1218 lines
		
	
	
		
			44 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			1218 lines
		
	
	
		
			44 KiB
		
	
	
	
		
			C++
		
	
	
	
//===-- MachineFunction.cpp -----------------------------------------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Collect native machine code information for a function.  This allows
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// target-specific information about the generated code to be stored with each
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// function.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/ADT/SmallString.h"
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#include "llvm/Analysis/ConstantFolding.h"
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#include "llvm/Analysis/EHPersonalities.h"
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#include "llvm/CodeGen/MachineConstantPool.h"
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/CodeGen/MachineFunctionInitializer.h"
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#include "llvm/CodeGen/MachineFunctionPass.h"
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#include "llvm/CodeGen/MachineInstr.h"
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#include "llvm/CodeGen/MachineJumpTableInfo.h"
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#include "llvm/CodeGen/MachineModuleInfo.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/Passes.h"
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#include "llvm/CodeGen/PseudoSourceValue.h"
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#include "llvm/CodeGen/WinEHFuncInfo.h"
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#include "llvm/IR/DataLayout.h"
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#include "llvm/IR/DebugInfo.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/Module.h"
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#include "llvm/IR/ModuleSlotTracker.h"
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#include "llvm/MC/MCAsmInfo.h"
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#include "llvm/MC/MCContext.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/GraphWriter.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Target/TargetFrameLowering.h"
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#include "llvm/Target/TargetLowering.h"
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#include "llvm/Target/TargetMachine.h"
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#include "llvm/Target/TargetSubtargetInfo.h"
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using namespace llvm;
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#define DEBUG_TYPE "codegen"
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static cl::opt<unsigned>
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    AlignAllFunctions("align-all-functions",
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                      cl::desc("Force the alignment of all functions."),
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                      cl::init(0), cl::Hidden);
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void MachineFunctionInitializer::anchor() {}
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static const char *getPropertyName(MachineFunctionProperties::Property Prop) {
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  typedef MachineFunctionProperties::Property P;
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  switch(Prop) {
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  case P::FailedISel: return "FailedISel";
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  case P::IsSSA: return "IsSSA";
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  case P::Legalized: return "Legalized";
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  case P::NoPHIs: return "NoPHIs";
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  case P::NoVRegs: return "NoVRegs";
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  case P::RegBankSelected: return "RegBankSelected";
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  case P::Selected: return "Selected";
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  case P::TracksLiveness: return "TracksLiveness";
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  }
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  llvm_unreachable("Invalid machine function property");
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}
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void MachineFunctionProperties::print(raw_ostream &OS) const {
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  const char *Separator = "";
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  for (BitVector::size_type I = 0; I < Properties.size(); ++I) {
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    if (!Properties[I])
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      continue;
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    OS << Separator << getPropertyName(static_cast<Property>(I));
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    Separator = ", ";
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  }
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}
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//===----------------------------------------------------------------------===//
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// MachineFunction implementation
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//===----------------------------------------------------------------------===//
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// Out-of-line virtual method.
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MachineFunctionInfo::~MachineFunctionInfo() {}
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void ilist_alloc_traits<MachineBasicBlock>::deleteNode(MachineBasicBlock *MBB) {
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  MBB->getParent()->DeleteMachineBasicBlock(MBB);
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}
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static inline unsigned getFnStackAlignment(const TargetSubtargetInfo *STI,
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                                           const Function *Fn) {
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  if (Fn->hasFnAttribute(Attribute::StackAlignment))
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    return Fn->getFnStackAlignment();
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  return STI->getFrameLowering()->getStackAlignment();
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}
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MachineFunction::MachineFunction(const Function *F, const TargetMachine &TM,
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                                 unsigned FunctionNum, MachineModuleInfo &mmi)
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    : Fn(F), Target(TM), STI(TM.getSubtargetImpl(*F)), Ctx(mmi.getContext()),
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      MMI(mmi) {
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  FunctionNumber = FunctionNum;
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  init();
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}
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void MachineFunction::init() {
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  // Assume the function starts in SSA form with correct liveness.
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  Properties.set(MachineFunctionProperties::Property::IsSSA);
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  Properties.set(MachineFunctionProperties::Property::TracksLiveness);
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  if (STI->getRegisterInfo())
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    RegInfo = new (Allocator) MachineRegisterInfo(this);
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  else
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    RegInfo = nullptr;
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  MFInfo = nullptr;
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  // We can realign the stack if the target supports it and the user hasn't
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  // explicitly asked us not to.
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  bool CanRealignSP = STI->getFrameLowering()->isStackRealignable() &&
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                      !Fn->hasFnAttribute("no-realign-stack");
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  FrameInfo = new (Allocator) MachineFrameInfo(
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      getFnStackAlignment(STI, Fn), /*StackRealignable=*/CanRealignSP,
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      /*ForceRealign=*/CanRealignSP &&
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          Fn->hasFnAttribute(Attribute::StackAlignment));
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  if (Fn->hasFnAttribute(Attribute::StackAlignment))
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    FrameInfo->ensureMaxAlignment(Fn->getFnStackAlignment());
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  ConstantPool = new (Allocator) MachineConstantPool(getDataLayout());
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  Alignment = STI->getTargetLowering()->getMinFunctionAlignment();
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  // FIXME: Shouldn't use pref alignment if explicit alignment is set on Fn.
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  // FIXME: Use Function::optForSize().
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  if (!Fn->hasFnAttribute(Attribute::OptimizeForSize))
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    Alignment = std::max(Alignment,
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                         STI->getTargetLowering()->getPrefFunctionAlignment());
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  if (AlignAllFunctions)
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    Alignment = AlignAllFunctions;
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  JumpTableInfo = nullptr;
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  if (isFuncletEHPersonality(classifyEHPersonality(
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          Fn->hasPersonalityFn() ? Fn->getPersonalityFn() : nullptr))) {
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    WinEHInfo = new (Allocator) WinEHFuncInfo();
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  }
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  assert(Target.isCompatibleDataLayout(getDataLayout()) &&
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         "Can't create a MachineFunction using a Module with a "
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         "Target-incompatible DataLayout attached\n");
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  PSVManager = llvm::make_unique<PseudoSourceValueManager>();
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}
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MachineFunction::~MachineFunction() {
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  clear();
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}
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void MachineFunction::clear() {
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  Properties.reset();
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  // Don't call destructors on MachineInstr and MachineOperand. All of their
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  // memory comes from the BumpPtrAllocator which is about to be purged.
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  //
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  // Do call MachineBasicBlock destructors, it contains std::vectors.
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  for (iterator I = begin(), E = end(); I != E; I = BasicBlocks.erase(I))
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    I->Insts.clearAndLeakNodesUnsafely();
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  InstructionRecycler.clear(Allocator);
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  OperandRecycler.clear(Allocator);
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  BasicBlockRecycler.clear(Allocator);
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  VariableDbgInfos.clear();
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  if (RegInfo) {
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    RegInfo->~MachineRegisterInfo();
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    Allocator.Deallocate(RegInfo);
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  }
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  if (MFInfo) {
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    MFInfo->~MachineFunctionInfo();
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    Allocator.Deallocate(MFInfo);
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  }
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  FrameInfo->~MachineFrameInfo();
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  Allocator.Deallocate(FrameInfo);
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  ConstantPool->~MachineConstantPool();
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  Allocator.Deallocate(ConstantPool);
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  if (JumpTableInfo) {
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    JumpTableInfo->~MachineJumpTableInfo();
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    Allocator.Deallocate(JumpTableInfo);
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  }
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  if (WinEHInfo) {
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    WinEHInfo->~WinEHFuncInfo();
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    Allocator.Deallocate(WinEHInfo);
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  }
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}
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const DataLayout &MachineFunction::getDataLayout() const {
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  return Fn->getParent()->getDataLayout();
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}
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/// Get the JumpTableInfo for this function.
