703 lines
22 KiB
C++
703 lines
22 KiB
C++
//===-- NativeThreadListDarwin.cpp ------------------------------------*- C++
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//-*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// Created by Greg Clayton on 6/19/07.
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//
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//===----------------------------------------------------------------------===//
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#include "NativeThreadListDarwin.h"
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// C includes
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#include <inttypes.h>
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#include <mach/vm_map.h>
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#include <sys/sysctl.h>
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// LLDB includes
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#include "lldb/Utility/Log.h"
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#include "lldb/Utility/Status.h"
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#include "lldb/Utility/Stream.h"
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#include "lldb/lldb-enumerations.h"
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#include "NativeProcessDarwin.h"
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#include "NativeThreadDarwin.h"
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using namespace lldb;
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using namespace lldb_private;
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using namespace lldb_private::process_darwin;
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NativeThreadListDarwin::NativeThreadListDarwin()
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: m_threads(), m_threads_mutex(), m_is_64_bit(false) {}
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NativeThreadListDarwin::~NativeThreadListDarwin() {}
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// These methods will be accessed directly from NativeThreadDarwin
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#if 0
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nub_state_t
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NativeThreadListDarwin::GetState(nub_thread_t tid)
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{
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MachThreadSP thread_sp (GetThreadByID (tid));
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if (thread_sp)
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return thread_sp->GetState();
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return eStateInvalid;
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}
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const char *
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NativeThreadListDarwin::GetName (nub_thread_t tid)
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{
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MachThreadSP thread_sp (GetThreadByID (tid));
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if (thread_sp)
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return thread_sp->GetName();
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return NULL;
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}
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#endif
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// TODO: figure out if we need to add this to NativeThreadDarwin yet.
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#if 0
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ThreadInfo::QoS
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NativeThreadListDarwin::GetRequestedQoS (nub_thread_t tid, nub_addr_t tsd, uint64_t dti_qos_class_index)
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{
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MachThreadSP thread_sp (GetThreadByID (tid));
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if (thread_sp)
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return thread_sp->GetRequestedQoS(tsd, dti_qos_class_index);
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return ThreadInfo::QoS();
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}
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nub_addr_t
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NativeThreadListDarwin::GetPThreadT (nub_thread_t tid)
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{
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MachThreadSP thread_sp (GetThreadByID (tid));
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if (thread_sp)
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return thread_sp->GetPThreadT();
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return INVALID_NUB_ADDRESS;
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}
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nub_addr_t
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NativeThreadListDarwin::GetDispatchQueueT (nub_thread_t tid)
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{
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MachThreadSP thread_sp (GetThreadByID (tid));
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if (thread_sp)
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return thread_sp->GetDispatchQueueT();
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return INVALID_NUB_ADDRESS;
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}
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nub_addr_t
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NativeThreadListDarwin::GetTSDAddressForThread (nub_thread_t tid, uint64_t plo_pthread_tsd_base_address_offset, uint64_t plo_pthread_tsd_base_offset, uint64_t plo_pthread_tsd_entry_size)
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{
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MachThreadSP thread_sp (GetThreadByID (tid));
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if (thread_sp)
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return thread_sp->GetTSDAddressForThread(plo_pthread_tsd_base_address_offset, plo_pthread_tsd_base_offset, plo_pthread_tsd_entry_size);
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return INVALID_NUB_ADDRESS;
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}
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#endif
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// TODO implement these
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#if 0
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nub_thread_t
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NativeThreadListDarwin::SetCurrentThread(nub_thread_t tid)
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{
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MachThreadSP thread_sp (GetThreadByID (tid));
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if (thread_sp)
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{
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m_current_thread = thread_sp;
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return tid;
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}
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return INVALID_NUB_THREAD;
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}
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bool
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NativeThreadListDarwin::GetThreadStoppedReason(nub_thread_t tid, struct DNBThreadStopInfo *stop_info) const
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{
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MachThreadSP thread_sp (GetThreadByID (tid));
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if (thread_sp)
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return thread_sp->GetStopException().GetStopInfo(stop_info);
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return false;
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}
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bool
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NativeThreadListDarwin::GetIdentifierInfo (nub_thread_t tid, thread_identifier_info_data_t *ident_info)
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{
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thread_t mach_port_number = GetMachPortNumberByThreadID (tid);
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mach_msg_type_number_t count = THREAD_IDENTIFIER_INFO_COUNT;
