877 lines
		
	
	
		
			33 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			877 lines
		
	
	
		
			33 KiB
		
	
	
	
		
			C++
		
	
	
	
//===- MustExecute.cpp - Printer for isGuaranteedToExecute ----------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Analysis/MustExecute.h"
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#include "llvm/ADT/PostOrderIterator.h"
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#include "llvm/ADT/StringExtras.h"
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#include "llvm/Analysis/CFG.h"
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#include "llvm/Analysis/InstructionSimplify.h"
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#include "llvm/Analysis/LoopInfo.h"
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#include "llvm/Analysis/Passes.h"
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#include "llvm/Analysis/PostDominators.h"
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#include "llvm/Analysis/ValueTracking.h"
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#include "llvm/IR/AssemblyAnnotationWriter.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/IR/Dominators.h"
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#include "llvm/IR/InstIterator.h"
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#include "llvm/IR/LLVMContext.h"
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#include "llvm/IR/Module.h"
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#include "llvm/IR/PassManager.h"
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#include "llvm/InitializePasses.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/FormattedStream.h"
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#include "llvm/Support/raw_ostream.h"
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using namespace llvm;
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#define DEBUG_TYPE "must-execute"
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const DenseMap<BasicBlock *, ColorVector> &
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LoopSafetyInfo::getBlockColors() const {
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  return BlockColors;
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}
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void LoopSafetyInfo::copyColors(BasicBlock *New, BasicBlock *Old) {
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  ColorVector &ColorsForNewBlock = BlockColors[New];
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  ColorVector &ColorsForOldBlock = BlockColors[Old];
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  ColorsForNewBlock = ColorsForOldBlock;
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}
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bool SimpleLoopSafetyInfo::blockMayThrow(const BasicBlock *BB) const {
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  (void)BB;
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  return anyBlockMayThrow();
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}
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bool SimpleLoopSafetyInfo::anyBlockMayThrow() const {
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  return MayThrow;
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}
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void SimpleLoopSafetyInfo::computeLoopSafetyInfo(const Loop *CurLoop) {
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  assert(CurLoop != nullptr && "CurLoop can't be null");
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  BasicBlock *Header = CurLoop->getHeader();
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  // Iterate over header and compute safety info.
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  HeaderMayThrow = !isGuaranteedToTransferExecutionToSuccessor(Header);
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  MayThrow = HeaderMayThrow;
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  // Iterate over loop instructions and compute safety info.
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  // Skip header as it has been computed and stored in HeaderMayThrow.
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  // The first block in loopinfo.Blocks is guaranteed to be the header.
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  assert(Header == *CurLoop->getBlocks().begin() &&
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         "First block must be header");
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  for (Loop::block_iterator BB = std::next(CurLoop->block_begin()),
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                            BBE = CurLoop->block_end();
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       (BB != BBE) && !MayThrow; ++BB)
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    MayThrow |= !isGuaranteedToTransferExecutionToSuccessor(*BB);
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  computeBlockColors(CurLoop);
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}
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bool ICFLoopSafetyInfo::blockMayThrow(const BasicBlock *BB) const {
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  return ICF.hasICF(BB);
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}
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bool ICFLoopSafetyInfo::anyBlockMayThrow() const {
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  return MayThrow;
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}
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void ICFLoopSafetyInfo::computeLoopSafetyInfo(const Loop *CurLoop) {
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  assert(CurLoop != nullptr && "CurLoop can't be null");
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  ICF.clear();
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  MW.clear();
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  MayThrow = false;
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  // Figure out the fact that at least one block may throw.
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  for (auto &BB : CurLoop->blocks())
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    if (ICF.hasICF(&*BB)) {
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      MayThrow = true;
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      break;
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    }
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  computeBlockColors(CurLoop);
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}
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void ICFLoopSafetyInfo::insertInstructionTo(const Instruction *Inst,
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                                            const BasicBlock *BB) {
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  ICF.insertInstructionTo(Inst, BB);
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  MW.insertInstructionTo(Inst, BB);
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}
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void ICFLoopSafetyInfo::removeInstruction(const Instruction *Inst) {
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  ICF.removeInstruction(Inst);
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  MW.removeInstruction(Inst);
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}
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void LoopSafetyInfo::computeBlockColors(const Loop *CurLoop) {
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  // Compute funclet colors if we might sink/hoist in a function with a funclet
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  // personality routine.
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  Function *Fn = CurLoop->getHeader()->getParent();
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  if (Fn->hasPersonalityFn())
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    if (Constant *PersonalityFn = Fn->getPersonalityFn())
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      if (isScopedEHPersonality(classifyEHPersonality(PersonalityFn)))
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        BlockColors = colorEHFunclets(*Fn);
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}
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/// Return true if we can prove that the given ExitBlock is not reached on the
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/// first iteration of the given loop.  That is, the backedge of the loop must
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/// be executed before the ExitBlock is executed in any dynamic execution trace.
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static bool CanProveNotTakenFirstIteration(const BasicBlock *ExitBlock,
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                                           const DominatorTree *DT,
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                                           const Loop *CurLoop) {
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  auto *CondExitBlock = ExitBlock->getSinglePredecessor();
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  if (!CondExitBlock)
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    // expect unique exits
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    return false;
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  assert(CurLoop->contains(CondExitBlock) && "meaning of exit block");
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  auto *BI = dyn_cast<BranchInst>(CondExitBlock->getTerminator());
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  if (!BI || !BI->isConditional())
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    return false;
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  // If condition is constant and false leads to ExitBlock then we always
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  // execute the true branch.