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/// If it does not already exist, allocate one.
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MachineJumpTableInfo *MachineFunction::
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getOrCreateJumpTableInfo(unsigned EntryKind) {
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  if (JumpTableInfo) return JumpTableInfo;
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  JumpTableInfo = new (Allocator)
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    MachineJumpTableInfo((MachineJumpTableInfo::JTEntryKind)EntryKind);
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  return JumpTableInfo;
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}
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/// Should we be emitting segmented stack stuff for the function
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bool MachineFunction::shouldSplitStack() const {
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  return getFunction()->hasFnAttribute("split-stack");
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}
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/// This discards all of the MachineBasicBlock numbers and recomputes them.
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/// This guarantees that the MBB numbers are sequential, dense, and match the
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/// ordering of the blocks within the function.  If a specific MachineBasicBlock
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/// is specified, only that block and those after it are renumbered.
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void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) {
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  if (empty()) { MBBNumbering.clear(); return; }
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  MachineFunction::iterator MBBI, E = end();
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  if (MBB == nullptr)
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    MBBI = begin();
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  else
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    MBBI = MBB->getIterator();
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  // Figure out the block number this should have.
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  unsigned BlockNo = 0;
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  if (MBBI != begin())
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    BlockNo = std::prev(MBBI)->getNumber() + 1;
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  for (; MBBI != E; ++MBBI, ++BlockNo) {
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    if (MBBI->getNumber() != (int)BlockNo) {
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      // Remove use of the old number.
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      if (MBBI->getNumber() != -1) {
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        assert(MBBNumbering[MBBI->getNumber()] == &*MBBI &&
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               "MBB number mismatch!");
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        MBBNumbering[MBBI->getNumber()] = nullptr;
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      }
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      // If BlockNo is already taken, set that block's number to -1.
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      if (MBBNumbering[BlockNo])
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        MBBNumbering[BlockNo]->setNumber(-1);
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      MBBNumbering[BlockNo] = &*MBBI;
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      MBBI->setNumber(BlockNo);
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    }
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  }
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  // Okay, all the blocks are renumbered.  If we have compactified the block
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  // numbering, shrink MBBNumbering now.
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  assert(BlockNo <= MBBNumbering.size() && "Mismatch!");
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  MBBNumbering.resize(BlockNo);
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}
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/// Allocate a new MachineInstr. Use this instead of `new MachineInstr'.
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MachineInstr *MachineFunction::CreateMachineInstr(const MCInstrDesc &MCID,
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                                                  const DebugLoc &DL,
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                                                  bool NoImp) {
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  return new (InstructionRecycler.Allocate<MachineInstr>(Allocator))
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    MachineInstr(*this, MCID, DL, NoImp);
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}
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/// Create a new MachineInstr which is a copy of the 'Orig' instruction,
 | 
						|
/// identical in all ways except the instruction has no parent, prev, or next.
 | 
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MachineInstr *
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MachineFunction::CloneMachineInstr(const MachineInstr *Orig) {
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  return new (InstructionRecycler.Allocate<MachineInstr>(Allocator))
 | 
						|
             MachineInstr(*this, *Orig);
 | 
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}
 | 
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/// Delete the given MachineInstr.
 | 
						|
///
 | 
						|
/// This function also serves as the MachineInstr destructor - the real
 | 
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/// ~MachineInstr() destructor must be empty.
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void
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MachineFunction::DeleteMachineInstr(MachineInstr *MI) {
 | 
						|
  // Strip it for parts. The operand array and the MI object itself are
 | 
						|
  // independently recyclable.
 | 
						|
  if (MI->Operands)
 | 
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    deallocateOperandArray(MI->CapOperands, MI->Operands);
 | 
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  // Don't call ~MachineInstr() which must be trivial anyway because
 | 
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  // ~MachineFunction drops whole lists of MachineInstrs wihout calling their
 | 
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  // destructors.
 | 
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  InstructionRecycler.Deallocate(Allocator, MI);
 | 
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}
 | 
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 | 
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/// Allocate a new MachineBasicBlock. Use this instead of
 | 
						|
/// `new MachineBasicBlock'.
 | 
						|
MachineBasicBlock *
 | 
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MachineFunction::CreateMachineBasicBlock(const BasicBlock *bb) {
 | 
						|
  return new (BasicBlockRecycler.Allocate<MachineBasicBlock>(Allocator))
 | 
						|
             MachineBasicBlock(*this, bb);
 | 
						|
}
 | 
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 | 
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/// Delete the given MachineBasicBlock.
 | 
						|
void
 | 
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MachineFunction::DeleteMachineBasicBlock(MachineBasicBlock *MBB) {
 | 
						|
  assert(MBB->getParent() == this && "MBB parent mismatch!");
 | 
						|
  MBB->~MachineBasicBlock();
 | 
						|
  BasicBlockRecycler.Deallocate(Allocator, MBB);
 | 
						|
}
 | 
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 | 
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MachineMemOperand *MachineFunction::getMachineMemOperand(
 | 
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    MachinePointerInfo PtrInfo, MachineMemOperand::Flags f, uint64_t s,
 | 
						|
    unsigned base_alignment, const AAMDNodes &AAInfo, const MDNode *Ranges,
 | 
						|
    SynchronizationScope SynchScope, AtomicOrdering Ordering,
 | 
						|
    AtomicOrdering FailureOrdering) {
 | 
						|
  return new (Allocator)
 | 
						|
      MachineMemOperand(PtrInfo, f, s, base_alignment, AAInfo, Ranges,
 | 
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                        SynchScope, Ordering, FailureOrdering);
 | 
						|
}
 | 
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MachineMemOperand *
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MachineFunction::getMachineMemOperand(const MachineMemOperand *MMO,
 | 
						|
                                      int64_t Offset, uint64_t Size) {
 | 
						|
  if (MMO->getValue())
 | 
						|
    return new (Allocator)
 | 
						|
               MachineMemOperand(MachinePointerInfo(MMO->getValue(),
 | 
						|
                                                    MMO->getOffset()+Offset),
 | 
						|
                                 MMO->getFlags(), Size, MMO->getBaseAlignment(),
 | 
						|
                                 AAMDNodes(), nullptr, MMO->getSynchScope(),
 | 
						|
                                 MMO->getOrdering(), MMO->getFailureOrdering());
 | 
						|
  return new (Allocator)
 | 
						|
             MachineMemOperand(MachinePointerInfo(MMO->getPseudoValue(),
 | 
						|
                                                  MMO->getOffset()+Offset),
 | 
						|
                               MMO->getFlags(), Size, MMO->getBaseAlignment(),
 | 
						|
                               AAMDNodes(), nullptr, MMO->getSynchScope(),
 | 
						|
                               MMO->getOrdering(), MMO->getFailureOrdering());
 | 
						|
}
 | 
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 | 
						|
MachineInstr::mmo_iterator
 | 
						|
MachineFunction::allocateMemRefsArray(unsigned long Num) {
 | 
						|
  return Allocator.Allocate<MachineMemOperand *>(Num);
 | 
						|
}
 | 
						|
 | 
						|
std::pair<MachineInstr::mmo_iterator, MachineInstr::mmo_iterator>
 | 
						|
MachineFunction::extractLoadMemRefs(MachineInstr::mmo_iterator Begin,
 | 
						|
                                    MachineInstr::mmo_iterator End) {
 | 
						|
  // Count the number of load mem refs.
 | 
						|
  unsigned Num = 0;
 | 
						|
  for (MachineInstr::mmo_iterator I = Begin; I != End; ++I)
 | 
						|
    if ((*I)->isLoad())
 | 
						|
      ++Num;
 | 
						|
 | 
						|
  // Allocate a new array and populate it with the load information.
