185 lines
		
	
	
		
			8.0 KiB
		
	
	
	
		
			LLVM
		
	
	
	
			
		
		
	
	
			185 lines
		
	
	
		
			8.0 KiB
		
	
	
	
		
			LLVM
		
	
	
	
| ; RUN: llc < %s -mtriple=x86_64-unknown-linux-gnu | FileCheck %s -check-prefix=X64
 | |
| ; RUN: llc < %s -mtriple=i686-unknown-linux-gnu | FileCheck %s -check-prefix=X32
 | |
| 
 | |
| ; CHECK-LABEL: foo
 | |
| 
 | |
| ; Check the functionality of the local stack symbol table ordering
 | |
| ; heuristics.
 | |
| ; The test has a bunch of locals of various sizes that are referenced a
 | |
| ; different number of times.
 | |
| ;
 | |
| ; a   : 120B, 9 uses,   density = 0.075
 | |
| ; aa  : 4000B, 1 use,   density = 0.00025
 | |
| ; b   : 4B, 1 use,      density = 0.25
 | |
| ; cc  : 4000B, 2 uses   density = 0.0005
 | |
| ; d   : 4B, 2 uses      density = 0.5
 | |
| ; e   : 4B, 3 uses      density = 0.75
 | |
| ; f   : 4B, 4 uses      density = 1
 | |
| ;
 | |
| ; Given the size, number of uses and calculated density (uses / size), we're
 | |
| ; going to hope that f gets allocated closest to the stack pointer,
 | |
| ; followed by e, d, b, then a (to check for just a few).
 | |
| ; We use gnu-inline asm between calls to prevent registerization of addresses
 | |
| ; so that we get exact counts.
 | |
| ;
 | |
| ; The test is taken from something like this:
 | |
| ; void foo()
 | |
| ; {
 | |
| ;   int f; // 4 uses.          4 / 4 = 1
 | |
| ;   int a[30]; // 9 uses.      8 / 120 = 0.06
 | |
| ;   int aa[1000]; // 1 use.    1 / 4000 =
 | |
| ;   int e; // 3 uses.          3 / 4 = 0.75
 | |
| ;   int cc[1000]; // 2 uses.   2 / 4000 = 
 | |
| ;   int b; // 1 use.           1 / 4 = 0.25
 | |
| ;   int d; // 2 uses.          2 / 4 = 0.5
 | |
| ;   int aaa[1000]; // 2 uses.  2 / 4000
 | |
| ;
 | |
| ; 
 | |
| ;   check_a(&a);
 | |
| ;   bar1(&aaa);
 | |
| ;   asm ("":::"esi","edi","ebp","ebx","rbx","r12","r13","r14","r15","rbp");
 | |
| ;   bar1(&a);
 | |
| ;   check_f(&f);
 | |
| ;   asm ("":::"esi","edi","ebp","ebx","rbx","r12","r13","r14","r15","rbp");
 | |
| ;   bar1(&a);
 | |
| ;   bar3(&aa, &aaa, &cc);
 | |
| ;   asm ("":::"esi","edi","ebp","ebx","rbx","r12","r13","r14","r15","rbp");
 | |
| ;   bar2(&a,&cc);
 | |
| ;   check_b(&b);
 | |
| ;   asm ("":::"esi","edi","ebp","ebx","rbx","r12","r13","r14","r15","rbp");
 | |
| ;   bar1(&a);
 | |
| ;   asm ("":::"esi","edi","ebp","ebx","rbx","r12","r13","r14","r15","rbp");
 | |
| ;   bar2(&a, &f);
 | |
| ;   check_e(&e);
 | |
| ;   asm ("":::"esi","edi","ebp","ebx","rbx","r12","r13","r14","r15","rbp");
 | |
| ;   bar1(&a);
 | |
| ;   asm ("":::"esi","edi","ebp","ebx","rbx","r12","r13","r14","r15","rbp");
 | |
| ;   bar2(&e, &f);
 | |
| ;   check_d(&d);
 | |
| ;   bar1(&a);
 | |
| ;   asm ("":::"esi","edi","ebp","ebx","rbx","r12","r13","r14","r15","rbp");
 | |
| ;   bar3(&d, &e, &f);
 | |
| ;   asm ("":::"esi","edi","ebp","ebx","rbx","r12","r13","r14","r15","rbp");
 | |
| ;   bar1(&a);
 | |
| ; }
 | |
| ;
 | |
| ; X64: leaq 16(%rsp), %rdi
 | |
| ; X64: callq check_a
 | |
| ; X64: callq bar1
 | |
| ; X64: callq bar1
 | |
| ; X64: movq %rsp, %rdi
 | |
| ; X64: callq check_f
 | |
| ; X64: callq bar1
 | |
| ; X64: callq bar3
 | |
| ; X64: callq bar2
 | |
