309 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			309 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
//===--- HeaderSearch.cpp - Resolve Header File Locations ---===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file was developed by Chris Lattner and is distributed under
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// the University of Illinois Open Source License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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//  This file implements the DirectoryLookup and HeaderSearch interfaces.
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//
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//===----------------------------------------------------------------------===//
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#include "clang/Basic/FileManager.h"
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#include "clang/Lex/HeaderSearch.h"
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#include "clang/Lex/IdentifierTable.h"
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#include "llvm/System/Path.h"
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#include "llvm/ADT/SmallString.h"
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#include <iostream>
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using namespace llvm;
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using namespace clang;
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HeaderSearch::HeaderSearch(FileManager &FM) : FileMgr(FM) {
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  SystemDirIdx = 0;
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  NoCurDirSearch = false;
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  NumIncluded = 0;
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  NumMultiIncludeFileOptzn = 0;
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  NumFrameworkLookups = NumSubFrameworkLookups = 0;
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}
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void HeaderSearch::PrintStats() {
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  std::cerr << "\n*** HeaderSearch Stats:\n";
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  std::cerr << FileInfo.size() << " files tracked.\n";
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  unsigned NumOnceOnlyFiles = 0, MaxNumIncludes = 0, NumSingleIncludedFiles = 0;
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  for (unsigned i = 0, e = FileInfo.size(); i != e; ++i) {
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    NumOnceOnlyFiles += FileInfo[i].isImport;
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    if (MaxNumIncludes < FileInfo[i].NumIncludes)
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      MaxNumIncludes = FileInfo[i].NumIncludes;
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    NumSingleIncludedFiles += FileInfo[i].NumIncludes == 1;
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  }
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  std::cerr << "  " << NumOnceOnlyFiles << " #import/#pragma once files.\n";
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  std::cerr << "  " << NumSingleIncludedFiles << " included exactly once.\n";
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  std::cerr << "  " << MaxNumIncludes << " max times a file is included.\n";
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  std::cerr << "  " << NumIncluded << " #include/#include_next/#import.\n";
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  std::cerr << "    " << NumMultiIncludeFileOptzn << " #includes skipped due to"
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            << " the multi-include optimization.\n";
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  std::cerr << NumFrameworkLookups << " framework lookups.\n";
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  std::cerr << NumSubFrameworkLookups << " subframework lookups.\n";
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}
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//===----------------------------------------------------------------------===//
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// Header File Location.
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//===----------------------------------------------------------------------===//
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const FileEntry *HeaderSearch::DoFrameworkLookup(const DirectoryEntry *Dir,
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                                                 const std::string &Filename) {
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  // Framework names must have a '/' in the filename.
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  std::string::size_type SlashPos = Filename.find('/');
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  if (SlashPos == std::string::npos) return 0;
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  const DirectoryEntry *&CacheLookup =
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    FrameworkMap[std::string(Filename.begin(), Filename.begin()+SlashPos)];
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  // If it is some other directory, fail.
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  if (CacheLookup && CacheLookup != Dir)
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    return 0;
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  // FrameworkName = "/System/Library/Frameworks/"
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  std::string FrameworkName = Dir->getName();
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  if (FrameworkName.empty() || FrameworkName[FrameworkName.size()-1] != '/')
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    FrameworkName += '/';
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  // FrameworkName = "/System/Library/Frameworks/Cocoa"
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  FrameworkName += std::string(Filename.begin(), Filename.begin()+SlashPos);
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  // FrameworkName = "/System/Library/Frameworks/Cocoa.framework/"
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  FrameworkName += ".framework/";
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  if (CacheLookup == 0) {
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    ++NumFrameworkLookups;
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    // If the framework dir doesn't exist, we fail.
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    if (!sys::Path(FrameworkName).exists())
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      return 0;
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    // Otherwise, if it does, remember that this is the right direntry for this
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    // framework.