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  if (auto *Cond = dyn_cast<ConstantInt>(BI->getCondition()))
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    return BI->getSuccessor(Cond->getZExtValue() ? 1 : 0) == ExitBlock;
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  auto *Cond = dyn_cast<CmpInst>(BI->getCondition());
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  if (!Cond)
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    return false;
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  // todo: this would be a lot more powerful if we used scev, but all the
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  // plumbing is currently missing to pass a pointer in from the pass
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  // Check for cmp (phi [x, preheader] ...), y where (pred x, y is known
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  auto *LHS = dyn_cast<PHINode>(Cond->getOperand(0));
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  auto *RHS = Cond->getOperand(1);
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  if (!LHS || LHS->getParent() != CurLoop->getHeader())
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    return false;
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  auto DL = ExitBlock->getModule()->getDataLayout();
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  auto *IVStart = LHS->getIncomingValueForBlock(CurLoop->getLoopPreheader());
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  auto *SimpleValOrNull = SimplifyCmpInst(Cond->getPredicate(),
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                                          IVStart, RHS,
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                                          {DL, /*TLI*/ nullptr,
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                                              DT, /*AC*/ nullptr, BI});
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  auto *SimpleCst = dyn_cast_or_null<Constant>(SimpleValOrNull);
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  if (!SimpleCst)
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    return false;
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  if (ExitBlock == BI->getSuccessor(0))
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    return SimpleCst->isZeroValue();
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  assert(ExitBlock == BI->getSuccessor(1) && "implied by above");
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  return SimpleCst->isAllOnesValue();
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}
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/// Collect all blocks from \p CurLoop which lie on all possible paths from
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/// the header of \p CurLoop (inclusive) to BB (exclusive) into the set
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/// \p Predecessors. If \p BB is the header, \p Predecessors will be empty.
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static void collectTransitivePredecessors(
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    const Loop *CurLoop, const BasicBlock *BB,
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    SmallPtrSetImpl<const BasicBlock *> &Predecessors) {
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  assert(Predecessors.empty() && "Garbage in predecessors set?");
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  assert(CurLoop->contains(BB) && "Should only be called for loop blocks!");
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  if (BB == CurLoop->getHeader())
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    return;
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  SmallVector<const BasicBlock *, 4> WorkList;
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  for (auto *Pred : predecessors(BB)) {
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    Predecessors.insert(Pred);
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    WorkList.push_back(Pred);
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  }
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  while (!WorkList.empty()) {
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    auto *Pred = WorkList.pop_back_val();
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    assert(CurLoop->contains(Pred) && "Should only reach loop blocks!");
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    // We are not interested in backedges and we don't want to leave loop.
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    if (Pred == CurLoop->getHeader())
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      continue;
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    // TODO: If BB lies in an inner loop of CurLoop, this will traverse over all
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    // blocks of this inner loop, even those that are always executed AFTER the
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    // BB. It may make our analysis more conservative than it could be, see test
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    // @nested and @nested_no_throw in test/Analysis/MustExecute/loop-header.ll.
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    // We can ignore backedge of all loops containing BB to get a sligtly more
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    // optimistic result.
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    for (auto *PredPred : predecessors(Pred))
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      if (Predecessors.insert(PredPred).second)
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        WorkList.push_back(PredPred);
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  }
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}
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bool LoopSafetyInfo::allLoopPathsLeadToBlock(const Loop *CurLoop,
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                                             const BasicBlock *BB,
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                                             const DominatorTree *DT) const {
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  assert(CurLoop->contains(BB) && "Should only be called for loop blocks!");
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  // Fast path: header is always reached once the loop is entered.
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  if (BB == CurLoop->getHeader())
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    return true;
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  // Collect all transitive predecessors of BB in the same loop. This set will
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  // be a subset of the blocks within the loop.
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  SmallPtrSet<const BasicBlock *, 4> Predecessors;
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  collectTransitivePredecessors(CurLoop, BB, Predecessors);
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  // Make sure that all successors of, all predecessors of BB which are not
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  // dominated by BB, are either:
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  // 1) BB,
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  // 2) Also predecessors of BB,
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  // 3) Exit blocks which are not taken on 1st iteration.
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  // Memoize blocks we've already checked.
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  SmallPtrSet<const BasicBlock *, 4> CheckedSuccessors;
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  for (auto *Pred : Predecessors) {
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    // Predecessor block may throw, so it has a side exit.
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    if (blockMayThrow(Pred))
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      return false;
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    // BB dominates Pred, so if Pred runs, BB must run.
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    // This is true when Pred is a loop latch.
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    if (DT->dominates(BB, Pred))
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      continue;
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    for (auto *Succ : successors(Pred))
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      if (CheckedSuccessors.insert(Succ).second &&
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          Succ != BB && !Predecessors.count(Succ))
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        // By discharging conditions that are not executed on the 1st iteration,
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        // we guarantee that *at least* on the first iteration all paths from
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        // header that *may* execute will lead us to the block of interest. So
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        // that if we had virtually peeled one iteration away, in this peeled
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        // iteration the set of predecessors would contain only paths from
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        // header to BB without any exiting edges that may execute.
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        //
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        // TODO: We only do it for exiting edges currently. We could use the
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        // same function to skip some of the edges within the loop if we know
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        // that they will not be taken on the 1st iteration.
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        //
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        // TODO: If we somehow know the number of iterations in loop, the same
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        // check may be done for any arbitrary N-th iteration as long as N is
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        // not greater than minimum number of iterations in this loop.
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        if (CurLoop->contains(Succ) ||
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            !CanProveNotTakenFirstIteration(Succ, DT, CurLoop))
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          return false;
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  }
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  // All predecessors can only lead us to BB.
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  return true;
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}
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/// Returns true if the instruction in a loop is guaranteed to execute at least
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/// once.
