occurs when one dir is symlinked to another, for example.
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|   FileEntry &UFE = UniqueRealFiles[Data.UniqueID];
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| 
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|   NamedFileEnt.setValue(&UFE);
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|   if (UFE.isValid()) { // Already have an entry with this inode, return it.
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| 
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|     // FIXME: this hack ensures that if we look up a file by a virtual path in
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|     // the VFS that the getDir() will have the virtual path, even if we found
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|     // the file by a 'real' path first. This is required in order to find a
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|     // module's structure when its headers/module map are mapped in the VFS.
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|     // We should remove this as soon as we can properly support a file having
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|     // multiple names.
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|     if (DirInfo != UFE.Dir && Data.IsVFSMapped)
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|       UFE.Dir = DirInfo;
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| 
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|     // If the stat process opened the file, close it to avoid a FD leak.
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|     if (F)
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|       delete F;
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| 
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|     return &UFE;
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|   }
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| 
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|   // Otherwise, we don't have this file yet, add it.
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|   UFE.Name    = Data.Name;
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|   UFE.Size = Data.Size;
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|   UFE.ModTime = Data.ModTime;
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|   UFE.Dir     = DirInfo;
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|   UFE.UID     = NextFileUID++;
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|   UFE.UniqueID = Data.UniqueID;
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|   UFE.IsNamedPipe = Data.IsNamedPipe;
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|   UFE.InPCH = Data.InPCH;
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|   UFE.File.reset(F);
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|   UFE.IsValid = true;
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|   return &UFE;
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| }
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| 
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| const FileEntry *
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| FileManager::getVirtualFile(StringRef Filename, off_t Size,
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|                             time_t ModificationTime) {
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|   ++NumFileLookups;
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| 
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|   // See if there is already an entry in the map.
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|   llvm::StringMapEntry<FileEntry *> &NamedFileEnt =
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|     SeenFileEntries.GetOrCreateValue(Filename);
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| 
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|   // See if there is already an entry in the map.
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|   if (NamedFileEnt.getValue() && NamedFileEnt.getValue() != NON_EXISTENT_FILE)
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|     return NamedFileEnt.getValue();
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| 
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|   ++NumFileCacheMisses;
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| 
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|   // By default, initialize it to invalid.
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|   NamedFileEnt.setValue(NON_EXISTENT_FILE);
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| 
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|   addAncestorsAsVirtualDirs(Filename);
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|   FileEntry *UFE = nullptr;
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| 
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|   // Now that all ancestors of Filename are in the cache, the
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|   // following call is guaranteed to find the DirectoryEntry from the
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|   // cache.
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|   const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename,
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|                                                        /*CacheFailure=*/true);
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|   assert(DirInfo &&
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|          "The directory of a virtual file should already be in the cache.");
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| 
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|   // Check to see if the file exists. If so, drop the virtual file
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|   FileData Data;
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|   const char *InterndFileName = NamedFileEnt.getKeyData();
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|   if (getStatValue(InterndFileName, Data, true, nullptr) == 0) {
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|     Data.Size = Size;
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|     Data.ModTime = ModificationTime;
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|     UFE = &UniqueRealFiles[Data.UniqueID];
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| 
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|     NamedFileEnt.setValue(UFE);
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| 
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|     // If we had already opened this file, close it now so we don't
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|     // leak the descriptor. We're not going to use the file
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|     // descriptor anyway, since this is a virtual file.
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|     if (UFE->File)
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|       UFE->closeFile();
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| 
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|     // If we already have an entry with this inode, return it.
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|     if (UFE->isValid())
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|       return UFE;
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| 
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|     UFE->UniqueID = Data.UniqueID;
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|     UFE->IsNamedPipe = Data.IsNamedPipe;
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|     UFE->InPCH = Data.InPCH;
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|   }
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| 
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|   if (!UFE) {
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|     UFE = new FileEntry();
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|     VirtualFileEntries.push_back(UFE);
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|     NamedFileEnt.setValue(UFE);
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|   }
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| 
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|   UFE->Name    = InterndFileName;
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|   UFE->Size    = Size;
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|   UFE->ModTime = ModificationTime;
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|   UFE->Dir     = DirInfo;
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|   UFE->UID     = NextFileUID++;
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|   UFE->File.reset();
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|   return UFE;
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| }
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| 
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| void FileManager::FixupRelativePath(SmallVectorImpl<char> &path) const {
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|   StringRef pathRef(path.data(), path.size());
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| 
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|   if (FileSystemOpts.WorkingDir.empty() 
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|       || llvm::sys::path::is_absolute(pathRef))
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|     return;
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| 
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|   SmallString<128> NewPath(FileSystemOpts.WorkingDir);
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|   llvm::sys::path::append(NewPath, pathRef);
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|   path = NewPath;
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| }
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| 
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| llvm::MemoryBuffer *FileManager::
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| getBufferForFile(const FileEntry *Entry, std::string *ErrorStr,
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|                  bool isVolatile, bool ShouldCloseOpenFile) {
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|   std::unique_ptr<llvm::MemoryBuffer> Result;
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|   std::error_code ec;
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| 
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|   uint64_t FileSize = Entry->getSize();
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|   // If there's a high enough chance that the file have changed since we
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|   // got its size, force a stat before opening it.
