304 lines
		
	
	
		
			8.9 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			304 lines
		
	
	
		
			8.9 KiB
		
	
	
	
		
			C++
		
	
	
	
//===- Pass.cpp - LLVM Pass Infrastructure Implementation -----------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements the LLVM Pass infrastructure.  It is primarily
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// responsible with ensuring that passes are executed and batched together
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// optimally.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Pass.h"
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#include "llvm/IR/Function.h"
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#include "llvm/IR/IRPrintingPasses.h"
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#include "llvm/IR/LegacyPassNameParser.h"
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#include "llvm/IR/Module.h"
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#include "llvm/IR/OptBisect.h"
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#include "llvm/PassRegistry.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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using namespace llvm;
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#define DEBUG_TYPE "ir"
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//===----------------------------------------------------------------------===//
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// Pass Implementation
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//
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// Force out-of-line virtual method.
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Pass::~Pass() {
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  delete Resolver;
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}
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// Force out-of-line virtual method.
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ModulePass::~ModulePass() { }
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Pass *ModulePass::createPrinterPass(raw_ostream &O,
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                                    const std::string &Banner) const {
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  return createPrintModulePass(O, Banner);
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}
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PassManagerType ModulePass::getPotentialPassManagerType() const {
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  return PMT_ModulePassManager;
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}
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bool ModulePass::skipModule(Module &M) const {
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  return !M.getContext().getOptBisect().shouldRunPass(this, M);
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}
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bool Pass::mustPreserveAnalysisID(char &AID) const {
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  return Resolver->getAnalysisIfAvailable(&AID, true) != nullptr;
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}
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// dumpPassStructure - Implement the -debug-pass=Structure option
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void Pass::dumpPassStructure(unsigned Offset) {
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  dbgs().indent(Offset*2) << getPassName() << "\n";
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}
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/// getPassName - Return a nice clean name for a pass.  This usually
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/// implemented in terms of the name that is registered by one of the
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/// Registration templates, but can be overloaded directly.
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///
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const char *Pass::getPassName() const {
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  AnalysisID AID =  getPassID();
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  const PassInfo *PI = PassRegistry::getPassRegistry()->getPassInfo(AID);
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  if (PI)
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    return PI->getPassName();
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  return "Unnamed pass: implement Pass::getPassName()";
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}
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void Pass::preparePassManager(PMStack &) {
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  // By default, don't do anything.
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}
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PassManagerType Pass::getPotentialPassManagerType() const {
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  // Default implementation.
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  return PMT_Unknown;
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}
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void Pass::getAnalysisUsage(AnalysisUsage &) const {
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  // By default, no analysis results are used, all are invalidated.
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}
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void Pass::releaseMemory() {
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  // By default, don't do anything.
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}
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void Pass::verifyAnalysis() const {
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  // By default, don't do anything.
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}
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void *Pass::getAdjustedAnalysisPointer(AnalysisID AID) {
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  return this;
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}
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ImmutablePass *Pass::getAsImmutablePass() {
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  return nullptr;
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}
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PMDataManager *Pass::getAsPMDataManager() {
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  return nullptr;
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}
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void Pass::setResolver(AnalysisResolver *AR) {
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  assert(!Resolver && "Resolver is already set");
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  Resolver = AR;
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}
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// print - Print out the internal state of the pass.  This is called by Analyze
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// to print out the contents of an analysis.  Otherwise it is not necessary to
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// implement this method.
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//
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void Pass::print(raw_ostream &O,const Module*) const {
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  O << "Pass::print not implemented for pass: '" << getPassName() << "'!\n";
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}
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// dump - call print(cerr);
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LLVM_DUMP_METHOD void Pass::dump() const {
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  print(dbgs(), nullptr);
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}
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//===----------------------------------------------------------------------===//
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// ImmutablePass Implementation
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//
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// Force out-of-line virtual method.
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ImmutablePass::~ImmutablePass() { }
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void ImmutablePass::initializePass() {
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  // By default, don't do anything.
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}
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//===----------------------------------------------------------------------===//
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// FunctionPass Implementation
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//
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Pass *FunctionPass::createPrinterPass(raw_ostream &O,
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                                      const std::string &Banner) const {
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  return createPrintFunctionPass(O, Banner);
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}
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PassManagerType FunctionPass::getPotentialPassManagerType() const {
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  return PMT_FunctionPassManager;
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}
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bool FunctionPass::skipFunction(const Function &F) const {
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  if (!F.getContext().getOptBisect().shouldRunPass(this, F))
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    return true;
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  if (F.hasFnAttribute(Attribute::OptimizeNone)) {
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    DEBUG(dbgs() << "Skipping pass '" << getPassName() << "' on function "
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                 << F.getName() << "\n");
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    return true;
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  }
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  return false;
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}
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//===----------------------------------------------------------------------===//
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// BasicBlockPass Implementation
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//
