463 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			463 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			C++
		
	
	
	
| // RUN: %clang_cc1 %s -fno-rtti -triple=i386-pc-win32 -emit-llvm -o %t
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| // RUN: FileCheck %s < %t
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| // RUN: FileCheck --check-prefix=CHECK2 %s < %t
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| 
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| // For now, just make sure x86_64 doesn't crash.
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| // RUN: %clang_cc1 %s -fno-rtti -triple=x86_64-pc-win32 -emit-llvm -o %t
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| 
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| struct VBase {
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|   virtual ~VBase();
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|   virtual void foo();
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|   virtual void bar();
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|   int field;
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| };
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| 
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| struct B : virtual VBase {
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|   B();
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|   virtual ~B();
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|   virtual void foo();
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|   virtual void bar();
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| };
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| 
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| B::B() {
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|   // CHECK-LABEL: define x86_thiscallcc %struct.B* @"\01??0B@@QAE@XZ"
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|   // CHECK:   %[[THIS:.*]] = load %struct.B**
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|   // CHECK:   br i1 %{{.*}}, label %[[INIT_VBASES:.*]], label %[[SKIP_VBASES:.*]]
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| 
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|   // Don't check the INIT_VBASES case as it's covered by the ctor tests.
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| 
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|   // CHECK: %[[SKIP_VBASES]]
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|   // CHECK:   %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
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|   // CHECK:   %[[VBPTR:.*]] = getelementptr inbounds i8* %[[THIS_i8]], i32 0
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|   // ...
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|   // CHECK:   %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
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|   // CHECK:   %[[VFPTR_i8:.*]] = getelementptr inbounds i8* %[[THIS_i8]], i32 %{{.*}}
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|   // CHECK:   %[[VFPTR:.*]] = bitcast i8* %[[VFPTR_i8]] to [3 x i8*]**
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|   // CHECK:   store [3 x i8*]* @"\01??_7B@@6B@", [3 x i8*]** %[[VFPTR]]
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| 
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|   // Initialize vtorDisp:
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|   // CHECK:   %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
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|   // CHECK:   %[[VBPTR:.*]] = getelementptr inbounds i8* %[[THIS_i8]], i32 0
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|   // ...
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|   // CHECK:   %[[VBASE_OFFSET:.*]] = add nsw i32 0, %{{.*}}
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|   // CHECK:   %[[VTORDISP_VAL:.*]] = sub i32 %[[VBASE_OFFSET]], 8
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|   // CHECK:   %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
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|   // CHECK:   %[[VBASE_i8:.*]] = getelementptr inbounds i8* %[[THIS_i8]], i32 %[[VBASE_OFFSET]]
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|   // CHECK:   %[[VTORDISP_i8:.*]] = getelementptr i8* %[[VBASE_i8]], i32 -4
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|   // CHECK:   %[[VTORDISP_PTR:.*]] = bitcast i8* %[[VTORDISP_i8]] to i32*
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|   // CHECK:   store i32 %[[VTORDISP_VAL]], i32* %[[VTORDISP_PTR]]
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| 
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|   // CHECK: ret
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| }
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| 
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| B::~B() {
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|   // CHECK-LABEL: define x86_thiscallcc void @"\01??1B@@UAE@XZ"
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|   // Adjust the this parameter:
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|   // CHECK:   %[[THIS_PARAM_i8:.*]] = bitcast %struct.B* {{.*}} to i8*
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|   // CHECK:   %[[THIS_i8:.*]] = getelementptr inbounds i8* %[[THIS_PARAM_i8]], i32 -8
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|   // CHECK:   %[[THIS:.*]] = bitcast i8* %[[THIS_i8]] to %struct.B*
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|   // CHECK:   store %struct.B* %[[THIS]], %struct.B** %[[THIS_ADDR:.*]], align 4
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|   // CHECK:   %[[THIS:.*]] = load %struct.B** %[[THIS_ADDR]]
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| 
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|   // Restore the vfptr that could have been changed by a subclass.
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|   // CHECK:   %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
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|   // CHECK:   %[[VBPTR:.*]] = getelementptr inbounds i8* %[[THIS_i8]], i32 0
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|   // ...