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|   if (isVolatile)
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|     FileSize = -1;
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| 
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|   const char *Filename = Entry->getName();
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|   // If the file is already open, use the open file descriptor.
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|   if (Entry->File) {
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|     ec = Entry->File->getBuffer(Filename, Result, FileSize,
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|                                 /*RequiresNullTerminator=*/true, isVolatile);
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|     if (ErrorStr)
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|       *ErrorStr = ec.message();
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|     // FIXME: we need a set of APIs that can make guarantees about whether a
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|     // FileEntry is open or not.
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|     if (ShouldCloseOpenFile)
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|       Entry->closeFile();
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|     return Result.release();
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|   }
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| 
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|   // Otherwise, open the file.
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| 
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|   if (FileSystemOpts.WorkingDir.empty()) {
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|     ec = FS->getBufferForFile(Filename, Result, FileSize,
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|                               /*RequiresNullTerminator=*/true, isVolatile);
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|     if (ec && ErrorStr)
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|       *ErrorStr = ec.message();
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|     return Result.release();
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|   }
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| 
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|   SmallString<128> FilePath(Entry->getName());
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|   FixupRelativePath(FilePath);
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|   ec = FS->getBufferForFile(FilePath.str(), Result, FileSize,
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|                             /*RequiresNullTerminator=*/true, isVolatile);
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|   if (ec && ErrorStr)
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|     *ErrorStr = ec.message();
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|   return Result.release();
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| }
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| 
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| llvm::MemoryBuffer *FileManager::
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| getBufferForFile(StringRef Filename, std::string *ErrorStr) {
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|   std::unique_ptr<llvm::MemoryBuffer> Result;
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|   std::error_code ec;
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|   if (FileSystemOpts.WorkingDir.empty()) {
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|     ec = FS->getBufferForFile(Filename, Result);
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|     if (ec && ErrorStr)
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|       *ErrorStr = ec.message();
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|     return Result.release();
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|   }
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| 
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|   SmallString<128> FilePath(Filename);
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|   FixupRelativePath(FilePath);
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|   ec = FS->getBufferForFile(FilePath.c_str(), Result);
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|   if (ec && ErrorStr)
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|     *ErrorStr = ec.message();
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|   return Result.release();
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| }
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| 
 | |
| /// getStatValue - Get the 'stat' information for the specified path,
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| /// using the cache to accelerate it if possible.  This returns true
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| /// if the path points to a virtual file or does not exist, or returns
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| /// false if it's an existent real file.  If FileDescriptor is NULL,
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| /// do directory look-up instead of file look-up.
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| bool FileManager::getStatValue(const char *Path, FileData &Data, bool isFile,
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|                                vfs::File **F) {
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|   // FIXME: FileSystemOpts shouldn't be passed in here, all paths should be
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|   // absolute!
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|   if (FileSystemOpts.WorkingDir.empty())
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|     return FileSystemStatCache::get(Path, Data, isFile, F,StatCache.get(), *FS);
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| 
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|   SmallString<128> FilePath(Path);
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|   FixupRelativePath(FilePath);
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| 
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|   return FileSystemStatCache::get(FilePath.c_str(), Data, isFile, F,
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|                                   StatCache.get(), *FS);
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| }
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| 
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| bool FileManager::getNoncachedStatValue(StringRef Path,
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|                                         vfs::Status &Result) {
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|   SmallString<128> FilePath(Path);
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|   FixupRelativePath(FilePath);
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| 
 | |
|   llvm::ErrorOr<vfs::Status> S = FS->status(FilePath.c_str());
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|   if (!S)
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|     return true;
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|   Result = *S;
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|   return false;
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| }
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| 
 | |
| void FileManager::invalidateCache(const FileEntry *Entry) {
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|   assert(Entry && "Cannot invalidate a NULL FileEntry");
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| 
 | |
|   SeenFileEntries.erase(Entry->getName());
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| 
 | |
|   // FileEntry invalidation should not block future optimizations in the file
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|   // caches. Possible alternatives are cache truncation (invalidate last N) or
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|   // invalidation of the whole cache.
