530 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			530 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
//===--- CrashRecoveryContext.cpp - Crash Recovery ------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Support/CrashRecoveryContext.h"
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#include "llvm/Config/llvm-config.h"
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#include "llvm/Support/ErrorHandling.h"
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#include "llvm/Support/ExitCodes.h"
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#include "llvm/Support/Signals.h"
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#include "llvm/Support/ThreadLocal.h"
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#include "llvm/Support/thread.h"
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#include <mutex>
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#include <setjmp.h>
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using namespace llvm;
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namespace {
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struct CrashRecoveryContextImpl;
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sys::ThreadLocal<const CrashRecoveryContextImpl> &getCurrentContext() {
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  static sys::ThreadLocal<const CrashRecoveryContextImpl> CurrentContext;
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  return CurrentContext;
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}
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struct CrashRecoveryContextImpl {
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  // When threads are disabled, this links up all active
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  // CrashRecoveryContextImpls.  When threads are enabled there's one thread
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  // per CrashRecoveryContext and CurrentContext is a thread-local, so only one
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  // CrashRecoveryContextImpl is active per thread and this is always null.
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  const CrashRecoveryContextImpl *Next;
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  CrashRecoveryContext *CRC;
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  ::jmp_buf JumpBuffer;
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  volatile unsigned Failed : 1;
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  unsigned SwitchedThread : 1;
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  unsigned ValidJumpBuffer : 1;
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public:
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  CrashRecoveryContextImpl(CrashRecoveryContext *CRC) noexcept
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      : CRC(CRC), Failed(false), SwitchedThread(false), ValidJumpBuffer(false) {
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    Next = getCurrentContext().get();
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    getCurrentContext().set(this);
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  }
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  ~CrashRecoveryContextImpl() {
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    if (!SwitchedThread)
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      getCurrentContext().set(Next);
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  }
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  /// Called when the separate crash-recovery thread was finished, to
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  /// indicate that we don't need to clear the thread-local CurrentContext.
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  void setSwitchedThread() {
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#if defined(LLVM_ENABLE_THREADS) && LLVM_ENABLE_THREADS != 0
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    SwitchedThread = true;
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#endif
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  }
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  // If the function ran by the CrashRecoveryContext crashes or fails, then
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  // 'RetCode' represents the returned error code, as if it was returned by a
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  // process. 'Context' represents the signal type on Unix; on Windows, it is
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  // the ExceptionContext.
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  void HandleCrash(int RetCode, uintptr_t Context) {
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    // Eliminate the current context entry, to avoid re-entering in case the
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    // cleanup code crashes.
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    getCurrentContext().set(Next);
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    assert(!Failed && "Crash recovery context already failed!");
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    Failed = true;
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    if (CRC->DumpStackAndCleanupOnFailure)
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      sys::CleanupOnSignal(Context);
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    CRC->RetCode = RetCode;
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    // Jump back to the RunSafely we were called under.
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    if (ValidJumpBuffer)
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      longjmp(JumpBuffer, 1);
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    // Otherwise let the caller decide of the outcome of the crash. Currently
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    // this occurs when using SEH on Windows with MSVC or clang-cl.
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  }
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};
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std::mutex &getCrashRecoveryContextMutex() {
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  static std::mutex CrashRecoveryContextMutex;
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  return CrashRecoveryContextMutex;
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}
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static bool gCrashRecoveryEnabled = false;
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sys::ThreadLocal<const CrashRecoveryContext> &getIsRecoveringFromCrash() {
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  static sys::ThreadLocal<const CrashRecoveryContext> IsRecoveringFromCrash;
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  return IsRecoveringFromCrash;
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}
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} // namespace
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static void installExceptionOrSignalHandlers();
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static void uninstallExceptionOrSignalHandlers();
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CrashRecoveryContextCleanup::~CrashRecoveryContextCleanup() = default;
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CrashRecoveryContext::CrashRecoveryContext() {
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  // On Windows, if abort() was previously triggered (and caught by a previous
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  // CrashRecoveryContext) the Windows CRT removes our installed signal handler,
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  // so we need to install it again.
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  sys::DisableSystemDialogsOnCrash();
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}
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CrashRecoveryContext::~CrashRecoveryContext() {
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  // Reclaim registered resources.
