1465 lines
		
	
	
		
			51 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			1465 lines
		
	
	
		
			51 KiB
		
	
	
	
		
			C++
		
	
	
	
//== RegionStore.cpp - Field-sensitive store model --------------*- C++ -*--==//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines a basic region store model. In this model, we do have field
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// sensitivity. But we assume nothing about the heap shape. So recursive data
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// structures are largely ignored. Basically we do 1-limiting analysis.
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// Parameter pointers are assumed with no aliasing. Pointee objects of
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// parameters are created lazily.
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//
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//===----------------------------------------------------------------------===//
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#include "clang/Analysis/PathSensitive/MemRegion.h"
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#include "clang/Analysis/PathSensitive/GRState.h"
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#include "clang/Analysis/PathSensitive/GRStateTrait.h"
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#include "clang/Analysis/Analyses/LiveVariables.h"
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#include "clang/Basic/TargetInfo.h"
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#include "llvm/ADT/ImmutableMap.h"
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#include "llvm/ADT/ImmutableList.h"
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#include "llvm/Support/raw_ostream.h"
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#include "llvm/Support/Compiler.h"
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using namespace clang;
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// Actual Store type.
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typedef llvm::ImmutableMap<const MemRegion*, SVal> RegionBindingsTy;
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//===----------------------------------------------------------------------===//
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// Fine-grained control of RegionStoreManager.
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//===----------------------------------------------------------------------===//
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namespace {
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struct VISIBILITY_HIDDEN minimal_features_tag {};
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struct VISIBILITY_HIDDEN maximal_features_tag {};  
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class VISIBILITY_HIDDEN RegionStoreFeatures {
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  bool SupportsFields;
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  bool SupportsRemaining;
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public:
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  RegionStoreFeatures(minimal_features_tag) :
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    SupportsFields(false), SupportsRemaining(false) {}
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  RegionStoreFeatures(maximal_features_tag) :
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    SupportsFields(true), SupportsRemaining(false) {}
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  void enableFields(bool t) { SupportsFields = t; }
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  bool supportsFields() const { return SupportsFields; }
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  bool supportsRemaining() const { return SupportsRemaining; }
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};
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}
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//===----------------------------------------------------------------------===//
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// Region "Views"
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//===----------------------------------------------------------------------===//
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//
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//  MemRegions can be layered on top of each other.  This GDM entry tracks
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//  what are the MemRegions that layer a given MemRegion.
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//
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typedef llvm::ImmutableSet<const MemRegion*> RegionViews;
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namespace { class VISIBILITY_HIDDEN RegionViewMap {}; }
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static int RegionViewMapIndex = 0;
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namespace clang {
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  template<> struct GRStateTrait<RegionViewMap> 
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    : public GRStatePartialTrait<llvm::ImmutableMap<const MemRegion*,
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                                                    RegionViews> > {
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    static void* GDMIndex() { return &RegionViewMapIndex; }
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  };
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}
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// RegionCasts records the current cast type of a region.
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namespace { class VISIBILITY_HIDDEN RegionCasts {}; }
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static int RegionCastsIndex = 0;
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namespace clang {
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  template<> struct GRStateTrait<RegionCasts>
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    : public GRStatePartialTrait<llvm::ImmutableMap<const MemRegion*, 
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                                                    QualType> > {
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    static void* GDMIndex() { return &RegionCastsIndex; }
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  };
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}
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//===----------------------------------------------------------------------===//
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// Region "Extents"
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//===----------------------------------------------------------------------===//
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//
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//  MemRegions represent chunks of memory with a size (their "extent").  This
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//  GDM entry tracks the extents for regions.  Extents are in bytes.
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//
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namespace { class VISIBILITY_HIDDEN RegionExtents {}; }
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static int RegionExtentsIndex = 0;
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namespace clang {
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  template<> struct GRStateTrait<RegionExtents>
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    : public GRStatePartialTrait<llvm::ImmutableMap<const MemRegion*, SVal> > {
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    static void* GDMIndex() { return &RegionExtentsIndex; }
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  };
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}
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//===----------------------------------------------------------------------===//
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// Regions with default values.
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//===----------------------------------------------------------------------===//
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//
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// This GDM entry tracks what regions have a default value if they have no bound
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// value and have not been killed.
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//
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namespace { class VISIBILITY_HIDDEN RegionDefaultValue {}; }
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static int RegionDefaultValueIndex = 0;
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namespace clang {
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 template<> struct GRStateTrait<RegionDefaultValue>
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   : public GRStatePartialTrait<llvm::ImmutableMap<const MemRegion*, SVal> > {
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   static void* GDMIndex() { return &RegionDefaultValueIndex; }
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 };
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}
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//===----------------------------------------------------------------------===//
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// Main RegionStore logic.
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//===----------------------------------------------------------------------===//
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namespace {
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class VISIBILITY_HIDDEN RegionStoreSubRegionMap : public SubRegionMap {
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  typedef llvm::DenseMap<const MemRegion*,
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                         llvm::ImmutableSet<const MemRegion*> > Map;
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  llvm::ImmutableSet<const MemRegion*>::Factory F;
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  Map M;
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public:
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  void add(const MemRegion* Parent, const MemRegion* SubRegion) {
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    Map::iterator I = M.find(Parent);
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    M.insert(std::make_pair(Parent, 
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             F.Add(I == M.end() ? F.GetEmptySet() : I->second, SubRegion)));
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  }
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  ~RegionStoreSubRegionMap() {}
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  bool iterSubRegions(const MemRegion* Parent, Visitor& V) const {
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    Map::iterator I = M.find(Parent);
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    if (I == M.end())
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      return true;
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    llvm::ImmutableSet<const MemRegion*> S = I->second;
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    for (llvm::ImmutableSet<const MemRegion*>::iterator SI=S.begin(),SE=S.end();
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         SI != SE; ++SI) {
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      if (!V.Visit(Parent, *SI))
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        return false;
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    }
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    return true;
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  }
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};  
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class VISIBILITY_HIDDEN RegionStoreManager : public StoreManager {
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  const RegionStoreFeatures Features;
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  RegionBindingsTy::Factory RBFactory;
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  RegionViews::Factory RVFactory;
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  const MemRegion* SelfRegion;
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  const ImplicitParamDecl *SelfDecl;
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public:
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  RegionStoreManager(GRStateManager& mgr, const RegionStoreFeatures &f) 
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    : StoreManager(mgr),
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      Features(f),
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      RBFactory(mgr.getAllocator()),
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      RVFactory(mgr.getAllocator()),
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      SelfRegion(0), SelfDecl(0) {
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    if (const ObjCMethodDecl* MD =
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          dyn_cast<ObjCMethodDecl>(&StateMgr.getCodeDecl()))
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      SelfDecl = MD->getSelfDecl();
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  }
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  virtual ~RegionStoreManager() {}
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  SubRegionMap* getSubRegionMap(const GRState *state);
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  /// getLValueString - Returns an SVal representing the lvalue of a
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  ///  StringLiteral.  Within RegionStore a StringLiteral has an
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  ///  associated StringRegion, and the lvalue of a StringLiteral is
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  ///  the lvalue of that region.
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  SVal getLValueString(const GRState *state, const StringLiteral* S);
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  /// getLValueCompoundLiteral - Returns an SVal representing the
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  ///   lvalue of a compound literal.  Within RegionStore a compound
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  ///   literal has an associated region, and the lvalue of the
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  ///   compound literal is the lvalue of that region.
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  SVal getLValueCompoundLiteral(const GRState *state, const CompoundLiteralExpr*);
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  /// getLValueVar - Returns an SVal that represents the lvalue of a
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  ///  variable.  Within RegionStore a variable has an associated
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  ///  VarRegion, and the lvalue of the variable is the lvalue of that region.
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  SVal getLValueVar(const GRState *state, const VarDecl* VD);
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  SVal getLValueIvar(const GRState *state, const ObjCIvarDecl* D, SVal Base);
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  SVal getLValueField(const GRState *state, SVal Base, const FieldDecl* D);
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  SVal getLValueFieldOrIvar(const GRState *state, SVal Base, const Decl* D);
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  SVal getLValueElement(const GRState *state, QualType elementType,
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                        SVal Base, SVal Offset);
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  /// ArrayToPointer - Emulates the "decay" of an array to a pointer
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  ///  type.  'Array' represents the lvalue of the array being decayed
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  ///  to a pointer, and the returned SVal represents the decayed
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  ///  version of that lvalue (i.e., a pointer to the first element of
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  ///  the array).  This is called by GRExprEngine when evaluating
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  ///  casts from arrays to pointers.
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  SVal ArrayToPointer(Loc Array);
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  CastResult CastRegion(const GRState *state, const MemRegion* R,
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                        QualType CastToTy);
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  SVal EvalBinOp(const GRState *state, BinaryOperator::Opcode Op,Loc L,
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                 NonLoc R);
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  Store getInitialStore() { return RBFactory.GetEmptyMap().getRoot(); }
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  /// getSelfRegion - Returns the region for the 'self' (Objective-C) or
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  ///  'this' object (C++).  When used when analyzing a normal function this
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  ///  method returns NULL.
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  const MemRegion* getSelfRegion(Store) {
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    if (!SelfDecl)
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      return 0;
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    if (!SelfRegion) {
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      const ObjCMethodDecl *MD = cast<ObjCMethodDecl>(&StateMgr.getCodeDecl());
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      SelfRegion = MRMgr.getObjCObjectRegion(MD->getClassInterface(),
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                                             MRMgr.getHeapRegion());
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    }
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    return SelfRegion;
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  }
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  //===-------------------------------------------------------------------===//
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  // Binding values to regions.
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  //===-------------------------------------------------------------------===//
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  const GRState *Bind(const GRState *state, Loc LV, SVal V);
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  const GRState *BindCompoundLiteral(const GRState *state,
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                                 const CompoundLiteralExpr* CL, SVal V);
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  const GRState *BindDecl(const GRState *state, const VarDecl* VD, SVal InitVal);
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  const GRState *BindDeclWithNoInit(const GRState *state, const VarDecl* VD) {
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    return state;
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  }
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  /// BindStruct - Bind a compound value to a structure.
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  const GRState *BindStruct(const GRState *, const TypedRegion* R, SVal V);
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  const GRState *BindArray(const GRState *state, const TypedRegion* R, SVal V);
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  /// KillStruct - Set the entire struct to unknown. 
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  const GRState *KillStruct(const GRState *state, const TypedRegion* R);
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  const GRState *setDefaultValue(const GRState *state, const MemRegion* R, SVal V);
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  Store Remove(Store store, Loc LV);
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  //===------------------------------------------------------------------===//
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  // Loading values from regions.
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  //===------------------------------------------------------------------===//
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  /// The high level logic for this method is this:
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  /// Retrieve (L)
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  ///   if L has binding
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  ///     return L's binding
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  ///   else if L is in killset
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  ///     return unknown
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  ///   else
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  ///     if L is on stack or heap
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  ///       return undefined
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  ///     else
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  ///       return symbolic
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  SVal Retrieve(const GRState *state, Loc L, QualType T = QualType());
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  SVal RetrieveElement(const GRState* state, const ElementRegion* R);
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  SVal RetrieveField(const GRState* state, const FieldRegion* R);
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  /// Retrieve the values in a struct and return a CompoundVal, used when doing
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  /// struct copy: 
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  /// struct s x, y; 
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  /// x = y;
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  /// y's value is retrieved by this method.
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  SVal RetrieveStruct(const GRState *St, const TypedRegion* R);
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  SVal RetrieveArray(const GRState *St, const TypedRegion* R);
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  //===------------------------------------------------------------------===//
 | 
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  // State pruning.
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  //===------------------------------------------------------------------===//
 | 
						|
  