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|   // CHECK:   %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
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|   // CHECK:   %[[VFPTR_i8:.*]] = getelementptr inbounds i8* %[[THIS_i8]], i32 %{{.*}}
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|   // CHECK:   %[[VFPTR:.*]] = bitcast i8* %[[VFPTR_i8]] to [3 x i8*]**
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|   // CHECK:   store [3 x i8*]* @"\01??_7B@@6B@", [3 x i8*]** %[[VFPTR]]
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| 
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|   // Initialize vtorDisp:
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|   // CHECK:   %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
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|   // CHECK:   %[[VBPTR:.*]] = getelementptr inbounds i8* %[[THIS_i8]], i32 0
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|   // ...
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|   // CHECK:   %[[VBASE_OFFSET:.*]] = add nsw i32 0, %{{.*}}
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|   // CHECK:   %[[VTORDISP_VAL:.*]] = sub i32 %[[VBASE_OFFSET]], 8
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|   // CHECK:   %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
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|   // CHECK:   %[[VBASE_i8:.*]] = getelementptr inbounds i8* %[[THIS_i8]], i32 %[[VBASE_OFFSET]]
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|   // CHECK:   %[[VTORDISP_i8:.*]] = getelementptr i8* %[[VBASE_i8]], i32 -4
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|   // CHECK:   %[[VTORDISP_PTR:.*]] = bitcast i8* %[[VTORDISP_i8]] to i32*
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|   // CHECK:   store i32 %[[VTORDISP_VAL]], i32* %[[VTORDISP_PTR]]
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| 
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|   foo();  // Avoid the "trivial destructor" optimization.
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| 
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|   // CHECK: ret
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| 
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|   // CHECK2-LABEL: define linkonce_odr x86_thiscallcc void @"\01??_DB@@UAE@XZ"(%struct.B*
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|   // CHECK2: %[[THIS:.*]] = load %struct.B** {{.*}}
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|   // CHECK2: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
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|   // CHECK2: %[[B_i8:.*]] = getelementptr i8* %[[THIS_i8]], i32 8
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|   // CHECK2: %[[B:.*]] = bitcast i8* %[[B_i8]] to %struct.B*
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|   // CHECK2: call x86_thiscallcc void @"\01??1B@@UAE@XZ"(%struct.B* %[[B]])
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|   // CHECK2: %[[THIS_i8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
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|   // CHECK2: %[[VBASE_i8:.*]] = getelementptr inbounds i8* %[[THIS_i8]], i64 8
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|   // CHECK2: %[[VBASE:.*]] = bitcast i8* %[[VBASE_i8]] to %struct.VBase*
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|   // CHECK2: call x86_thiscallcc void @"\01??1VBase@@UAE@XZ"(%struct.VBase* %[[VBASE]])
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|   // CHECK2: ret
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| 
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|   // CHECK2-LABEL: define linkonce_odr x86_thiscallcc void @"\01??_GB@@UAEPAXI@Z"
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|   // CHECK2:   %[[THIS_PARAM_i8:.*]] = bitcast %struct.B* {{.*}} to i8*
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|   // CHECK2:   %[[THIS_i8:.*]] = getelementptr inbounds i8* %[[THIS_PARAM_i8:.*]], i32 -8
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|   // CHECK2:   %[[THIS:.*]] = bitcast i8* %[[THIS_i8]] to %struct.B*
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|   // CHECK2:   store %struct.B* %[[THIS]], %struct.B** %[[THIS_ADDR:.*]], align 4
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|   // CHECK2:   %[[THIS:.*]] = load %struct.B** %[[THIS_ADDR]]
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|   // CHECK2:   call x86_thiscallcc void @"\01??_DB@@UAE@XZ"(%struct.B* %[[THIS]])
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|   // ...
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|   // CHECK2: ret
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| }
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| 
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| void B::foo() {
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| // CHECK-LABEL: define x86_thiscallcc void @"\01?foo@B@@UAEXXZ"(i8*
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| //
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| // B::foo gets 'this' cast to VBase* in ECX (i.e. this+8) so we
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| // need to adjust 'this' before use.