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  CrashRecoveryContextCleanup *i = head;
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  const CrashRecoveryContext *PC = getIsRecoveringFromCrash().get();
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  getIsRecoveringFromCrash().set(this);
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  while (i) {
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    CrashRecoveryContextCleanup *tmp = i;
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    i = tmp->next;
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    tmp->cleanupFired = true;
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    tmp->recoverResources();
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    delete tmp;
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  }
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  getIsRecoveringFromCrash().set(PC);
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  CrashRecoveryContextImpl *CRCI = (CrashRecoveryContextImpl *) Impl;
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  delete CRCI;
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}
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bool CrashRecoveryContext::isRecoveringFromCrash() {
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  return getIsRecoveringFromCrash().get() != nullptr;
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}
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CrashRecoveryContext *CrashRecoveryContext::GetCurrent() {
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  if (!gCrashRecoveryEnabled)
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    return nullptr;
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  const CrashRecoveryContextImpl *CRCI = getCurrentContext().get();
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  if (!CRCI)
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    return nullptr;
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  return CRCI->CRC;
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}
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void CrashRecoveryContext::Enable() {
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  std::lock_guard<std::mutex> L(getCrashRecoveryContextMutex());
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  // FIXME: Shouldn't this be a refcount or something?
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  if (gCrashRecoveryEnabled)
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    return;
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  gCrashRecoveryEnabled = true;
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  installExceptionOrSignalHandlers();
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}
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void CrashRecoveryContext::Disable() {
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  std::lock_guard<std::mutex> L(getCrashRecoveryContextMutex());
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  if (!gCrashRecoveryEnabled)
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    return;
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  gCrashRecoveryEnabled = false;
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  uninstallExceptionOrSignalHandlers();
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}
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void CrashRecoveryContext::registerCleanup(CrashRecoveryContextCleanup *cleanup)
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{
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  if (!cleanup)
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    return;
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  if (head)
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    head->prev = cleanup;
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  cleanup->next = head;
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  head = cleanup;
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}
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void
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CrashRecoveryContext::unregisterCleanup(CrashRecoveryContextCleanup *cleanup) {
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  if (!cleanup)
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    return;
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  if (cleanup == head) {
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    head = cleanup->next;
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    if (head)
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      head->prev = nullptr;
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  }
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  else {
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    cleanup->prev->next = cleanup->next;
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    if (cleanup->next)
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      cleanup->next->prev = cleanup->prev;
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  }
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  delete cleanup;
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}
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#if defined(_MSC_VER)
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#include <windows.h> // for GetExceptionInformation
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// If _MSC_VER is defined, we must have SEH. Use it if it's available. It's way
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// better than VEH. Vectored exception handling catches all exceptions happening
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// on the thread with installed exception handlers, so it can interfere with
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// internal exception handling of other libraries on that thread. SEH works
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// exactly as you would expect normal exception handling to work: it only
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// catches exceptions if they would bubble out from the stack frame with __try /
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// __except.
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static void installExceptionOrSignalHandlers() {}
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static void uninstallExceptionOrSignalHandlers() {}
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// We need this function because the call to GetExceptionInformation() can only
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// occur inside the __except evaluation block
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static int ExceptionFilter(_EXCEPTION_POINTERS *Except) {
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  // Lookup the current thread local recovery object.
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  const CrashRecoveryContextImpl *CRCI = getCurrentContext().get();
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  if (!CRCI) {
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    // Something has gone horribly wrong, so let's just tell everyone
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    // to keep searching
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    CrashRecoveryContext::Disable();
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    return EXCEPTION_CONTINUE_SEARCH;
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  }
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  int RetCode = (int)Except->ExceptionRecord->ExceptionCode;
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  if ((RetCode & 0xF0000000) == 0xE0000000)
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    RetCode &= ~0xF0000000; // this crash was generated by sys::Process::Exit
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  // Handle the crash
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  const_cast<CrashRecoveryContextImpl *>(CRCI)->HandleCrash(
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      RetCode, reinterpret_cast<uintptr_t>(Except));
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  return EXCEPTION_EXECUTE_HANDLER;
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}
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#if defined(__clang__) && defined(_M_IX86)
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// Work around PR44697.