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  /// RemoveDeadBindings - Scans the RegionStore of 'state' for dead values.
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  ///  It returns a new Store with these values removed.
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  Store RemoveDeadBindings(const GRState *state, Stmt* Loc, SymbolReaper& SymReaper,
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                          llvm::SmallVectorImpl<const MemRegion*>& RegionRoots);
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  //===------------------------------------------------------------------===//
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  // Region "extents".
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  //===------------------------------------------------------------------===//
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  const GRState *setExtent(const GRState *state, const MemRegion* R, SVal Extent);
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  SVal getSizeInElements(const GRState *state, const MemRegion* R);
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  //===------------------------------------------------------------------===//
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  // Region "views".
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  //===------------------------------------------------------------------===//
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  const GRState *AddRegionView(const GRState *state, const MemRegion* View,
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                           const MemRegion* Base);
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  const GRState *RemoveRegionView(const GRState *state, const MemRegion* View,
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                              const MemRegion* Base);
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  //===------------------------------------------------------------------===//
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  // Utility methods.
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  //===------------------------------------------------------------------===//
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  const GRState *setCastType(const GRState *state, const MemRegion* R, QualType T);
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						|
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  static inline RegionBindingsTy GetRegionBindings(Store store) {
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   return RegionBindingsTy(static_cast<const RegionBindingsTy::TreeTy*>(store));
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  }
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  void print(Store store, llvm::raw_ostream& Out, const char* nl,
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             const char *sep);
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  void iterBindings(Store store, BindingsHandler& f) {
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    // FIXME: Implement.
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  }
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  // FIXME: Remove.
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  BasicValueFactory& getBasicVals() {
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      return StateMgr.getBasicVals();
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  }
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						|
  
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  // FIXME: Remove.
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  ASTContext& getContext() { return StateMgr.getContext(); }
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  // FIXME: Use ValueManager?
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  SymbolManager& getSymbolManager() { return StateMgr.getSymbolManager(); }  
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};
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						|
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} // end anonymous namespace
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//===----------------------------------------------------------------------===//
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// RegionStore creation.
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//===----------------------------------------------------------------------===//
 | 
						|
 | 
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StoreManager *clang::CreateRegionStoreManager(GRStateManager& StMgr) {
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						|
  RegionStoreFeatures F = maximal_features_tag();
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						|
  return new RegionStoreManager(StMgr, F);
 | 
						|
}
 | 
						|
 | 
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StoreManager *clang::CreateFieldsOnlyRegionStoreManager(GRStateManager &StMgr) {
 | 
						|
  RegionStoreFeatures F = minimal_features_tag();
 | 
						|
  F.enableFields(true);
 | 
						|
  return new RegionStoreManager(StMgr, F);
 | 
						|
}
 | 
						|
 | 
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SubRegionMap* RegionStoreManager::getSubRegionMap(const GRState *state) {
 | 
						|
  RegionBindingsTy B = GetRegionBindings(state->getStore());
 | 
						|
  RegionStoreSubRegionMap *M = new RegionStoreSubRegionMap();
 | 
						|
  
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						|
  for (RegionBindingsTy::iterator I=B.begin(), E=B.end(); I!=E; ++I) {
 | 
						|
    if (const SubRegion* R = dyn_cast<SubRegion>(I.getKey()))
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						|
      M->add(R->getSuperRegion(), R);
 | 
						|
  }
 | 
						|
  
 | 
						|
  return M;
 | 
						|
}
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
// getLValueXXX methods.
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
/// getLValueString - Returns an SVal representing the lvalue of a
 | 
						|
///  StringLiteral.  Within RegionStore a StringLiteral has an
 | 
						|
///  associated StringRegion, and the lvalue of a StringLiteral is the
 | 
						|
///  lvalue of that region.
 | 
						|
SVal RegionStoreManager::getLValueString(const GRState *St, 
 | 
						|
                                         const StringLiteral* S) {
 | 
						|
  return loc::MemRegionVal(MRMgr.getStringRegion(S));
 | 
						|
}
 | 
						|
 | 
						|
/// getLValueVar - Returns an SVal that represents the lvalue of a
 | 
						|
///  variable.  Within RegionStore a variable has an associated
 | 
						|
///  VarRegion, and the lvalue of the variable is the lvalue of that region.
 | 
						|
SVal RegionStoreManager::getLValueVar(const GRState *St, const VarDecl* VD) {
 | 
						|
  return loc::MemRegionVal(MRMgr.getVarRegion(VD));
 | 
						|
}
 | 
						|
 | 
						|
/// getLValueCompoundLiteral - Returns an SVal representing the lvalue
 | 
						|
///   of a compound literal.  Within RegionStore a compound literal
 | 
						|
///   has an associated region, and the lvalue of the compound literal
 | 
						|
///   is the lvalue of that region.
 | 
						|
SVal
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						|
RegionStoreManager::getLValueCompoundLiteral(const GRState *St,
 | 
						|
					     const CompoundLiteralExpr* CL) {
 | 
						|
  return loc::MemRegionVal(MRMgr.getCompoundLiteralRegion(CL));
 | 
						|
}
 | 
						|
 | 
						|
SVal RegionStoreManager::getLValueIvar(const GRState *St, const ObjCIvarDecl* D,
 | 
						|
                                       SVal Base) {
 | 
						|
  return getLValueFieldOrIvar(St, Base, D);
 | 
						|
}
 | 
						|
 | 
						|
SVal RegionStoreManager::getLValueField(const GRState *St, SVal Base,
 | 
						|
                                        const FieldDecl* D) {
 | 
						|
  return getLValueFieldOrIvar(St, Base, D);
 | 
						|
}
 | 
						|
 | 
						|
SVal RegionStoreManager::getLValueFieldOrIvar(const GRState *St, SVal Base,
 | 
						|
                                              const Decl* D) {
 | 
						|
  if (Base.isUnknownOrUndef())
 | 
						|
    return Base;
 | 
						|
 | 
						|
  Loc BaseL = cast<Loc>(Base);
 | 
						|
  const MemRegion* BaseR = 0;
 | 
						|
 | 
						|
  switch (BaseL.getSubKind()) {
 | 
						|
  case loc::MemRegionKind:
 | 
						|
    BaseR = cast<loc::MemRegionVal>(BaseL).getRegion();
 | 
						|
    break;
 | 
						|
 | 
						|
  case loc::GotoLabelKind:
 | 
						|
    // These are anormal cases. Flag an undefined value.
 | 
						|
    return UndefinedVal();
 | 
						|
 | 
						|
  case loc::ConcreteIntKind:
 | 
						|
    // While these seem funny, this can happen through casts.
 | 
						|
    // FIXME: What we should return is the field offset.  For example,
 | 
						|
    //  add the field offset to the integer value.  That way funny things
 | 
						|
    //  like this work properly:  &(((struct foo *) 0xa)->f)
 | 
						|
    return Base;
 | 
						|
 | 
						|
  default:
 | 
						|
    assert(0 && "Unhandled Base.");
 | 
						|
    return Base;
 | 
						|
  }
 | 
						|
  
