257 lines
		
	
	
		
			9.8 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			257 lines
		
	
	
		
			9.8 KiB
		
	
	
	
		
			C++
		
	
	
	
//===-- MachineFrameInfo.cpp ---------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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/// \file Implements MachineFrameInfo that manages the stack frame.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/CodeGen/MachineFrameInfo.h"
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#include "llvm/ADT/BitVector.h"
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#include "llvm/CodeGen/MachineFunction.h"
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#include "llvm/CodeGen/MachineRegisterInfo.h"
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#include "llvm/CodeGen/TargetFrameLowering.h"
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#include "llvm/CodeGen/TargetInstrInfo.h"
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#include "llvm/CodeGen/TargetRegisterInfo.h"
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#include "llvm/CodeGen/TargetSubtargetInfo.h"
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#include "llvm/Config/llvm-config.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#include <cassert>
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#define DEBUG_TYPE "codegen"
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using namespace llvm;
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void MachineFrameInfo::ensureMaxAlignment(Align Alignment) {
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  if (!StackRealignable)
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    assert(Alignment <= StackAlignment &&
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           "For targets without stack realignment, Alignment is out of limit!");
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  if (MaxAlignment < Alignment)
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    MaxAlignment = Alignment;
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}
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/// Clamp the alignment if requested and emit a warning.
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static inline Align clampStackAlignment(bool ShouldClamp, Align Alignment,
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                                        Align StackAlignment) {
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  if (!ShouldClamp || Alignment <= StackAlignment)
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    return Alignment;
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  LLVM_DEBUG(dbgs() << "Warning: requested alignment " << DebugStr(Alignment)
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                    << " exceeds the stack alignment "
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                    << DebugStr(StackAlignment)
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                    << " when stack realignment is off" << '\n');
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  return StackAlignment;
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}
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int MachineFrameInfo::CreateStackObject(uint64_t Size, Align Alignment,
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                                        bool IsSpillSlot,
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                                        const AllocaInst *Alloca,
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                                        uint8_t StackID) {
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  assert(Size != 0 && "Cannot allocate zero size stack objects!");
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  Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment);
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  Objects.push_back(StackObject(Size, Alignment, 0, false, IsSpillSlot, Alloca,
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                                !IsSpillSlot, StackID));
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  int Index = (int)Objects.size() - NumFixedObjects - 1;
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  assert(Index >= 0 && "Bad frame index!");
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  if (StackID == 0)
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    ensureMaxAlignment(Alignment);
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  return Index;
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}
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int MachineFrameInfo::CreateSpillStackObject(uint64_t Size, Align Alignment) {
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  Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment);
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  CreateStackObject(Size, Alignment, true);
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  int Index = (int)Objects.size() - NumFixedObjects - 1;
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  ensureMaxAlignment(Alignment);
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  return Index;
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}
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int MachineFrameInfo::CreateVariableSizedObject(Align Alignment,
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                                                const AllocaInst *Alloca) {
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  HasVarSizedObjects = true;
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  Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment);
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  Objects.push_back(StackObject(0, Alignment, 0, false, false, Alloca, true));
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  ensureMaxAlignment(Alignment);
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  return (int)Objects.size()-NumFixedObjects-1;
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}
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int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset,
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                                        bool IsImmutable, bool IsAliased) {
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  assert(Size != 0 && "Cannot allocate zero size fixed stack objects!");
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  // The alignment of the frame index can be determined from its offset from
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  // the incoming frame position.  If the frame object is at offset 32 and
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  // the stack is guaranteed to be 16-byte aligned, then we know that the
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  // object is 16-byte aligned. Note that unlike the non-fixed case, if the
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  // stack needs realignment, we can't assume that the stack will in fact be
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  // aligned.
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  Align Alignment =
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      commonAlignment(ForcedRealign ? Align(1) : StackAlignment, SPOffset);
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  Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment);
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  Objects.insert(Objects.begin(),
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                 StackObject(Size, Alignment, SPOffset, IsImmutable,
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                             /*IsSpillSlot=*/false, /*Alloca=*/nullptr,
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                             IsAliased));
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  return -++NumFixedObjects;
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}
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int MachineFrameInfo::CreateFixedSpillStackObject(uint64_t Size,
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                                                  int64_t SPOffset,
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                                                  bool IsImmutable) {
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  Align Alignment =
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      commonAlignment(ForcedRealign ? Align(1) : StackAlignment, SPOffset);
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  Alignment = clampStackAlignment(!StackRealignable, Alignment, StackAlignment);
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  Objects.insert(Objects.begin(),
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                 StackObject(Size, Alignment, SPOffset, IsImmutable,
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                             /*IsSpillSlot=*/true, /*Alloca=*/nullptr,
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                             /*IsAliased=*/false));
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  return -++NumFixedObjects;
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}
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BitVector MachineFrameInfo::getPristineRegs(const MachineFunction &MF) const {
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  const TargetRegisterInfo *TRI = MF.getSubtarget().getRegisterInfo();
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  BitVector BV(TRI->getNumRegs());
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  // Before CSI is calculated, no registers are considered pristine. They can be
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  // freely used and PEI will make sure they are saved.
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  if (!isCalleeSavedInfoValid())
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    return BV;
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  const MachineRegisterInfo &MRI = MF.getRegInfo();
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  for (const MCPhysReg *CSR = MRI.getCalleeSavedRegs(); CSR && *CSR;
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       ++CSR)