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__attribute__((optnone))
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#endif
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bool CrashRecoveryContext::RunSafely(function_ref<void()> Fn) {
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  if (!gCrashRecoveryEnabled) {
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    Fn();
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    return true;
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  }
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  assert(!Impl && "Crash recovery context already initialized!");
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  Impl = new CrashRecoveryContextImpl(this);
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  __try {
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    Fn();
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  } __except (ExceptionFilter(GetExceptionInformation())) {
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    return false;
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  }
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  return true;
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}
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#else // !_MSC_VER
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#if defined(_WIN32)
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// This is a non-MSVC compiler, probably mingw gcc or clang without
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// -fms-extensions. Use vectored exception handling (VEH).
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//
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// On Windows, we can make use of vectored exception handling to catch most
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// crashing situations.  Note that this does mean we will be alerted of
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// exceptions *before* structured exception handling has the opportunity to
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// catch it. Unfortunately, this causes problems in practice with other code
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// running on threads with LLVM crash recovery contexts, so we would like to
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// eventually move away from VEH.
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//
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// Vectored works on a per-thread basis, which is an advantage over
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// SetUnhandledExceptionFilter. SetUnhandledExceptionFilter also doesn't have
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// any native support for chaining exception handlers, but VEH allows more than
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// one.
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//
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// The vectored exception handler functionality was added in Windows
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// XP, so if support for older versions of Windows is required,
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// it will have to be added.
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#include "llvm/Support/Windows/WindowsSupport.h"
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static LONG CALLBACK ExceptionHandler(PEXCEPTION_POINTERS ExceptionInfo)
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{
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  // DBG_PRINTEXCEPTION_WIDE_C is not properly defined on all supported
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  // compilers and platforms, so we define it manually.
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  constexpr ULONG DbgPrintExceptionWideC = 0x4001000AL;
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  switch (ExceptionInfo->ExceptionRecord->ExceptionCode)
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  {
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  case DBG_PRINTEXCEPTION_C:
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  case DbgPrintExceptionWideC:
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  case 0x406D1388:  // set debugger thread name
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    return EXCEPTION_CONTINUE_EXECUTION;
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  }
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  // Lookup the current thread local recovery object.
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  const CrashRecoveryContextImpl *CRCI = getCurrentContext().get();
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  if (!CRCI) {
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    // Something has gone horribly wrong, so let's just tell everyone
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    // to keep searching
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    CrashRecoveryContext::Disable();
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    return EXCEPTION_CONTINUE_SEARCH;
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  }
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  // TODO: We can capture the stack backtrace here and store it on the
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  // implementation if we so choose.
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  int RetCode = (int)ExceptionInfo->ExceptionRecord->ExceptionCode;
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  if ((RetCode & 0xF0000000) == 0xE0000000)
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    RetCode &= ~0xF0000000; // this crash was generated by sys::Process::Exit
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  // Handle the crash
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  const_cast<CrashRecoveryContextImpl *>(CRCI)->HandleCrash(
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      RetCode, reinterpret_cast<uintptr_t>(ExceptionInfo));
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  // Note that we don't actually get here because HandleCrash calls
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  // longjmp, which means the HandleCrash function never returns.
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  llvm_unreachable("Handled the crash, should have longjmp'ed out of here");
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}
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// Because the Enable and Disable calls are static, it means that
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// there may not actually be an Impl available, or even a current
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// CrashRecoveryContext at all.  So we make use of a thread-local
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// exception table.  The handles contained in here will either be
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// non-NULL, valid VEH handles, or NULL.
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static sys::ThreadLocal<const void> sCurrentExceptionHandle;
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static void installExceptionOrSignalHandlers() {
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  // We can set up vectored exception handling now.  We will install our
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  // handler as the front of the list, though there's no assurances that
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  // it will remain at the front (another call could install itself before
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  // our handler).  This 1) isn't likely, and 2) shouldn't cause problems.
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  PVOID handle = ::AddVectoredExceptionHandler(1, ExceptionHandler);
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  sCurrentExceptionHandle.set(handle);
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}
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static void uninstallExceptionOrSignalHandlers() {
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  PVOID currentHandle = const_cast<PVOID>(sCurrentExceptionHandle.get());
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  if (currentHandle) {
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    // Now we can remove the vectored exception handler from the chain
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    ::RemoveVectoredExceptionHandler(currentHandle);
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    // Reset the handle in our thread-local set.