 | 
						|
  MachineInstr::mmo_iterator Result = allocateMemRefsArray(Num);
 | 
						|
  unsigned Index = 0;
 | 
						|
  for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) {
 | 
						|
    if ((*I)->isLoad()) {
 | 
						|
      if (!(*I)->isStore())
 | 
						|
        // Reuse the MMO.
 | 
						|
        Result[Index] = *I;
 | 
						|
      else {
 | 
						|
        // Clone the MMO and unset the store flag.
 | 
						|
        MachineMemOperand *JustLoad =
 | 
						|
          getMachineMemOperand((*I)->getPointerInfo(),
 | 
						|
                               (*I)->getFlags() & ~MachineMemOperand::MOStore,
 | 
						|
                               (*I)->getSize(), (*I)->getBaseAlignment(),
 | 
						|
                               (*I)->getAAInfo(), nullptr,
 | 
						|
                               (*I)->getSynchScope(), (*I)->getOrdering(),
 | 
						|
                               (*I)->getFailureOrdering());
 | 
						|
        Result[Index] = JustLoad;
 | 
						|
      }
 | 
						|
      ++Index;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return std::make_pair(Result, Result + Num);
 | 
						|
}
 | 
						|
 | 
						|
std::pair<MachineInstr::mmo_iterator, MachineInstr::mmo_iterator>
 | 
						|
MachineFunction::extractStoreMemRefs(MachineInstr::mmo_iterator Begin,
 | 
						|
                                     MachineInstr::mmo_iterator End) {
 | 
						|
  // Count the number of load mem refs.
 | 
						|
  unsigned Num = 0;
 | 
						|
  for (MachineInstr::mmo_iterator I = Begin; I != End; ++I)
 | 
						|
    if ((*I)->isStore())
 | 
						|
      ++Num;
 | 
						|
 | 
						|
  // Allocate a new array and populate it with the store information.
 | 
						|
  MachineInstr::mmo_iterator Result = allocateMemRefsArray(Num);
 | 
						|
  unsigned Index = 0;
 | 
						|
  for (MachineInstr::mmo_iterator I = Begin; I != End; ++I) {
 | 
						|
    if ((*I)->isStore()) {
 | 
						|
      if (!(*I)->isLoad())
 | 
						|
        // Reuse the MMO.
 | 
						|
        Result[Index] = *I;
 | 
						|
      else {
 | 
						|
        // Clone the MMO and unset the load flag.
 | 
						|
        MachineMemOperand *JustStore =
 | 
						|
          getMachineMemOperand((*I)->getPointerInfo(),
 | 
						|
                               (*I)->getFlags() & ~MachineMemOperand::MOLoad,
 | 
						|
                               (*I)->getSize(), (*I)->getBaseAlignment(),
 | 
						|
                               (*I)->getAAInfo(), nullptr,
 | 
						|
                               (*I)->getSynchScope(), (*I)->getOrdering(),
 | 
						|
                               (*I)->getFailureOrdering());
 | 
						|
        Result[Index] = JustStore;
 | 
						|
      }
 | 
						|
      ++Index;
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return std::make_pair(Result, Result + Num);
 | 
						|
}
 | 
						|
 | 
						|
const char *MachineFunction::createExternalSymbolName(StringRef Name) {
 | 
						|
  char *Dest = Allocator.Allocate<char>(Name.size() + 1);
 | 
						|
  std::copy(Name.begin(), Name.end(), Dest);
 | 
						|
  Dest[Name.size()] = 0;
 | 
						|
  return Dest;
 | 
						|
}
 | 
						|
 | 
						|
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
 | 
						|
LLVM_DUMP_METHOD void MachineFunction::dump() const {
 | 
						|
  print(dbgs());
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
StringRef MachineFunction::getName() const {
 | 
						|
  assert(getFunction() && "No function!");
 | 
						|
  return getFunction()->getName();
 | 
						|
}
 | 
						|
 | 
						|
void MachineFunction::print(raw_ostream &OS, const SlotIndexes *Indexes) const {
 | 
						|
  OS << "# Machine code for function " << getName() << ": ";
 | 
						|
  getProperties().print(OS);
 | 
						|
  OS << '\n';
 | 
						|
 | 
						|
  // Print Frame Information
 | 
						|
  FrameInfo->print(*this, OS);
 | 
						|
 | 
						|
  // Print JumpTable Information
 | 
						|
  if (JumpTableInfo)
 | 
						|
    JumpTableInfo->print(OS);
 | 
						|
 | 
						|
  // Print Constant Pool
 | 
						|
  ConstantPool->print(OS);
 | 
						|
 | 
						|
  const TargetRegisterInfo *TRI = getSubtarget().getRegisterInfo();
 | 
						|
 | 
						|
  if (RegInfo && !RegInfo->livein_empty()) {
 | 
						|
    OS << "Function Live Ins: ";
 | 
						|
    for (MachineRegisterInfo::livein_iterator
 | 
						|
         I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) {
 | 
						|
      OS << PrintReg(I->first, TRI);
 | 
						|
      if (I->second)
 | 
						|
        OS << " in " << PrintReg(I->second, TRI);
 | 
						|
      if (std::next(I) != E)
 | 
						|
        OS << ", ";
 | 
						|
    }
 | 
						|
    OS << '\n';
 | 
						|
  }
 | 
						|
 | 
						|
  ModuleSlotTracker MST(getFunction()->getParent());
 | 
						|
  MST.incorporateFunction(*getFunction());
 | 
						|
  for (const auto &BB : *this) {
 | 
						|
    OS << '\n';
 | 
						|
    BB.print(OS, MST, Indexes);
 | 
						|
  }
 | 
						|
 | 
						|
  OS << "\n# End machine code for function " << getName() << ".\n\n";
 | 
						|
}
 | 
						|
 | 
						|
namespace llvm {
 | 
						|
  template<>
 | 
						|
  struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits {
 | 
						|
 | 
						|
  DOTGraphTraits (bool isSimple=false) : DefaultDOTGraphTraits(isSimple) {}
 | 
						|
 | 
						|
    static std::string getGraphName(const MachineFunction *F) {
 | 
						|
      return ("CFG for '" + F->getName() + "' function").str();
 | 
						|
    }
 | 
						|
 | 
						|
    std::string getNodeLabel(const MachineBasicBlock *Node,
 | 
						|
                             const MachineFunction *Graph) {
 | 
						|
      std::string OutStr;
 | 
						|
      {
 | 
						|
        raw_string_ostream OSS(OutStr);
 | 
						|
 | 
						|
        if (isSimple()) {
 | 
						|
          OSS << "BB#" << Node->getNumber();
 | 
						|
          if (const BasicBlock *BB = Node->getBasicBlock())
 | 
						|
            OSS << ": " << BB->getName();
 | 
						|
        } else
 | 
						|
          Node->print(OSS);
 | 
						|
      }
 | 
						|
 | 
						|
      if (OutStr[0] == '\n') OutStr.erase(OutStr.begin());
 | 
						|
 | 
						|
      // Process string output to make it nicer...
 | 
						|
      for (unsigned i = 0; i != OutStr.length(); ++i)
 | 
						|
        if (OutStr[i] == '\n') {                            // Left justify
 | 
						|
          OutStr[i] = '\\';
 | 
						|
          OutStr.insert(OutStr.begin()+i+1, 'l');
 | 
						|
        }
 | 
						|
      return OutStr;
 | 
						|
    }
 | 
						|
  };
 | 
						|
}
 | 
						|
 | 
						|
void MachineFunction::viewCFG() const
 | 
						|
{
 | 
						|
#ifndef NDEBUG
 | 
						|
  ViewGraph(this, "mf" + getName());
 | 
						|
#else
 | 
						|
  errs() << "MachineFunction::viewCFG is only available in debug builds on "
 | 
						|
         << "systems with Graphviz or gv!\n";
 | 
						|
#endif // NDEBUG
 | 
						|
}
 | 
						|
 | 
						|
void MachineFunction::viewCFGOnly() const
 | 
						|
{
 | 
						|
#ifndef NDEBUG
 | 
						|
  ViewGraph(this, "mf" + getName(), true);
 | 
						|
#else
 | 
						|
  errs() << "MachineFunction::viewCFGOnly is only available in debug builds on "
 | 
						|
         << "systems with Graphviz or gv!\n";
 | 
						|
#endif // NDEBUG
 | 
						|
}
 | 
						|
 | 
						|
/// Add the specified physical register as a live-in value and
 | 
						|
/// create a corresponding virtual register for it.