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return ::thread_info (mach_port_number, THREAD_IDENTIFIER_INFO, (thread_info_t)ident_info, &count) == KERN_SUCCESS;
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}
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void
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NativeThreadListDarwin::DumpThreadStoppedReason (nub_thread_t tid) const
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{
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MachThreadSP thread_sp (GetThreadByID (tid));
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if (thread_sp)
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thread_sp->GetStopException().DumpStopReason();
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}
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const char *
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NativeThreadListDarwin::GetThreadInfo (nub_thread_t tid) const
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{
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MachThreadSP thread_sp (GetThreadByID (tid));
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if (thread_sp)
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return thread_sp->GetBasicInfoAsString();
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return NULL;
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}
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#endif
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NativeThreadDarwinSP
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NativeThreadListDarwin::GetThreadByID(lldb::tid_t tid) const {
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std::lock_guard<std::recursive_mutex> locker(m_threads_mutex);
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for (auto thread_sp : m_threads) {
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if (thread_sp && (thread_sp->GetID() == tid))
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return thread_sp;
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}
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return NativeThreadDarwinSP();
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}
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NativeThreadDarwinSP NativeThreadListDarwin::GetThreadByMachPortNumber(
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::thread_t mach_port_number) const {
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std::lock_guard<std::recursive_mutex> locker(m_threads_mutex);
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for (auto thread_sp : m_threads) {
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if (thread_sp && (thread_sp->GetMachPortNumber() == mach_port_number))
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return thread_sp;
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}
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return NativeThreadDarwinSP();
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}
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lldb::tid_t NativeThreadListDarwin::GetThreadIDByMachPortNumber(
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::thread_t mach_port_number) const {
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std::lock_guard<std::recursive_mutex> locker(m_threads_mutex);
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for (auto thread_sp : m_threads) {
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if (thread_sp && (thread_sp->GetMachPortNumber() == mach_port_number))
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return thread_sp->GetID();
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}
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return LLDB_INVALID_THREAD_ID;
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}
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// TODO implement
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#if 0
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thread_t
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NativeThreadListDarwin::GetMachPortNumberByThreadID (nub_thread_t globally_unique_id) const
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{
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PTHREAD_MUTEX_LOCKER (locker, m_threads_mutex);
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MachThreadSP thread_sp;
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const size_t num_threads = m_threads.size();
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for (size_t idx = 0; idx < num_threads; ++idx)
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{
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if (m_threads[idx]->ThreadID() == globally_unique_id)
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{
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return m_threads[idx]->MachPortNumber();
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}
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}
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return 0;
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}
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bool
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NativeThreadListDarwin::GetRegisterValue (nub_thread_t tid, uint32_t set, uint32_t reg, DNBRegisterValue *reg_value ) const
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{
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MachThreadSP thread_sp (GetThreadByID (tid));
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if (thread_sp)
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return thread_sp->GetRegisterValue(set, reg, reg_value);
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return false;
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}
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bool
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NativeThreadListDarwin::SetRegisterValue (nub_thread_t tid, uint32_t set, uint32_t reg, const DNBRegisterValue *reg_value ) const
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{
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MachThreadSP thread_sp (GetThreadByID (tid));
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if (thread_sp)
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return thread_sp->SetRegisterValue(set, reg, reg_value);
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return false;
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}
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nub_size_t
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NativeThreadListDarwin::GetRegisterContext (nub_thread_t tid, void *buf, size_t buf_len)
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{
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MachThreadSP thread_sp (GetThreadByID (tid));
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if (thread_sp)
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return thread_sp->GetRegisterContext (buf, buf_len);
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return 0;
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}
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nub_size_t
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NativeThreadListDarwin::SetRegisterContext (nub_thread_t tid, const void *buf, size_t buf_len)
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{
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MachThreadSP thread_sp (GetThreadByID (tid));
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if (thread_sp)
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return thread_sp->SetRegisterContext (buf, buf_len);
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return 0;
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}
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uint32_t
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NativeThreadListDarwin::SaveRegisterState (nub_thread_t tid)
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{
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MachThreadSP thread_sp (GetThreadByID (tid));
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if (thread_sp)
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return thread_sp->SaveRegisterState ();
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return 0;
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}
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bool
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NativeThreadListDarwin::RestoreRegisterState (nub_thread_t tid, uint32_t save_id)