 | 
						|
  // NOTE: We must have this check first because ObjCIvarDecl is a subclass
 | 
						|
  // of FieldDecl.
 | 
						|
  if (const ObjCIvarDecl *ID = dyn_cast<ObjCIvarDecl>(D))
 | 
						|
    return loc::MemRegionVal(MRMgr.getObjCIvarRegion(ID, BaseR));
 | 
						|
 | 
						|
  return loc::MemRegionVal(MRMgr.getFieldRegion(cast<FieldDecl>(D), BaseR));
 | 
						|
}
 | 
						|
 | 
						|
SVal RegionStoreManager::getLValueElement(const GRState *St,
 | 
						|
                                          QualType elementType,
 | 
						|
                                          SVal Base, SVal Offset) {
 | 
						|
 | 
						|
  // If the base is an unknown or undefined value, just return it back.
 | 
						|
  // FIXME: For absolute pointer addresses, we just return that value back as
 | 
						|
  //  well, although in reality we should return the offset added to that
 | 
						|
  //  value.
 | 
						|
  if (Base.isUnknownOrUndef() || isa<loc::ConcreteInt>(Base))
 | 
						|
    return Base;
 | 
						|
 | 
						|
  // Only handle integer offsets... for now.
 | 
						|
  if (!isa<nonloc::ConcreteInt>(Offset))
 | 
						|
    return UnknownVal();
 | 
						|
 | 
						|
  const MemRegion* BaseRegion = cast<loc::MemRegionVal>(Base).getRegion();
 | 
						|
 | 
						|
  // Pointer of any type can be cast and used as array base.
 | 
						|
  const ElementRegion *ElemR = dyn_cast<ElementRegion>(BaseRegion);
 | 
						|
  
 | 
						|
  if (!ElemR) {
 | 
						|
    //
 | 
						|
    // If the base region is not an ElementRegion, create one.
 | 
						|
    // This can happen in the following example:
 | 
						|
    //
 | 
						|
    //   char *p = __builtin_alloc(10);
 | 
						|
    //   p[1] = 8;
 | 
						|
    //
 | 
						|
    //  Observe that 'p' binds to an AllocaRegion.
 | 
						|
    //
 | 
						|
 | 
						|
    // Offset might be unsigned. We have to convert it to signed ConcreteInt.
 | 
						|
    if (nonloc::ConcreteInt* CI = dyn_cast<nonloc::ConcreteInt>(&Offset)) {
 | 
						|
      const llvm::APSInt& OffI = CI->getValue();
 | 
						|
      if (OffI.isUnsigned()) {
 | 
						|
        llvm::APSInt Tmp = OffI;
 | 
						|
        Tmp.setIsSigned(true);
 | 
						|
        Offset = ValMgr.makeIntVal(Tmp);
 | 
						|
      }
 | 
						|
    }
 | 
						|
    return loc::MemRegionVal(MRMgr.getElementRegion(elementType, Offset,
 | 
						|
                                                    BaseRegion, getContext()));
 | 
						|
  }
 | 
						|
  
 | 
						|
  SVal BaseIdx = ElemR->getIndex();
 | 
						|
  
 | 
						|
  if (!isa<nonloc::ConcreteInt>(BaseIdx))
 | 
						|
    return UnknownVal();
 | 
						|
  
 | 
						|
  const llvm::APSInt& BaseIdxI = cast<nonloc::ConcreteInt>(BaseIdx).getValue();
 | 
						|
  const llvm::APSInt& OffI = cast<nonloc::ConcreteInt>(Offset).getValue();
 | 
						|
  assert(BaseIdxI.isSigned());
 | 
						|
  
 | 
						|
  // FIXME: This appears to be the assumption of this code.  We should review
 | 
						|
  // whether or not BaseIdxI.getBitWidth() < OffI.getBitWidth().  If it
 | 
						|
  // can't we need to put a comment here.  If it can, we should handle it.
 | 
						|
  assert(BaseIdxI.getBitWidth() >= OffI.getBitWidth());
 | 
						|
 | 
						|
  const MemRegion *ArrayR = ElemR->getSuperRegion();
 | 
						|
  SVal NewIdx;
 | 
						|
  
 | 
						|
  if (OffI.isUnsigned() || OffI.getBitWidth() < BaseIdxI.getBitWidth()) {
 | 
						|
    // 'Offset' might be unsigned.  We have to convert it to signed and
 | 
						|
    // possibly extend it.
 | 
						|
    llvm::APSInt Tmp = OffI;
 | 
						|
    
 | 
						|
    if (OffI.getBitWidth() < BaseIdxI.getBitWidth())
 | 
						|
        Tmp.extend(BaseIdxI.getBitWidth());
 | 
						|
    
 | 
						|
    Tmp.setIsSigned(true);
 | 
						|
    Tmp += BaseIdxI; // Compute the new offset.    
 | 
						|
    NewIdx = ValMgr.makeIntVal(Tmp);    
 | 
						|
  }
 | 
						|
  else
 | 
						|
    NewIdx = nonloc::ConcreteInt(getBasicVals().getValue(BaseIdxI + OffI));
 | 
						|
 | 
						|
  return loc::MemRegionVal(MRMgr.getElementRegion(elementType, NewIdx, ArrayR,
 | 
						|
						  getContext()));
 | 
						|
}
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
// Extents for regions.
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
SVal RegionStoreManager::getSizeInElements(const GRState *state,
 | 
						|
                                           const MemRegion* R) {
 | 
						|
  if (const VarRegion* VR = dyn_cast<VarRegion>(R)) {
 | 
						|
    // Get the type of the variable.
 | 
						|
    QualType T = VR->getDesugaredValueType(getContext());
 | 
						|
 | 
						|
    // FIXME: Handle variable-length arrays.
 | 
						|
    if (isa<VariableArrayType>(T))
 | 
						|
      return UnknownVal();
 | 
						|
    
 | 
						|
    if (const ConstantArrayType* CAT = dyn_cast<ConstantArrayType>(T)) {
 | 
						|
      // return the size as signed integer.
 | 
						|
      return ValMgr.makeIntVal(CAT->getSize(), false);
 | 
						|
    }
 | 
						|
 | 
						|
    const QualType* CastTy = state->get<RegionCasts>(VR);
 | 
						|
 | 
						|
    // If the VarRegion is cast to other type, compute the size with respect to
 | 
						|
    // that type.
 | 
						|
    if (CastTy) {
 | 
						|
      QualType EleTy =cast<PointerType>(CastTy->getTypePtr())->getPointeeType();
 | 
						|
      QualType VarTy = VR->getValueType(getContext());
 | 
						|
      uint64_t EleSize = getContext().getTypeSize(EleTy);
 | 
						|
      uint64_t VarSize = getContext().getTypeSize(VarTy);
 | 
						|
      assert(VarSize != 0);
 | 
						|
      return ValMgr.makeIntVal(VarSize/EleSize, false);
 | 
						|
    }
 | 
						|
 | 
						|
    // Clients can use ordinary variables as if they were arrays.  These
 | 
						|
    // essentially are arrays of size 1.
 | 
						|
    return ValMgr.makeIntVal(1, false);
 | 
						|
  }
 | 
						|
 | 
						|
  if (const StringRegion* SR = dyn_cast<StringRegion>(R)) {
 | 
						|
    const StringLiteral* Str = SR->getStringLiteral();
 | 
						|
    // We intentionally made the size value signed because it participates in 
 | 
						|
    // operations with signed indices.
 | 
						|
    return ValMgr.makeIntVal(Str->getByteLength()+1, false);
 | 
						|
  }
 | 
						|
 | 
						|
  if (const FieldRegion* FR = dyn_cast<FieldRegion>(R)) {
 | 
						|
    // FIXME: Unsupported yet.
 | 
						|
    FR = 0;
 | 
						|
    return UnknownVal();
 | 
						|
  }
 | 
						|
 | 
						|
  if (isa<SymbolicRegion>(R)) {
 | 
						|
    return UnknownVal();
 | 
						|
  }
 | 
						|
 | 
						|
  if (isa<AllocaRegion>(R)) {
 | 
						|
    return UnknownVal();
 | 
						|
  }
 | 
						|
 | 
						|
  if (isa<ElementRegion>(R)) {
 | 
						|
    return UnknownVal();
 | 
						|
  }
 | 
						|
 | 
						|
  assert(0 && "Other regions are not supported yet.");
 | 
						|
  return UnknownVal();
 | 
						|
}
 | 
						|
 | 
						|
const GRState *RegionStoreManager::setExtent(const GRState *state,
 | 
						|
                                             const MemRegion *region,
 | 
						|
                                             SVal extent) {
 | 
						|
  return state->set<RegionExtents>(region, extent);
 | 
						|
}
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
// Location and region casting.
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
/// ArrayToPointer - Emulates the "decay" of an array to a pointer
 | 
						|
///  type.  'Array' represents the lvalue of the array being decayed
 | 
						|
///  to a pointer, and the returned SVal represents the decayed
 | 
						|
///  version of that lvalue (i.e., a pointer to the first element of
 | 
						|
///  the array).  This is called by GRExprEngine when evaluating casts
 | 
						|
///  from arrays to pointers.
 | 
						|
SVal RegionStoreManager::ArrayToPointer(Loc Array) {
 | 
						|
  if (!isa<loc::MemRegionVal>(Array))
 | 
						|
    return UnknownVal();
 | 
						|
  