| ; X64: leaq 12(%rsp), %rdi
 | |
| ; X64: callq check_b
 | |
| ; X64: callq bar1
 | |
| ; X64: callq bar2
 | |
| ; X64: leaq 4(%rsp), %rdi
 | |
| ; X64: callq check_e
 | |
| ; X64: callq bar1
 | |
| ; X64: callq bar2
 | |
| ; X64: leaq 8(%rsp), %rdi
 | |
| ; X64: callq check_d
 | |
| 
 | |
| ; X32: leal 32(%esp)
 | |
| ; X32: calll check_a
 | |
| ; X32: calll bar1
 | |
| ; X32: calll bar1
 | |
| ; X32: leal 16(%esp)
 | |
| ; X32: calll check_f
 | |
| ; X32: calll bar1
 | |
| ; X32: calll bar3
 | |
| ; X32: calll bar2
 | |
| ; X32: leal 28(%esp)
 | |
| ; X32: calll check_b
 | |
| ; X32: calll bar1
 | |
| ; X32: calll bar2
 | |
| ; X32: leal 20(%esp)
 | |
| ; X32: calll check_e
 | |
| ; X32: calll bar1
 | |
| ; X32: calll bar2
 | |
| ; X32: leal 24(%esp)
 | |
| ; X32: calll check_d
 | |
| 
 | |
| 
 | |
| define void @foo() nounwind uwtable {
 | |
| entry:
 | |
|   %f = alloca i32, align 4
 | |
|   %a = alloca [30 x i32], align 16
 | |
|   %aa = alloca [1000 x i32], align 16
 | |
|   %e = alloca i32, align 4
 | |
|   %cc = alloca [1000 x i32], align 16
 | |
|   %b = alloca i32, align 4
 | |
|   %d = alloca i32, align 4
 | |
|   %aaa = alloca [1000 x i32], align 16
 | |
|   %0 = bitcast i32* %f to i8*
 | |
|   call void @llvm.lifetime.start(i64 4, i8* %0) #1
 | |
|   %1 = bitcast [30 x i32]* %a to i8*
 | |
|   call void @llvm.lifetime.start(i64 120, i8* %1) #1
 | |
|   %2 = bitcast [1000 x i32]* %aa to i8*
 | |
|   call void @llvm.lifetime.start(i64 4000, i8* %2) #1
 | |
|   %3 = bitcast i32* %e to i8*
 | |
|   call void @llvm.lifetime.start(i64 4, i8* %3) #1
 | |
|   %4 = bitcast [1000 x i32]* %cc to i8*
 | |
|   call void @llvm.lifetime.start(i64 4000, i8* %4) #1
 | |
|   %5 = bitcast i32* %b to i8*
 | |
|   call void @llvm.lifetime.start(i64 4, i8* %5) #1
 | |
|   %6 = bitcast i32* %d to i8*
 | |
|   call void @llvm.lifetime.start(i64 4, i8* %6) #1
 | |
|   %7 = bitcast [1000 x i32]* %aaa to i8*
 | |
|   call void @llvm.lifetime.start(i64 4000, i8* %7) #1
 | |
|   %call = call i32 ([30 x i32]*, ...) bitcast (i32 (...)* @check_a to i32 ([30 x i32]*, ...)*)([30 x i32]* %a)
 | |
|   %call1 = call i32 ([1000 x i32]*, ...) bitcast (i32 (...)* @bar1 to i32 ([1000 x i32]*, ...)*)([1000 x i32]* %aaa)
 | |
|   call void asm sideeffect "", "~{esi},~{edi},~{ebp},~{ebx},~{rbx},~{r12},~{r13},~{r14},~{r15},~{rbp},~{dirflag},~{fpsr},~{flags}"() #1
 | |
|   %call2 = call i32 ([30 x i32]*, ...) bitcast (i32 (...)* @bar1 to i32 ([30 x i32]*, ...)*)([30 x i32]* %a)
 | |
|   %call3 = call i32 (i32*, ...) bitcast (i32 (...)* @check_f to i32 (i32*, ...)*)(i32* %f)
 | |
|   call void asm sideeffect "", "~{esi},~{edi},~{ebp},~{ebx},~{rbx},~{r12},~{r13},~{r14},~{r15},~{rbp},~{dirflag},~{fpsr},~{flags}"() #1
 | |
|   %call4 = call i32 ([30 x i32]*, ...) bitcast (i32 (...)* @bar1 to i32 ([30 x i32]*, ...)*)([30 x i32]* %a)
 | |
|   %call5 = call i32 ([1000 x i32]*, [1000 x i32]*, [1000 x i32]*, ...) bitcast (i32 (...)* @bar3 to i32 ([1000 x i32]*, [1000 x i32]*, [1000 x i32]*, ...)*)([1000 x i32]* %aa, [1000 x i32]* %aaa, [1000 x i32]* %cc)
 | |
|   call void asm sideeffect "", "~{esi},~{edi},~{ebp},~{ebx},~{rbx},~{r12},~{r13},~{r14},~{r15},~{rbp},~{dirflag},~{fpsr},~{flags}"() #1