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| //
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| // CHECK: %[[THIS_ADDR:.*]] = alloca %struct.B*, align 4
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| // CHECK: %[[THIS_i8:.*]] = getelementptr inbounds i8* %[[ECX:.*]], i32 -8
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| // CHECK: %[[THIS:.*]] = bitcast i8* %[[THIS_i8]] to %struct.B*
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| // CHECK: store %struct.B* %[[THIS]], %struct.B** %[[THIS_ADDR]], align 4
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| 
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|   field = 42;
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| // CHECK: %[[THIS:.*]] = load %struct.B** %[[THIS_ADDR]]
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| // CHECK: %[[THIS8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
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| // CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8* %[[THIS8]], i32 0
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| // CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i8**
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| // CHECK: %[[VBTABLE:.*]] = load i8** %[[VBPTR8]]
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| // CHECK: %[[VBENTRY8:.*]] = getelementptr inbounds i8* %[[VBTABLE]], i32 4
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| // CHECK: %[[VBENTRY:.*]] = bitcast i8* %[[VBENTRY8]] to i32*
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| // CHECK: %[[VBOFFSET32:.*]] = load i32* %[[VBENTRY]]
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| // CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]]
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| // CHECK: %[[THIS8:.*]] = bitcast %struct.B* %[[THIS]] to i8*
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| // CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8* %[[THIS8]], i32 %[[VBOFFSET]]
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| // CHECK: %[[VBASE:.*]] = bitcast i8* %[[VBASE_i8]] to %struct.VBase*
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| // CHECK: %[[FIELD:.*]] = getelementptr inbounds %struct.VBase* %[[VBASE]], i32 0, i32 1
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| // CHECK: store i32 42, i32* %[[FIELD]], align 4
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| //
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| // CHECK: ret void
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| }
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| 
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| void call_vbase_bar(B *obj) {
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| // CHECK-LABEL: define void @"\01?call_vbase_bar@@YAXPAUB@@@Z"(%struct.B* %obj)
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| // CHECK: %[[OBJ:.*]] = load %struct.B
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| 
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|   obj->bar();
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| // When calling a vbase's virtual method, one needs to adjust 'this'
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| // at the caller site.
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| //
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| // CHECK: %[[OBJ_i8:.*]] = bitcast %struct.B* %[[OBJ]] to i8*
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| // CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 0
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| // CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i8**
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| // CHECK: %[[VBTABLE:.*]] = load i8** %[[VBPTR8]]
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| // CHECK: %[[VBENTRY8:.*]] = getelementptr inbounds i8* %[[VBTABLE]], i32 4
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| // CHECK: %[[VBENTRY:.*]] = bitcast i8* %[[VBENTRY8]] to i32*
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| // CHECK: %[[VBOFFSET32:.*]] = load i32* %[[VBENTRY]]
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| // CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]]
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| // CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 %[[VBOFFSET]]
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| // CHECK: %[[VFPTR:.*]] = bitcast i8* %[[VBASE_i8]] to void (i8*)***
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| // CHECK: %[[VFTABLE:.*]] = load void (i8*)*** %[[VFPTR]]
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| // CHECK: %[[VFUN:.*]] = getelementptr inbounds void (i8*)** %[[VFTABLE]], i64 2
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| // CHECK: %[[VFUN_VALUE:.*]] = load void (i8*)** %[[VFUN]]
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| //
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| // CHECK: %[[OBJ_i8:.*]] = bitcast %struct.B* %[[OBJ]] to i8*
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| // CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 0
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| // CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i8**
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| // CHECK: %[[VBTABLE:.*]] = load i8** %[[VBPTR8]]
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| // CHECK: %[[VBENTRY8:.*]] = getelementptr inbounds i8* %[[VBTABLE]], i32 4
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| // CHECK: %[[VBENTRY:.*]] = bitcast i8* %[[VBENTRY8]] to i32*
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| // CHECK: %[[VBOFFSET32:.*]] = load i32* %[[VBENTRY]]
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| // CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]]
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| // CHECK: %[[VBASE:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 %[[VBOFFSET]]
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| //
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| // CHECK: call x86_thiscallcc void %[[VFUN_VALUE]](i8* %[[VBASE]])
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| //
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| // CHECK: ret void
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| }
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| 
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| void delete_B(B *obj) {
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| // CHECK-LABEL: define void @"\01?delete_B@@YAXPAUB@@@Z"(%struct.B* %obj)