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|   UniqueRealFiles.erase(Entry->getUniqueID());
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| }
 | |
| 
 | |
| 
 | |
| void FileManager::GetUniqueIDMapping(
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|                    SmallVectorImpl<const FileEntry *> &UIDToFiles) const {
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|   UIDToFiles.clear();
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|   UIDToFiles.resize(NextFileUID);
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|   
 | |
|   // Map file entries
 | |
|   for (llvm::StringMap<FileEntry*, llvm::BumpPtrAllocator>::const_iterator
 | |
|          FE = SeenFileEntries.begin(), FEEnd = SeenFileEntries.end();
 | |
|        FE != FEEnd; ++FE)
 | |
|     if (FE->getValue() && FE->getValue() != NON_EXISTENT_FILE)
 | |
|       UIDToFiles[FE->getValue()->getUID()] = FE->getValue();
 | |
|   
 | |
|   // Map virtual file entries
 | |
|   for (SmallVectorImpl<FileEntry *>::const_iterator
 | |
|          VFE = VirtualFileEntries.begin(), VFEEnd = VirtualFileEntries.end();
 | |
|        VFE != VFEEnd; ++VFE)
 | |
|     if (*VFE && *VFE != NON_EXISTENT_FILE)
 | |
|       UIDToFiles[(*VFE)->getUID()] = *VFE;
 | |
| }
 | |
| 
 | |
| void FileManager::modifyFileEntry(FileEntry *File,
 | |
|                                   off_t Size, time_t ModificationTime) {
 | |
|   File->Size = Size;
 | |
|   File->ModTime = ModificationTime;
 | |
| }
 | |
| 
 | |
| StringRef FileManager::getCanonicalName(const DirectoryEntry *Dir) {
 | |
|   // FIXME: use llvm::sys::fs::canonical() when it gets implemented
 | |
| #ifdef LLVM_ON_UNIX
 | |
|   llvm::DenseMap<const DirectoryEntry *, llvm::StringRef>::iterator Known
 | |
|     = CanonicalDirNames.find(Dir);
 | |
|   if (Known != CanonicalDirNames.end())
 | |
|     return Known->second;
 | |
| 
 | |
|   StringRef CanonicalName(Dir->getName());
 | |
|   char CanonicalNameBuf[PATH_MAX];
 | |
|   if (realpath(Dir->getName(), CanonicalNameBuf)) {
 | |
|     unsigned Len = strlen(CanonicalNameBuf);
 | |
|     char *Mem = static_cast<char *>(CanonicalNameStorage.Allocate(Len, 1));
 | |
|     memcpy(Mem, CanonicalNameBuf, Len);
 | |
|     CanonicalName = StringRef(Mem, Len);
 | |
|   }
 | |
| 
 | |
|   CanonicalDirNames.insert(std::make_pair(Dir, CanonicalName));
 | |
|   return CanonicalName;
 | |
| #else
 | |
|   return StringRef(Dir->getName());
 | |
| #endif
 | |
| }
 | |
| 
 | |
| void FileManager::PrintStats() const {
 | |
|   llvm::errs() << "\n*** File Manager Stats:\n";
 | |
|   llvm::errs() << UniqueRealFiles.size() << " real files found, "
 | |
|                << UniqueRealDirs.size() << " real dirs found.\n";
 | |
|   llvm::errs() << VirtualFileEntries.size() << " virtual files found, "
 | |
|                << VirtualDirectoryEntries.size() << " virtual dirs found.\n";
 | |
|   llvm::errs() << NumDirLookups << " dir lookups, "
 | |
|                << NumDirCacheMisses << " dir cache misses.\n";
 | |
|   llvm::errs() << NumFileLookups << " file lookups, "
 | |
|                << NumFileCacheMisses << " file cache misses.\n";
 | |
| 
 | |
|   //llvm::errs() << PagesMapped << BytesOfPagesMapped << FSLookups;
 | |
| }
 |