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{
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MachThreadSP thread_sp (GetThreadByID (tid));
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if (thread_sp)
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return thread_sp->RestoreRegisterState (save_id);
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return 0;
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}
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#endif
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size_t NativeThreadListDarwin::GetNumberOfThreads() const {
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std::lock_guard<std::recursive_mutex> locker(m_threads_mutex);
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return static_cast<size_t>(m_threads.size());
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}
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// TODO implement
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#if 0
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nub_thread_t
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NativeThreadListDarwin::ThreadIDAtIndex (nub_size_t idx) const
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{
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PTHREAD_MUTEX_LOCKER (locker, m_threads_mutex);
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if (idx < m_threads.size())
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return m_threads[idx]->ThreadID();
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return INVALID_NUB_THREAD;
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}
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nub_thread_t
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NativeThreadListDarwin::CurrentThreadID ( )
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{
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MachThreadSP thread_sp;
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CurrentThread(thread_sp);
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if (thread_sp.get())
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return thread_sp->ThreadID();
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return INVALID_NUB_THREAD;
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}
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#endif
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bool NativeThreadListDarwin::NotifyException(MachException::Data &exc) {
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auto thread_sp = GetThreadByMachPortNumber(exc.thread_port);
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if (thread_sp) {
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thread_sp->NotifyException(exc);
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return true;
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}
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return false;
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}
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void NativeThreadListDarwin::Clear() {
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std::lock_guard<std::recursive_mutex> locker(m_threads_mutex);
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m_threads.clear();
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}
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uint32_t NativeThreadListDarwin::UpdateThreadList(NativeProcessDarwin &process,
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bool update,
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collection *new_threads) {
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Log *log(GetLogIfAllCategoriesSet(LIBLLDB_LOG_THREAD));
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std::lock_guard<std::recursive_mutex> locker(m_threads_mutex);
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LLDB_LOGF(log,
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"NativeThreadListDarwin::%s() (pid = %" PRIu64 ", update = "
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"%u) process stop count = %u",
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__FUNCTION__, process.GetID(), update, process.GetStopID());
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if (process.GetStopID() == 0) {
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// On our first stop, we'll record details like 32/64 bitness and select
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// the proper architecture implementation.
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//
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int mib[4] = {CTL_KERN, KERN_PROC, KERN_PROC_PID, (int)process.GetID()};
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struct kinfo_proc processInfo;
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size_t bufsize = sizeof(processInfo);
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if ((sysctl(mib, (unsigned)(sizeof(mib) / sizeof(int)), &processInfo,
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&bufsize, NULL, 0) == 0) &&
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(bufsize > 0)) {
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if (processInfo.kp_proc.p_flag & P_LP64)
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m_is_64_bit = true;
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}
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// TODO implement architecture selection and abstraction.
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#if 0
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#if defined(__i386__) || defined(__x86_64__)
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if (m_is_64_bit)
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DNBArchProtocol::SetArchitecture(CPU_TYPE_X86_64);
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else
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DNBArchProtocol::SetArchitecture(CPU_TYPE_I386);
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#elif defined(__arm__) || defined(__arm64__) || defined(__aarch64__)
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if (m_is_64_bit)
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DNBArchProtocol::SetArchitecture(CPU_TYPE_ARM64);
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else
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DNBArchProtocol::SetArchitecture(CPU_TYPE_ARM);
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#endif
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#endif
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}
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if (m_threads.empty() || update) {
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thread_array_t thread_list = nullptr;
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mach_msg_type_number_t thread_list_count = 0;
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task_t task = process.GetTask();
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Status error;
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auto mach_err = ::task_threads(task, &thread_list, &thread_list_count);
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error.SetError(mach_err, eErrorTypeMachKernel);
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if (error.Fail()) {
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LLDB_LOGF(log,
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"::task_threads(task = 0x%4.4x, thread_list => %p, "
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"thread_list_count => %u) failed: %u (%s)",
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task, thread_list, thread_list_count, error.GetError(),
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error.AsCString());
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return 0;
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}
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if (thread_list_count > 0) {
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collection currThreads;
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size_t idx;
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// Iterator through the current thread list and see which threads we
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// already have in our list (keep them), which ones we don't (add them),
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// and which ones are not around anymore (remove them).