 | 
						|
  const MemRegion* R = cast<loc::MemRegionVal>(&Array)->getRegion();
 | 
						|
  const TypedRegion* ArrayR = dyn_cast<TypedRegion>(R);
 | 
						|
  
 | 
						|
  if (!ArrayR)
 | 
						|
    return UnknownVal();
 | 
						|
  
 | 
						|
  // Strip off typedefs from the ArrayRegion's ValueType.
 | 
						|
  QualType T = ArrayR->getValueType(getContext())->getDesugaredType();
 | 
						|
  ArrayType *AT = cast<ArrayType>(T);
 | 
						|
  T = AT->getElementType();
 | 
						|
  
 | 
						|
  nonloc::ConcreteInt Idx(getBasicVals().getZeroWithPtrWidth(false));
 | 
						|
  ElementRegion* ER = MRMgr.getElementRegion(T, Idx, ArrayR, getContext());
 | 
						|
  
 | 
						|
  return loc::MemRegionVal(ER);                    
 | 
						|
}
 | 
						|
 | 
						|
RegionStoreManager::CastResult
 | 
						|
RegionStoreManager::CastRegion(const GRState *state, const MemRegion* R,
 | 
						|
                               QualType CastToTy) {
 | 
						|
  
 | 
						|
  ASTContext& Ctx = StateMgr.getContext();
 | 
						|
 | 
						|
  // We need to know the real type of CastToTy.
 | 
						|
  QualType ToTy = Ctx.getCanonicalType(CastToTy);
 | 
						|
 | 
						|
  // Check cast to ObjCQualifiedID type.
 | 
						|
  if (ToTy->isObjCQualifiedIdType()) {
 | 
						|
    // FIXME: Record the type information aside.
 | 
						|
    return CastResult(state, R);
 | 
						|
  }
 | 
						|
 | 
						|
  // CodeTextRegion should be cast to only function pointer type.
 | 
						|
  if (isa<CodeTextRegion>(R)) {
 | 
						|
    assert(CastToTy->isFunctionPointerType() || CastToTy->isBlockPointerType()
 | 
						|
           || (CastToTy->isPointerType() 
 | 
						|
              && CastToTy->getAsPointerType()->getPointeeType()->isVoidType()));
 | 
						|
    return CastResult(state, R);
 | 
						|
  }
 | 
						|
 | 
						|
  // Now assume we are casting from pointer to pointer. Other cases should
 | 
						|
  // already be handled.
 | 
						|
  QualType PointeeTy = cast<PointerType>(ToTy.getTypePtr())->getPointeeType();
 | 
						|
 | 
						|
  // Process region cast according to the kind of the region being cast.
 | 
						|
  
 | 
						|
  // FIXME: Need to handle arbitrary downcasts.
 | 
						|
  if (isa<SymbolicRegion>(R) || isa<AllocaRegion>(R)) {
 | 
						|
    state = setCastType(state, R, ToTy);
 | 
						|
    return CastResult(state, R);
 | 
						|
  }
 | 
						|
 | 
						|
  // VarRegion, ElementRegion, and FieldRegion has an inherent type. Normally
 | 
						|
  // they should not be cast. We only layer an ElementRegion when the cast-to
 | 
						|
  // pointee type is of smaller size. In other cases, we return the original
 | 
						|
  // VarRegion.
 | 
						|
  if (isa<VarRegion>(R) || isa<ElementRegion>(R) || isa<FieldRegion>(R)
 | 
						|
      || isa<ObjCIvarRegion>(R) || isa<CompoundLiteralRegion>(R)) {
 | 
						|
    // If the pointee type is incomplete, do not compute its size, and return
 | 
						|
    // the original region.
 | 
						|
    if (const RecordType *RT = dyn_cast<RecordType>(PointeeTy.getTypePtr())) {
 | 
						|
      const RecordDecl *D = RT->getDecl();
 | 
						|
      if (!D->getDefinition(getContext()))
 | 
						|
        return CastResult(state, R);
 | 
						|
    }
 | 
						|
 | 
						|
    QualType ObjTy = cast<TypedRegion>(R)->getValueType(getContext());
 | 
						|
    uint64_t PointeeTySize = getContext().getTypeSize(PointeeTy);
 | 
						|
    uint64_t ObjTySize = getContext().getTypeSize(ObjTy);
 | 
						|
 | 
						|
    if ((PointeeTySize > 0 && PointeeTySize < ObjTySize) ||
 | 
						|
        (ObjTy->isAggregateType() && PointeeTy->isScalarType()) ||
 | 
						|
	ObjTySize == 0 /* R has 'void*' type. */) {
 | 
						|
      // Record the cast type of the region.
 | 
						|
      state = setCastType(state, R, ToTy);
 | 
						|
 | 
						|
      SVal Idx = ValMgr.makeZeroArrayIndex();
 | 
						|
      ElementRegion* ER = MRMgr.getElementRegion(PointeeTy, Idx,R,getContext());
 | 
						|
      return CastResult(state, ER);
 | 
						|
    } else {
 | 
						|
      state = setCastType(state, R, ToTy);
 | 
						|
      return CastResult(state, R);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (isa<ObjCObjectRegion>(R)) {
 | 
						|
    return CastResult(state, R);
 | 
						|
  }
 | 
						|
 | 
						|
  assert(0 && "Unprocessed region.");
 | 
						|
  return 0;
 | 
						|
}
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
// Pointer arithmetic.
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
SVal RegionStoreManager::EvalBinOp(const GRState *state, 
 | 
						|
                                   BinaryOperator::Opcode Op, Loc L, NonLoc R) {
 | 
						|
  // Assume the base location is MemRegionVal.
 | 
						|
  if (!isa<loc::MemRegionVal>(L))
 | 
						|
    return UnknownVal();
 | 
						|
 | 
						|
  const MemRegion* MR = cast<loc::MemRegionVal>(L).getRegion();
 | 
						|
  const ElementRegion *ER = 0;
 | 
						|
 | 
						|
  // If the operand is a symbolic or alloca region, create the first element
 | 
						|
  // region on it.
 | 
						|
  if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(MR)) {
 | 
						|
    QualType T;
 | 
						|
    // If the SymbolicRegion was cast to another type, use that type.
 | 
						|
    if (const QualType *t = state->get<RegionCasts>(SR)) {
 | 
						|
      T = *t;
 | 
						|
    } else {
 | 
						|
      // Otherwise use the symbol's type.
 | 
						|
      SymbolRef Sym = SR->getSymbol();
 | 
						|
      T = Sym->getType(getContext());
 | 
						|
    }
 | 
						|
    QualType EleTy = T->getAsPointerType()->getPointeeType();
 | 
						|
 | 
						|
    SVal ZeroIdx = ValMgr.makeZeroArrayIndex();
 | 
						|
    ER = MRMgr.getElementRegion(EleTy, ZeroIdx, SR, getContext());
 | 
						|
  } 
 | 
						|
  else if (const AllocaRegion *AR = dyn_cast<AllocaRegion>(MR)) {
 | 
						|
    // Get the alloca region's current cast type.
 | 
						|
 | 
						|
 | 
						|
    GRStateTrait<RegionCasts>::lookup_type T = state->get<RegionCasts>(AR);
 | 
						|
    assert(T && "alloca region has no type.");
 | 
						|
    QualType EleTy = cast<PointerType>(T->getTypePtr())->getPointeeType();
 | 
						|
    SVal ZeroIdx = ValMgr.makeZeroArrayIndex();
 | 
						|
    ER = MRMgr.getElementRegion(EleTy, ZeroIdx, AR, getContext());
 | 
						|
  } 
 | 
						|
  else if (isa<FieldRegion>(MR)) {
 | 
						|
    // Not track pointer arithmetic on struct fields.
 | 
						|
    return UnknownVal();
 | 
						|
  }
 | 
						|
  else {
 | 
						|
    ER = cast<ElementRegion>(MR);
 | 
						|
  }
 | 
						|
 | 
						|
  SVal Idx = ER->getIndex();
 | 
						|
 | 
						|
  nonloc::ConcreteInt* Base = dyn_cast<nonloc::ConcreteInt>(&Idx);
 | 
						|
  nonloc::ConcreteInt* Offset = dyn_cast<nonloc::ConcreteInt>(&R);
 | 
						|
 | 
						|
  // Only support concrete integer indexes for now.
 | 
						|
  if (Base && Offset) {
 | 
						|
    // FIXME: For now, convert the signedness and bitwidth of offset in case
 | 
						|
    //  they don't match.  This can result from pointer arithmetic.  In reality,
 | 
						|
    //  we should figure out what are the proper semantics and implement them.
 | 
						|
    // 
 | 
						|
    //  This addresses the test case test/Analysis/ptr-arith.c
 | 
						|
    //
 | 
						|
    nonloc::ConcreteInt OffConverted(getBasicVals().Convert(Base->getValue(),
 | 
						|
                                                           Offset->getValue()));
 | 
						|
    SVal NewIdx = Base->EvalBinOp(getBasicVals(), Op, OffConverted);
 | 
						|
    const MemRegion* NewER =
 | 
						|
      MRMgr.getElementRegion(ER->getElementType(), NewIdx,ER->getSuperRegion(),
 | 
						|
			     getContext());
 | 
						|
    return ValMgr.makeLoc(NewER);
 | 
						|
 | 
						|
  }
 | 
						|
  