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bool SimpleLoopSafetyInfo::isGuaranteedToExecute(const Instruction &Inst,
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                                                 const DominatorTree *DT,
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                                                 const Loop *CurLoop) const {
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  // If the instruction is in the header block for the loop (which is very
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  // common), it is always guaranteed to dominate the exit blocks.  Since this
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  // is a common case, and can save some work, check it now.
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  if (Inst.getParent() == CurLoop->getHeader())
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    // If there's a throw in the header block, we can't guarantee we'll reach
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    // Inst unless we can prove that Inst comes before the potential implicit
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    // exit.  At the moment, we use a (cheap) hack for the common case where
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    // the instruction of interest is the first one in the block.
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    return !HeaderMayThrow ||
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           Inst.getParent()->getFirstNonPHIOrDbg() == &Inst;
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  // If there is a path from header to exit or latch that doesn't lead to our
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  // instruction's block, return false.
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  return allLoopPathsLeadToBlock(CurLoop, Inst.getParent(), DT);
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}
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bool ICFLoopSafetyInfo::isGuaranteedToExecute(const Instruction &Inst,
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                                              const DominatorTree *DT,
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                                              const Loop *CurLoop) const {
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  return !ICF.isDominatedByICFIFromSameBlock(&Inst) &&
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         allLoopPathsLeadToBlock(CurLoop, Inst.getParent(), DT);
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}
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bool ICFLoopSafetyInfo::doesNotWriteMemoryBefore(const BasicBlock *BB,
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                                                 const Loop *CurLoop) const {
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  assert(CurLoop->contains(BB) && "Should only be called for loop blocks!");
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  // Fast path: there are no instructions before header.
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  if (BB == CurLoop->getHeader())
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    return true;
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  // Collect all transitive predecessors of BB in the same loop. This set will
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  // be a subset of the blocks within the loop.
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  SmallPtrSet<const BasicBlock *, 4> Predecessors;
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  collectTransitivePredecessors(CurLoop, BB, Predecessors);
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  // Find if there any instruction in either predecessor that could write
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  // to memory.
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  for (auto *Pred : Predecessors)
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    if (MW.mayWriteToMemory(Pred))
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      return false;
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  return true;
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}
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bool ICFLoopSafetyInfo::doesNotWriteMemoryBefore(const Instruction &I,
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                                                 const Loop *CurLoop) const {
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  auto *BB = I.getParent();
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  assert(CurLoop->contains(BB) && "Should only be called for loop blocks!");
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  return !MW.isDominatedByMemoryWriteFromSameBlock(&I) &&
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         doesNotWriteMemoryBefore(BB, CurLoop);
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}
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namespace {
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struct MustExecutePrinter : public FunctionPass {
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  static char ID; // Pass identification, replacement for typeid
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  MustExecutePrinter() : FunctionPass(ID) {
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    initializeMustExecutePrinterPass(*PassRegistry::getPassRegistry());
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  }
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  void getAnalysisUsage(AnalysisUsage &AU) const override {
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    AU.setPreservesAll();
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    AU.addRequired<DominatorTreeWrapperPass>();
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    AU.addRequired<LoopInfoWrapperPass>();
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  }
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  bool runOnFunction(Function &F) override;
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};
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struct MustBeExecutedContextPrinter : public ModulePass {
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  static char ID;
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  MustBeExecutedContextPrinter() : ModulePass(ID) {
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    initializeMustBeExecutedContextPrinterPass(
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        *PassRegistry::getPassRegistry());
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  }
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  void getAnalysisUsage(AnalysisUsage &AU) const override {
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    AU.setPreservesAll();
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  }
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  bool runOnModule(Module &M) override;
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};
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}
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char MustExecutePrinter::ID = 0;
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INITIALIZE_PASS_BEGIN(MustExecutePrinter, "print-mustexecute",
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                      "Instructions which execute on loop entry", false, true)
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INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
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INITIALIZE_PASS_DEPENDENCY(LoopInfoWrapperPass)
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INITIALIZE_PASS_END(MustExecutePrinter, "print-mustexecute",
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                    "Instructions which execute on loop entry", false, true)
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FunctionPass *llvm::createMustExecutePrinter() {
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  return new MustExecutePrinter();
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}
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char MustBeExecutedContextPrinter::ID = 0;
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INITIALIZE_PASS_BEGIN(MustBeExecutedContextPrinter,
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                      "print-must-be-executed-contexts",
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                      "print the must-be-executed-context for all instructions",
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                      false, true)
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INITIALIZE_PASS_DEPENDENCY(PostDominatorTreeWrapperPass)
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INITIALIZE_PASS_DEPENDENCY(DominatorTreeWrapperPass)
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INITIALIZE_PASS_DEPENDENCY(LoopInfoWrapperPass)
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INITIALIZE_PASS_END(MustBeExecutedContextPrinter,
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                    "print-must-be-executed-contexts",
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                    "print the must-be-executed-context for all instructions",
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                    false, true)
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ModulePass *llvm::createMustBeExecutedContextPrinter() {
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  return new MustBeExecutedContextPrinter();
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}
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bool MustBeExecutedContextPrinter::runOnModule(Module &M) {
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  // We provide non-PM analysis here because the old PM doesn't like to query
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  // function passes from a module pass.
