318 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			LLVM
		
	
	
	
			
		
		
	
	
			318 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			LLVM
		
	
	
	
| ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
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| ; RUN: llc < %s -x86-use-vzeroupper -mtriple=x86_64-unknown-unknown -mattr=+avx | FileCheck %s --check-prefixes=ALL,VZ
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| ; RUN: llc < %s -x86-use-vzeroupper -mtriple=x86_64-unknown-unknown -mattr=+avx512f | FileCheck %s --check-prefixes=ALL,VZ
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| ; RUN: llc < %s -x86-use-vzeroupper -mtriple=x86_64-unknown-unknown -mattr=+avx,-vzeroupper | FileCheck %s --check-prefixes=ALL,DISABLE-VZ
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| ; RUN: llc < %s -x86-use-vzeroupper -mtriple=x86_64-unknown-unknown -mcpu=bdver2 | FileCheck %s --check-prefixes=ALL,BDVER2
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| ; RUN: llc < %s -x86-use-vzeroupper -mtriple=x86_64-unknown-unknown -mcpu=btver2 | FileCheck %s --check-prefixes=ALL,BTVER2
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| 
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| declare dso_local i32 @foo()
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| declare dso_local <4 x float> @do_sse(<4 x float>)
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| declare dso_local <8 x float> @do_avx(<8 x float>)
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| declare dso_local <4 x float> @llvm.x86.avx.vextractf128.ps.256(<8 x float>, i8) nounwind readnone
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| @x = common dso_local global <4 x float> zeroinitializer, align 16
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| @g = common dso_local global <8 x float> zeroinitializer, align 32
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| 
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| ;; Basic checking - don't emit any vzeroupper instruction
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| 
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| define <4 x float> @test00(<4 x float> %a, <4 x float> %b) nounwind {
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| ; ALL-LABEL: test00:
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| ; ALL:       # %bb.0:
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| ; ALL-NEXT:    pushq %rax
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| ; ALL-NEXT:    vaddps %xmm1, %xmm0, %xmm0
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| ; ALL-NEXT:    callq do_sse
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| ; ALL-NEXT:    popq %rax
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| ; ALL-NEXT:    retq
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|   %add.i = fadd <4 x float> %a, %b
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|   %call3 = call <4 x float> @do_sse(<4 x float> %add.i) nounwind
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|   ret <4 x float> %call3
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| }
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| 
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| ;; Check parameter 256-bit parameter passing
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| 
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| define <8 x float> @test01(<4 x float> %a, <4 x float> %b, <8 x float> %c) nounwind {
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| ; VZ-LABEL: test01:
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| ; VZ:       # %bb.0:
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| ; VZ-NEXT:    subq $40, %rsp
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| ; VZ-NEXT:    vmovups %ymm2, (%rsp) # 32-byte Spill
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| ; VZ-NEXT:    vmovaps x(%rip), %xmm0
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| ; VZ-NEXT:    vzeroupper
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| ; VZ-NEXT:    callq do_sse
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| ; VZ-NEXT:    vmovaps %xmm0, x(%rip)
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| ; VZ-NEXT:    callq do_sse
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| ; VZ-NEXT:    vmovaps %xmm0, x(%rip)
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| ; VZ-NEXT:    vmovups (%rsp), %ymm0 # 32-byte Reload
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| ; VZ-NEXT:    addq $40, %rsp
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| ; VZ-NEXT:    retq
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| ;
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| ; DISABLE-VZ-LABEL: test01:
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| ; DISABLE-VZ:       # %bb.0:
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| ; DISABLE-VZ-NEXT:    subq $40, %rsp
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| ; DISABLE-VZ-NEXT:    vmovups %ymm2, (%rsp) # 32-byte Spill
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| ; DISABLE-VZ-NEXT:    vmovaps x(%rip), %xmm0
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| ; DISABLE-VZ-NEXT:    callq do_sse
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| ; DISABLE-VZ-NEXT:    vmovaps %xmm0, x(%rip)
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| ; DISABLE-VZ-NEXT:    callq do_sse
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| ; DISABLE-VZ-NEXT:    vmovaps %xmm0, x(%rip)
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| ; DISABLE-VZ-NEXT:    vmovups (%rsp), %ymm0 # 32-byte Reload
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| ; DISABLE-VZ-NEXT:    addq $40, %rsp
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| ; DISABLE-VZ-NEXT:    retq
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| ;
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| ; BDVER2-LABEL: test01:
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| ; BDVER2:       # %bb.0:
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| ; BDVER2-NEXT:    subq $40, %rsp
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| ; BDVER2-NEXT:    vmovaps x(%rip), %xmm0