 | 
						|
  return UnknownVal();
 | 
						|
}
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
// Loading values from regions.
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
SVal RegionStoreManager::Retrieve(const GRState *state, Loc L, QualType T) {
 | 
						|
 | 
						|
  assert(!isa<UnknownVal>(L) && "location unknown");
 | 
						|
  assert(!isa<UndefinedVal>(L) && "location undefined");
 | 
						|
 | 
						|
  // FIXME: Is this even possible?  Shouldn't this be treated as a null
 | 
						|
  //  dereference at a higher level?
 | 
						|
  if (isa<loc::ConcreteInt>(L))
 | 
						|
    return UndefinedVal();
 | 
						|
 | 
						|
  const MemRegion *MR = cast<loc::MemRegionVal>(L).getRegion();
 | 
						|
 | 
						|
  // FIXME: return symbolic value for these cases.
 | 
						|
  // Example:
 | 
						|
  // void f(int* p) { int x = *p; }
 | 
						|
  // char* p = alloca();
 | 
						|
  // read(p);
 | 
						|
  // c = *p;
 | 
						|
  if (isa<SymbolicRegion>(MR) || isa<AllocaRegion>(MR))
 | 
						|
    return UnknownVal();
 | 
						|
 | 
						|
  // FIXME: Perhaps this method should just take a 'const MemRegion*' argument
 | 
						|
  //  instead of 'Loc', and have the other Loc cases handled at a higher level.
 | 
						|
  const TypedRegion *R = cast<TypedRegion>(MR);
 | 
						|
  assert(R && "bad region");
 | 
						|
 | 
						|
  if (const FieldRegion* FR = dyn_cast<FieldRegion>(R))
 | 
						|
    return RetrieveField(state, FR);
 | 
						|
 | 
						|
  if (const ElementRegion* ER = dyn_cast<ElementRegion>(R))
 | 
						|
    return RetrieveElement(state, ER);
 | 
						|
 | 
						|
  // FIXME: We should eventually handle funny addressing.  e.g.:
 | 
						|
  //
 | 
						|
  //   int x = ...;
 | 
						|
  //   int *p = &x;
 | 
						|
  //   char *q = (char*) p;
 | 
						|
  //   char c = *q;  // returns the first byte of 'x'.
 | 
						|
  //
 | 
						|
  // Such funny addressing will occur due to layering of regions.
 | 
						|
 | 
						|
  QualType RTy = R->getValueType(getContext());
 | 
						|
 | 
						|
  if (RTy->isStructureType())
 | 
						|
    return RetrieveStruct(state, R);
 | 
						|
 | 
						|
  if (RTy->isArrayType())
 | 
						|
    return RetrieveArray(state, R);
 | 
						|
 | 
						|
  // FIXME: handle Vector types.
 | 
						|
  if (RTy->isVectorType())
 | 
						|
      return UnknownVal();
 | 
						|
  
 | 
						|
  RegionBindingsTy B = GetRegionBindings(state->getStore());
 | 
						|
  RegionBindingsTy::data_type* V = B.lookup(R);
 | 
						|
 | 
						|
  // Check if the region has a binding.
 | 
						|
  if (V)
 | 
						|
    return *V;
 | 
						|
 | 
						|
  if (const ObjCIvarRegion *IVR = dyn_cast<ObjCIvarRegion>(R)) {
 | 
						|
    const MemRegion *SR = IVR->getSuperRegion();
 | 
						|
 | 
						|
    // If the super region is 'self' then return the symbol representing
 | 
						|
    // the value of the ivar upon entry to the method.
 | 
						|
    if (SR == SelfRegion) {
 | 
						|
      // FIXME: Do we need to handle the case where the super region
 | 
						|
      // has a view?  We want to canonicalize the bindings.
 | 
						|
      return ValMgr.getRegionValueSymbolVal(R);
 | 
						|
    }
 | 
						|
    
 | 
						|
    // Otherwise, we need a new symbol.  For now return Unknown.
 | 
						|
    return UnknownVal();
 | 
						|
  }
 | 
						|
 | 
						|
  // The location does not have a bound value.  This means that it has
 | 
						|
  // the value it had upon its creation and/or entry to the analyzed
 | 
						|
  // function/method.  These are either symbolic values or 'undefined'.
 | 
						|
 | 
						|
  // We treat function parameters as symbolic values.
 | 
						|
  if (const VarRegion* VR = dyn_cast<VarRegion>(R)) {
 | 
						|
    const VarDecl *VD = VR->getDecl();
 | 
						|
    
 | 
						|
    if (VD == SelfDecl)
 | 
						|
      return loc::MemRegionVal(getSelfRegion(0));
 | 
						|
    