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    BV.set(*CSR);
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  // Saved CSRs are not pristine.
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  for (const auto &I : getCalleeSavedInfo())
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    for (MCSubRegIterator S(I.getReg(), TRI, true); S.isValid(); ++S)
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      BV.reset(*S);
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  return BV;
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}
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uint64_t MachineFrameInfo::estimateStackSize(const MachineFunction &MF) const {
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  const TargetFrameLowering *TFI = MF.getSubtarget().getFrameLowering();
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  const TargetRegisterInfo *RegInfo = MF.getSubtarget().getRegisterInfo();
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  Align MaxAlign = getMaxAlign();
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  int64_t Offset = 0;
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  // This code is very, very similar to PEI::calculateFrameObjectOffsets().
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  // It really should be refactored to share code. Until then, changes
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  // should keep in mind that there's tight coupling between the two.
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  for (int i = getObjectIndexBegin(); i != 0; ++i) {
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    // Only estimate stack size of default stack.
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    if (getStackID(i) != TargetStackID::Default)
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      continue;
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    int64_t FixedOff = -getObjectOffset(i);
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    if (FixedOff > Offset) Offset = FixedOff;
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  }
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  for (unsigned i = 0, e = getObjectIndexEnd(); i != e; ++i) {
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    // Only estimate stack size of live objects on default stack.
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    if (isDeadObjectIndex(i) || getStackID(i) != TargetStackID::Default)
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      continue;
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    Offset += getObjectSize(i);
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    Align Alignment = getObjectAlign(i);
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    // Adjust to alignment boundary
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    Offset = alignTo(Offset, Alignment);
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    MaxAlign = std::max(Alignment, MaxAlign);
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  }
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  if (adjustsStack() && TFI->hasReservedCallFrame(MF))
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    Offset += getMaxCallFrameSize();
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  // Round up the size to a multiple of the alignment.  If the function has
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  // any calls or alloca's, align to the target's StackAlignment value to
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  // ensure that the callee's frame or the alloca data is suitably aligned;
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  // otherwise, for leaf functions, align to the TransientStackAlignment
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  // value.
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  Align StackAlign;
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  if (adjustsStack() || hasVarSizedObjects() ||
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      (RegInfo->hasStackRealignment(MF) && getObjectIndexEnd() != 0))
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    StackAlign = TFI->getStackAlign();
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  else
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    StackAlign = TFI->getTransientStackAlign();
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  // If the frame pointer is eliminated, all frame offsets will be relative to
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  // SP not FP. Align to MaxAlign so this works.
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  StackAlign = std::max(StackAlign, MaxAlign);
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  return alignTo(Offset, StackAlign);
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}
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void MachineFrameInfo::computeMaxCallFrameSize(const MachineFunction &MF) {
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  const TargetInstrInfo &TII = *MF.getSubtarget().getInstrInfo();
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  unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode();
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  unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode();
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  assert(FrameSetupOpcode != ~0u && FrameDestroyOpcode != ~0u &&
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         "Can only compute MaxCallFrameSize if Setup/Destroy opcode are known");
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  MaxCallFrameSize = 0;
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  for (const MachineBasicBlock &MBB : MF) {
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    for (const MachineInstr &MI : MBB) {
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      unsigned Opcode = MI.getOpcode();
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      if (Opcode == FrameSetupOpcode || Opcode == FrameDestroyOpcode) {
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        unsigned Size = TII.getFrameSize(MI);
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        MaxCallFrameSize = std::max(MaxCallFrameSize, Size);
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        AdjustsStack = true;
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      } else if (MI.isInlineAsm()) {
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        // Some inline asm's need a stack frame, as indicated by operand 1.
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        unsigned ExtraInfo = MI.getOperand(InlineAsm::MIOp_ExtraInfo).getImm();
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        if (ExtraInfo & InlineAsm::Extra_IsAlignStack)
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          AdjustsStack = true;
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      }
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    }
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  }
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}
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void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{
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  if (Objects.empty()) return;
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  const TargetFrameLowering *FI = MF.getSubtarget().getFrameLowering();
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  int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0);
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  OS << "Frame Objects:\n";
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  for (unsigned i = 0, e = Objects.size(); i != e; ++i) {
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    const StackObject &SO = Objects[i];
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    OS << "  fi#" << (int)(i-NumFixedObjects) << ": ";
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    if (SO.StackID != 0)
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      OS << "id=" << static_cast<unsigned>(SO.StackID) << ' ';
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    if (SO.Size == ~0ULL) {
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      OS << "dead\n";
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      continue;
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    }
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    if (SO.Size == 0)
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      OS << "variable sized";
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    else
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      OS << "size=" << SO.Size;
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    OS << ", align=" << SO.Alignment.value();
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    if (i < NumFixedObjects)
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      OS << ", fixed";
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    if (i < NumFixedObjects || SO.SPOffset != -1) {
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      int64_t Off = SO.SPOffset - ValOffset;
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      OS << ", at location [SP";
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      if (Off > 0)
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        OS << "+" << Off;
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      else if (Off < 0)
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        OS << Off;
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      OS << "]";
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    }
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    OS << "\n";
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  }
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}
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#if !defined(NDEBUG) || defined(LLVM_ENABLE_DUMP)
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LLVM_DUMP_METHOD void MachineFrameInfo::dump(const MachineFunction &MF) const {
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  print(MF, dbgs());
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}
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#endif
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