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  SmallVector<std::unique_ptr<PostDominatorTree>, 8> PDTs;
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  SmallVector<std::unique_ptr<DominatorTree>, 8> DTs;
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  SmallVector<std::unique_ptr<LoopInfo>, 8> LIs;
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  GetterTy<LoopInfo> LIGetter = [&](const Function &F) {
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    DTs.push_back(std::make_unique<DominatorTree>(const_cast<Function &>(F)));
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    LIs.push_back(std::make_unique<LoopInfo>(*DTs.back()));
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    return LIs.back().get();
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  };
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  GetterTy<DominatorTree> DTGetter = [&](const Function &F) {
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    DTs.push_back(std::make_unique<DominatorTree>(const_cast<Function&>(F)));
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    return DTs.back().get();
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  };
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  GetterTy<PostDominatorTree> PDTGetter = [&](const Function &F) {
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    PDTs.push_back(
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        std::make_unique<PostDominatorTree>(const_cast<Function &>(F)));
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    return PDTs.back().get();
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  };
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  MustBeExecutedContextExplorer Explorer(
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      /* ExploreInterBlock */ true,
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      /* ExploreCFGForward */ true,
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      /* ExploreCFGBackward */ true, LIGetter, DTGetter, PDTGetter);
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  for (Function &F : M) {
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    for (Instruction &I : instructions(F)) {
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      dbgs() << "-- Explore context of: " << I << "\n";
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      for (const Instruction *CI : Explorer.range(&I))
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        dbgs() << "  [F: " << CI->getFunction()->getName() << "] " << *CI
 | 
						|
               << "\n";
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
static bool isMustExecuteIn(const Instruction &I, Loop *L, DominatorTree *DT) {
 | 
						|
  // TODO: merge these two routines.  For the moment, we display the best
 | 
						|
  // result obtained by *either* implementation.  This is a bit unfair since no
 | 
						|
  // caller actually gets the full power at the moment.
 | 
						|
  SimpleLoopSafetyInfo LSI;
 | 
						|
  LSI.computeLoopSafetyInfo(L);
 | 
						|
  return LSI.isGuaranteedToExecute(I, DT, L) ||
 | 
						|
    isGuaranteedToExecuteForEveryIteration(&I, L);
 | 
						|
}
 | 
						|
 | 
						|
namespace {
 | 
						|
/// An assembly annotator class to print must execute information in
 | 
						|
/// comments.
 | 
						|
class MustExecuteAnnotatedWriter : public AssemblyAnnotationWriter {
 | 
						|
  DenseMap<const Value*, SmallVector<Loop*, 4> > MustExec;
 | 
						|
 | 
						|
public:
 | 
						|
  MustExecuteAnnotatedWriter(const Function &F,
 | 
						|
                             DominatorTree &DT, LoopInfo &LI) {
 | 
						|
    for (auto &I: instructions(F)) {
 | 
						|
      Loop *L = LI.getLoopFor(I.getParent());
 | 
						|
      while (L) {
 | 
						|
        if (isMustExecuteIn(I, L, &DT)) {
 | 
						|
          MustExec[&I].push_back(L);
 | 
						|
        }
 | 
						|
        L = L->getParentLoop();
 | 
						|
      };
 | 
						|
    }
 | 
						|
  }
 | 
						|
  MustExecuteAnnotatedWriter(const Module &M,
 | 
						|
                             DominatorTree &DT, LoopInfo &LI) {
 | 
						|
    for (auto &F : M)
 | 
						|
    for (auto &I: instructions(F)) {
 | 
						|
      Loop *L = LI.getLoopFor(I.getParent());
 | 
						|
      while (L) {
 | 
						|
        if (isMustExecuteIn(I, L, &DT)) {
 | 
						|
          MustExec[&I].push_back(L);
 | 
						|
        }
 | 
						|
        L = L->getParentLoop();
 | 
						|
      };
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
 | 
						|
  void printInfoComment(const Value &V, formatted_raw_ostream &OS) override {
 | 
						|
    if (!MustExec.count(&V))
 | 
						|
      return;
 | 
						|
 | 
						|
    const auto &Loops = MustExec.lookup(&V);
 | 
						|
    const auto NumLoops = Loops.size();
 | 
						|
    if (NumLoops > 1)
 | 
						|
      OS << " ; (mustexec in " << NumLoops << " loops: ";
 | 
						|
    else
 | 
						|
      OS << " ; (mustexec in: ";
 | 
						|
 | 
						|
    ListSeparator LS;
 | 
						|
    for (const Loop *L : Loops)
 | 
						|
      OS << LS << L->getHeader()->getName();
 | 
						|
    OS << ")";
 | 
						|
  }
 | 
						|
};
 | 
						|
} // namespace
 | 
						|
 | 
						|
bool MustExecutePrinter::runOnFunction(Function &F) {
 | 
						|
  auto &LI = getAnalysis<LoopInfoWrapperPass>().getLoopInfo();
 | 
						|
  auto &DT = getAnalysis<DominatorTreeWrapperPass>().getDomTree();
 | 
						|
 | 
						|
  MustExecuteAnnotatedWriter Writer(F, DT, LI);
 | 
						|
  F.print(dbgs(), &Writer);
 | 
						|
 | 
						|
  return false;
 | 
						|
}
 | 
						|
 | 
						|
/// Return true if \p L might be an endless loop.
 | 
						|
static bool maybeEndlessLoop(const Loop &L) {
 | 
						|
  if (L.getHeader()->getParent()->hasFnAttribute(Attribute::WillReturn))
 | 
						|
    return false;
 | 
						|
  // TODO: Actually try to prove it is not.
 | 
						|
  // TODO: If maybeEndlessLoop is going to be expensive, cache it.