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Pass *BasicBlockPass::createPrinterPass(raw_ostream &O,
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                                        const std::string &Banner) const {
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  return createPrintBasicBlockPass(O, Banner);
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}
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bool BasicBlockPass::doInitialization(Function &) {
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  // By default, don't do anything.
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  return false;
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}
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bool BasicBlockPass::doFinalization(Function &) {
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  // By default, don't do anything.
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  return false;
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}
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bool BasicBlockPass::skipBasicBlock(const BasicBlock &BB) const {
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  const Function *F = BB.getParent();
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  if (!F)
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    return false;
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  if (!F->getContext().getOptBisect().shouldRunPass(this, BB))
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    return true;
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  if (F->hasFnAttribute(Attribute::OptimizeNone)) {
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    // Report this only once per function.
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    if (&BB == &F->getEntryBlock())
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      DEBUG(dbgs() << "Skipping pass '" << getPassName()
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            << "' on function " << F->getName() << "\n");
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    return true;
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  }
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  return false;
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}
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PassManagerType BasicBlockPass::getPotentialPassManagerType() const {
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  return PMT_BasicBlockPassManager;
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}
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const PassInfo *Pass::lookupPassInfo(const void *TI) {
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  return PassRegistry::getPassRegistry()->getPassInfo(TI);
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}
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const PassInfo *Pass::lookupPassInfo(StringRef Arg) {
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  return PassRegistry::getPassRegistry()->getPassInfo(Arg);
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}
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Pass *Pass::createPass(AnalysisID ID) {
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  const PassInfo *PI = PassRegistry::getPassRegistry()->getPassInfo(ID);
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  if (!PI)
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    return nullptr;
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  return PI->createPass();
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}
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//===----------------------------------------------------------------------===//
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//                  Analysis Group Implementation Code
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//===----------------------------------------------------------------------===//
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// RegisterAGBase implementation
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//
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RegisterAGBase::RegisterAGBase(const char *Name, const void *InterfaceID,
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                               const void *PassID, bool isDefault)
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    : PassInfo(Name, InterfaceID) {
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  PassRegistry::getPassRegistry()->registerAnalysisGroup(InterfaceID, PassID,
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                                                         *this, isDefault);
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}
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//===----------------------------------------------------------------------===//
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// PassRegistrationListener implementation
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//
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// enumeratePasses - Iterate over the registered passes, calling the
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// passEnumerate callback on each PassInfo object.
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//
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void PassRegistrationListener::enumeratePasses() {
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  PassRegistry::getPassRegistry()->enumerateWith(this);
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}
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PassNameParser::PassNameParser(cl::Option &O)
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    : cl::parser<const PassInfo *>(O) {
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  PassRegistry::getPassRegistry()->addRegistrationListener(this);
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}
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PassNameParser::~PassNameParser() {
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  // This only gets called during static destruction, in which case the
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  // PassRegistry will have already been destroyed by llvm_shutdown().  So
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  // attempting to remove the registration listener is an error.
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}
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//===----------------------------------------------------------------------===//
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//   AnalysisUsage Class Implementation
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//
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namespace {
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  struct GetCFGOnlyPasses : public PassRegistrationListener {
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    typedef AnalysisUsage::VectorType VectorType;
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    VectorType &CFGOnlyList;
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    GetCFGOnlyPasses(VectorType &L) : CFGOnlyList(L) {}
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    void passEnumerate(const PassInfo *P) override {
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      if (P->isCFGOnlyPass())
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        CFGOnlyList.push_back(P->getTypeInfo());
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    }
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  };
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}
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// setPreservesCFG - This function should be called to by the pass, iff they do
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// not:
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//
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//  1. Add or remove basic blocks from the function
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//  2. Modify terminator instructions in any way.
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//
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// This function annotates the AnalysisUsage info object to say that analyses
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// that only depend on the CFG are preserved by this pass.
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//
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void AnalysisUsage::setPreservesCFG() {
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  // Since this transformation doesn't modify the CFG, it preserves all analyses
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  // that only depend on the CFG (like dominators, loop info, etc...)
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  GetCFGOnlyPasses(Preserved).enumeratePasses();
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}
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AnalysisUsage &AnalysisUsage::addPreserved(StringRef Arg) {
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  const PassInfo *PI = Pass::lookupPassInfo(Arg);
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  // If the pass exists, preserve it. Otherwise silently do nothing.
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  if (PI) Preserved.push_back(PI->getTypeInfo());
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  return *this;
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}
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AnalysisUsage &AnalysisUsage::addRequiredID(const void *ID) {
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  Required.push_back(ID);
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  return *this;
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}
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AnalysisUsage &AnalysisUsage::addRequiredID(char &ID) {
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  Required.push_back(&ID);
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  return *this;
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}
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AnalysisUsage &AnalysisUsage::addRequiredTransitiveID(char &ID) {
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  Required.push_back(&ID);
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  RequiredTransitive.push_back(&ID);
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  return *this;
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}
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