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    CacheLookup = Dir;
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  }
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  // Check "/System/Library/Frameworks/Cocoa.framework/Headers/file.h"
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  std::string HeadersFilename = FrameworkName + "Headers/" +
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    std::string(Filename.begin()+SlashPos+1, Filename.end());
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  if (const FileEntry *FE = FileMgr.getFile(HeadersFilename))
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    return FE;
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  // Check "/System/Library/Frameworks/Cocoa.framework/PrivateHeaders/file.h"
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  std::string PrivateHeadersFilename = FrameworkName + "PrivateHeaders/" +
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    std::string(Filename.begin()+SlashPos+1, Filename.end());
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  return FileMgr.getFile(PrivateHeadersFilename);
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}
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/// LookupFile - Given a "foo" or <foo> reference, look up the indicated file,
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/// return null on failure.  isAngled indicates whether the file reference is
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/// for system #include's or not (i.e. using <> instead of "").  CurFileEnt, if
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/// non-null, indicates where the #including file is, in case a relative search
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/// is needed.
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const FileEntry *HeaderSearch::LookupFile(const std::string &Filename, 
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                                          bool isAngled,
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                                          const DirectoryLookup *FromDir,
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                                          const DirectoryLookup *&CurDir,
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                                          const FileEntry *CurFileEnt) {
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  // If 'Filename' is absolute, check to see if it exists and no searching.
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  // FIXME: Portability.  This should be a sys::Path interface, this doesn't
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  // handle things like C:\foo.txt right, nor win32 \\network\device\blah.
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  if (Filename[0] == '/') {
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    CurDir = 0;
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    // If this was an #include_next "/absolute/file", fail.
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    if (FromDir) return 0;
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    // Otherwise, just return the file.
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    return FileMgr.getFile(Filename);
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  }
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  SmallString<1024> TmpDir;
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  // Step #0, unless disabled, check to see if the file is in the #includer's
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  // directory.  This search is not done for <> headers.
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  if (CurFileEnt && !isAngled && !NoCurDirSearch) {
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    // Concatenate the requested file onto the directory.
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    // FIXME: Portability.  Filename concatenation should be in sys::Path.
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    TmpDir += CurFileEnt->getDir()->getName();
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    TmpDir.push_back('/');
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    TmpDir.append(Filename.begin(), Filename.end());
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    if (const FileEntry *FE = FileMgr.getFile(TmpDir.begin(), TmpDir.end())) {
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      // Leave CurDir unset.
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      // This file is a system header or C++ unfriendly if the old file is.
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      getFileInfo(FE).DirInfo = getFileInfo(CurFileEnt).DirInfo;
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      return FE;
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    }
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    TmpDir.clear();
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  }
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  CurDir = 0;
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  // If this is a system #include, ignore the user #include locs.
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  unsigned i = isAngled ? SystemDirIdx : 0;
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  // If this is a #include_next request, start searching after the directory the
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  // file was found in.
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  if (FromDir)
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    i = FromDir-&SearchDirs[0];
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  // Check each directory in sequence to see if it contains this file.
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  for (; i != SearchDirs.size(); ++i) {
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    const FileEntry *FE = 0;
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    if (!SearchDirs[i].isFramework()) {
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      // FIXME: Portability.  Adding file to dir should be in sys::Path.
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      // Concatenate the requested file onto the directory.
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      TmpDir.clear();
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      TmpDir += SearchDirs[i].getDir()->getName();
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      TmpDir.push_back('/');
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      TmpDir.append(Filename.begin(), Filename.end());
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      FE = FileMgr.getFile(TmpDir.begin(), TmpDir.end());
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    } else {
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      FE = DoFrameworkLookup(SearchDirs[i].getDir(), Filename);
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    }
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    if (FE) {
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      CurDir = &SearchDirs[i];
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      // This file is a system header or C++ unfriendly if the dir is.
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      getFileInfo(FE).DirInfo = CurDir->getDirCharacteristic();
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      return FE;
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    }
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  }
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  // Otherwise, didn't find it.
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  return 0;
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}
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/// LookupSubframeworkHeader - Look up a subframework for the specified
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/// #include file.  For example, if #include'ing <HIToolbox/HIToolbox.h> from
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/// within ".../Carbon.framework/Headers/Carbon.h", check to see if HIToolbox
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/// is a subframework within Carbon.framework.  If so, return the FileEntry
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/// for the designated file, otherwise return null.
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const FileEntry *HeaderSearch::
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LookupSubframeworkHeader(const std::string &Filename,
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                         const FileEntry *ContextFileEnt) {
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  // Framework names must have a '/' in the filename.  Find it.
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  std::string::size_type SlashPos = Filename.find('/');
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  if (SlashPos == std::string::npos) return 0;
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  // Look up the base framework name of the ContextFileEnt.