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
bool llvm::mayContainIrreducibleControl(const Function &F, const LoopInfo *LI) {
 | 
						|
  if (!LI)
 | 
						|
    return false;
 | 
						|
  using RPOTraversal = ReversePostOrderTraversal<const Function *>;
 | 
						|
  RPOTraversal FuncRPOT(&F);
 | 
						|
  return containsIrreducibleCFG<const BasicBlock *, const RPOTraversal,
 | 
						|
                                const LoopInfo>(FuncRPOT, *LI);
 | 
						|
}
 | 
						|
 | 
						|
/// Lookup \p Key in \p Map and return the result, potentially after
 | 
						|
/// initializing the optional through \p Fn(\p args).
 | 
						|
template <typename K, typename V, typename FnTy, typename... ArgsTy>
 | 
						|
static V getOrCreateCachedOptional(K Key, DenseMap<K, Optional<V>> &Map,
 | 
						|
                                   FnTy &&Fn, ArgsTy&&... args) {
 | 
						|
  Optional<V> &OptVal = Map[Key];
 | 
						|
  if (!OptVal.hasValue())
 | 
						|
    OptVal = Fn(std::forward<ArgsTy>(args)...);
 | 
						|
  return OptVal.getValue();
 | 
						|
}
 | 
						|
 | 
						|
const BasicBlock *
 | 
						|
MustBeExecutedContextExplorer::findForwardJoinPoint(const BasicBlock *InitBB) {
 | 
						|
  const LoopInfo *LI = LIGetter(*InitBB->getParent());
 | 
						|
  const PostDominatorTree *PDT = PDTGetter(*InitBB->getParent());
 | 
						|
 | 
						|
  LLVM_DEBUG(dbgs() << "\tFind forward join point for " << InitBB->getName()
 | 
						|
                    << (LI ? " [LI]" : "") << (PDT ? " [PDT]" : ""));
 | 
						|
 | 
						|
  const Function &F = *InitBB->getParent();
 | 
						|
  const Loop *L = LI ? LI->getLoopFor(InitBB) : nullptr;
 | 
						|
  const BasicBlock *HeaderBB = L ? L->getHeader() : InitBB;
 | 
						|
  bool WillReturnAndNoThrow = (F.hasFnAttribute(Attribute::WillReturn) ||
 | 
						|
                               (L && !maybeEndlessLoop(*L))) &&
 | 
						|
                              F.doesNotThrow();
 | 
						|
  LLVM_DEBUG(dbgs() << (L ? " [in loop]" : "")
 | 
						|
                    << (WillReturnAndNoThrow ? " [WillReturn] [NoUnwind]" : "")
 | 
						|
                    << "\n");
 | 
						|
 | 
						|
  // Determine the adjacent blocks in the given direction but exclude (self)
 | 
						|
  // loops under certain circumstances.
 | 
						|
  SmallVector<const BasicBlock *, 8> Worklist;
 | 
						|
  for (const BasicBlock *SuccBB : successors(InitBB)) {
 | 
						|
    bool IsLatch = SuccBB == HeaderBB;
 | 
						|
    // Loop latches are ignored in forward propagation if the loop cannot be
 | 
						|
    // endless and may not throw: control has to go somewhere.
 | 
						|
    if (!WillReturnAndNoThrow || !IsLatch)
 | 
						|
      Worklist.push_back(SuccBB);
 | 
						|
  }
 | 
						|
  LLVM_DEBUG(dbgs() << "\t\t#Worklist: " << Worklist.size() << "\n");
 | 
						|
 | 
						|
  // If there are no other adjacent blocks, there is no join point.
 | 
						|
  if (Worklist.empty())
 | 
						|
    return nullptr;
 | 
						|
 | 
						|
  // If there is one adjacent block, it is the join point.
 | 
						|
  if (Worklist.size() == 1)
 | 
						|
    return Worklist[0];
 | 
						|
 | 
						|
  // Try to determine a join block through the help of the post-dominance
 | 
						|
  // tree. If no tree was provided, we perform simple pattern matching for one
 | 
						|
  // block conditionals and one block loops only.
 | 
						|
  const BasicBlock *JoinBB = nullptr;
 | 
						|
  if (PDT)
 | 
						|
    if (const auto *InitNode = PDT->getNode(InitBB))
 | 
						|
      if (const auto *IDomNode = InitNode->getIDom())
 | 
						|
        JoinBB = IDomNode->getBlock();
 | 
						|
 | 
						|
  if (!JoinBB && Worklist.size() == 2) {
 | 
						|
    const BasicBlock *Succ0 = Worklist[0];
 | 
						|
    const BasicBlock *Succ1 = Worklist[1];
 | 
						|
    const BasicBlock *Succ0UniqueSucc = Succ0->getUniqueSuccessor();
 | 
						|
    const BasicBlock *Succ1UniqueSucc = Succ1->getUniqueSuccessor();
 | 
						|
    if (Succ0UniqueSucc == InitBB) {
 | 
						|
      // InitBB -> Succ0 -> InitBB
 | 
						|
      // InitBB -> Succ1  = JoinBB
 | 
						|
      JoinBB = Succ1;
 | 
						|
    } else if (Succ1UniqueSucc == InitBB) {
 | 
						|
      // InitBB -> Succ1 -> InitBB
 | 
						|
      // InitBB -> Succ0  = JoinBB
 | 
						|
      JoinBB = Succ0;
 | 
						|
    } else if (Succ0 == Succ1UniqueSucc) {
 | 
						|
      // InitBB ->          Succ0 = JoinBB
 | 
						|
      // InitBB -> Succ1 -> Succ0 = JoinBB
 | 
						|
      JoinBB = Succ0;
 | 
						|
    } else if (Succ1 == Succ0UniqueSucc) {
 | 
						|
      // InitBB -> Succ0 -> Succ1 = JoinBB
 | 
						|
      // InitBB ->          Succ1 = JoinBB
 | 
						|
      JoinBB = Succ1;
 | 
						|
    } else if (Succ0UniqueSucc == Succ1UniqueSucc) {
 | 
						|
      // InitBB -> Succ0 -> JoinBB
 | 
						|
      // InitBB -> Succ1 -> JoinBB
 | 
						|
      JoinBB = Succ0UniqueSucc;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (!JoinBB && L)
 | 
						|
    JoinBB = L->getUniqueExitBlock();
 | 
						|
 | 
						|
  if (!JoinBB)
 | 
						|
    return nullptr;
 | 
						|
 | 
						|
  LLVM_DEBUG(dbgs() << "\t\tJoin block candidate: " << JoinBB->getName() << "\n");
 | 
						|
 | 
						|
  // In forward direction we check if control will for sure reach JoinBB from
 | 
						|
  // InitBB, thus it can not be "stopped" along the way. Ways to "stop" control
 | 
						|
  // are: infinite loops and instructions that do not necessarily transfer
 | 
						|
  // execution to their successor. To check for them we traverse the CFG from
 | 
						|
  // the adjacent blocks to the JoinBB, looking at all intermediate blocks.