 | 
						|
    if (isa<ParmVarDecl>(VD) || isa<ImplicitParamDecl>(VD) ||
 | 
						|
        VD->hasGlobalStorage()) {
 | 
						|
      QualType VTy = VD->getType();
 | 
						|
      if (Loc::IsLocType(VTy) || VTy->isIntegerType())
 | 
						|
        return ValMgr.getRegionValueSymbolVal(VR);
 | 
						|
      else
 | 
						|
        return UnknownVal();
 | 
						|
    }
 | 
						|
  }  
 | 
						|
 | 
						|
  if (R->hasHeapOrStackStorage()) {
 | 
						|
    // All stack variables are considered to have undefined values
 | 
						|
    // upon creation.  All heap allocated blocks are considered to
 | 
						|
    // have undefined values as well unless they are explicitly bound
 | 
						|
    // to specific values.
 | 
						|
    return UndefinedVal();
 | 
						|
  }
 | 
						|
 | 
						|
  // If the region is already cast to another type, use that type to create the
 | 
						|
  // symbol value.
 | 
						|
  if (const QualType *p = state->get<RegionCasts>(R)) {
 | 
						|
    QualType T = *p;
 | 
						|
    RTy = T->getAsPointerType()->getPointeeType();
 | 
						|
  }
 | 
						|
 | 
						|
  // All other integer values are symbolic.
 | 
						|
  if (Loc::IsLocType(RTy) || RTy->isIntegerType())
 | 
						|
    return ValMgr.getRegionValueSymbolVal(R, RTy);
 | 
						|
  else
 | 
						|
    return UnknownVal();
 | 
						|
}
 | 
						|
 | 
						|
SVal RegionStoreManager::RetrieveElement(const GRState* state,
 | 
						|
                                         const ElementRegion* R) {
 | 
						|
  // Check if the region has a binding.
 | 
						|
  RegionBindingsTy B = GetRegionBindings(state->getStore());
 | 
						|
  const SVal* V = B.lookup(R);
 | 
						|
  if (V)
 | 
						|
    return *V;
 | 
						|
 | 
						|
  // Check if the region is an element region of a string literal.
 | 
						|
  if (const StringRegion *StrR=dyn_cast<StringRegion>(R->getSuperRegion())) {
 | 
						|
    const StringLiteral *Str = StrR->getStringLiteral();
 | 
						|
    SVal Idx = R->getIndex();
 | 
						|
    if (nonloc::ConcreteInt *CI = dyn_cast<nonloc::ConcreteInt>(&Idx)) {
 | 
						|
      int64_t i = CI->getValue().getSExtValue();
 | 
						|
      char c;
 | 
						|
      if (i == Str->getByteLength())
 | 
						|
        c = '\0';
 | 
						|
      else
 | 
						|
        c = Str->getStrData()[i];
 | 
						|
      return ValMgr.makeIntVal(c, getContext().CharTy);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  const MemRegion* SuperR = R->getSuperRegion();
 | 
						|
  const SVal* D = state->get<RegionDefaultValue>(SuperR);
 | 
						|
 | 
						|
  if (D) {
 | 
						|
    if (D->hasConjuredSymbol())
 | 
						|
      return ValMgr.getRegionValueSymbolVal(R);
 | 
						|
    else
 | 
						|
      return *D;
 | 
						|
  }
 | 
						|
 | 
						|
  if (R->hasHeapOrStackStorage())
 | 
						|
    return UndefinedVal();
 | 
						|
 | 
						|
  QualType Ty = R->getValueType(getContext());
 | 
						|
 | 
						|
  // If the region is already cast to another type, use that type to create the
 | 
						|
  // symbol value.
 | 
						|
  if (const QualType *p = state->get<RegionCasts>(R))
 | 
						|
    Ty = (*p)->getAsPointerType()->getPointeeType();
 | 
						|
 | 
						|
  if (Loc::IsLocType(Ty) || Ty->isIntegerType())
 | 
						|
    return ValMgr.getRegionValueSymbolVal(R, Ty);
 | 
						|
  else
 | 
						|
    return UnknownVal();
 | 
						|
}
 | 
						|
 | 
						|
SVal RegionStoreManager::RetrieveField(const GRState* state, 
 | 
						|
                                       const FieldRegion* R) {
 | 
						|
  QualType Ty = R->getValueType(getContext());
 | 
						|
 | 
						|
  // Check if the region has a binding.
 | 
						|
  RegionBindingsTy B = GetRegionBindings(state->getStore());
 | 
						|
  const SVal* V = B.lookup(R);
 | 
						|
  if (V)
 | 
						|
    return *V;
 | 
						|
 | 
						|
  const MemRegion* SuperR = R->getSuperRegion();
 | 
						|
  const SVal* D = state->get<RegionDefaultValue>(SuperR);
 | 
						|
  if (D) {
 | 
						|
    if (D->hasConjuredSymbol())
 | 
						|
      return ValMgr.getRegionValueSymbolVal(R);
 | 
						|
 | 
						|
    if (D->isZeroConstant())
 | 
						|
      return ValMgr.makeZeroVal(Ty);
 | 
						|
 | 
						|
    if (D->isUnknown())
 | 
						|
      return *D;
 | 
						|
 | 
						|
    assert(0 && "Unknown default value");
 | 
						|
  }
 | 
						|
 | 
						|
  if (R->hasHeapOrStackStorage())
 | 
						|
    return UndefinedVal();
 | 
						|
 | 
						|
  // If the region is already cast to another type, use that type to create the
 | 
						|
  // symbol value.
 | 
						|
  if (const QualType *p = state->get<RegionCasts>(R)) {
 | 
						|
    QualType tmp = *p;
 | 
						|
    Ty = tmp->getAsPointerType()->getPointeeType();
 | 
						|
  }
 | 
						|
 | 
						|
  // All other integer values are symbolic.
 | 
						|
  if (Loc::IsLocType(Ty) || Ty->isIntegerType())
 | 
						|
    return ValMgr.getRegionValueSymbolVal(R, Ty);
 | 
						|
  else
 | 
						|
    return UnknownVal();
 | 
						|
}
 | 
						|
 | 
						|
SVal RegionStoreManager::RetrieveStruct(const GRState *state, 
 | 
						|
					const TypedRegion* R){
 | 
						|
  QualType T = R->getValueType(getContext());
 | 
						|
  assert(T->isStructureType());
 | 
						|
 | 
						|
  const RecordType* RT = T->getAsStructureType();
 | 
						|
  RecordDecl* RD = RT->getDecl();
 | 
						|
  assert(RD->isDefinition());
 | 
						|
 | 
						|
  llvm::ImmutableList<SVal> StructVal = getBasicVals().getEmptySValList();
 | 
						|
 | 
						|
  // FIXME: We shouldn't use a std::vector.  If RecordDecl doesn't have a
 | 
						|
  // reverse iterator, we should implement one.
 | 
						|
  std::vector<FieldDecl *> Fields(RD->field_begin(getContext()), 
 | 
						|
                                  RD->field_end(getContext()));
 | 
						|
 | 
						|
  for (std::vector<FieldDecl *>::reverse_iterator Field = Fields.rbegin(),
 | 
						|
                                               FieldEnd = Fields.rend();
 | 
						|
       Field != FieldEnd; ++Field) {
 | 
						|
    FieldRegion* FR = MRMgr.getFieldRegion(*Field, R);
 | 
						|
    QualType FTy = (*Field)->getType();
 | 
						|
    SVal FieldValue = Retrieve(state, loc::MemRegionVal(FR), FTy);
 | 
						|
    StructVal = getBasicVals().consVals(FieldValue, StructVal);
 | 
						|
  }
 | 
						|
 | 
						|
  return ValMgr.makeCompoundVal(T, StructVal);
 | 
						|
}
 | 
						|
 | 
						|
SVal RegionStoreManager::RetrieveArray(const GRState *state,
 | 
						|
                                       const TypedRegion * R) {
 | 
						|
 | 
						|
  QualType T = R->getValueType(getContext());
 | 
						|
  ConstantArrayType* CAT = cast<ConstantArrayType>(T.getTypePtr());
 | 
						|
 | 
						|
  llvm::ImmutableList<SVal> ArrayVal = getBasicVals().getEmptySValList();
 | 
						|
  llvm::APSInt Size(CAT->getSize(), false);
 | 
						|
  llvm::APSInt i = getBasicVals().getZeroWithPtrWidth(false);
 | 
						|
 | 
						|
  for (; i < Size; ++i) {
 | 
						|
    SVal Idx = ValMgr.makeIntVal(i);
 | 
						|
    ElementRegion* ER = MRMgr.getElementRegion(CAT->getElementType(), Idx, R,
 | 
						|
					       getContext());
 | 
						|
    QualType ETy = ER->getElementType();
 | 
						|
    SVal ElementVal = Retrieve(state, loc::MemRegionVal(ER), ETy);
 | 
						|
    ArrayVal = getBasicVals().consVals(ElementVal, ArrayVal);
 | 
						|
  }
 | 
						|
 | 
						|
  return ValMgr.makeCompoundVal(T, ArrayVal);
 | 
						|
}
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
// Binding values to regions.
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
Store RegionStoreManager::Remove(Store store, Loc L) {
 | 
						|
  const MemRegion* R = 0;
 | 
						|
  
 | 
						|
  if (isa<loc::MemRegionVal>(L))
 | 
						|
    R = cast<loc::MemRegionVal>(L).getRegion();
 | 
						|
  
 | 
						|
  if (R) {
 | 
						|
    RegionBindingsTy B = GetRegionBindings(store);  
 | 
						|
    return RBFactory.Remove(B, R).getRoot();
 | 
						|
  }
 | 
						|
  
 | 
						|
  return store;
 | 
						|
}
 | 
						|
 | 
						|
const GRState *RegionStoreManager::Bind(const GRState *state, Loc L, SVal V) {
 | 
						|
  // If we get here, the location should be a region.
 | 
						|
  const MemRegion* R = cast<loc::MemRegionVal>(L).getRegion();
 | 
						|
  
 | 
						|
  // Check if the region is a struct region.
 | 
						|
  if (const TypedRegion* TR = dyn_cast<TypedRegion>(R))
 | 
						|
    if (TR->getValueType(getContext())->isStructureType())
 | 
						|
      return BindStruct(state, TR, V);
 | 
						|
  
 | 
						|
  RegionBindingsTy B = GetRegionBindings(state->getStore());
 | 
						|
  
 | 
						|
  B = RBFactory.Add(B, R, V);
 | 
						|
  
 | 
						|
  return state->makeWithStore(B.getRoot());
 | 
						|
}
 | 
						|
 | 
						|
const GRState *RegionStoreManager::BindDecl(const GRState *state, 
 | 
						|
                                            const VarDecl* VD, SVal InitVal) {
 | 
						|
 | 
						|
  QualType T = VD->getType();
 | 
						|
  VarRegion* VR = MRMgr.getVarRegion(VD);
 | 
						|
 | 
						|
  if (T->isArrayType())
 | 
						|
    return BindArray(state, VR, InitVal);
 | 
						|
  if (T->isStructureType())
 | 
						|
    return BindStruct(state, VR, InitVal);
 | 
						|
 | 
						|
  return Bind(state, ValMgr.makeLoc(VR), InitVal);
 | 
						|
}
 | 
						|
 | 
						|
// FIXME: this method should be merged into Bind().
 | 
						|
const GRState *
 | 
						|
RegionStoreManager::BindCompoundLiteral(const GRState *state,
 | 
						|
                                        const CompoundLiteralExpr* CL,
 | 
						|
                                        SVal V) {
 | 
						|
  