 | 
						|
unsigned MachineFunction::addLiveIn(unsigned PReg,
 | 
						|
                                    const TargetRegisterClass *RC) {
 | 
						|
  MachineRegisterInfo &MRI = getRegInfo();
 | 
						|
  unsigned VReg = MRI.getLiveInVirtReg(PReg);
 | 
						|
  if (VReg) {
 | 
						|
    const TargetRegisterClass *VRegRC = MRI.getRegClass(VReg);
 | 
						|
    (void)VRegRC;
 | 
						|
    // A physical register can be added several times.
 | 
						|
    // Between two calls, the register class of the related virtual register
 | 
						|
    // may have been constrained to match some operation constraints.
 | 
						|
    // In that case, check that the current register class includes the
 | 
						|
    // physical register and is a sub class of the specified RC.
 | 
						|
    assert((VRegRC == RC || (VRegRC->contains(PReg) &&
 | 
						|
                             RC->hasSubClassEq(VRegRC))) &&
 | 
						|
            "Register class mismatch!");
 | 
						|
    return VReg;
 | 
						|
  }
 | 
						|
  VReg = MRI.createVirtualRegister(RC);
 | 
						|
  MRI.addLiveIn(PReg, VReg);
 | 
						|
  return VReg;
 | 
						|
}
 | 
						|
 | 
						|
/// Return the MCSymbol for the specified non-empty jump table.
 | 
						|
/// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a
 | 
						|
/// normal 'L' label is returned.
 | 
						|
MCSymbol *MachineFunction::getJTISymbol(unsigned JTI, MCContext &Ctx,
 | 
						|
                                        bool isLinkerPrivate) const {
 | 
						|
  const DataLayout &DL = getDataLayout();
 | 
						|
  assert(JumpTableInfo && "No jump tables");
 | 
						|
  assert(JTI < JumpTableInfo->getJumpTables().size() && "Invalid JTI!");
 | 
						|
 | 
						|
  StringRef Prefix = isLinkerPrivate ? DL.getLinkerPrivateGlobalPrefix()
 | 
						|
                                     : DL.getPrivateGlobalPrefix();
 | 
						|
  SmallString<60> Name;
 | 
						|
  raw_svector_ostream(Name)
 | 
						|
    << Prefix << "JTI" << getFunctionNumber() << '_' << JTI;
 | 
						|
  return Ctx.getOrCreateSymbol(Name);
 | 
						|
}
 | 
						|
 | 
						|
/// Return a function-local symbol to represent the PIC base.
 | 
						|
MCSymbol *MachineFunction::getPICBaseSymbol() const {
 | 
						|
  const DataLayout &DL = getDataLayout();
 | 
						|
  return Ctx.getOrCreateSymbol(Twine(DL.getPrivateGlobalPrefix()) +
 | 
						|
                               Twine(getFunctionNumber()) + "$pb");
 | 
						|
}
 | 
						|
 | 
						|
/// \name Exception Handling
 | 
						|
/// \{
 | 
						|
 | 
						|
LandingPadInfo &
 | 
						|
MachineFunction::getOrCreateLandingPadInfo(MachineBasicBlock *LandingPad) {
 | 
						|
  unsigned N = LandingPads.size();
 | 
						|
  for (unsigned i = 0; i < N; ++i) {
 | 
						|
    LandingPadInfo &LP = LandingPads[i];
 | 
						|
    if (LP.LandingPadBlock == LandingPad)
 | 
						|
      return LP;
 | 
						|
  }
 | 
						|
 | 
						|
  LandingPads.push_back(LandingPadInfo(LandingPad));
 | 
						|
  return LandingPads[N];
 | 
						|
}
 | 
						|
 | 
						|
void MachineFunction::addInvoke(MachineBasicBlock *LandingPad,
 | 
						|
                                MCSymbol *BeginLabel, MCSymbol *EndLabel) {
 | 
						|
  LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
 | 
						|
  LP.BeginLabels.push_back(BeginLabel);
 | 
						|
  LP.EndLabels.push_back(EndLabel);
 | 
						|
}
 | 
						|
 | 
						|
MCSymbol *MachineFunction::addLandingPad(MachineBasicBlock *LandingPad) {
 | 
						|
  MCSymbol *LandingPadLabel = Ctx.createTempSymbol();
 | 
						|
  LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
 | 
						|
  LP.LandingPadLabel = LandingPadLabel;
 | 
						|
  return LandingPadLabel;
 | 
						|
}
 | 
						|
 | 
						|
void MachineFunction::addCatchTypeInfo(MachineBasicBlock *LandingPad,
 | 
						|
                                       ArrayRef<const GlobalValue *> TyInfo) {
 | 
						|
  LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
 | 
						|
  for (unsigned N = TyInfo.size(); N; --N)
 | 
						|
    LP.TypeIds.push_back(getTypeIDFor(TyInfo[N - 1]));
 | 
						|
}
 | 
						|
 | 
						|
void MachineFunction::addFilterTypeInfo(MachineBasicBlock *LandingPad,
 | 
						|
                                        ArrayRef<const GlobalValue *> TyInfo) {
 | 
						|
  LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
 | 
						|
  std::vector<unsigned> IdsInFilter(TyInfo.size());
 | 
						|
  for (unsigned I = 0, E = TyInfo.size(); I != E; ++I)
 | 
						|
    IdsInFilter[I] = getTypeIDFor(TyInfo[I]);
 | 
						|
  LP.TypeIds.push_back(getFilterIDFor(IdsInFilter));
 | 
						|
}
 | 
						|
 | 
						|
void MachineFunction::tidyLandingPads(DenseMap<MCSymbol*, uintptr_t> *LPMap) {
 | 
						|
  for (unsigned i = 0; i != LandingPads.size(); ) {
 | 
						|
    LandingPadInfo &LandingPad = LandingPads[i];
 | 
						|
    if (LandingPad.LandingPadLabel &&
 | 
						|
        !LandingPad.LandingPadLabel->isDefined() &&
 | 
						|
        (!LPMap || (*LPMap)[LandingPad.LandingPadLabel] == 0))
 | 
						|
      LandingPad.LandingPadLabel = nullptr;
 | 
						|
 | 
						|
    // Special case: we *should* emit LPs with null LP MBB. This indicates
 | 
						|
    // "nounwind" case.
 | 
						|
    if (!LandingPad.LandingPadLabel && LandingPad.LandingPadBlock) {
 | 
						|
      LandingPads.erase(LandingPads.begin() + i);
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    for (unsigned j = 0, e = LandingPads[i].BeginLabels.size(); j != e; ++j) {
 | 
						|
      MCSymbol *BeginLabel = LandingPad.BeginLabels[j];
 | 
						|
      MCSymbol *EndLabel = LandingPad.EndLabels[j];
 | 
						|
      if ((BeginLabel->isDefined() ||
 | 
						|
           (LPMap && (*LPMap)[BeginLabel] != 0)) &&
 | 
						|
          (EndLabel->isDefined() ||
 | 
						|
           (LPMap && (*LPMap)[EndLabel] != 0))) continue;
 | 
						|
 | 
						|
      LandingPad.BeginLabels.erase(LandingPad.BeginLabels.begin() + j);
 | 
						|
      LandingPad.EndLabels.erase(LandingPad.EndLabels.begin() + j);
 | 
						|
      --j;
 | 
						|
      --e;
 | 
						|
    }
 | 
						|
 | 
						|
    // Remove landing pads with no try-ranges.
