112 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			LLVM
		
	
	
	
			
		
		
	
	
			112 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			LLVM
		
	
	
	
| ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
 | |
| ; RUN: llc < %s -mtriple=i686-unknown -mattr=+sse2 | FileCheck %s --check-prefix=X32-SSE2
 | |
| ; RUN: llc < %s -mtriple=x86_64-unknown -mattr=+ssse3 | FileCheck %s --check-prefix=X64-SSSE3
 | |
| ; RUN: llc < %s -mtriple=x86_64-unknown -mattr=+avx | FileCheck %s --check-prefix=X64-AVX
 | |
| 
 | |
| target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
 | |
| 
 | |
| define i32 @t(<2 x i64>* %val) nounwind  {
 | |
| ; X32-SSE2-LABEL: t:
 | |
| ; X32-SSE2:       # BB#0:
 | |
| ; X32-SSE2-NEXT:    movl {{[0-9]+}}(%esp), %eax
 | |
| ; X32-SSE2-NEXT:    movl 8(%eax), %eax
 | |
| ; X32-SSE2-NEXT:    retl
 | |
| ;
 | |
| ; X64-SSSE3-LABEL: t:
 | |
| ; X64-SSSE3:       # BB#0:
 | |
| ; X64-SSSE3-NEXT:    movl 8(%rdi), %eax
 | |
| ; X64-SSSE3-NEXT:    retq
 | |
| ;
 | |
| ; X64-AVX-LABEL: t:
 | |
| ; X64-AVX:       # BB#0:
 | |
| ; X64-AVX-NEXT:    movl 8(%rdi), %eax
 | |
| ; X64-AVX-NEXT:    retq
 | |
|   %tmp2 = load <2 x i64>, <2 x i64>* %val, align 16		; <<2 x i64>> [#uses=1]
 | |
|   %tmp3 = bitcast <2 x i64> %tmp2 to <4 x i32>		; <<4 x i32>> [#uses=1]
 | |
|   %tmp4 = extractelement <4 x i32> %tmp3, i32 2		; <i32> [#uses=1]
 | |
|   ret i32 %tmp4
 | |
| }
 | |
| 
 | |
| ; Case where extractelement of load ends up as undef.
 | |
| ; (Making sure this doesn't crash.)
 | |
| define i32 @t2(<8 x i32>* %xp) {
 | |
| ; X32-SSE2-LABEL: t2:
 | |
| ; X32-SSE2:       # BB#0:
 | |
| ; X32-SSE2-NEXT:    retl
 | |
| ;
 | |
| ; X64-SSSE3-LABEL: t2:
 | |
| ; X64-SSSE3:       # BB#0:
 | |
| ; X64-SSSE3-NEXT:    retq
 | |
| ;
 | |
| ; X64-AVX-LABEL: t2:
 | |
| ; X64-AVX:       # BB#0:
 | |
| ; X64-AVX-NEXT:    retq
 | |
|   %x = load <8 x i32>, <8 x i32>* %xp
 | |
|   %Shuff68 = shufflevector <8 x i32> %x, <8 x i32> undef, <8 x i32> <i32 undef, i32 7, i32 9, i32 undef, i32 13, i32 15, i32 1, i32 3>
 | |
|   %y = extractelement <8 x i32> %Shuff68, i32 0
 | |
|   ret i32 %y
 | |
| }
 | |
| 
 | |
| ; This case could easily end up inf-looping in the DAG combiner due to an
 | |
| ; low alignment load of the vector which prevents us from reliably forming a
 | |
| ; narrow load.
 | |
| 
 | |
| ; The expected codegen is identical for the AVX case except
 | |
| ; load/store instructions will have a leading 'v', so we don't
 | |
| ; need to special-case the checks.
 | |
| 
 | |
| define void @t3() {
 | |
| ; X32-SSE2-LABEL: t3:
 | |
| ; X32-SSE2:       # BB#0: # %bb
 | |
| ; X32-SSE2-NEXT:    movupd (%eax), %xmm0
 | |
| ; X32-SSE2-NEXT:    movhpd %xmm0, (%eax)
 | |
| ;
 | |
| ; X64-SSSE3-LABEL: t3:
 | |
| ; X64-SSSE3:       # BB#0: # %bb
 | |
| ; X64-SSSE3-NEXT:    movddup {{.*#+}} xmm0 = mem[0,0]
 | |
| ; X64-SSSE3-NEXT:    movlpd %xmm0, (%rax)
 | |
| ;
 | |
| ; X64-AVX-LABEL: t3:
 | |
| ; X64-AVX:       # BB#0: # %bb
 | |
| ; X64-AVX-NEXT:    vmovddup {{.*#+}} xmm0 = mem[0,0]
 | |
| ; X64-AVX-NEXT:    vmovlpd %xmm0, (%rax)
 | |
| bb:
 | |
|   %tmp13 = load <2 x double>, <2 x double>* undef, align 1
 | |
|   %.sroa.3.24.vec.extract = extractelement <2 x double> %tmp13, i32 1
 | |
|   store double %.sroa.3.24.vec.extract, double* undef, align 8
 | |
|   unreachable
 | |
| }
 | |
| 
 | |
| ; Case where a load is unary shuffled, then bitcast (to a type with the same
 | |
| ; number of elements) before extractelement.
 | |
| ; This is testing for an assertion - the extraction was assuming that the undef
 | |
| ; second shuffle operand was a post-bitcast type instead of a pre-bitcast type.
 | |
| define i64 @t4(<2 x double>* %a) {
 | |
| ; X32-SSE2-LABEL: t4:
 | |
| ; X32-SSE2:       # BB#0:
 | |
| ; X32-SSE2-NEXT:    movl {{[0-9]+}}(%esp), %eax
 | |
| ; X32-SSE2-NEXT:    movapd (%eax), %xmm0
 | |
| ; X32-SSE2-NEXT:    shufpd {{.*#+}} xmm0 = xmm0[1,0]
 | |
| ; X32-SSE2-NEXT:    pshufd {{.*#+}} xmm1 = xmm0[2,3,0,1]
 | |
| ; X32-SSE2-NEXT:    movd %xmm1, %eax
 | |
| ; X32-SSE2-NEXT:    shufps {{.*#+}} xmm0 = xmm0[3,1,2,3]
 | |
| ; X32-SSE2-NEXT:    movd %xmm0, %edx
 | |
| ; X32-SSE2-NEXT:    retl
 | |
| ;
 | |
| ; X64-SSSE3-LABEL: t4:
 | |
| ; X64-SSSE3:       # BB#0:
 | |
| ; X64-SSSE3-NEXT:    movq (%rdi), %rax
 | |
| ; X64-SSSE3-NEXT:    retq
 | |
| ;
 | |
| ; X64-AVX-LABEL: t4:
 | |
| ; X64-AVX:       # BB#0:
 | |
| ; X64-AVX-NEXT:    movq (%rdi), %rax
 | |
| ; X64-AVX-NEXT:    retq
 | |
|   %b = load <2 x double>, <2 x double>* %a, align 16
 | |
|   %c = shufflevector <2 x double> %b, <2 x double> %b, <2 x i32> <i32 1, i32 0>
 | |
|   %d = bitcast <2 x double> %c to <2 x i64>
 | |
|   %e = extractelement <2 x i64> %d, i32 1
 | |
|   ret i64 %e
 | |
| }
 | |
| 
 |