 | 
						|
 | 
						|
  // If we know the function is "will-return" and "no-throw" there is no need
 | 
						|
  // for futher checks.
 | 
						|
  if (!F.hasFnAttribute(Attribute::WillReturn) || !F.doesNotThrow()) {
 | 
						|
 | 
						|
    auto BlockTransfersExecutionToSuccessor = [](const BasicBlock *BB) {
 | 
						|
      return isGuaranteedToTransferExecutionToSuccessor(BB);
 | 
						|
    };
 | 
						|
 | 
						|
    SmallPtrSet<const BasicBlock *, 16> Visited;
 | 
						|
    while (!Worklist.empty()) {
 | 
						|
      const BasicBlock *ToBB = Worklist.pop_back_val();
 | 
						|
      if (ToBB == JoinBB)
 | 
						|
        continue;
 | 
						|
 | 
						|
      // Make sure all loops in-between are finite.
 | 
						|
      if (!Visited.insert(ToBB).second) {
 | 
						|
        if (!F.hasFnAttribute(Attribute::WillReturn)) {
 | 
						|
          if (!LI)
 | 
						|
            return nullptr;
 | 
						|
 | 
						|
          bool MayContainIrreducibleControl = getOrCreateCachedOptional(
 | 
						|
              &F, IrreducibleControlMap, mayContainIrreducibleControl, F, LI);
 | 
						|
          if (MayContainIrreducibleControl)
 | 
						|
            return nullptr;
 | 
						|
 | 
						|
          const Loop *L = LI->getLoopFor(ToBB);
 | 
						|
          if (L && maybeEndlessLoop(*L))
 | 
						|
            return nullptr;
 | 
						|
        }
 | 
						|
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
 | 
						|
      // Make sure the block has no instructions that could stop control
 | 
						|
      // transfer.
 | 
						|
      bool TransfersExecution = getOrCreateCachedOptional(
 | 
						|
          ToBB, BlockTransferMap, BlockTransfersExecutionToSuccessor, ToBB);
 | 
						|
      if (!TransfersExecution)
 | 
						|
        return nullptr;
 | 
						|
 | 
						|
      append_range(Worklist, successors(ToBB));
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  LLVM_DEBUG(dbgs() << "\tJoin block: " << JoinBB->getName() << "\n");
 | 
						|
  return JoinBB;
 | 
						|
}
 | 
						|
const BasicBlock *
 | 
						|
MustBeExecutedContextExplorer::findBackwardJoinPoint(const BasicBlock *InitBB) {
 | 
						|
  const LoopInfo *LI = LIGetter(*InitBB->getParent());
 | 
						|
  const DominatorTree *DT = DTGetter(*InitBB->getParent());
 | 
						|
  LLVM_DEBUG(dbgs() << "\tFind backward join point for " << InitBB->getName()
 | 
						|
                    << (LI ? " [LI]" : "") << (DT ? " [DT]" : ""));
 | 
						|
 | 
						|
  // Try to determine a join block through the help of the dominance tree. If no
 | 
						|
  // tree was provided, we perform simple pattern matching for one block
 | 
						|
  // conditionals only.
 | 
						|
  if (DT)
 | 
						|
    if (const auto *InitNode = DT->getNode(InitBB))
 | 
						|
      if (const auto *IDomNode = InitNode->getIDom())
 | 
						|
        return IDomNode->getBlock();
 | 
						|
 | 
						|
  const Loop *L = LI ? LI->getLoopFor(InitBB) : nullptr;
 | 
						|
  const BasicBlock *HeaderBB = L ? L->getHeader() : nullptr;
 | 
						|
 | 
						|
  // Determine the predecessor blocks but ignore backedges.
 | 
						|
  SmallVector<const BasicBlock *, 8> Worklist;
 | 
						|
  for (const BasicBlock *PredBB : predecessors(InitBB)) {
 | 
						|
    bool IsBackedge =
 | 
						|
        (PredBB == InitBB) || (HeaderBB == InitBB && L->contains(PredBB));
 | 
						|
    // Loop backedges are ignored in backwards propagation: control has to come
 | 
						|
    // from somewhere.
 | 
						|
    if (!IsBackedge)
 | 
						|
      Worklist.push_back(PredBB);
 | 
						|
  }
 | 
						|
 | 
						|
  // If there are no other predecessor blocks, there is no join point.
 | 
						|
  if (Worklist.empty())
 | 
						|
    return nullptr;
 | 
						|
 | 
						|
  // If there is one predecessor block, it is the join point.