 | 
						|
    if (LandingPads[i].BeginLabels.empty()) {
 | 
						|
      LandingPads.erase(LandingPads.begin() + i);
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
 | 
						|
    // If there is no landing pad, ensure that the list of typeids is empty.
 | 
						|
    // If the only typeid is a cleanup, this is the same as having no typeids.
 | 
						|
    if (!LandingPad.LandingPadBlock ||
 | 
						|
        (LandingPad.TypeIds.size() == 1 && !LandingPad.TypeIds[0]))
 | 
						|
      LandingPad.TypeIds.clear();
 | 
						|
    ++i;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
void MachineFunction::addCleanup(MachineBasicBlock *LandingPad) {
 | 
						|
  LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
 | 
						|
  LP.TypeIds.push_back(0);
 | 
						|
}
 | 
						|
 | 
						|
void MachineFunction::addSEHCatchHandler(MachineBasicBlock *LandingPad,
 | 
						|
                                         const Function *Filter,
 | 
						|
                                         const BlockAddress *RecoverBA) {
 | 
						|
  LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
 | 
						|
  SEHHandler Handler;
 | 
						|
  Handler.FilterOrFinally = Filter;
 | 
						|
  Handler.RecoverBA = RecoverBA;
 | 
						|
  LP.SEHHandlers.push_back(Handler);
 | 
						|
}
 | 
						|
 | 
						|
void MachineFunction::addSEHCleanupHandler(MachineBasicBlock *LandingPad,
 | 
						|
                                           const Function *Cleanup) {
 | 
						|
  LandingPadInfo &LP = getOrCreateLandingPadInfo(LandingPad);
 | 
						|
  SEHHandler Handler;
 | 
						|
  Handler.FilterOrFinally = Cleanup;
 | 
						|
  Handler.RecoverBA = nullptr;
 | 
						|
  LP.SEHHandlers.push_back(Handler);
 | 
						|
}
 | 
						|
 | 
						|
void MachineFunction::setCallSiteLandingPad(MCSymbol *Sym,
 | 
						|
                                            ArrayRef<unsigned> Sites) {
 | 
						|
  LPadToCallSiteMap[Sym].append(Sites.begin(), Sites.end());
 | 
						|
}
 | 
						|
 | 
						|
unsigned MachineFunction::getTypeIDFor(const GlobalValue *TI) {
 | 
						|
  for (unsigned i = 0, N = TypeInfos.size(); i != N; ++i)
 | 
						|
    if (TypeInfos[i] == TI) return i + 1;
 | 
						|
 | 
						|
  TypeInfos.push_back(TI);
 | 
						|
  return TypeInfos.size();
 | 
						|
}
 | 
						|
 | 
						|
int MachineFunction::getFilterIDFor(std::vector<unsigned> &TyIds) {
 | 
						|
  // If the new filter coincides with the tail of an existing filter, then
 | 
						|
  // re-use the existing filter.  Folding filters more than this requires
 | 
						|
  // re-ordering filters and/or their elements - probably not worth it.
 | 
						|
  for (std::vector<unsigned>::iterator I = FilterEnds.begin(),
 | 
						|
       E = FilterEnds.end(); I != E; ++I) {
 | 
						|
    unsigned i = *I, j = TyIds.size();
 | 
						|
 | 
						|
    while (i && j)
 | 
						|
      if (FilterIds[--i] != TyIds[--j])
 | 
						|
        goto try_next;
 | 
						|
 | 
						|
    if (!j)
 | 
						|
      // The new filter coincides with range [i, end) of the existing filter.
 | 
						|
      return -(1 + i);
 | 
						|
 | 
						|
try_next:;
 | 
						|
  }
 | 
						|
 | 
						|
  // Add the new filter.
 | 
						|
  int FilterID = -(1 + FilterIds.size());
 | 
						|
  FilterIds.reserve(FilterIds.size() + TyIds.size() + 1);
 | 
						|
  FilterIds.insert(FilterIds.end(), TyIds.begin(), TyIds.end());
 | 
						|
  FilterEnds.push_back(FilterIds.size());
 | 
						|
  FilterIds.push_back(0); // terminator
 | 
						|
  return FilterID;
 | 
						|
}
 | 
						|
 | 
						|
void llvm::addLandingPadInfo(const LandingPadInst &I, MachineBasicBlock &MBB) {
 | 
						|
  MachineFunction &MF = *MBB.getParent();
 | 
						|
  if (const auto *PF = dyn_cast<Function>(
 | 
						|
          I.getParent()->getParent()->getPersonalityFn()->stripPointerCasts()))
 | 
						|
    MF.getMMI().addPersonality(PF);
 | 
						|
 | 
						|
  if (I.isCleanup())
 | 
						|
    MF.addCleanup(&MBB);
 | 
						|
 | 
						|
  // FIXME: New EH - Add the clauses in reverse order. This isn't 100% correct,
 | 
						|
  //        but we need to do it this way because of how the DWARF EH emitter
 | 
						|
  //        processes the clauses.
 | 
						|
  for (unsigned i = I.getNumClauses(); i != 0; --i) {
 | 
						|
    Value *Val = I.getClause(i - 1);
 | 
						|
    if (I.isCatch(i - 1)) {
 | 
						|
      MF.addCatchTypeInfo(&MBB,
 | 
						|
                          dyn_cast<GlobalValue>(Val->stripPointerCasts()));
 | 
						|
    } else {
 | 
						|
      // Add filters in a list.
 | 
						|
      Constant *CVal = cast<Constant>(Val);
 | 
						|
      SmallVector<const GlobalValue *, 4> FilterList;
 | 
						|
      for (User::op_iterator II = CVal->op_begin(), IE = CVal->op_end();
 | 
						|
           II != IE; ++II)
 | 
						|
        FilterList.push_back(cast<GlobalValue>((*II)->stripPointerCasts()));
 | 
						|
 | 
						|
      MF.addFilterTypeInfo(&MBB, FilterList);
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// \}
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
//  MachineFrameInfo implementation
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
/// Make sure the function is at least Align bytes aligned.
 | 
						|
void MachineFrameInfo::ensureMaxAlignment(unsigned Align) {
 | 
						|
  if (!StackRealignable)
 | 
						|
    assert(Align <= StackAlignment &&
 | 
						|
           "For targets without stack realignment, Align is out of limit!");
 | 
						|
  if (MaxAlignment < Align) MaxAlignment = Align;
 | 
						|
}
 | 
						|
 | 
						|
/// Clamp the alignment if requested and emit a warning.
 | 
						|
static inline unsigned clampStackAlignment(bool ShouldClamp, unsigned Align,
 | 
						|
                                           unsigned StackAlign) {
 | 
						|
  if (!ShouldClamp || Align <= StackAlign)
 | 
						|
    return Align;
 | 
						|
  DEBUG(dbgs() << "Warning: requested alignment " << Align
 | 
						|
               << " exceeds the stack alignment " << StackAlign
 | 
						|
               << " when stack realignment is off" << '\n');
 | 
						|
  return StackAlign;
 | 
						|
}
 | 
						|
 | 
						|
/// Create a new statically sized stack object, returning a nonnegative
 | 
						|
/// identifier to represent it.