 | |
|   %call6 = call i32 ([30 x i32]*, [1000 x i32]*, ...) bitcast (i32 (...)* @bar2 to i32 ([30 x i32]*, [1000 x i32]*, ...)*)([30 x i32]* %a, [1000 x i32]* %cc)
 | |
|   %call7 = call i32 (i32*, ...) bitcast (i32 (...)* @check_b to i32 (i32*, ...)*)(i32* %b)
 | |
|   call void asm sideeffect "", "~{esi},~{edi},~{ebp},~{ebx},~{rbx},~{r12},~{r13},~{r14},~{r15},~{rbp},~{dirflag},~{fpsr},~{flags}"() #1
 | |
|   %call8 = call i32 ([30 x i32]*, ...) bitcast (i32 (...)* @bar1 to i32 ([30 x i32]*, ...)*)([30 x i32]* %a)
 | |
|   call void asm sideeffect "", "~{esi},~{edi},~{ebp},~{ebx},~{rbx},~{r12},~{r13},~{r14},~{r15},~{rbp},~{dirflag},~{fpsr},~{flags}"() #1
 | |
|   %call9 = call i32 ([30 x i32]*, i32*, ...) bitcast (i32 (...)* @bar2 to i32 ([30 x i32]*, i32*, ...)*)([30 x i32]* %a, i32* %f)
 | |
|   %call10 = call i32 (i32*, ...) bitcast (i32 (...)* @check_e to i32 (i32*, ...)*)(i32* %e)
 | |
|   call void asm sideeffect "", "~{esi},~{edi},~{ebp},~{ebx},~{rbx},~{r12},~{r13},~{r14},~{r15},~{rbp},~{dirflag},~{fpsr},~{flags}"() #1
 | |
|   %call11 = call i32 ([30 x i32]*, ...) bitcast (i32 (...)* @bar1 to i32 ([30 x i32]*, ...)*)([30 x i32]* %a)
 | |
|   call void asm sideeffect "", "~{esi},~{edi},~{ebp},~{ebx},~{rbx},~{r12},~{r13},~{r14},~{r15},~{rbp},~{dirflag},~{fpsr},~{flags}"() #1
 | |
|   %call12 = call i32 (i32*, i32*, ...) bitcast (i32 (...)* @bar2 to i32 (i32*, i32*, ...)*)(i32* %e, i32* %f)
 | |
|   %call13 = call i32 (i32*, ...) bitcast (i32 (...)* @check_d to i32 (i32*, ...)*)(i32* %d)
 | |
|   %call14 = call i32 ([30 x i32]*, ...) bitcast (i32 (...)* @bar1 to i32 ([30 x i32]*, ...)*)([30 x i32]* %a)
 | |
|   call void asm sideeffect "", "~{esi},~{edi},~{ebp},~{ebx},~{rbx},~{r12},~{r13},~{r14},~{r15},~{rbp},~{dirflag},~{fpsr},~{flags}"() #1
 | |
|   %call15 = call i32 (i32*, i32*, i32*, ...) bitcast (i32 (...)* @bar3 to i32 (i32*, i32*, i32*, ...)*)(i32* %d, i32* %e, i32* %f)
 | |
|   call void asm sideeffect "", "~{esi},~{edi},~{ebp},~{ebx},~{rbx},~{r12},~{r13},~{r14},~{r15},~{rbp},~{dirflag},~{fpsr},~{flags}"() #1
 | |
|   %call16 = call i32 ([30 x i32]*, ...) bitcast (i32 (...)* @bar1 to i32 ([30 x i32]*, ...)*)([30 x i32]* %a)
 | |
|   call void @llvm.lifetime.end(i64 4000, i8* %7) #1
 | |
|   call void @llvm.lifetime.end(i64 4, i8* %6) #1
 | |
|   call void @llvm.lifetime.end(i64 4, i8* %5) #1
 | |
|   call void @llvm.lifetime.end(i64 4000, i8* %4) #1
 | |
|   call void @llvm.lifetime.end(i64 4, i8* %3) #1
 | |
|   call void @llvm.lifetime.end(i64 4000, i8* %2) #1
 | |
|   call void @llvm.lifetime.end(i64 120, i8* %1) #1
 | |
|   call void @llvm.lifetime.end(i64 4, i8* %0) #1
 | |
|   ret void
 | |
| }
 | |
| 
 | |
| ; Function Attrs: nounwind
 | |
| declare void @llvm.lifetime.start(i64, i8* nocapture) #1
 | |
| 
 | |
| declare i32 @check_a(...) #2
 | |
| declare i32 @bar1(...) #2
 | |
| declare i32 @check_f(...) #2
 | |
| declare i32 @bar3(...) #2
 | |
| declare i32 @bar2(...) #2
 | |
| declare i32 @check_b(...) #2
 | |
| declare i32 @check_e(...) #2
 | |
| declare i32 @check_d(...) #2
 | |
| 
 | |
| ; Function Attrs: nounwind
 | |
| declare void @llvm.lifetime.end(i64, i8* nocapture) #1
 | |
| 
 |