 | 
						|
  CompoundLiteralRegion* R = MRMgr.getCompoundLiteralRegion(CL);
 | 
						|
  return Bind(state, loc::MemRegionVal(R), V);
 | 
						|
}
 | 
						|
 | 
						|
const GRState *RegionStoreManager::BindArray(const GRState *state,
 | 
						|
                                              const TypedRegion* R,
 | 
						|
                                             SVal Init) {
 | 
						|
 | 
						|
  QualType T = R->getValueType(getContext());
 | 
						|
  ConstantArrayType* CAT = cast<ConstantArrayType>(T.getTypePtr());
 | 
						|
  QualType ElementTy = CAT->getElementType();
 | 
						|
 | 
						|
  llvm::APSInt Size(CAT->getSize(), false);
 | 
						|
  llvm::APSInt i(llvm::APInt::getNullValue(Size.getBitWidth()), false);
 | 
						|
 | 
						|
  // Check if the init expr is a StringLiteral.
 | 
						|
  if (isa<loc::MemRegionVal>(Init)) {
 | 
						|
    const MemRegion* InitR = cast<loc::MemRegionVal>(Init).getRegion();
 | 
						|
    const StringLiteral* S = cast<StringRegion>(InitR)->getStringLiteral();
 | 
						|
    const char* str = S->getStrData();
 | 
						|
    unsigned len = S->getByteLength();
 | 
						|
    unsigned j = 0;
 | 
						|
 | 
						|
    // Copy bytes from the string literal into the target array. Trailing bytes
 | 
						|
    // in the array that are not covered by the string literal are initialized
 | 
						|
    // to zero.
 | 
						|
    for (; i < Size; ++i, ++j) {
 | 
						|
      if (j >= len)
 | 
						|
        break;
 | 
						|
 | 
						|
      SVal Idx = ValMgr.makeIntVal(i);
 | 
						|
      ElementRegion* ER = MRMgr.getElementRegion(ElementTy, Idx,R,getContext());
 | 
						|
 | 
						|
      SVal V = ValMgr.makeIntVal(str[j], sizeof(char)*8, true);
 | 
						|
      state = Bind(state, loc::MemRegionVal(ER), V);
 | 
						|
    }
 | 
						|
 | 
						|
    return state;
 | 
						|
  }
 | 
						|
 | 
						|
  nonloc::CompoundVal& CV = cast<nonloc::CompoundVal>(Init);
 | 
						|
  nonloc::CompoundVal::iterator VI = CV.begin(), VE = CV.end();
 | 
						|
 | 
						|
  for (; i < Size; ++i, ++VI) {
 | 
						|
    // The init list might be shorter than the array length.
 | 
						|
    if (VI == VE)
 | 
						|
      break;
 | 
						|
 | 
						|
    SVal Idx = ValMgr.makeIntVal(i);
 | 
						|
    ElementRegion* ER = MRMgr.getElementRegion(ElementTy, Idx, R, getContext());
 | 
						|
 | 
						|
    if (CAT->getElementType()->isStructureType())
 | 
						|
      state = BindStruct(state, ER, *VI);
 | 
						|
    else
 | 
						|
      state = Bind(state, ValMgr.makeLoc(ER), *VI);
 | 
						|
  }
 | 
						|
 | 
						|
  // If the init list is shorter than the array length, set the array default
 | 
						|
  // value.
 | 
						|
  if (i < Size) {
 | 
						|
    if (ElementTy->isIntegerType()) {
 | 
						|
      SVal V = ValMgr.makeZeroVal(ElementTy);
 | 
						|
      state = setDefaultValue(state, R, V);
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return state;
 | 
						|
}
 | 
						|
 | 
						|
const GRState *
 | 
						|
RegionStoreManager::BindStruct(const GRState *state, const TypedRegion* R,
 | 
						|
                               SVal V) {
 | 
						|
  
 | 
						|
  if (!Features.supportsFields())
 | 
						|
    return state;
 | 
						|
  
 | 
						|
  QualType T = R->getValueType(getContext());
 | 
						|
  assert(T->isStructureType());
 | 
						|
 | 
						|
  const RecordType* RT = T->getAsRecordType();
 | 
						|
  RecordDecl* RD = RT->getDecl();
 | 
						|
 | 
						|
  if (!RD->isDefinition())
 | 
						|
    return state;
 | 
						|
 | 
						|
  // We may get non-CompoundVal accidentally due to imprecise cast logic.
 | 
						|
  // Ignore them and kill the field values.
 | 
						|
  if (V.isUnknown() || !isa<nonloc::CompoundVal>(V))
 | 
						|
    return KillStruct(state, R);
 | 
						|
 | 
						|
  nonloc::CompoundVal& CV = cast<nonloc::CompoundVal>(V);
 | 
						|
  nonloc::CompoundVal::iterator VI = CV.begin(), VE = CV.end();
 | 
						|
 | 
						|
  RecordDecl::field_iterator FI, FE;
 | 
						|
 | 
						|
  for (FI = RD->field_begin(getContext()), FE = RD->field_end(getContext());
 | 
						|
       FI != FE; ++FI, ++VI) {
 | 
						|
 | 
						|
    if (VI == VE)
 | 
						|
      break;
 | 
						|
 | 
						|
    QualType FTy = (*FI)->getType();
 | 
						|
    FieldRegion* FR = MRMgr.getFieldRegion(*FI, R);
 | 
						|
 | 
						|
    if (Loc::IsLocType(FTy) || FTy->isIntegerType())
 | 
						|
      state = Bind(state, ValMgr.makeLoc(FR), *VI);    
 | 
						|
    else if (FTy->isArrayType())
 | 
						|
      state = BindArray(state, FR, *VI);
 | 
						|
    else if (FTy->isStructureType())
 | 
						|
      state = BindStruct(state, FR, *VI);
 | 
						|
  }
 | 
						|
 | 
						|
  // There may be fewer values in the initialize list than the fields of struct.
 | 
						|
  if (FI != FE)
 | 
						|
    state = setDefaultValue(state, R, ValMgr.makeIntVal(0, false));
 | 
						|
 | 
						|
  return state;
 | 
						|
}
 | 
						|
 | 
						|
const GRState *RegionStoreManager::KillStruct(const GRState *state,
 | 
						|
                                              const TypedRegion* R){
 | 
						|
 | 
						|
  // Set the default value of the struct region to "unknown".
 | 
						|
  state = state->set<RegionDefaultValue>(R, UnknownVal());
 | 
						|
 | 
						|
  // Remove all bindings for the subregions of the struct.
 | 
						|
  Store store = state->getStore();
 | 
						|
  RegionBindingsTy B = GetRegionBindings(store);
 | 
						|
  for (RegionBindingsTy::iterator I = B.begin(), E = B.end(); I != E; ++I) {
 | 
						|
    const MemRegion* R = I.getKey();
 | 
						|
    if (const SubRegion* subRegion = dyn_cast<SubRegion>(R))
 | 
						|
      if (subRegion->isSubRegionOf(R))
 | 
						|
        store = Remove(store, ValMgr.makeLoc(subRegion));
 | 
						|
  }
 | 
						|
 | 
						|
  return state->makeWithStore(store);
 | 
						|
}
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
// Region views.
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
const GRState *RegionStoreManager::AddRegionView(const GRState *state,
 | 
						|
                                             const MemRegion* View,
 | 
						|
                                             const MemRegion* Base) {
 | 
						|
 | 
						|
  // First, retrieve the region view of the base region.
 | 
						|
  const RegionViews* d = state->get<RegionViewMap>(Base);
 | 
						|
  RegionViews L = d ? *d : RVFactory.GetEmptySet();
 | 
						|
 | 
						|
  // Now add View to the region view.
 | 
						|
  L = RVFactory.Add(L, View);
 | 
						|
 | 
						|
  // Create a new state with the new region view.
 | 
						|
  return state->set<RegionViewMap>(Base, L);
 | 
						|
}
 | 
						|
 | 
						|
const GRState *RegionStoreManager::RemoveRegionView(const GRState *state,
 | 
						|
                                                const MemRegion* View,
 | 
						|
                                                const MemRegion* Base) {
 | 
						|
  // Retrieve the region view of the base region.
 | 
						|
  const RegionViews* d = state->get<RegionViewMap>(Base);
 | 
						|
 | 
						|
  // If the base region has no view, return.
 | 
						|
  if (!d)
 | 
						|
    return state;
 | 
						|
 | 
						|
  // Remove the view.
 | 
						|
  return state->set<RegionViewMap>(Base, RVFactory.Remove(*d, View));
 | 
						|
}
 | 
						|
 | 
						|
const GRState *RegionStoreManager::setCastType(const GRState *state, 
 | 
						|
					       const MemRegion* R, QualType T) {
 | 
						|
  return state->set<RegionCasts>(R, T);
 | 
						|
}
 | 
						|
 | 
						|
const GRState *RegionStoreManager::setDefaultValue(const GRState *state,
 | 
						|
                                               const MemRegion* R, SVal V) {
 | 
						|
  return state->set<RegionDefaultValue>(R, V);
 | 
						|
}
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
// State pruning.
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
static void UpdateLiveSymbols(SVal X, SymbolReaper& SymReaper) {
 | 
						|
  if (loc::MemRegionVal *XR = dyn_cast<loc::MemRegionVal>(&X)) {
 | 
						|
    const MemRegion *R = XR->getRegion();
 | 
						|
    
 | 
						|
    while (R) {
 | 
						|
      if (const SymbolicRegion *SR = dyn_cast<SymbolicRegion>(R)) {
 | 
						|
        SymReaper.markLive(SR->getSymbol());
 | 
						|
        return;
 | 
						|
      }
 | 
						|
      