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for (idx = 0; idx < thread_list_count; ++idx) {
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// Get the Mach thread port.
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const ::thread_t mach_port_num = thread_list[idx];
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// Get the unique thread id for the mach port number.
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uint64_t unique_thread_id =
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NativeThreadDarwin::GetGloballyUniqueThreadIDForMachPortID(
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mach_port_num);
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// Retrieve the thread if it exists.
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auto thread_sp = GetThreadByID(unique_thread_id);
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if (thread_sp) {
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// We are already tracking it. Keep the existing native thread
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// instance.
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currThreads.push_back(thread_sp);
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} else {
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// We don't have a native thread instance for this thread. Create it
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// now.
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thread_sp.reset(new NativeThreadDarwin(
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&process, m_is_64_bit, unique_thread_id, mach_port_num));
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// Add the new thread regardless of its is user ready state. Make
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// sure the thread is ready to be displayed and shown to users before
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// we add this thread to our list...
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if (thread_sp->IsUserReady()) {
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if (new_threads)
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new_threads->push_back(thread_sp);
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currThreads.push_back(thread_sp);
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}
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}
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}
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m_threads.swap(currThreads);
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m_current_thread.reset();
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// Free the vm memory given to us by ::task_threads()
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vm_size_t thread_list_size =
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(vm_size_t)(thread_list_count * sizeof(::thread_t));
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::vm_deallocate(::mach_task_self(), (vm_address_t)thread_list,
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thread_list_size);
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}
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}
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return static_cast<uint32_t>(m_threads.size());
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}
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// TODO implement
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#if 0
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void
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NativeThreadListDarwin::CurrentThread (MachThreadSP& thread_sp)
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{
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// locker will keep a mutex locked until it goes out of scope
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PTHREAD_MUTEX_LOCKER (locker, m_threads_mutex);
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if (m_current_thread.get() == NULL)
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{
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// Figure out which thread is going to be our current thread. This is
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// currently done by finding the first thread in the list that has a
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// valid exception.
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const size_t num_threads = m_threads.size();
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for (uint32_t idx = 0; idx < num_threads; ++idx)
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{
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if (m_threads[idx]->GetStopException().IsValid())
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{
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m_current_thread = m_threads[idx];
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break;
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}
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}
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}
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thread_sp = m_current_thread;
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}
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#endif
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void NativeThreadListDarwin::Dump(Stream &stream) const {
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bool first = true;
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std::lock_guard<std::recursive_mutex> locker(m_threads_mutex);
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for (auto thread_sp : m_threads) {
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if (thread_sp) {
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// Handle newlines between thread entries.
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if (first)
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first = false;
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else
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stream.PutChar('\n');
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thread_sp->Dump(stream);
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}
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}
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}
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void NativeThreadListDarwin::ProcessWillResume(
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NativeProcessDarwin &process, const ResumeActionList &thread_actions) {
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std::lock_guard<std::recursive_mutex> locker(m_threads_mutex);
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// Update our thread list, because sometimes libdispatch or the kernel will
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// spawn threads while a task is suspended.
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NativeThreadListDarwin::collection new_threads;
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// TODO implement this.
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#if 0
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// First figure out if we were planning on running only one thread, and if
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// so, force that thread to resume.
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bool run_one_thread;
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thread_t solo_thread = THREAD_NULL;
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if ((thread_actions.GetSize() > 0) &&
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(thread_actions.NumActionsWithState(eStateStepping) +
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thread_actions.NumActionsWithState (eStateRunning) == 1))
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{
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run_one_thread = true;
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const DNBThreadResumeAction *action_ptr = thread_actions.GetFirst();
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size_t num_actions = thread_actions.GetSize();
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for (size_t i = 0; i < num_actions; i++, action_ptr++)
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{
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if (action_ptr->state == eStateStepping || action_ptr->state == eStateRunning)
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{
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solo_thread = action_ptr->tid;
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break;
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}
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}
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}
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else
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run_one_thread = false;
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#endif
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UpdateThreadList(process, true, &new_threads);
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#if 0
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DNBThreadResumeAction resume_new_threads = { -1U, eStateRunning, 0, INVALID_NUB_ADDRESS };
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// If we are planning to run only one thread, any new threads should be
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// suspended.