 | 
						|
  if (Worklist.size() == 1)
 | 
						|
    return Worklist[0];
 | 
						|
 | 
						|
  const BasicBlock *JoinBB = nullptr;
 | 
						|
  if (Worklist.size() == 2) {
 | 
						|
    const BasicBlock *Pred0 = Worklist[0];
 | 
						|
    const BasicBlock *Pred1 = Worklist[1];
 | 
						|
    const BasicBlock *Pred0UniquePred = Pred0->getUniquePredecessor();
 | 
						|
    const BasicBlock *Pred1UniquePred = Pred1->getUniquePredecessor();
 | 
						|
    if (Pred0 == Pred1UniquePred) {
 | 
						|
      // InitBB <-          Pred0 = JoinBB
 | 
						|
      // InitBB <- Pred1 <- Pred0 = JoinBB
 | 
						|
      JoinBB = Pred0;
 | 
						|
    } else if (Pred1 == Pred0UniquePred) {
 | 
						|
      // InitBB <- Pred0 <- Pred1 = JoinBB
 | 
						|
      // InitBB <-          Pred1 = JoinBB
 | 
						|
      JoinBB = Pred1;
 | 
						|
    } else if (Pred0UniquePred == Pred1UniquePred) {
 | 
						|
      // InitBB <- Pred0 <- JoinBB
 | 
						|
      // InitBB <- Pred1 <- JoinBB
 | 
						|
      JoinBB = Pred0UniquePred;
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (!JoinBB && L)
 | 
						|
    JoinBB = L->getHeader();
 | 
						|
 | 
						|
  // In backwards direction there is no need to show termination of previous
 | 
						|
  // instructions. If they do not terminate, the code afterward is dead, making
 | 
						|
  // any information/transformation correct anyway.
 | 
						|
  return JoinBB;
 | 
						|
}
 | 
						|
 | 
						|
const Instruction *
 | 
						|
MustBeExecutedContextExplorer::getMustBeExecutedNextInstruction(
 | 
						|
    MustBeExecutedIterator &It, const Instruction *PP) {
 | 
						|
  if (!PP)
 | 
						|
    return PP;
 | 
						|
  LLVM_DEBUG(dbgs() << "Find next instruction for " << *PP << "\n");
 | 
						|
 | 
						|
  // If we explore only inside a given basic block we stop at terminators.
 | 
						|
  if (!ExploreInterBlock && PP->isTerminator()) {
 | 
						|
    LLVM_DEBUG(dbgs() << "\tReached terminator in intra-block mode, done\n");
 | 
						|
    return nullptr;
 | 
						|
  }
 | 
						|
 | 
						|
  // If we do not traverse the call graph we check if we can make progress in
 | 
						|
  // the current function. First, check if the instruction is guaranteed to
 | 
						|
  // transfer execution to the successor.
 | 
						|
  bool TransfersExecution = isGuaranteedToTransferExecutionToSuccessor(PP);
 | 
						|
  if (!TransfersExecution)
 | 
						|
    return nullptr;
 | 
						|
 | 
						|
  // If this is not a terminator we know that there is a single instruction
 | 
						|
  // after this one that is executed next if control is transfered. If not,
 | 
						|
  // we can try to go back to a call site we entered earlier. If none exists, we
 | 
						|
  // do not know any instruction that has to be executd next.
 | 
						|
  if (!PP->isTerminator()) {
 | 
						|
    const Instruction *NextPP = PP->getNextNode();
 | 
						|
    LLVM_DEBUG(dbgs() << "\tIntermediate instruction does transfer control\n");
 | 
						|
    return NextPP;
 | 
						|
  }
 | 
						|
 | 
						|
  // Finally, we have to handle terminators, trivial ones first.
 | 
						|
  assert(PP->isTerminator() && "Expected a terminator!");
 | 
						|
 | 
						|
  // A terminator without a successor is not handled yet.
 | 
						|
  if (PP->getNumSuccessors() == 0) {
 | 
						|
    LLVM_DEBUG(dbgs() << "\tUnhandled terminator\n");
 | 
						|
    return nullptr;
 | 
						|
  }
 | 
						|
 | 
						|
  // A terminator with a single successor, we will continue at the beginning of
 | 
						|
  // that one.
 | 
						|
  if (PP->getNumSuccessors() == 1) {
 | 
						|
    LLVM_DEBUG(
 | 
						|
        dbgs() << "\tUnconditional terminator, continue with successor\n");
 | 
						|
    return &PP->getSuccessor(0)->front();
 | 
						|
  }
 | 
						|
 | 
						|
  // Multiple successors mean we need to find the join point where control flow
 | 
						|
  // converges again. We use the findForwardJoinPoint helper function with
 | 
						|
  // information about the function and helper analyses, if available.
 | 
						|
  if (const BasicBlock *JoinBB = findForwardJoinPoint(PP->getParent()))
 | 
						|
    return &JoinBB->front();
 | 
						|
 | 
						|
  LLVM_DEBUG(dbgs() << "\tNo join point found\n");
 | 
						|
  return nullptr;
 | 
						|
}
 | 
						|
 | 
						|
const Instruction *
 | 
						|
MustBeExecutedContextExplorer::getMustBeExecutedPrevInstruction(
 | 
						|
    MustBeExecutedIterator &It, const Instruction *PP) {
 | 
						|
  if (!PP)
 | 
						|
    return PP;
 | 
						|
 | 
						|
  bool IsFirst = !(PP->getPrevNode());
 | 
						|
  LLVM_DEBUG(dbgs() << "Find next instruction for " << *PP
 | 
						|
                    << (IsFirst ? " [IsFirst]" : "") << "\n");
 | 
						|
 | 
						|
  // If we explore only inside a given basic block we stop at the first
 | 
						|
  // instruction.
 | 
						|
  if (!ExploreInterBlock && IsFirst) {
 | 
						|
    LLVM_DEBUG(dbgs() << "\tReached block front in intra-block mode, done\n");
 | 
						|
    return nullptr;
 | 
						|
  }
 | 
						|
 | 
						|
  // The block and function that contains the current position.