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  const char *ContextName = ContextFileEnt->getName();
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  // If the context info wasn't a framework, couldn't be a subframework.
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  const char *FrameworkPos = strstr(ContextName, ".framework/");
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  if (FrameworkPos == 0)
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    return 0;
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  SmallString<1024> FrameworkName(ContextName, 
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                                  FrameworkPos+strlen(".framework/"));
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  // Append Frameworks/HIToolbox.framework/
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  FrameworkName += "Frameworks/";
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  FrameworkName.append(Filename.begin(), Filename.begin()+SlashPos);
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  FrameworkName += ".framework/";
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  const DirectoryEntry *&CacheLookup =
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    FrameworkMap[std::string(Filename.begin(), Filename.begin()+SlashPos)];
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  // Some other location?
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  if (CacheLookup && strcmp(CacheLookup->getName(), FrameworkName.c_str()) != 0)
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    return 0;
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  // Cache subframework.
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  if (CacheLookup == 0) {
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    ++NumSubFrameworkLookups;
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    // If the framework dir doesn't exist, we fail.
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    const DirectoryEntry *Dir = FileMgr.getDirectory(FrameworkName.begin(),
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                                                     FrameworkName.end());
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    if (Dir == 0) return 0;
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    // Otherwise, if it does, remember that this is the right direntry for this
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    // framework.
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    CacheLookup = Dir;
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  }
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  const FileEntry *FE = 0;
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  // Check ".../Frameworks/HIToolbox.framework/Headers/HIToolbox.h"
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  SmallString<1024> HeadersFilename(FrameworkName);
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  HeadersFilename += "Headers/";
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  HeadersFilename.append(Filename.begin()+SlashPos+1, Filename.end());
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  if (!(FE = FileMgr.getFile(HeadersFilename.begin(),
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                             HeadersFilename.end()))) {
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    // Check ".../Frameworks/HIToolbox.framework/PrivateHeaders/HIToolbox.h"
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    HeadersFilename = FrameworkName;
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    HeadersFilename += "PrivateHeaders/";
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    HeadersFilename.append(Filename.begin()+SlashPos+1, Filename.end());
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    if (!(FE = FileMgr.getFile(HeadersFilename.begin(), HeadersFilename.end())))
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      return 0;
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  }
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  // This file is a system header or C++ unfriendly if the old file is.
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  getFileInfo(FE).DirInfo = getFileInfo(ContextFileEnt).DirInfo;
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  return FE;
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}
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//===----------------------------------------------------------------------===//
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// File Info Management.
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//===----------------------------------------------------------------------===//
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/// getFileInfo - Return the PerFileInfo structure for the specified
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/// FileEntry.
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HeaderSearch::PerFileInfo &HeaderSearch::getFileInfo(const FileEntry *FE) {
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  if (FE->getUID() >= FileInfo.size())
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    FileInfo.resize(FE->getUID()+1);
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  return FileInfo[FE->getUID()];
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}  
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/// ShouldEnterIncludeFile - Mark the specified file as a target of of a
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/// #include, #include_next, or #import directive.  Return false if #including
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/// the file will have no effect or true if we should include it.
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bool HeaderSearch::ShouldEnterIncludeFile(const FileEntry *File, bool isImport){
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  ++NumIncluded; // Count # of attempted #includes.
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  // Get information about this file.
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  PerFileInfo &FileInfo = getFileInfo(File);
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  // If this is a #import directive, check that we have not already imported
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  // this header.
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  if (isImport) {
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    // If this has already been imported, don't import it again.
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    FileInfo.isImport = true;
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    // Has this already been #import'ed or #include'd?
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    if (FileInfo.NumIncludes) return false;
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  } else {
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    // Otherwise, if this is a #include of a file that was previously #import'd
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    // or if this is the second #include of a #pragma once file, ignore it.
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    if (FileInfo.isImport)
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      return false;
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  }
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  // Next, check to see if the file is wrapped with #ifndef guards.  If so, and
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  // if the macro that guards it is defined, we know the #include has no effect.
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  if (FileInfo.ControllingMacro && FileInfo.ControllingMacro->getMacroInfo()) {
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    ++NumMultiIncludeFileOptzn;
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    return false;
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  }
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  // Increment the number of times this file has been included.
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  ++FileInfo.NumIncludes;
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  return true;
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}
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