57 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			57 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C++
		
	
	
	
| #include "benchmark/benchmark.h"
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| 
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| #include <cstdlib>
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| #include <map>
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| 
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| namespace {
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| 
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| std::map<int, int> ConstructRandomMap(int size) {
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|   std::map<int, int> m;
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|   for (int i = 0; i < size; ++i) {
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|     m.insert(std::make_pair(rand() % size, rand() % size));
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|   }
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|   return m;
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| }
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| 
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| }  // namespace
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| 
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| // Basic version.
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| static void BM_MapLookup(benchmark::State& state) {
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|   const int size = state.range(0);
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|   while (state.KeepRunning()) {
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|     state.PauseTiming();
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|     std::map<int, int> m = ConstructRandomMap(size);
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|     state.ResumeTiming();
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|     for (int i = 0; i < size; ++i) {
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|       benchmark::DoNotOptimize(m.find(rand() % size));
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|     }
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|   }
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|   state.SetItemsProcessed(state.iterations() * size);
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| }
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| BENCHMARK(BM_MapLookup)->Range(1 << 3, 1 << 12);
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| 
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| // Using fixtures.
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| class MapFixture : public ::benchmark::Fixture {
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|  public:
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|   void SetUp(const ::benchmark::State& st) {
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|     m = ConstructRandomMap(st.range(0));
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|   }
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| 
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|   void TearDown(const ::benchmark::State&) { m.clear(); }
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| 
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|   std::map<int, int> m;
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| };
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| 
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| BENCHMARK_DEFINE_F(MapFixture, Lookup)(benchmark::State& state) {
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|   const int size = state.range(0);
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|   while (state.KeepRunning()) {
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|     for (int i = 0; i < size; ++i) {
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|       benchmark::DoNotOptimize(m.find(rand() % size));
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|     }
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|   }
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|   state.SetItemsProcessed(state.iterations() * size);
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| }
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| BENCHMARK_REGISTER_F(MapFixture, Lookup)->Range(1 << 3, 1 << 12);
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| 
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| BENCHMARK_MAIN()
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