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| // CHECK: %[[OBJ:.*]] = load %struct.B
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| 
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|   delete obj;
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| // CHECK: %[[OBJ_i8:.*]] = bitcast %struct.B* %[[OBJ]] to i8*
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| // CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 0
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| // CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i8**
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| // CHECK: %[[VBTABLE:.*]] = load i8** %[[VBPTR8]]
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| // CHECK: %[[VBENTRY8:.*]] = getelementptr inbounds i8* %[[VBTABLE]], i32 4
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| // CHECK: %[[VBENTRY:.*]] = bitcast i8* %[[VBENTRY8]] to i32*
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| // CHECK: %[[VBOFFSET32:.*]] = load i32* %[[VBENTRY]]
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| // CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]]
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| // CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 %[[VBOFFSET]]
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| // CHECK: %[[VFPTR:.*]] = bitcast i8* %[[VBASE_i8]] to void (%struct.B*, i32)***
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| // CHECK: %[[VFTABLE:.*]] = load void (%struct.B*, i32)*** %[[VFPTR]]
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| // CHECK: %[[VFUN:.*]] = getelementptr inbounds void (%struct.B*, i32)** %[[VFTABLE]], i64 0
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| // CHECK: %[[VFUN_VALUE:.*]] = load void (%struct.B*, i32)** %[[VFUN]]
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| //
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| // CHECK: %[[OBJ_i8:.*]] = bitcast %struct.B* %[[OBJ]] to i8*
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| // CHECK: %[[VBPTR:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 0
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| // CHECK: %[[VBPTR8:.*]] = bitcast i8* %[[VBPTR]] to i8**
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| // CHECK: %[[VBTABLE:.*]] = load i8** %[[VBPTR8]]
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| // CHECK: %[[VBENTRY8:.*]] = getelementptr inbounds i8* %[[VBTABLE]], i32 4
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| // CHECK: %[[VBENTRY:.*]] = bitcast i8* %[[VBENTRY8]] to i32*
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| // CHECK: %[[VBOFFSET32:.*]] = load i32* %[[VBENTRY]]
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| // CHECK: %[[VBOFFSET:.*]] = add nsw i32 0, %[[VBOFFSET32]]
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| // CHECK: %[[VBASE_i8:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 %[[VBOFFSET]]
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| // CHECK: %[[VBASE:.*]] = bitcast i8* %[[VBASE_i8]] to %struct.B*
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| //
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| // CHECK: call x86_thiscallcc void %[[VFUN_VALUE]](%struct.B* %[[VBASE]], i32 1)
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| // CHECK: ret void
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| }
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| 
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| void call_complete_dtor() {
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|   // CHECK-LABEL: define void @"\01?call_complete_dtor@@YAXXZ"
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|   B b;
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|   // CHECK: call x86_thiscallcc %struct.B* @"\01??0B@@QAE@XZ"(%struct.B* %[[B:.*]], i32 1)
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|   // CHECK-NOT: getelementptr
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|   // CHECK: call x86_thiscallcc void @"\01??_DB@@UAE@XZ"(%struct.B* %[[B]])
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|   // CHECK: ret
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| }
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| 
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| struct C : B {
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|   C();
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|   // has an implicit vdtor.
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| };
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| 
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| // Used to crash on an assertion.
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| C::C() {
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| // CHECK-LABEL: define x86_thiscallcc %struct.C* @"\01??0C@@QAE@XZ"
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| }
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| 
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| namespace multiple_vbases {
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| struct A {
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|   virtual void a();
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| };
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| 
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| struct B {
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|   virtual void b();
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| };
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| 
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| struct C {
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|   virtual void c();
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| };
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| 
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| struct D : virtual A, virtual B, virtual C {
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|   virtual void a();
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|   virtual void b();
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|   virtual void c();
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|   D();
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| };
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| 
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| D::D() {
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|   // CHECK-LABEL: define x86_thiscallcc %"struct.multiple_vbases::D"* @"\01??0D@multiple_vbases@@QAE@XZ"
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|   // Just make sure we emit 3 vtordisps after initializing vfptrs.