 | 
						|
int MachineFrameInfo::CreateStackObject(uint64_t Size, unsigned Alignment,
 | 
						|
                      bool isSS, const AllocaInst *Alloca) {
 | 
						|
  assert(Size != 0 && "Cannot allocate zero size stack objects!");
 | 
						|
  Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment);
 | 
						|
  Objects.push_back(StackObject(Size, Alignment, 0, false, isSS, Alloca,
 | 
						|
                                !isSS));
 | 
						|
  int Index = (int)Objects.size() - NumFixedObjects - 1;
 | 
						|
  assert(Index >= 0 && "Bad frame index!");
 | 
						|
  ensureMaxAlignment(Alignment);
 | 
						|
  return Index;
 | 
						|
}
 | 
						|
 | 
						|
/// Create a new statically sized stack object that represents a spill slot,
 | 
						|
/// returning a nonnegative identifier to represent it.
 | 
						|
int MachineFrameInfo::CreateSpillStackObject(uint64_t Size,
 | 
						|
                                             unsigned Alignment) {
 | 
						|
  Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment);
 | 
						|
  CreateStackObject(Size, Alignment, true);
 | 
						|
  int Index = (int)Objects.size() - NumFixedObjects - 1;
 | 
						|
  ensureMaxAlignment(Alignment);
 | 
						|
  return Index;
 | 
						|
}
 | 
						|
 | 
						|
/// Notify the MachineFrameInfo object that a variable sized object has been
 | 
						|
/// created. This must be created whenever a variable sized object is created,
 | 
						|
/// whether or not the index returned is actually used.
 | 
						|
int MachineFrameInfo::CreateVariableSizedObject(unsigned Alignment,
 | 
						|
                                                const AllocaInst *Alloca) {
 | 
						|
  HasVarSizedObjects = true;
 | 
						|
  Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment);
 | 
						|
  Objects.push_back(StackObject(0, Alignment, 0, false, false, Alloca, true));
 | 
						|
  ensureMaxAlignment(Alignment);
 | 
						|
  return (int)Objects.size()-NumFixedObjects-1;
 | 
						|
}
 | 
						|
 | 
						|
/// Create a new object at a fixed location on the stack.
 | 
						|
/// All fixed objects should be created before other objects are created for
 | 
						|
/// efficiency. By default, fixed objects are immutable. This returns an
 | 
						|
/// index with a negative value.
 | 
						|
int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset,
 | 
						|
                                        bool Immutable, bool isAliased) {
 | 
						|
  assert(Size != 0 && "Cannot allocate zero size fixed stack objects!");
 | 
						|
  // The alignment of the frame index can be determined from its offset from
 | 
						|
  // the incoming frame position.  If the frame object is at offset 32 and
 | 
						|
  // the stack is guaranteed to be 16-byte aligned, then we know that the
 | 
						|
  // object is 16-byte aligned. Note that unlike the non-fixed case, if the
 | 
						|
  // stack needs realignment, we can't assume that the stack will in fact be
 | 
						|
  // aligned.
 | 
						|
  unsigned Align = MinAlign(SPOffset, ForcedRealign ? 1 : StackAlignment);
 | 
						|
  Align = clampStackAlignment(!StackRealignable, Align, StackAlignment);
 | 
						|
  Objects.insert(Objects.begin(), StackObject(Size, Align, SPOffset, Immutable,
 | 
						|
                                              /*isSS*/   false,
 | 
						|
                                              /*Alloca*/ nullptr, isAliased));
 | 
						|
  return -++NumFixedObjects;
 | 
						|
}
 | 
						|
 | 
						|
/// Create a spill slot at a fixed location on the stack.
 | 
						|
/// Returns an index with a negative value.
 | 
						|
int MachineFrameInfo::CreateFixedSpillStackObject(uint64_t Size,
 | 
						|
                                                  int64_t SPOffset,
 | 
						|
                                                  bool Immutable) {
 | 
						|
  unsigned Align = MinAlign(SPOffset, ForcedRealign ? 1 : StackAlignment);
 | 
						|
  Align = clampStackAlignment(!StackRealignable, Align, StackAlignment);
 | 
						|
  Objects.insert(Objects.begin(), StackObject(Size, Align, SPOffset, Immutable,
 | 
						|
                                              /*isSS*/ true,
 | 
						|
                                              /*Alloca*/ nullptr,
 | 
						|
                                              /*isAliased*/ false));
 | 
						|
  return -++NumFixedObjects;
 | 
						|
}
 | 
						|
 | 
						|
BitVector MachineFrameInfo::getPristineRegs(const MachineFunction &MF) const {
 | 
						|
  const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
 | 
						|
  BitVector BV(TRI->getNumRegs());
 | 
						|
 | 
						|
  // Before CSI is calculated, no registers are considered pristine. They can be
 | 
						|
  // freely used and PEI will make sure they are saved.
 | 
						|
  if (!isCalleeSavedInfoValid())
 | 
						|
    return BV;
 | 
						|
 | 
						|
  const MachineRegisterInfo &MRI = MF.getRegInfo();
 | 
						|
  for (const MCPhysReg *CSR = MRI.getCalleeSavedRegs(); CSR && *CSR;
 | 
						|
       ++CSR)
 | 
						|
    BV.set(*CSR);
 | 
						|
 | 
						|
  // Saved CSRs are not pristine.
 | 
						|
  for (auto &I : getCalleeSavedInfo())
 | 
						|
    for (MCSubRegIterator S(I.getReg(), TRI, true); S.isValid(); ++S)
 | 
						|
      BV.reset(*S);
 | 
						|
 | 
						|
  return BV;
 | 
						|
}
 | 
						|
 | 
						|
unsigned MachineFrameInfo::estimateStackSize(const MachineFunction &MF) const {
 | 
						|
  const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
 | 
						|
  const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo();
 | 
						|
  unsigned MaxAlign = getMaxAlignment();
 | 
						|
  int Offset = 0;
 | 
						|
 | 
						|
  // This code is very, very similar to PEI::calculateFrameObjectOffsets().
 | 
						|
  // It really should be refactored to share code. Until then, changes
 | 
						|
  // should keep in mind that there's tight coupling between the two.
 | 
						|
 | 
						|
  for (int i = getObjectIndexBegin(); i != 0; ++i) {
 | 
						|
    int FixedOff = -getObjectOffset(i);
 | 
						|
    if (FixedOff > Offset) Offset = FixedOff;
 | 
						|
  }
 | 
						|
  for (unsigned i = 0, e = getObjectIndexEnd(); i != e; ++i) {
 | 
						|
    if (isDeadObjectIndex(i))
 | 
						|
      continue;
 | 
						|
    Offset += getObjectSize(i);
 | 
						|
    unsigned Align = getObjectAlignment(i);
 | 
						|
    // Adjust to alignment boundary
 | 
						|
    Offset = (Offset+Align-1)/Align*Align;
 | 
						|
 | 
						|
    MaxAlign = std::max(Align, MaxAlign);
 | 
						|
  }
 | 
						|
 | 
						|
  if (adjustsStack() && TFI->hasReservedCallFrame(MF))
 | 
						|
    Offset += getMaxCallFrameSize();
 | 
						|
 | 
						|
  // Round up the size to a multiple of the alignment.  If the function has
 | 
						|
  // any calls or alloca's, align to the target's StackAlignment value to
 | 
						|
  // ensure that the callee's frame or the alloca data is suitably aligned;
 | 
						|
  // otherwise, for leaf functions, align to the TransientStackAlignment
 | 
						|
  // value.
 | 
						|
  unsigned StackAlign;
 | 
						|
  if (adjustsStack() || hasVarSizedObjects() ||
 | 
						|
      (RegInfo->needsStackRealignment(MF) && getObjectIndexEnd() != 0))
 | 
						|
    StackAlign = TFI->getStackAlignment();
 | 
						|
  else
 | 
						|
    StackAlign = TFI->getTransientStackAlignment();
 | 
						|
 | 
						|
  // If the frame pointer is eliminated, all frame offsets will be relative to
 | 
						|
  // SP not FP. Align to MaxAlign so this works.