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if (run_one_thread)
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resume_new_threads.state = eStateSuspended;
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const size_t num_new_threads = new_threads.size();
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const size_t num_threads = m_threads.size();
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for (uint32_t idx = 0; idx < num_threads; ++idx)
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{
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MachThread *thread = m_threads[idx].get();
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bool handled = false;
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for (uint32_t new_idx = 0; new_idx < num_new_threads; ++new_idx)
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{
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if (thread == new_threads[new_idx].get())
|
|
{
|
|
thread->ThreadWillResume(&resume_new_threads);
|
|
handled = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!handled)
|
|
{
|
|
const DNBThreadResumeAction *thread_action = thread_actions.GetActionForThread (thread->ThreadID(), true);
|
|
// There must always be a thread action for every thread.
|
|
assert (thread_action);
|
|
bool others_stopped = false;
|
|
if (solo_thread == thread->ThreadID())
|
|
others_stopped = true;
|
|
thread->ThreadWillResume (thread_action, others_stopped);
|
|
}
|
|
}
|
|
|
|
if (new_threads.size())
|
|
{
|
|
for (uint32_t idx = 0; idx < num_new_threads; ++idx)
|
|
{
|
|
DNBLogThreadedIf (LOG_THREAD, "NativeThreadListDarwin::ProcessWillResume (pid = %4.4x) stop-id=%u, resuming newly discovered thread: 0x%8.8" PRIx64 ", thread-is-user-ready=%i)",
|
|
process->ProcessID(),
|
|
process->StopCount(),
|
|
new_threads[idx]->ThreadID(),
|
|
new_threads[idx]->IsUserReady());
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
|
|
uint32_t NativeThreadListDarwin::ProcessDidStop(NativeProcessDarwin &process) {
|
|
std::lock_guard<std::recursive_mutex> locker(m_threads_mutex);
|
|
|
|
// Update our thread list.
|
|
UpdateThreadList(process, true);
|
|
|
|
for (auto thread_sp : m_threads) {
|
|
if (thread_sp)
|
|
thread_sp->ThreadDidStop();
|
|
}
|
|
return (uint32_t)m_threads.size();
|
|
}
|
|
|
|
// Check each thread in our thread list to see if we should notify our client
|
|
// of the current halt in execution.
|
|
//
|
|
// Breakpoints can have callback functions associated with them than can return
|
|
// true to stop, or false to continue executing the inferior.
|
|
//
|
|
// RETURNS
|
|
// true if we should stop and notify our clients
|
|
// false if we should resume our child process and skip notification
|
|
bool NativeThreadListDarwin::ShouldStop(bool &step_more) {
|
|
std::lock_guard<std::recursive_mutex> locker(m_threads_mutex);
|
|
for (auto thread_sp : m_threads) {
|
|
if (thread_sp && thread_sp->ShouldStop(step_more))
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// Implement.
|
|
#if 0
|
|
|
|
void
|
|
NativeThreadListDarwin::NotifyBreakpointChanged (const DNBBreakpoint *bp)
|
|
{
|
|
PTHREAD_MUTEX_LOCKER (locker, m_threads_mutex);
|
|
const size_t num_threads = m_threads.size();
|
|
for (uint32_t idx = 0; idx < num_threads; ++idx)
|
|
{
|
|
m_threads[idx]->NotifyBreakpointChanged(bp);
|
|
}
|
|
}
|
|
|
|
|
|
uint32_t
|
|
NativeThreadListDarwin::EnableHardwareBreakpoint (const DNBBreakpoint* bp) const
|
|
{
|
|
if (bp != NULL)
|
|
{
|
|
const size_t num_threads = m_threads.size();
|
|
for (uint32_t idx = 0; idx < num_threads; ++idx)
|
|
m_threads[idx]->EnableHardwareBreakpoint(bp);
|
|
}
|
|
return INVALID_NUB_HW_INDEX;
|
|
}
|
|
|
|
bool
|
|
NativeThreadListDarwin::DisableHardwareBreakpoint (const DNBBreakpoint* bp) const
|
|
{
|
|
if (bp != NULL)
|
|
{
|
|
const size_t num_threads = m_threads.size();
|
|
for (uint32_t idx = 0; idx < num_threads; ++idx)
|
|
m_threads[idx]->DisableHardwareBreakpoint(bp);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// DNBWatchpointSet() -> MachProcess::CreateWatchpoint() ->
|
|
// MachProcess::EnableWatchpoint() ->
|
|
// NativeThreadListDarwin::EnableHardwareWatchpoint().
