261 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			261 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			C++
		
	
	
	
//===-- X86MachineFunctionInfo.h - X86 machine function info ----*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file declares X86-specific per-machine-function information.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_LIB_TARGET_X86_X86MACHINEFUNCTIONINFO_H
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#define LLVM_LIB_TARGET_X86_X86MACHINEFUNCTIONINFO_H
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/CodeGen/CallingConvLower.h"
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#include "llvm/CodeGen/MachineFunction.h"
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namespace llvm {
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/// X86MachineFunctionInfo - This class is derived from MachineFunction and
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/// contains private X86 target-specific information for each MachineFunction.
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class X86MachineFunctionInfo : public MachineFunctionInfo {
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  virtual void anchor();
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  /// ForceFramePointer - True if the function is required to use of frame
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  /// pointer for reasons other than it containing dynamic allocation or
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  /// that FP eliminatation is turned off. For example, Cygwin main function
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  /// contains stack pointer re-alignment code which requires FP.
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  bool ForceFramePointer = false;
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  /// RestoreBasePointerOffset - Non-zero if the function has base pointer
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  /// and makes call to llvm.eh.sjlj.setjmp. When non-zero, the value is a
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  /// displacement from the frame pointer to a slot where the base pointer
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  /// is stashed.
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  signed char RestoreBasePointerOffset = 0;
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  /// WinEHXMMSlotInfo - Slot information of XMM registers in the stack frame
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  /// in bytes.
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  DenseMap<int, unsigned> WinEHXMMSlotInfo;
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  /// CalleeSavedFrameSize - Size of the callee-saved register portion of the
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  /// stack frame in bytes.
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  unsigned CalleeSavedFrameSize = 0;
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  /// BytesToPopOnReturn - Number of bytes function pops on return (in addition
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  /// to the space used by the return address).
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  /// Used on windows platform for stdcall & fastcall name decoration
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  unsigned BytesToPopOnReturn = 0;
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  /// ReturnAddrIndex - FrameIndex for return slot.
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  int ReturnAddrIndex = 0;
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  /// FrameIndex for return slot.
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  int FrameAddrIndex = 0;
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  /// TailCallReturnAddrDelta - The number of bytes by which return address
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  /// stack slot is moved as the result of tail call optimization.
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  int TailCallReturnAddrDelta = 0;
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  /// SRetReturnReg - Some subtargets require that sret lowering includes
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  /// returning the value of the returned struct in a register. This field
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  /// holds the virtual register into which the sret argument is passed.
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  Register SRetReturnReg;
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  /// GlobalBaseReg - keeps track of the virtual register initialized for
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  /// use as the global base register. This is used for PIC in some PIC
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  /// relocation models.
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  Register GlobalBaseReg;
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  /// VarArgsFrameIndex - FrameIndex for start of varargs area.
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  int VarArgsFrameIndex = 0;
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  /// RegSaveFrameIndex - X86-64 vararg func register save area.
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  int RegSaveFrameIndex = 0;
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  /// VarArgsGPOffset - X86-64 vararg func int reg offset.
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  unsigned VarArgsGPOffset = 0;
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  /// VarArgsFPOffset - X86-64 vararg func fp reg offset.
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  unsigned VarArgsFPOffset = 0;
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  /// ArgumentStackSize - The number of bytes on stack consumed by the arguments
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  /// being passed on the stack.
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  unsigned ArgumentStackSize = 0;
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  /// NumLocalDynamics - Number of local-dynamic TLS accesses.
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  unsigned NumLocalDynamics = 0;
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  /// HasPushSequences - Keeps track of whether this function uses sequences
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  /// of pushes to pass function parameters.
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  bool HasPushSequences = false;
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  /// True if the function recovers from an SEH exception, and therefore needs
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  /// to spill and restore the frame pointer.
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  bool HasSEHFramePtrSave = false;
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  /// The frame index of a stack object containing the original frame pointer
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  /// used to address arguments in a function using a base pointer.