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|   // CHECK: store [1 x i8*]* @"\01??_7D@multiple_vbases@@6BA@1@@", [1 x i8*]** %{{.*}}
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|   // CHECK: store [1 x i8*]* @"\01??_7D@multiple_vbases@@6BB@1@@", [1 x i8*]** %{{.*}}
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|   // CHECK: store [1 x i8*]* @"\01??_7D@multiple_vbases@@6BC@1@@", [1 x i8*]** %{{.*}}
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|   // ...
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|   // CHECK: store i32 %{{.*}}, i32* %{{.*}}
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|   // CHECK: store i32 %{{.*}}, i32* %{{.*}}
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|   // CHECK: store i32 %{{.*}}, i32* %{{.*}}
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|   // CHECK: ret
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| }
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| }
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| 
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| namespace diamond {
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| struct A {
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|   A();
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|   virtual ~A();
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| };
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| 
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| struct B : virtual A {
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|   B();
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|   ~B();
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| };
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| 
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| struct C : virtual A {
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|   C();
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|   ~C();
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|   int c1, c2, c3;
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| };
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| 
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| struct Z {
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|   int z;
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| };
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| 
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| struct D : virtual Z, B, C {
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|   D();
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|   ~D();
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| } d;
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| 
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| D::~D() {
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|   // CHECK-LABEL: define x86_thiscallcc void @"\01??1D@diamond@@UAE@XZ"(%"struct.diamond::D"*)
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|   // CHECK: %[[ARG_i8:.*]] = bitcast %"struct.diamond::D"* %{{.*}} to i8*
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|   // CHECK: %[[THIS_i8:.*]] = getelementptr inbounds i8* %[[ARG_i8]], i32 -24
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|   // CHECK: %[[THIS:.*]] = bitcast i8* %[[THIS_i8]] to %"struct.diamond::D"*
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|   // CHECK: store %"struct.diamond::D"* %[[THIS]], %"struct.diamond::D"** %[[THIS_VAL:.*]], align 4
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|   // CHECK: %[[THIS:.*]] = load %"struct.diamond::D"** %[[THIS_VAL]]
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|   // CHECK: %[[D_i8:.*]] = bitcast %"struct.diamond::D"* %[[THIS]] to i8*
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|   // CHECK: %[[C_i8:.*]] = getelementptr inbounds i8* %[[D_i8]], i64 4
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|   // CHECK: %[[C:.*]] = bitcast i8* %[[C_i8]] to %"struct.diamond::C"*
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|   // CHECK: %[[C_i8:.*]] = bitcast %"struct.diamond::C"* %[[C]] to i8*
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|   // CHECK: %[[ARG_i8:.*]] = getelementptr i8* %{{.*}}, i32 16
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|   // FIXME: We might consider changing the dtor this parameter type to i8*.
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|   // CHECK: %[[ARG:.*]] = bitcast i8* %[[ARG_i8]] to %"struct.diamond::C"*
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|   // CHECK: call x86_thiscallcc void @"\01??1C@diamond@@UAE@XZ"(%"struct.diamond::C"* %[[ARG]])
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| 
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|   // CHECK: %[[B:.*]] = bitcast %"struct.diamond::D"* %[[THIS]] to %"struct.diamond::B"*
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|   // CHECK: %[[B_i8:.*]] = bitcast %"struct.diamond::B"* %[[B]] to i8*
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|   // CHECK: %[[ARG_i8:.*]] = getelementptr i8* %[[B_i8]], i32 4
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|   // CHECK: %[[ARG:.*]] = bitcast i8* %[[ARG_i8]] to %"struct.diamond::B"*
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|   // CHECK: call x86_thiscallcc void @"\01??1B@diamond@@UAE@XZ"(%"struct.diamond::B"* %[[ARG]])
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|   // CHECK: ret void
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| }
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| 
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| }
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| 
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| namespace test2 {
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| struct A { A(); };
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| struct B : virtual A { B() {} };
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| struct C : B, A { C() {} };
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| 
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| // PR18435: Order mattered here.  We were generating code for the delegating
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| // call to B() from C().