|
|
uint32_t
|
|
NativeThreadListDarwin::EnableHardwareWatchpoint (const DNBBreakpoint* wp) const
|
|
{
|
|
uint32_t hw_index = INVALID_NUB_HW_INDEX;
|
|
if (wp != NULL)
|
|
{
|
|
PTHREAD_MUTEX_LOCKER (locker, m_threads_mutex);
|
|
const size_t num_threads = m_threads.size();
|
|
// On Mac OS X we have to prime the control registers for new threads.
|
|
// We do this using the control register data for the first thread, for
|
|
// lack of a better way of choosing.
|
|
bool also_set_on_task = true;
|
|
for (uint32_t idx = 0; idx < num_threads; ++idx)
|
|
{
|
|
if ((hw_index = m_threads[idx]->EnableHardwareWatchpoint(wp, also_set_on_task)) == INVALID_NUB_HW_INDEX)
|
|
{
|
|
// We know that idx failed for some reason. Let's rollback the
|
|
// transaction for [0, idx).
|
|
for (uint32_t i = 0; i < idx; ++i)
|
|
m_threads[i]->RollbackTransForHWP();
|
|
return INVALID_NUB_HW_INDEX;
|
|
}
|
|
also_set_on_task = false;
|
|
}
|
|
// Notify each thread to commit the pending transaction.
|
|
for (uint32_t idx = 0; idx < num_threads; ++idx)
|
|
m_threads[idx]->FinishTransForHWP();
|
|
|
|
}
|
|
return hw_index;
|
|
}
|
|
|
|
bool
|
|
NativeThreadListDarwin::DisableHardwareWatchpoint (const DNBBreakpoint* wp) const
|
|
{
|
|
if (wp != NULL)
|
|
{
|
|
PTHREAD_MUTEX_LOCKER (locker, m_threads_mutex);
|
|
const size_t num_threads = m_threads.size();
|
|
|
|
// On Mac OS X we have to prime the control registers for new threads.
|
|
// We do this using the control register data for the first thread, for
|
|
// lack of a better way of choosing.
|
|
bool also_set_on_task = true;
|
|
for (uint32_t idx = 0; idx < num_threads; ++idx)
|
|
{
|
|
if (!m_threads[idx]->DisableHardwareWatchpoint(wp, also_set_on_task))
|
|
{
|
|
// We know that idx failed for some reason. Let's rollback the
|
|
// transaction for [0, idx).
|
|
for (uint32_t i = 0; i < idx; ++i)
|
|
m_threads[i]->RollbackTransForHWP();
|
|
return false;
|
|
}
|
|
also_set_on_task = false;
|
|
}
|
|
// Notify each thread to commit the pending transaction.
|
|
for (uint32_t idx = 0; idx < num_threads; ++idx)
|
|
m_threads[idx]->FinishTransForHWP();
|
|
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
uint32_t
|
|
NativeThreadListDarwin::NumSupportedHardwareWatchpoints () const
|
|
{
|
|
PTHREAD_MUTEX_LOCKER (locker, m_threads_mutex);
|
|
const size_t num_threads = m_threads.size();
|
|
// Use an arbitrary thread to retrieve the number of supported hardware
|
|
// watchpoints.
|
|
if (num_threads)
|
|
return m_threads[0]->NumSupportedHardwareWatchpoints();
|
|
return 0;
|
|
}
|
|
|
|
uint32_t
|
|
NativeThreadListDarwin::GetThreadIndexForThreadStoppedWithSignal (const int signo) const
|
|
{
|
|
PTHREAD_MUTEX_LOCKER (locker, m_threads_mutex);
|
|
uint32_t should_stop = false;
|
|
const size_t num_threads = m_threads.size();
|
|
for (uint32_t idx = 0; !should_stop && idx < num_threads; ++idx)
|
|
{
|
|
if (m_threads[idx]->GetStopException().SoftSignal () == signo)
|
|
return idx;
|
|
}
|
|
return UINT32_MAX;
|
|
}
|
|
|
|
#endif
|