 | 
						|
  StackAlign = std::max(StackAlign, MaxAlign);
 | 
						|
  unsigned AlignMask = StackAlign - 1;
 | 
						|
  Offset = (Offset + AlignMask) & ~uint64_t(AlignMask);
 | 
						|
 | 
						|
  return (unsigned)Offset;
 | 
						|
}
 | 
						|
 | 
						|
void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{
 | 
						|
  if (Objects.empty()) return;
 | 
						|
 | 
						|
  const TargetFrameLowering *FI = MF.getSubtarget().getFrameLowering();
 | 
						|
  int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0);
 | 
						|
 | 
						|
  OS << "Frame Objects:\n";
 | 
						|
 | 
						|
  for (unsigned i = 0, e = Objects.size(); i != e; ++i) {
 | 
						|
    const StackObject &SO = Objects[i];
 | 
						|
    OS << "  fi#" << (int)(i-NumFixedObjects) << ": ";
 | 
						|
    if (SO.Size == ~0ULL) {
 | 
						|
      OS << "dead\n";
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
    if (SO.Size == 0)
 | 
						|
      OS << "variable sized";
 | 
						|
    else
 | 
						|
      OS << "size=" << SO.Size;
 | 
						|
    OS << ", align=" << SO.Alignment;
 | 
						|
 | 
						|
    if (i < NumFixedObjects)
 | 
						|
      OS << ", fixed";
 | 
						|
    if (i < NumFixedObjects || SO.SPOffset != -1) {
 | 
						|
      int64_t Off = SO.SPOffset - ValOffset;
 | 
						|
      OS << ", at location [SP";
 | 
						|
      if (Off > 0)
 | 
						|
        OS << "+" << Off;
 | 
						|
      else if (Off < 0)
 | 
						|
        OS << Off;
 | 
						|
      OS << "]";
 | 
						|
    }
 | 
						|
    OS << "\n";
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
 | 
						|
LLVM_DUMP_METHOD void MachineFrameInfo::dump(const MachineFunction &MF) const {
 | 
						|
  print(MF, dbgs());
 | 
						|
}
 | 
						|
#endif
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
//  MachineJumpTableInfo implementation
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
/// Return the size of each entry in the jump table.
 | 
						|
unsigned MachineJumpTableInfo::getEntrySize(const DataLayout &TD) const {
 | 
						|
  // The size of a jump table entry is 4 bytes unless the entry is just the
 | 
						|
  // address of a block, in which case it is the pointer size.
 | 
						|
  switch (getEntryKind()) {
 | 
						|
  case MachineJumpTableInfo::EK_BlockAddress:
 | 
						|
    return TD.getPointerSize();
 | 
						|
  case MachineJumpTableInfo::EK_GPRel64BlockAddress:
 | 
						|
    return 8;
 | 
						|
  case MachineJumpTableInfo::EK_GPRel32BlockAddress:
 | 
						|
  case MachineJumpTableInfo::EK_LabelDifference32:
 | 
						|
  case MachineJumpTableInfo::EK_Custom32:
 | 
						|
    return 4;
 | 
						|
  case MachineJumpTableInfo::EK_Inline:
 | 
						|
    return 0;
 | 
						|
  }
 | 
						|
  llvm_unreachable("Unknown jump table encoding!");
 | 
						|
}
 | 
						|
 | 
						|
/// Return the alignment of each entry in the jump table.
 | 
						|
unsigned MachineJumpTableInfo::getEntryAlignment(const DataLayout &TD) const {
 | 
						|
  // The alignment of a jump table entry is the alignment of int32 unless the
 | 
						|
  // entry is just the address of a block, in which case it is the pointer
 | 
						|
  // alignment.
 | 
						|
  switch (getEntryKind()) {
 | 
						|
  case MachineJumpTableInfo::EK_BlockAddress:
 | 
						|
    return TD.getPointerABIAlignment();
 | 
						|
  case MachineJumpTableInfo::EK_GPRel64BlockAddress:
 | 
						|
    return TD.getABIIntegerTypeAlignment(64);
 | 
						|
  case MachineJumpTableInfo::EK_GPRel32BlockAddress:
 | 
						|
  case MachineJumpTableInfo::EK_LabelDifference32:
 | 
						|
  case MachineJumpTableInfo::EK_Custom32:
 | 
						|
    return TD.getABIIntegerTypeAlignment(32);
 | 
						|
  case MachineJumpTableInfo::EK_Inline:
 | 
						|
    return 1;
 | 
						|
  }
 | 
						|
  llvm_unreachable("Unknown jump table encoding!");
 | 
						|
}
 | 
						|
 | 
						|
/// Create a new jump table entry in the jump table info.
 | 
						|
unsigned MachineJumpTableInfo::createJumpTableIndex(
 | 
						|
                               const std::vector<MachineBasicBlock*> &DestBBs) {
 | 
						|
  assert(!DestBBs.empty() && "Cannot create an empty jump table!");
 | 
						|
  JumpTables.push_back(MachineJumpTableEntry(DestBBs));
 | 
						|
  return JumpTables.size()-1;
 | 
						|
}
 | 
						|
 | 
						|
/// If Old is the target of any jump tables, update the jump tables to branch
 | 
						|
/// to New instead.
 | 
						|
bool MachineJumpTableInfo::ReplaceMBBInJumpTables(MachineBasicBlock *Old,
 | 
						|
                                                  MachineBasicBlock *New) {
 | 
						|
  assert(Old != New && "Not making a change?");
 | 
						|
  bool MadeChange = false;
 | 
						|
  for (size_t i = 0, e = JumpTables.size(); i != e; ++i)
 | 
						|
    ReplaceMBBInJumpTable(i, Old, New);
 | 
						|
  return MadeChange;
 | 
						|
}
 | 
						|
 | 
						|
/// If Old is a target of the jump tables, update the jump table to branch to
 | 
						|
/// New instead.
 | 
						|
bool MachineJumpTableInfo::ReplaceMBBInJumpTable(unsigned Idx,
 | 
						|
                                                 MachineBasicBlock *Old,
 | 
						|
                                                 MachineBasicBlock *New) {
 | 
						|
  assert(Old != New && "Not making a change?");
 | 
						|
  bool MadeChange = false;
 | 
						|
  MachineJumpTableEntry &JTE = JumpTables[Idx];
 | 
						|
  for (size_t j = 0, e = JTE.MBBs.size(); j != e; ++j)
 | 
						|
    if (JTE.MBBs[j] == Old) {
 | 
						|
      JTE.MBBs[j] = New;
 | 
						|
      MadeChange = true;
 | 
						|
    }
 | 
						|
  return MadeChange;
 | 
						|
}
 | 
						|
 | 
						|
void MachineJumpTableInfo::print(raw_ostream &OS) const {
 | 
						|
  if (JumpTables.empty()) return;
 | 
						|
 | 
						|
  OS << "Jump Tables:\n";
 | 
						|
 | 
						|
  for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) {
 | 
						|
    OS << "  jt#" << i << ": ";
 | 
						|
    for (unsigned j = 0, f = JumpTables[i].MBBs.size(); j != f; ++j)
 | 
						|
      OS << " BB#" << JumpTables[i].MBBs[j]->getNumber();
 | 
						|
  }
 | 
						|
 | 
						|
  OS << '\n';
 | 
						|
}
 | 
						|
 | 
						|
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
 | 
						|
LLVM_DUMP_METHOD void MachineJumpTableInfo::dump() const { print(dbgs()); }
 | 
						|
#endif
 | 
						|
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
//  MachineConstantPool implementation
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
void MachineConstantPoolValue::anchor() { }
 | 
						|
 | 
						|
Type *MachineConstantPoolEntry::getType() const {
 | 
						|
  if (isMachineConstantPoolEntry())
 | 
						|
    return Val.MachineCPVal->getType();
 | 
						|
  return Val.ConstVal->getType();
 | 
						|
}
 | 
						|
 | 
						|
bool MachineConstantPoolEntry::needsRelocation() const {
 | 
						|
  if (isMachineConstantPoolEntry())
 | 
						|
    return true;
 | 
						|
  return Val.ConstVal->needsRelocation();
 | 
						|
}
 | 
						|
 | 
						|
SectionKind
 | 
						|
MachineConstantPoolEntry::getSectionKind(const DataLayout *DL) const {
 | 
						|
  if (needsRelocation())
 | 
						|
    return SectionKind::getReadOnlyWithRel();
 | 
						|
  switch (DL->getTypeAllocSize(getType())) {
 | 
						|
  case 4:
 | 
						|
    return SectionKind::getMergeableConst4();
 | 
						|
  case 8:
 | 
						|
    return SectionKind::getMergeableConst8();
 | 
						|
  case 16:
 | 
						|
    return SectionKind::getMergeableConst16();
 | 
						|
  case 32:
 | 
						|
    return SectionKind::getMergeableConst32();
 | 
						|
  default:
 | 
						|
    return SectionKind::getReadOnly();
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
MachineConstantPool::~MachineConstantPool() {
 | 
						|
  // A constant may be a member of both Constants and MachineCPVsSharingEntries,
 | 
						|
  // so keep track of which we've deleted to avoid double deletions.