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| ; BDVER2-NEXT:    vmovups %ymm2, (%rsp) # 32-byte Spill
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| ; BDVER2-NEXT:    vzeroupper
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| ; BDVER2-NEXT:    callq do_sse
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| ; BDVER2-NEXT:    vmovaps %xmm0, x(%rip)
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| ; BDVER2-NEXT:    callq do_sse
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| ; BDVER2-NEXT:    vmovaps %xmm0, x(%rip)
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| ; BDVER2-NEXT:    vmovups (%rsp), %ymm0 # 32-byte Reload
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| ; BDVER2-NEXT:    addq $40, %rsp
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| ; BDVER2-NEXT:    retq
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| ;
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| ; BTVER2-LABEL: test01:
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| ; BTVER2:       # %bb.0:
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| ; BTVER2-NEXT:    subq $40, %rsp
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| ; BTVER2-NEXT:    vmovaps x(%rip), %xmm0
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| ; BTVER2-NEXT:    vmovups %ymm2, (%rsp) # 32-byte Spill
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| ; BTVER2-NEXT:    callq do_sse
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| ; BTVER2-NEXT:    vmovaps %xmm0, x(%rip)
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| ; BTVER2-NEXT:    callq do_sse
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| ; BTVER2-NEXT:    vmovaps %xmm0, x(%rip)
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| ; BTVER2-NEXT:    vmovups (%rsp), %ymm0 # 32-byte Reload
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| ; BTVER2-NEXT:    addq $40, %rsp
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| ; BTVER2-NEXT:    retq
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|   %tmp = load <4 x float>, ptr @x, align 16
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|   %call = tail call <4 x float> @do_sse(<4 x float> %tmp) nounwind
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|   store <4 x float> %call, ptr @x, align 16
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|   %call2 = tail call <4 x float> @do_sse(<4 x float> %call) nounwind
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|   store <4 x float> %call2, ptr @x, align 16
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|   ret <8 x float> %c
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| }
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| 
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| ;; Check that vzeroupper is emitted for tail calls.
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| 
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| define <4 x float> @test02(<8 x float> %a, <8 x float> %b) nounwind {
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| ; VZ-LABEL: test02:
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| ; VZ:       # %bb.0:
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| ; VZ-NEXT:    vaddps %xmm1, %xmm0, %xmm0
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| ; VZ-NEXT:    vzeroupper
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| ; VZ-NEXT:    jmp do_sse # TAILCALL
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| ;
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| ; DISABLE-VZ-LABEL: test02:
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| ; DISABLE-VZ:       # %bb.0:
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| ; DISABLE-VZ-NEXT:    vaddps %xmm1, %xmm0, %xmm0
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| ; DISABLE-VZ-NEXT:    jmp do_sse # TAILCALL
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| ;
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| ; BDVER2-LABEL: test02:
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| ; BDVER2:       # %bb.0:
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| ; BDVER2-NEXT:    vaddps %xmm1, %xmm0, %xmm0
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| ; BDVER2-NEXT:    vzeroupper
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| ; BDVER2-NEXT:    jmp do_sse # TAILCALL
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| ;
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| ; BTVER2-LABEL: test02:
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| ; BTVER2:       # %bb.0:
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| ; BTVER2-NEXT:    vaddps %xmm1, %xmm0, %xmm0
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| ; BTVER2-NEXT:    jmp do_sse # TAILCALL
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|   %add.i = fadd <8 x float> %a, %b
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|   %add.low = call <4 x float> @llvm.x86.avx.vextractf128.ps.256(<8 x float> %add.i, i8 0)
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|   %call3 = tail call <4 x float> @do_sse(<4 x float> %add.low) nounwind
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|   ret <4 x float> %call3
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| }
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| 
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| ;; Test the pass convergence and also that vzeroupper is only issued when necessary,
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| ;; for this function it should be only once
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| 
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| define <4 x float> @test03(<4 x float> %a, <4 x float> %b) nounwind {
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| ; VZ-LABEL: test03:
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| ; VZ:       # %bb.0: # %entry
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| ; VZ-NEXT:    pushq %rbx
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| ; VZ-NEXT:    subq $16, %rsp
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| ; VZ-NEXT:    vaddps %xmm1, %xmm0, %xmm0