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| void callC() { C x; }
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| 
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| // CHECK-LABEL: define linkonce_odr x86_thiscallcc %"struct.test2::C"* @"\01??0C@test2@@QAE@XZ"
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| // CHECK:           (%"struct.test2::C"* returned %this, i32 %is_most_derived)
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| // CHECK: br i1
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| //   Virtual bases
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| // CHECK: call x86_thiscallcc %"struct.test2::A"* @"\01??0A@test2@@QAE@XZ"(%"struct.test2::A"* %{{.*}})
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| // CHECK: br label
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| //   Non-virtual bases
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| // CHECK: call x86_thiscallcc %"struct.test2::B"* @"\01??0B@test2@@QAE@XZ"(%"struct.test2::B"* %{{.*}}, i32 0)
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| // CHECK: call x86_thiscallcc %"struct.test2::A"* @"\01??0A@test2@@QAE@XZ"(%"struct.test2::A"* %{{.*}})
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| // CHECK: ret
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| 
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| // CHECK2-LABEL: define linkonce_odr x86_thiscallcc %"struct.test2::B"* @"\01??0B@test2@@QAE@XZ"
 | |
| // CHECK2:           (%"struct.test2::B"* returned %this, i32 %is_most_derived)
 | |
| // CHECK2: call x86_thiscallcc %"struct.test2::A"* @"\01??0A@test2@@QAE@XZ"(%"struct.test2::A"* %{{.*}})
 | |
| // CHECK2: ret
 | |
| 
 | |
| }
 | |
| 
 | |
| namespace test3 {
 | |
| // PR19104: A non-virtual call of a virtual method doesn't use vftable thunks,
 | |
| // so requires only static adjustment which is different to the one used
 | |
| // for virtual calls.
 | |
| struct A {
 | |
|   virtual void foo();
 | |
| };
 | |
| 
 | |
| struct B : virtual A {
 | |
|   virtual void bar();
 | |
| };
 | |
| 
 | |
| struct C : virtual A {
 | |
|   virtual void foo();
 | |
| };
 | |
| 
 | |
| struct D : B, C {
 | |
|   virtual void bar();
 | |
|   int field;  // Laid out between C and A subobjects in D.
 | |
| };
 | |
| 
 | |
| void D::bar() {
 | |
|   // CHECK-LABEL: define x86_thiscallcc void @"\01?bar@D@test3@@UAEXXZ"(%"struct.test3::D"* %this)
 | |
| 
 | |
|   C::foo();
 | |
|   // Shouldn't need any vbtable lookups.  All we have to do is adjust to C*,
 | |
|   // then compensate for the adjustment performed in the C::foo() prologue.
 | |
|   // CHECK-NOT: load i8**
 | |
|   // CHECK: %[[OBJ_i8:.*]] = bitcast %"struct.test3::D"* %{{.*}} to i8*
 | |
|   // CHECK: %[[C_i8:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 8
 | |
|   // CHECK: %[[C:.*]] = bitcast i8* %[[C_i8]] to %"struct.test3::C"*
 | |
|   // CHECK: %[[C_i8:.*]] = bitcast %"struct.test3::C"* %[[C]] to i8*
 | |
|   // CHECK: %[[ARG:.*]] = getelementptr i8* %[[C_i8]], i32 4
 | |
|   // CHECK: call x86_thiscallcc void @"\01?foo@C@test3@@UAEXXZ"(i8* %[[ARG]])
 | |
|   // CHECK: ret
 | |
| }
 | |
| }
 | |
| 
 | |
| namespace test4{
 | |
| // PR19172: We used to merge method vftable locations wrong.
 | |
| 
 | |
| struct A {
 | |
|   virtual ~A() {}
 | |
| };
 | |
| 
 | |
| struct B {
 | |
|   virtual ~B() {}
 | |
| };
 | |
| 
 | |
| struct C : virtual A, B {
 | |
|   virtual ~C();
 | |
| };
 | |
| 
 | |
| void foo(void*);
 | |
| 
 | |
| C::~C() {
 | |
|   // CHECK-LABEL: define x86_thiscallcc void @"\01??1C@test4@@UAE@XZ"(%"struct.test4::C"* %this)
 | |
| 
 | |
|   // In this case "this" points to the most derived class, so no GEPs needed.