 | 
						|
      if (const SubRegion *SR = dyn_cast<SubRegion>(R)) {
 | 
						|
        R = SR->getSuperRegion();
 | 
						|
        continue;
 | 
						|
      }
 | 
						|
      
 | 
						|
      break;
 | 
						|
    }
 | 
						|
    
 | 
						|
    return;
 | 
						|
  }
 | 
						|
  
 | 
						|
  for (SVal::symbol_iterator SI=X.symbol_begin(), SE=X.symbol_end();SI!=SE;++SI)
 | 
						|
    SymReaper.markLive(*SI);
 | 
						|
}
 | 
						|
 | 
						|
Store RegionStoreManager::RemoveDeadBindings(const GRState *state, Stmt* Loc, 
 | 
						|
                                             SymbolReaper& SymReaper,
 | 
						|
                           llvm::SmallVectorImpl<const MemRegion*>& RegionRoots)
 | 
						|
{  
 | 
						|
  Store store = state->getStore();
 | 
						|
  RegionBindingsTy B = GetRegionBindings(store);
 | 
						|
  
 | 
						|
  // Lazily constructed backmap from MemRegions to SubRegions.
 | 
						|
  typedef llvm::ImmutableSet<const MemRegion*> SubRegionsTy;
 | 
						|
  typedef llvm::ImmutableMap<const MemRegion*, SubRegionsTy> SubRegionsMapTy;
 | 
						|
  
 | 
						|
  // FIXME: As a future optimization we can modifiy BumpPtrAllocator to have
 | 
						|
  // the ability to reuse memory.  This way we can keep TmpAlloc around as
 | 
						|
  // an instance variable of RegionStoreManager (avoiding repeated malloc
 | 
						|
  // overhead).
 | 
						|
  llvm::BumpPtrAllocator TmpAlloc;
 | 
						|
  
 | 
						|
  // Factory objects.
 | 
						|
  SubRegionsMapTy::Factory SubRegMapF(TmpAlloc);
 | 
						|
  SubRegionsTy::Factory SubRegF(TmpAlloc);
 | 
						|
  
 | 
						|
  // The backmap from regions to subregions.
 | 
						|
  SubRegionsMapTy SubRegMap = SubRegMapF.GetEmptyMap();
 | 
						|
  
 | 
						|
  // Do a pass over the regions in the store.  For VarRegions we check if
 | 
						|
  // the variable is still live and if so add it to the list of live roots.
 | 
						|
  // For other regions we populate our region backmap.  
 | 
						|
  llvm::SmallVector<const MemRegion*, 10> IntermediateRoots;
 | 
						|
  
 | 
						|
  for (RegionBindingsTy::iterator I = B.begin(), E = B.end(); I != E; ++I) {
 | 
						|
    IntermediateRoots.push_back(I.getKey());
 | 
						|
  }
 | 
						|
  
 | 
						|
  while (!IntermediateRoots.empty()) {
 | 
						|
    const MemRegion* R = IntermediateRoots.back();
 | 
						|
    IntermediateRoots.pop_back();
 | 
						|
    
 | 
						|
    if (const VarRegion* VR = dyn_cast<VarRegion>(R)) {
 | 
						|
      if (SymReaper.isLive(Loc, VR->getDecl()))
 | 
						|
        RegionRoots.push_back(VR); // This is a live "root".
 | 
						|
    } 
 | 
						|
    else if (const SymbolicRegion* SR = dyn_cast<SymbolicRegion>(R)) {
 | 
						|
      if (SymReaper.isLive(SR->getSymbol()))
 | 
						|
        RegionRoots.push_back(SR);
 | 
						|
    }
 | 
						|
    else {
 | 
						|
      // Get the super region for R.
 | 
						|
      const MemRegion* SuperR = cast<SubRegion>(R)->getSuperRegion();
 | 
						|
      
 | 
						|
      // Get the current set of subregions for SuperR.
 | 
						|
      const SubRegionsTy* SRptr = SubRegMap.lookup(SuperR);
 | 
						|
      SubRegionsTy SRs = SRptr ? *SRptr : SubRegF.GetEmptySet();
 | 
						|
      
 | 
						|
      // Add R to the subregions of SuperR.
 | 
						|
      SubRegMap = SubRegMapF.Add(SubRegMap, SuperR, SubRegF.Add(SRs, R));
 | 
						|
      
 | 
						|
      // Super region may be VarRegion or subregion of another VarRegion. Add it
 | 
						|
      // to the work list.
 | 
						|
      if (isa<SubRegion>(SuperR))
 | 
						|
        IntermediateRoots.push_back(SuperR);
 | 
						|
    }
 | 
						|
  }
 | 
						|
  
 | 
						|
  // Process the worklist of RegionRoots.  This performs a "mark-and-sweep"
 | 
						|
  // of the store.  We want to find all live symbols and dead regions.  
 | 
						|
  llvm::SmallPtrSet<const MemRegion*, 10> Marked;
 | 
						|
  
 | 
						|
  while (!RegionRoots.empty()) {
 | 
						|
    // Dequeue the next region on the worklist.
 | 
						|
    const MemRegion* R = RegionRoots.back();
 | 
						|
    RegionRoots.pop_back();
 | 
						|
    
 | 
						|
    // Check if we have already processed this region.
 | 
						|
    if (Marked.count(R)) continue;
 | 
						|
    
 | 
						|
    // Mark this region as processed.  This is needed for termination in case
 | 
						|
    // a region is referenced more than once.
 | 
						|
    Marked.insert(R);
 | 
						|
    
 | 
						|
    // Mark the symbol for any live SymbolicRegion as "live".  This means we
 | 
						|
    // should continue to track that symbol.
 | 
						|
    if (const SymbolicRegion* SymR = dyn_cast<SymbolicRegion>(R))
 | 
						|
      SymReaper.markLive(SymR->getSymbol());
 | 
						|
    
 | 
						|
    // Get the data binding for R (if any).
 | 
						|
    RegionBindingsTy::data_type* Xptr = B.lookup(R);
 | 
						|
    if (Xptr) {
 | 
						|
      SVal X = *Xptr;
 | 
						|
      UpdateLiveSymbols(X, SymReaper); // Update the set of live symbols.
 | 
						|
      
 | 
						|
      // If X is a region, then add it the RegionRoots.
 | 
						|
      if (loc::MemRegionVal* RegionX = dyn_cast<loc::MemRegionVal>(&X))
 | 
						|
        RegionRoots.push_back(RegionX->getRegion());
 | 
						|
    }
 | 
						|
    
 | 
						|
    // Get the subregions of R.  These are RegionRoots as well since they
 | 
						|
    // represent values that are also bound to R.
 | 
						|
    const SubRegionsTy* SRptr = SubRegMap.lookup(R);      
 | 
						|
    if (!SRptr) continue;
 | 
						|
    SubRegionsTy SR = *SRptr;
 | 
						|
    
 | 
						|
    for (SubRegionsTy::iterator I=SR.begin(), E=SR.end(); I!=E; ++I)
 | 
						|
      RegionRoots.push_back(*I);
 | 
						|
  }
 | 
						|
  
 | 
						|
  // We have now scanned the store, marking reachable regions and symbols
 | 
						|
  // as live.  We now remove all the regions that are dead from the store
 | 
						|
  // as well as update DSymbols with the set symbols that are now dead.  
 | 
						|
  for (RegionBindingsTy::iterator I = B.begin(), E = B.end(); I != E; ++I) {
 | 
						|
    const MemRegion* R = I.getKey();
 | 
						|
    
 | 
						|
    // If this region live?  Is so, none of its symbols are dead.
 | 
						|
    if (Marked.count(R))
 | 
						|
      continue;
 | 
						|
    
 | 
						|
    // Remove this dead region from the store.
 | 
						|
    store = Remove(store, ValMgr.makeLoc(R));
 | 
						|
    
 | 
						|
    // Mark all non-live symbols that this region references as dead.
 | 
						|
    if (const SymbolicRegion* SymR = dyn_cast<SymbolicRegion>(R))
 | 
						|
      SymReaper.maybeDead(SymR->getSymbol());
 | 
						|
    
 | 
						|
    SVal X = I.getData();
 | 
						|
    SVal::symbol_iterator SI = X.symbol_begin(), SE = X.symbol_end();
 | 
						|
    for (; SI != SE; ++SI) SymReaper.maybeDead(*SI);
 | 
						|
  }
 | 
						|
  
 | 
						|
  return store;
 | 
						|
}
 | 
						|
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
// Utility methods.
 | 
						|
//===----------------------------------------------------------------------===//
 | 
						|
 | 
						|
void RegionStoreManager::print(Store store, llvm::raw_ostream& OS,
 | 
						|
                               const char* nl, const char *sep) {
 | 
						|
  RegionBindingsTy B = GetRegionBindings(store);
 | 
						|
  OS << "Store:" << nl;
 | 
						|
  
 | 
						|
  for (RegionBindingsTy::iterator I = B.begin(), E = B.end(); I != E; ++I) {
 | 
						|
    OS << ' '; I.getKey()->print(OS); OS << " : ";
 | 
						|
    I.getData().print(OS); OS << nl;
 | 
						|
  }
 | 
						|
}
 |