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  int SEHFramePtrSaveIndex = 0;
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  /// True if this function has a subset of CSRs that is handled explicitly via
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  /// copies.
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  bool IsSplitCSR = false;
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  /// True if this function uses the red zone.
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  bool UsesRedZone = false;
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  /// True if this function has DYN_ALLOCA instructions.
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  bool HasDynAlloca = false;
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  /// True if this function has any preallocated calls.
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  bool HasPreallocatedCall = false;
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  /// Whether this function has an extended frame record [Ctx, RBP, Return
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  /// addr]. If so, bit 60 of the in-memory frame pointer will be 1 to enable
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  /// other tools to detect the extended record.
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  bool HasSwiftAsyncContext = false;
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  /// True if this function has tile virtual register. This is used to
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  /// determine if we should insert tilerelease in frame lowering.
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  bool HasVirtualTileReg = false;
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  Optional<int> SwiftAsyncContextFrameIdx;
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  // Preallocated fields are only used during isel.
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  // FIXME: Can we find somewhere else to store these?
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  DenseMap<const Value *, size_t> PreallocatedIds;
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  SmallVector<size_t, 0> PreallocatedStackSizes;
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  SmallVector<SmallVector<size_t, 4>, 0> PreallocatedArgOffsets;
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private:
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  /// ForwardedMustTailRegParms - A list of virtual and physical registers
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  /// that must be forwarded to every musttail call.
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  SmallVector<ForwardedRegister, 1> ForwardedMustTailRegParms;
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public:
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  X86MachineFunctionInfo() = default;
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  explicit X86MachineFunctionInfo(MachineFunction &MF) {}
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  explicit X86MachineFunctionInfo(const X86MachineFunctionInfo &) = default;
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  MachineFunctionInfo *
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  clone(BumpPtrAllocator &Allocator, MachineFunction &DestMF,
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        const DenseMap<MachineBasicBlock *, MachineBasicBlock *> &Src2DstMBB)
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      const override;
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  bool getForceFramePointer() const { return ForceFramePointer;}
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  void setForceFramePointer(bool forceFP) { ForceFramePointer = forceFP; }
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  bool getHasPushSequences() const { return HasPushSequences; }
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  void setHasPushSequences(bool HasPush) { HasPushSequences = HasPush; }
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  bool getRestoreBasePointer() const { return RestoreBasePointerOffset!=0; }
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  void setRestoreBasePointer(const MachineFunction *MF);
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  int getRestoreBasePointerOffset() const {return RestoreBasePointerOffset; }
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  DenseMap<int, unsigned>& getWinEHXMMSlotInfo() { return WinEHXMMSlotInfo; }
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  const DenseMap<int, unsigned>& getWinEHXMMSlotInfo() const {
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    return WinEHXMMSlotInfo; }
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  unsigned getCalleeSavedFrameSize() const { return CalleeSavedFrameSize; }
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  void setCalleeSavedFrameSize(unsigned bytes) { CalleeSavedFrameSize = bytes; }
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  unsigned getBytesToPopOnReturn() const { return BytesToPopOnReturn; }
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  void setBytesToPopOnReturn (unsigned bytes) { BytesToPopOnReturn = bytes;}
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  int getRAIndex() const { return ReturnAddrIndex; }
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  void setRAIndex(int Index) { ReturnAddrIndex = Index; }
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  int getFAIndex() const { return FrameAddrIndex; }
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  void setFAIndex(int Index) { FrameAddrIndex = Index; }
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  int getTCReturnAddrDelta() const { return TailCallReturnAddrDelta; }
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  void setTCReturnAddrDelta(int delta) {TailCallReturnAddrDelta = delta;}
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  Register getSRetReturnReg() const { return SRetReturnReg; }
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  void setSRetReturnReg(Register Reg) { SRetReturnReg = Reg; }
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  Register getGlobalBaseReg() const { return GlobalBaseReg; }