 | |
|   // CHECK-NOT: getelementptr
 | |
|   // CHECK-NOT: bitcast
 | |
|   // CHECK: %[[VFPTR_i8:.*]] = bitcast %"struct.test4::C"* %{{.*}} to [1 x i8*]**
 | |
|   // CHECK: store [1 x i8*]* @"\01??_7C@test4@@6BB@1@@", [1 x i8*]** %[[VFPTR_i8]]
 | |
| 
 | |
|   foo(this);
 | |
|   // CHECK: ret
 | |
| }
 | |
| 
 | |
| void destroy(C *obj) {
 | |
|   // CHECK-LABEL: define void @"\01?destroy@test4@@YAXPAUC@1@@Z"(%"struct.test4::C"* %obj)
 | |
| 
 | |
|   delete obj;
 | |
|   // CHECK: %[[VPTR:.*]] = bitcast %"struct.test4::C"* %[[OBJ:.*]] to void (%"struct.test4::C"*, i32)***
 | |
|   // CHECK: %[[VFTABLE:.*]] = load void (%"struct.test4::C"*, i32)*** %[[VPTR]]
 | |
|   // CHECK: %[[VFTENTRY:.*]] = getelementptr inbounds void (%"struct.test4::C"*, i32)** %[[VFTABLE]], i64 0
 | |
|   // CHECK: %[[VFUN:.*]] = load void (%"struct.test4::C"*, i32)** %[[VFTENTRY]]
 | |
|   // CHECK: call x86_thiscallcc void %[[VFUN]](%"struct.test4::C"* %[[OBJ]], i32 1)
 | |
|   // CHECK: ret
 | |
| }
 | |
| 
 | |
| struct D {
 | |
|   virtual void d();
 | |
| };
 | |
| 
 | |
| // The first non-virtual base doesn't have a vdtor,
 | |
| // but "this adjustment" is not needed.
 | |
| struct E : D, B, virtual A {
 | |
|   virtual ~E();
 | |
| };
 | |
| 
 | |
| E::~E() {
 | |
|   // CHECK-LABEL: define x86_thiscallcc void @"\01??1E@test4@@UAE@XZ"(%"struct.test4::E"* %this)
 | |
| 
 | |
|   // In this case "this" points to the most derived class, so no GEPs needed.
 | |
|   // CHECK-NOT: getelementptr
 | |
|   // CHECK-NOT: bitcast
 | |
|   // CHECK: %[[VFPTR_i8:.*]] = bitcast %"struct.test4::E"* %{{.*}} to [1 x i8*]**
 | |
|   // CHECK: store [1 x i8*]* @"\01??_7E@test4@@6BD@1@@", [1 x i8*]** %[[VFPTR_i8]]
 | |
|   foo(this);
 | |
| }
 | |
| 
 | |
| void destroy(E *obj) {
 | |
|   // CHECK-LABEL: define void @"\01?destroy@test4@@YAXPAUE@1@@Z"(%"struct.test4::E"* %obj)
 | |
| 
 | |
|   // CHECK-NOT: getelementptr
 | |
|   // CHECK: %[[OBJ_i8:.*]] = bitcast %"struct.test4::E"* %[[OBJ:.*]] to i8*
 | |
|   // CHECK: %[[B_i8:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 4
 | |
|   // CHECK: %[[VPTR:.*]] = bitcast i8* %[[B_i8]] to void (%"struct.test4::E"*, i32)***
 | |
|   // CHECK: %[[VFTABLE:.*]] = load void (%"struct.test4::E"*, i32)*** %[[VPTR]]
 | |
|   // CHECK: %[[VFTENTRY:.*]] = getelementptr inbounds void (%"struct.test4::E"*, i32)** %[[VFTABLE]], i64 0
 | |
|   // CHECK: %[[VFUN:.*]] = load void (%"struct.test4::E"*, i32)** %[[VFTENTRY]]
 | |
|   // CHECK: %[[OBJ_i8:.*]] = bitcast %"struct.test4::E"* %[[OBJ]] to i8*
 | |
|   // CHECK: %[[B_i8:.*]] = getelementptr inbounds i8* %[[OBJ_i8]], i32 4
 | |
|   // FIXME: in fact, the call should take i8* and the bitcast is redundant.
 | |
|   // CHECK: %[[B_as_E:.*]] = bitcast i8* %[[B_i8]] to %"struct.test4::E"*
 | |
|   // CHECK: call x86_thiscallcc void %[[VFUN]](%"struct.test4::E"* %[[B_as_E]], i32 1)
 | |
|   delete obj;
 | |
| }
 | |
| 
 | |
| }
 |