 | 
						|
  DenseSet<MachineConstantPoolValue*> Deleted;
 | 
						|
  for (unsigned i = 0, e = Constants.size(); i != e; ++i)
 | 
						|
    if (Constants[i].isMachineConstantPoolEntry()) {
 | 
						|
      Deleted.insert(Constants[i].Val.MachineCPVal);
 | 
						|
      delete Constants[i].Val.MachineCPVal;
 | 
						|
    }
 | 
						|
  for (DenseSet<MachineConstantPoolValue*>::iterator I =
 | 
						|
       MachineCPVsSharingEntries.begin(), E = MachineCPVsSharingEntries.end();
 | 
						|
       I != E; ++I) {
 | 
						|
    if (Deleted.count(*I) == 0)
 | 
						|
      delete *I;
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
/// Test whether the given two constants can be allocated the same constant pool
 | 
						|
/// entry.
 | 
						|
static bool CanShareConstantPoolEntry(const Constant *A, const Constant *B,
 | 
						|
                                      const DataLayout &DL) {
 | 
						|
  // Handle the trivial case quickly.
 | 
						|
  if (A == B) return true;
 | 
						|
 | 
						|
  // If they have the same type but weren't the same constant, quickly
 | 
						|
  // reject them.
 | 
						|
  if (A->getType() == B->getType()) return false;
 | 
						|
 | 
						|
  // We can't handle structs or arrays.
 | 
						|
  if (isa<StructType>(A->getType()) || isa<ArrayType>(A->getType()) ||
 | 
						|
      isa<StructType>(B->getType()) || isa<ArrayType>(B->getType()))
 | 
						|
    return false;
 | 
						|
 | 
						|
  // For now, only support constants with the same size.
 | 
						|
  uint64_t StoreSize = DL.getTypeStoreSize(A->getType());
 | 
						|
  if (StoreSize != DL.getTypeStoreSize(B->getType()) || StoreSize > 128)
 | 
						|
    return false;
 | 
						|
 | 
						|
  Type *IntTy = IntegerType::get(A->getContext(), StoreSize*8);
 | 
						|
 | 
						|
  // Try constant folding a bitcast of both instructions to an integer.  If we
 | 
						|
  // get two identical ConstantInt's, then we are good to share them.  We use
 | 
						|
  // the constant folding APIs to do this so that we get the benefit of
 | 
						|
  // DataLayout.
 | 
						|
  if (isa<PointerType>(A->getType()))
 | 
						|
    A = ConstantFoldCastOperand(Instruction::PtrToInt,
 | 
						|
                                const_cast<Constant *>(A), IntTy, DL);
 | 
						|
  else if (A->getType() != IntTy)
 | 
						|
    A = ConstantFoldCastOperand(Instruction::BitCast, const_cast<Constant *>(A),
 | 
						|
                                IntTy, DL);
 | 
						|
  if (isa<PointerType>(B->getType()))
 | 
						|
    B = ConstantFoldCastOperand(Instruction::PtrToInt,
 | 
						|
                                const_cast<Constant *>(B), IntTy, DL);
 | 
						|
  else if (B->getType() != IntTy)
 | 
						|
    B = ConstantFoldCastOperand(Instruction::BitCast, const_cast<Constant *>(B),
 | 
						|
                                IntTy, DL);
 | 
						|
 | 
						|
  return A == B;
 | 
						|
}
 | 
						|
 | 
						|
/// Create a new entry in the constant pool or return an existing one.
 | 
						|
/// User must specify the log2 of the minimum required alignment for the object.
 | 
						|
unsigned MachineConstantPool::getConstantPoolIndex(const Constant *C,
 | 
						|
                                                   unsigned Alignment) {
 | 
						|
  assert(Alignment && "Alignment must be specified!");
 | 
						|
  if (Alignment > PoolAlignment) PoolAlignment = Alignment;
 | 
						|
 | 
						|
  // Check to see if we already have this constant.
 | 
						|
  //
 | 
						|
  // FIXME, this could be made much more efficient for large constant pools.
 | 
						|
  for (unsigned i = 0, e = Constants.size(); i != e; ++i)
 | 
						|
    if (!Constants[i].isMachineConstantPoolEntry() &&
 | 
						|
        CanShareConstantPoolEntry(Constants[i].Val.ConstVal, C, DL)) {
 | 
						|
      if ((unsigned)Constants[i].getAlignment() < Alignment)
 | 
						|
        Constants[i].Alignment = Alignment;
 | 
						|
      return i;
 | 
						|
    }
 | 
						|
 | 
						|
  Constants.push_back(MachineConstantPoolEntry(C, Alignment));
 | 
						|
  return Constants.size()-1;
 | 
						|
}
 | 
						|
 | 
						|
unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V,
 | 
						|
                                                   unsigned Alignment) {
 | 
						|
  assert(Alignment && "Alignment must be specified!");
 | 
						|
  if (Alignment > PoolAlignment) PoolAlignment = Alignment;
 | 
						|
 | 
						|
  // Check to see if we already have this constant.
 | 
						|
  //
 | 
						|
  // FIXME, this could be made much more efficient for large constant pools.
 | 
						|
  int Idx = V->getExistingMachineCPValue(this, Alignment);
 | 
						|
  if (Idx != -1) {
 | 
						|
    MachineCPVsSharingEntries.insert(V);
 | 
						|
    return (unsigned)Idx;
 | 
						|
  }
 | 
						|
 | 
						|
  Constants.push_back(MachineConstantPoolEntry(V, Alignment));
 | 
						|
  return Constants.size()-1;
 | 
						|
}
 | 
						|
 | 
						|
void MachineConstantPool::print(raw_ostream &OS) const {
 | 
						|
  if (Constants.empty()) return;
 | 
						|
 | 
						|
  OS << "Constant Pool:\n";
 | 
						|
  for (unsigned i = 0, e = Constants.size(); i != e; ++i) {
 | 
						|
    OS << "  cp#" << i << ": ";
 | 
						|
    if (Constants[i].isMachineConstantPoolEntry())
 | 
						|
      Constants[i].Val.MachineCPVal->print(OS);
 | 
						|
    else
 | 
						|
      Constants[i].Val.ConstVal->printAsOperand(OS, /*PrintType=*/false);
 | 
						|
    OS << ", align=" << Constants[i].getAlignment();
 | 
						|
    OS << "\n";
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
 | 
						|
LLVM_DUMP_METHOD void MachineConstantPool::dump() const { print(dbgs()); }
 | 
						|
#endif
 |