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| ; VZ-NEXT:    vmovaps %xmm0, (%rsp) # 16-byte Spill
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| ; VZ-NEXT:    .p2align 4, 0x90
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| ; VZ-NEXT:  .LBB3_1: # %while.cond
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| ; VZ-NEXT:    # =>This Inner Loop Header: Depth=1
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| ; VZ-NEXT:    callq foo
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| ; VZ-NEXT:    testl %eax, %eax
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| ; VZ-NEXT:    jne .LBB3_1
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| ; VZ-NEXT:  # %bb.2: # %for.body.preheader
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| ; VZ-NEXT:    movl $4, %ebx
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| ; VZ-NEXT:    vmovaps (%rsp), %xmm0 # 16-byte Reload
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| ; VZ-NEXT:    .p2align 4, 0x90
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| ; VZ-NEXT:  .LBB3_3: # %for.body
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| ; VZ-NEXT:    # =>This Inner Loop Header: Depth=1
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| ; VZ-NEXT:    callq do_sse
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| ; VZ-NEXT:    callq do_sse
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| ; VZ-NEXT:    vmovaps g+16(%rip), %xmm0
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| ; VZ-NEXT:    callq do_sse
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| ; VZ-NEXT:    decl %ebx
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| ; VZ-NEXT:    jne .LBB3_3
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| ; VZ-NEXT:  # %bb.4: # %for.end
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| ; VZ-NEXT:    addq $16, %rsp
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| ; VZ-NEXT:    popq %rbx
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| ; VZ-NEXT:    retq
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| ;
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| ; DISABLE-VZ-LABEL: test03:
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| ; DISABLE-VZ:       # %bb.0: # %entry
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| ; DISABLE-VZ-NEXT:    pushq %rbx
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| ; DISABLE-VZ-NEXT:    subq $16, %rsp
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| ; DISABLE-VZ-NEXT:    vaddps %xmm1, %xmm0, %xmm0
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| ; DISABLE-VZ-NEXT:    vmovaps %xmm0, (%rsp) # 16-byte Spill
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| ; DISABLE-VZ-NEXT:    .p2align 4, 0x90
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| ; DISABLE-VZ-NEXT:  .LBB3_1: # %while.cond
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| ; DISABLE-VZ-NEXT:    # =>This Inner Loop Header: Depth=1
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| ; DISABLE-VZ-NEXT:    callq foo
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| ; DISABLE-VZ-NEXT:    testl %eax, %eax
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| ; DISABLE-VZ-NEXT:    jne .LBB3_1
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| ; DISABLE-VZ-NEXT:  # %bb.2: # %for.body.preheader
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| ; DISABLE-VZ-NEXT:    movl $4, %ebx
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| ; DISABLE-VZ-NEXT:    vmovaps (%rsp), %xmm0 # 16-byte Reload
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| ; DISABLE-VZ-NEXT:    .p2align 4, 0x90
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| ; DISABLE-VZ-NEXT:  .LBB3_3: # %for.body
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| ; DISABLE-VZ-NEXT:    # =>This Inner Loop Header: Depth=1
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| ; DISABLE-VZ-NEXT:    callq do_sse
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| ; DISABLE-VZ-NEXT:    callq do_sse
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| ; DISABLE-VZ-NEXT:    vmovaps g+16(%rip), %xmm0
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| ; DISABLE-VZ-NEXT:    callq do_sse
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| ; DISABLE-VZ-NEXT:    decl %ebx
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| ; DISABLE-VZ-NEXT:    jne .LBB3_3
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| ; DISABLE-VZ-NEXT:  # %bb.4: # %for.end
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| ; DISABLE-VZ-NEXT:    addq $16, %rsp
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| ; DISABLE-VZ-NEXT:    popq %rbx
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| ; DISABLE-VZ-NEXT:    retq
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| ;
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| ; BDVER2-LABEL: test03:
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| ; BDVER2:       # %bb.0: # %entry
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| ; BDVER2-NEXT:    pushq %rbx
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| ; BDVER2-NEXT:    subq $16, %rsp
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| ; BDVER2-NEXT:    vaddps %xmm1, %xmm0, %xmm0
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| ; BDVER2-NEXT:    vmovaps %xmm0, (%rsp) # 16-byte Spill
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| ; BDVER2-NEXT:    .p2align 4, 0x90
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| ; BDVER2-NEXT:  .LBB3_1: # %while.cond
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| ; BDVER2-NEXT:    # =>This Inner Loop Header: Depth=1
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| ; BDVER2-NEXT:    callq foo
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| ; BDVER2-NEXT:    testl %eax, %eax
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| ; BDVER2-NEXT:    jne .LBB3_1
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| ; BDVER2-NEXT:  # %bb.2: # %for.body.preheader
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| ; BDVER2-NEXT:    vmovaps (%rsp), %xmm0 # 16-byte Reload