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  void setGlobalBaseReg(Register Reg) { GlobalBaseReg = Reg; }
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  int getVarArgsFrameIndex() const { return VarArgsFrameIndex; }
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  void setVarArgsFrameIndex(int Idx) { VarArgsFrameIndex = Idx; }
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  int getRegSaveFrameIndex() const { return RegSaveFrameIndex; }
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  void setRegSaveFrameIndex(int Idx) { RegSaveFrameIndex = Idx; }
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  unsigned getVarArgsGPOffset() const { return VarArgsGPOffset; }
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  void setVarArgsGPOffset(unsigned Offset) { VarArgsGPOffset = Offset; }
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  unsigned getVarArgsFPOffset() const { return VarArgsFPOffset; }
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  void setVarArgsFPOffset(unsigned Offset) { VarArgsFPOffset = Offset; }
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  unsigned getArgumentStackSize() const { return ArgumentStackSize; }
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  void setArgumentStackSize(unsigned size) { ArgumentStackSize = size; }
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  unsigned getNumLocalDynamicTLSAccesses() const { return NumLocalDynamics; }
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  void incNumLocalDynamicTLSAccesses() { ++NumLocalDynamics; }
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  bool getHasSEHFramePtrSave() const { return HasSEHFramePtrSave; }
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  void setHasSEHFramePtrSave(bool V) { HasSEHFramePtrSave = V; }
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  int getSEHFramePtrSaveIndex() const { return SEHFramePtrSaveIndex; }
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  void setSEHFramePtrSaveIndex(int Index) { SEHFramePtrSaveIndex = Index; }
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  SmallVectorImpl<ForwardedRegister> &getForwardedMustTailRegParms() {
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    return ForwardedMustTailRegParms;
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  }
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  bool isSplitCSR() const { return IsSplitCSR; }
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  void setIsSplitCSR(bool s) { IsSplitCSR = s; }
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  bool getUsesRedZone() const { return UsesRedZone; }
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  void setUsesRedZone(bool V) { UsesRedZone = V; }
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  bool hasDynAlloca() const { return HasDynAlloca; }
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  void setHasDynAlloca(bool v) { HasDynAlloca = v; }
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  bool hasPreallocatedCall() const { return HasPreallocatedCall; }
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  void setHasPreallocatedCall(bool v) { HasPreallocatedCall = v; }
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  bool hasSwiftAsyncContext() const { return HasSwiftAsyncContext; }
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  void setHasSwiftAsyncContext(bool v) { HasSwiftAsyncContext = v; }
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  bool hasVirtualTileReg() const { return HasVirtualTileReg; }
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  void setHasVirtualTileReg(bool v) { HasVirtualTileReg = v; }
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  Optional<int> getSwiftAsyncContextFrameIdx() const {
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    return SwiftAsyncContextFrameIdx;
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  }
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  void setSwiftAsyncContextFrameIdx(int v) { SwiftAsyncContextFrameIdx = v; }
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  size_t getPreallocatedIdForCallSite(const Value *CS) {
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    auto Insert = PreallocatedIds.insert({CS, PreallocatedIds.size()});
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    if (Insert.second) {
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      PreallocatedStackSizes.push_back(0);
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      PreallocatedArgOffsets.emplace_back();
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    }
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    return Insert.first->second;
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  }
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  void setPreallocatedStackSize(size_t Id, size_t StackSize) {
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    PreallocatedStackSizes[Id] = StackSize;
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  }
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  size_t getPreallocatedStackSize(const size_t Id) {
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    assert(PreallocatedStackSizes[Id] != 0 && "stack size not set");
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    return PreallocatedStackSizes[Id];
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  }
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  void setPreallocatedArgOffsets(size_t Id, ArrayRef<size_t> AO) {
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    PreallocatedArgOffsets[Id].assign(AO.begin(), AO.end());
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  }
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  ArrayRef<size_t> getPreallocatedArgOffsets(const size_t Id) {
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    assert(!PreallocatedArgOffsets[Id].empty() && "arg offsets not set");
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    return PreallocatedArgOffsets[Id];
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  }
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};
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} // End llvm namespace
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#endif
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