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    sCurrentExceptionHandle.set(NULL);
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  }
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}
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#else // !_WIN32
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// Generic POSIX implementation.
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//
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// This implementation relies on synchronous signals being delivered to the
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// current thread. We use a thread local object to keep track of the active
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// crash recovery context, and install signal handlers to invoke HandleCrash on
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// the active object.
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//
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// This implementation does not attempt to chain signal handlers in any
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// reliable fashion -- if we get a signal outside of a crash recovery context we
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// simply disable crash recovery and raise the signal again.
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#include <signal.h>
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static const int Signals[] =
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    { SIGABRT, SIGBUS, SIGFPE, SIGILL, SIGSEGV, SIGTRAP };
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static const unsigned NumSignals = array_lengthof(Signals);
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static struct sigaction PrevActions[NumSignals];
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static void CrashRecoverySignalHandler(int Signal) {
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  // Lookup the current thread local recovery object.
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  const CrashRecoveryContextImpl *CRCI = getCurrentContext().get();
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  if (!CRCI) {
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    // We didn't find a crash recovery context -- this means either we got a
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    // signal on a thread we didn't expect it on, the application got a signal
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    // outside of a crash recovery context, or something else went horribly
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    // wrong.
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    //
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    // Disable crash recovery and raise the signal again. The assumption here is
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    // that the enclosing application will terminate soon, and we won't want to
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    // attempt crash recovery again.
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    //
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    // This call of Disable isn't thread safe, but it doesn't actually matter.
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    CrashRecoveryContext::Disable();
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    raise(Signal);
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    // The signal will be thrown once the signal mask is restored.
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    return;
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  }
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  // Unblock the signal we received.
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  sigset_t SigMask;
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  sigemptyset(&SigMask);
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  sigaddset(&SigMask, Signal);
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  sigprocmask(SIG_UNBLOCK, &SigMask, nullptr);
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  // Return the same error code as if the program crashed, as mentioned in the
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  // section "Exit Status for Commands":
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  // https://pubs.opengroup.org/onlinepubs/9699919799/xrat/V4_xcu_chap02.html
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  int RetCode = 128 + Signal;
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  // Don't consider a broken pipe as a crash (see clang/lib/Driver/Driver.cpp)
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  if (Signal == SIGPIPE)
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    RetCode = EX_IOERR;
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  if (CRCI)
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    const_cast<CrashRecoveryContextImpl *>(CRCI)->HandleCrash(RetCode, Signal);
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}
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static void installExceptionOrSignalHandlers() {
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  // Setup the signal handler.
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  struct sigaction Handler;
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  Handler.sa_handler = CrashRecoverySignalHandler;
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  Handler.sa_flags = 0;
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  sigemptyset(&Handler.sa_mask);
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  for (unsigned i = 0; i != NumSignals; ++i) {
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    sigaction(Signals[i], &Handler, &PrevActions[i]);
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  }
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}
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static void uninstallExceptionOrSignalHandlers() {
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  // Restore the previous signal handlers.
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  for (unsigned i = 0; i != NumSignals; ++i)
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    sigaction(Signals[i], &PrevActions[i], nullptr);
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}
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#endif // !_WIN32
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bool CrashRecoveryContext::RunSafely(function_ref<void()> Fn) {
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  // If crash recovery is disabled, do nothing.
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  if (gCrashRecoveryEnabled) {
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    assert(!Impl && "Crash recovery context already initialized!");
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    CrashRecoveryContextImpl *CRCI = new CrashRecoveryContextImpl(this);
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    Impl = CRCI;
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    CRCI->ValidJumpBuffer = true;
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    if (setjmp(CRCI->JumpBuffer) != 0) {
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      return false;
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    }
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  }
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  Fn();
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  return true;
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}
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#endif // !_MSC_VER
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[[noreturn]] void CrashRecoveryContext::HandleExit(int RetCode) {
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#if defined(_WIN32)
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  // SEH and VEH
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  ::RaiseException(0xE0000000 | RetCode, 0, 0, NULL);
 | 
						|
#else
 | 
						|
  // On Unix we don't need to raise an exception, we go directly to
 | 
						|
  // HandleCrash(), then longjmp will unwind the stack for us.