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| ; BDVER2-NEXT:    movl $4, %ebx
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| ; BDVER2-NEXT:    .p2align 4, 0x90
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| ; BDVER2-NEXT:  .LBB3_3: # %for.body
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| ; BDVER2-NEXT:    # =>This Inner Loop Header: Depth=1
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| ; BDVER2-NEXT:    callq do_sse
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| ; BDVER2-NEXT:    callq do_sse
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| ; BDVER2-NEXT:    vmovaps g+16(%rip), %xmm0
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| ; BDVER2-NEXT:    callq do_sse
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| ; BDVER2-NEXT:    decl %ebx
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| ; BDVER2-NEXT:    jne .LBB3_3
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| ; BDVER2-NEXT:  # %bb.4: # %for.end
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| ; BDVER2-NEXT:    addq $16, %rsp
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| ; BDVER2-NEXT:    popq %rbx
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| ; BDVER2-NEXT:    retq
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| ;
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| ; BTVER2-LABEL: test03:
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| ; BTVER2:       # %bb.0: # %entry
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| ; BTVER2-NEXT:    pushq %rbx
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| ; BTVER2-NEXT:    subq $16, %rsp
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| ; BTVER2-NEXT:    vaddps %xmm1, %xmm0, %xmm0
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| ; BTVER2-NEXT:    vmovaps %xmm0, (%rsp) # 16-byte Spill
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| ; BTVER2-NEXT:    .p2align 4, 0x90
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| ; BTVER2-NEXT:  .LBB3_1: # %while.cond
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| ; BTVER2-NEXT:    # =>This Inner Loop Header: Depth=1
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| ; BTVER2-NEXT:    callq foo
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| ; BTVER2-NEXT:    testl %eax, %eax
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| ; BTVER2-NEXT:    jne .LBB3_1
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| ; BTVER2-NEXT:  # %bb.2: # %for.body.preheader
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| ; BTVER2-NEXT:    vmovaps (%rsp), %xmm0 # 16-byte Reload
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| ; BTVER2-NEXT:    movl $4, %ebx
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| ; BTVER2-NEXT:    .p2align 4, 0x90
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| ; BTVER2-NEXT:  .LBB3_3: # %for.body
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| ; BTVER2-NEXT:    # =>This Inner Loop Header: Depth=1
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| ; BTVER2-NEXT:    callq do_sse
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| ; BTVER2-NEXT:    callq do_sse
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| ; BTVER2-NEXT:    vmovaps g+16(%rip), %xmm0
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| ; BTVER2-NEXT:    callq do_sse
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| ; BTVER2-NEXT:    decl %ebx
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| ; BTVER2-NEXT:    jne .LBB3_3
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| ; BTVER2-NEXT:  # %bb.4: # %for.end
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| ; BTVER2-NEXT:    addq $16, %rsp
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| ; BTVER2-NEXT:    popq %rbx
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| ; BTVER2-NEXT:    retq
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| entry:
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|   %add.i = fadd <4 x float> %a, %b
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|   br label %while.cond
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| 
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| while.cond:
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|   %call = tail call i32 @foo()
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|   %tobool = icmp eq i32 %call, 0
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|   br i1 %tobool, label %for.body, label %while.cond
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| 
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| for.body:
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|   %i.018 = phi i32 [ 0, %while.cond ], [ %1, %for.body ]
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|   %c.017 = phi <4 x float> [ %add.i, %while.cond ], [ %call14, %for.body ]
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|   %call5 = tail call <4 x float> @do_sse(<4 x float> %c.017) nounwind
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|   %call7 = tail call <4 x float> @do_sse(<4 x float> %call5) nounwind
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|   %tmp11 = load <8 x float>, ptr @g, align 32
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|   %0 = tail call <4 x float> @llvm.x86.avx.vextractf128.ps.256(<8 x float> %tmp11, i8 1) nounwind
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|   %call14 = tail call <4 x float> @do_sse(<4 x float> %0) nounwind
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|   %1 = add nsw i32 %i.018, 1
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|   %exitcond = icmp eq i32 %1, 4
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|   br i1 %exitcond, label %for.end, label %for.body
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| 
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| for.end:
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|   ret <4 x float> %call14
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| }
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| 
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| ;; Check that we also perform vzeroupper when we return from a function.