 | 
						|
  const BasicBlock *PPBlock = PP->getParent();
 | 
						|
 | 
						|
  // If we are inside a block we know what instruction was executed before, the
 | 
						|
  // previous one.
 | 
						|
  if (!IsFirst) {
 | 
						|
    const Instruction *PrevPP = PP->getPrevNode();
 | 
						|
    LLVM_DEBUG(
 | 
						|
        dbgs() << "\tIntermediate instruction, continue with previous\n");
 | 
						|
    // We did not enter a callee so we simply return the previous instruction.
 | 
						|
    return PrevPP;
 | 
						|
  }
 | 
						|
 | 
						|
  // Finally, we have to handle the case where the program point is the first in
 | 
						|
  // a block but not in the function. We use the findBackwardJoinPoint helper
 | 
						|
  // function with information about the function and helper analyses, if
 | 
						|
  // available.
 | 
						|
  if (const BasicBlock *JoinBB = findBackwardJoinPoint(PPBlock))
 | 
						|
    return &JoinBB->back();
 | 
						|
 | 
						|
  LLVM_DEBUG(dbgs() << "\tNo join point found\n");
 | 
						|
  return nullptr;
 | 
						|
}
 | 
						|
 | 
						|
MustBeExecutedIterator::MustBeExecutedIterator(
 | 
						|
    MustBeExecutedContextExplorer &Explorer, const Instruction *I)
 | 
						|
    : Explorer(Explorer), CurInst(I) {
 | 
						|
  reset(I);
 | 
						|
}
 | 
						|
 | 
						|
void MustBeExecutedIterator::reset(const Instruction *I) {
 | 
						|
  Visited.clear();
 | 
						|
  resetInstruction(I);
 | 
						|
}
 | 
						|
 | 
						|
void MustBeExecutedIterator::resetInstruction(const Instruction *I) {
 | 
						|
  CurInst = I;
 | 
						|
  Head = Tail = nullptr;
 | 
						|
  Visited.insert({I, ExplorationDirection::FORWARD});
 | 
						|
  Visited.insert({I, ExplorationDirection::BACKWARD});
 | 
						|
  if (Explorer.ExploreCFGForward)
 | 
						|
    Head = I;
 | 
						|
  if (Explorer.ExploreCFGBackward)
 | 
						|
    Tail = I;
 | 
						|
}
 | 
						|
 | 
						|
const Instruction *MustBeExecutedIterator::advance() {
 | 
						|
  assert(CurInst && "Cannot advance an end iterator!");
 | 
						|
  Head = Explorer.getMustBeExecutedNextInstruction(*this, Head);
 | 
						|
  if (Head && Visited.insert({Head, ExplorationDirection ::FORWARD}).second)
 | 
						|
    return Head;
 | 
						|
  Head = nullptr;
 | 
						|
 | 
						|
  Tail = Explorer.getMustBeExecutedPrevInstruction(*this, Tail);
 | 
						|
  if (Tail && Visited.insert({Tail, ExplorationDirection ::BACKWARD}).second)
 | 
						|
    return Tail;
 | 
						|
  Tail = nullptr;
 | 
						|
  return nullptr;
 | 
						|
}
 | 
						|
 | 
						|
PreservedAnalyses MustExecutePrinterPass::run(Function &F,
 | 
						|
                                              FunctionAnalysisManager &AM) {
 | 
						|
  auto &LI = AM.getResult<LoopAnalysis>(F);
 | 
						|
  auto &DT = AM.getResult<DominatorTreeAnalysis>(F);
 | 
						|
 | 
						|
  MustExecuteAnnotatedWriter Writer(F, DT, LI);
 | 
						|
  F.print(OS, &Writer);
 | 
						|
  return PreservedAnalyses::all();
 | 
						|
}
 | 
						|
 | 
						|
PreservedAnalyses
 | 
						|
MustBeExecutedContextPrinterPass::run(Module &M, ModuleAnalysisManager &AM) {
 | 
						|
  FunctionAnalysisManager &FAM =
 | 
						|
      AM.getResult<FunctionAnalysisManagerModuleProxy>(M).getManager();
 | 
						|
  GetterTy<const LoopInfo> LIGetter = [&](const Function &F) {
 | 
						|
    return &FAM.getResult<LoopAnalysis>(const_cast<Function &>(F));
 | 
						|
  };
 | 
						|
  GetterTy<const DominatorTree> DTGetter = [&](const Function &F) {
 | 
						|
    return &FAM.getResult<DominatorTreeAnalysis>(const_cast<Function &>(F));
 | 
						|
  };
 | 
						|
  GetterTy<const PostDominatorTree> PDTGetter = [&](const Function &F) {
 | 
						|
    return &FAM.getResult<PostDominatorTreeAnalysis>(const_cast<Function &>(F));
 | 
						|
  };
 | 
						|
 | 
						|
  MustBeExecutedContextExplorer Explorer(
 | 
						|
      /* ExploreInterBlock */ true,
 | 
						|
      /* ExploreCFGForward */ true,
 | 
						|
      /* ExploreCFGBackward */ true, LIGetter, DTGetter, PDTGetter);
 | 
						|
 | 
						|
  for (Function &F : M) {
 | 
						|
    for (Instruction &I : instructions(F)) {
 | 
						|
      OS << "-- Explore context of: " << I << "\n";
 | 
						|
      for (const Instruction *CI : Explorer.range(&I))
 | 
						|
        OS << "  [F: " << CI->getFunction()->getName() << "] " << *CI << "\n";
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return PreservedAnalyses::all();
 | 
						|
}
 |