 | 
						|
  CrashRecoveryContextImpl *CRCI = (CrashRecoveryContextImpl *)Impl;
 | 
						|
  assert(CRCI && "Crash recovery context never initialized!");
 | 
						|
  CRCI->HandleCrash(RetCode, 0 /*no sig num*/);
 | 
						|
#endif
 | 
						|
  llvm_unreachable("Most likely setjmp wasn't called!");
 | 
						|
}
 | 
						|
 | 
						|
bool CrashRecoveryContext::isCrash(int RetCode) {
 | 
						|
#if defined(_WIN32)
 | 
						|
  // On Windows, the high bits are reserved for kernel return codes. Values
 | 
						|
  // starting with 0x80000000 are reserved for "warnings"; values of 0xC0000000
 | 
						|
  // and up are for "errors". In practice, both are interpreted as a
 | 
						|
  // non-continuable signal.
 | 
						|
  unsigned Code = ((unsigned)RetCode & 0xF0000000) >> 28;
 | 
						|
  if (Code != 0xC && Code != 8)
 | 
						|
    return false;
 | 
						|
#else
 | 
						|
  // On Unix, signals are represented by return codes of 128 or higher.
 | 
						|
  // Exit code 128 is a reserved value and should not be raised as a signal.
 | 
						|
  if (RetCode <= 128)
 | 
						|
    return false;
 | 
						|
#endif
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
bool CrashRecoveryContext::throwIfCrash(int RetCode) {
 | 
						|
  if (!isCrash(RetCode))
 | 
						|
    return false;
 | 
						|
#if defined(_WIN32)
 | 
						|
  ::RaiseException(RetCode, 0, 0, NULL);
 | 
						|
#else
 | 
						|
  llvm::sys::unregisterHandlers();
 | 
						|
  raise(RetCode - 128);
 | 
						|
#endif
 | 
						|
  return true;
 | 
						|
}
 | 
						|
 | 
						|
// FIXME: Portability.
 | 
						|
static void setThreadBackgroundPriority() {
 | 
						|
#ifdef __APPLE__
 | 
						|
  setpriority(PRIO_DARWIN_THREAD, 0, PRIO_DARWIN_BG);
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
static bool hasThreadBackgroundPriority() {
 | 
						|
#ifdef __APPLE__
 | 
						|
  return getpriority(PRIO_DARWIN_THREAD, 0) == 1;
 | 
						|
#else
 | 
						|
  return false;
 | 
						|
#endif
 | 
						|
}
 | 
						|
 | 
						|
namespace {
 | 
						|
struct RunSafelyOnThreadInfo {
 | 
						|
  function_ref<void()> Fn;
 | 
						|
  CrashRecoveryContext *CRC;
 | 
						|
  bool UseBackgroundPriority;
 | 
						|
  bool Result;
 | 
						|
};
 | 
						|
} // namespace
 | 
						|
 | 
						|
static void RunSafelyOnThread_Dispatch(void *UserData) {
 | 
						|
  RunSafelyOnThreadInfo *Info =
 | 
						|
    reinterpret_cast<RunSafelyOnThreadInfo*>(UserData);
 | 
						|
 | 
						|
  if (Info->UseBackgroundPriority)
 | 
						|
    setThreadBackgroundPriority();
 | 
						|
 | 
						|
  Info->Result = Info->CRC->RunSafely(Info->Fn);
 | 
						|
}
 | 
						|
bool CrashRecoveryContext::RunSafelyOnThread(function_ref<void()> Fn,
 | 
						|
                                             unsigned RequestedStackSize) {
 | 
						|
  bool UseBackgroundPriority = hasThreadBackgroundPriority();
 | 
						|
  RunSafelyOnThreadInfo Info = { Fn, this, UseBackgroundPriority, false };
 | 
						|
  llvm::thread Thread(RequestedStackSize == 0
 | 
						|
                          ? llvm::None
 | 
						|
                          : llvm::Optional<unsigned>(RequestedStackSize),
 | 
						|
                      RunSafelyOnThread_Dispatch, &Info);
 | 
						|
  Thread.join();
 | 
						|
 | 
						|
  if (CrashRecoveryContextImpl *CRC = (CrashRecoveryContextImpl *)Impl)
 | 
						|
    CRC->setSwitchedThread();
 | 
						|
  return Info.Result;
 | 
						|
}
 |