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| 
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| define <4 x float> @test04(<4 x float> %a, <4 x float> %b) nounwind {
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| ; VZ-LABEL: test04:
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| ; VZ:       # %bb.0:
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| ; VZ-NEXT:    pushq %rax
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| ; VZ-NEXT:    # kill: def $xmm0 killed $xmm0 def $ymm0
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| ; VZ-NEXT:    vinsertf128 $1, %xmm1, %ymm0, %ymm0
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| ; VZ-NEXT:    callq do_avx
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| ; VZ-NEXT:    # kill: def $xmm0 killed $xmm0 killed $ymm0
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| ; VZ-NEXT:    popq %rax
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| ; VZ-NEXT:    vzeroupper
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| ; VZ-NEXT:    retq
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| ;
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| ; DISABLE-VZ-LABEL: test04:
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| ; DISABLE-VZ:       # %bb.0:
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| ; DISABLE-VZ-NEXT:    pushq %rax
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| ; DISABLE-VZ-NEXT:    # kill: def $xmm0 killed $xmm0 def $ymm0
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| ; DISABLE-VZ-NEXT:    vinsertf128 $1, %xmm1, %ymm0, %ymm0
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| ; DISABLE-VZ-NEXT:    callq do_avx
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| ; DISABLE-VZ-NEXT:    # kill: def $xmm0 killed $xmm0 killed $ymm0
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| ; DISABLE-VZ-NEXT:    popq %rax
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| ; DISABLE-VZ-NEXT:    retq
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| ;
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| ; BDVER2-LABEL: test04:
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| ; BDVER2:       # %bb.0:
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| ; BDVER2-NEXT:    pushq %rax
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| ; BDVER2-NEXT:    # kill: def $xmm0 killed $xmm0 def $ymm0
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| ; BDVER2-NEXT:    vinsertf128 $1, %xmm1, %ymm0, %ymm0
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| ; BDVER2-NEXT:    callq do_avx
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| ; BDVER2-NEXT:    # kill: def $xmm0 killed $xmm0 killed $ymm0
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| ; BDVER2-NEXT:    popq %rax
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| ; BDVER2-NEXT:    vzeroupper
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| ; BDVER2-NEXT:    retq
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| ;
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| ; BTVER2-LABEL: test04:
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| ; BTVER2:       # %bb.0:
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| ; BTVER2-NEXT:    pushq %rax
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| ; BTVER2-NEXT:    # kill: def $xmm0 killed $xmm0 def $ymm0
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| ; BTVER2-NEXT:    vinsertf128 $1, %xmm1, %ymm0, %ymm0
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| ; BTVER2-NEXT:    callq do_avx
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| ; BTVER2-NEXT:    # kill: def $xmm0 killed $xmm0 killed $ymm0
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| ; BTVER2-NEXT:    popq %rax
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| ; BTVER2-NEXT:    retq
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|   %shuf = shufflevector <4 x float> %a, <4 x float> %b, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
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|   %call = call <8 x float> @do_avx(<8 x float> %shuf) nounwind
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|   %shuf2 = shufflevector <8 x float> %call, <8 x float> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
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|   ret <4 x float> %shuf2
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| }
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| 
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