166 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			166 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			C++
		
	
	
	
| //===-- DynamicLibrary.cpp - Runtime link/load libraries --------*- C++ -*-===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| //  This header file implements the operating system DynamicLibrary concept.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "llvm/System/DynamicLibrary.h"
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| #include "llvm/Config/config.h"
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| #include <cstdio>
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| #include <cstring>
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| #include <map>
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| 
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| // Collection of symbol name/value pairs to be searched prior to any libraries.
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| std::map<std::string, void *> &g_symbols() {
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|   static std::map<std::string, void *> symbols;
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|   return symbols;
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| }
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| 
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| void llvm::sys::DynamicLibrary::AddSymbol(const char* symbolName,
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|                                           void *symbolValue) {
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|   g_symbols()[symbolName] = symbolValue;
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| }
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| 
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| // It is not possible to use ltdl.c on VC++ builds as the terms of its LGPL
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| // license and special exception would cause all of LLVM to be placed under
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| // the LGPL.  This is because the exception applies only when libtool is
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| // used, and obviously libtool is not used with Visual Studio.  An entirely
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| // separate implementation is provided in win32/DynamicLibrary.cpp.
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| 
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| #ifdef LLVM_ON_WIN32
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| 
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| #include "Win32/DynamicLibrary.inc"
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| 
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| #else
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| 
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| //#include "ltdl.h"
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| #include <dlfcn.h>
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| #include <cassert>
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| using namespace llvm;
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| using namespace llvm::sys;
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| 
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| //===----------------------------------------------------------------------===//
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| //=== WARNING: Implementation here must contain only TRULY operating system
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| //===          independent code.
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| //===----------------------------------------------------------------------===//
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| 
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| //static std::vector<lt_dlhandle> OpenedHandles;
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| static std::vector<void *> OpenedHandles;
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| 
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| DynamicLibrary::DynamicLibrary() {}
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| 
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| DynamicLibrary::~DynamicLibrary() {
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|   while(!OpenedHandles.empty()) {
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|     void *H = OpenedHandles.back();   OpenedHandles.pop_back(); 
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|     dlclose(H);
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|   }
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| }
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| 
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| bool DynamicLibrary::LoadLibraryPermanently(const char *Filename,
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|                                             std::string *ErrMsg) {
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|   void *H = dlopen(Filename, RTLD_LAZY|RTLD_GLOBAL);
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|   if (H == 0) {
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|     if (ErrMsg)
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|       *ErrMsg = dlerror();
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|     return true;
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|   }
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|   OpenedHandles.push_back(H);
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|   return false;
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| }
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| 
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| void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) {
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|   //  check_ltdl_initialization();
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| 
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|   // First check symbols added via AddSymbol().
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|   std::map<std::string, void *>::iterator I = g_symbols().find(symbolName);
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|   if (I != g_symbols().end())
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|     return I->second;
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| 
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|   // Now search the libraries.
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|   for (std::vector<void *>::iterator I = OpenedHandles.begin(),
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|        E = OpenedHandles.end(); I != E; ++I) {
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|     //lt_ptr ptr = lt_dlsym(*I, symbolName);
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|     void *ptr = dlsym(*I, symbolName);
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|     if (ptr)
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|       return ptr;
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|   }
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| 
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| #define EXPLICIT_SYMBOL(SYM) \
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|    extern void *SYM; if (!strcmp(symbolName, #SYM)) return &SYM
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| 
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|   // If this is darwin, it has some funky issues, try to solve them here.  Some
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|   // important symbols are marked 'private external' which doesn't allow
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|   // SearchForAddressOfSymbol to find them.  As such, we special case them here,
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|   // there is only a small handful of them.
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| 
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| #ifdef __APPLE__
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|   {
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|     EXPLICIT_SYMBOL(__ashldi3);
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|     EXPLICIT_SYMBOL(__ashrdi3);
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|     EXPLICIT_SYMBOL(__cmpdi2);
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|     EXPLICIT_SYMBOL(__divdi3);
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|     EXPLICIT_SYMBOL(__eprintf);
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|     EXPLICIT_SYMBOL(__fixdfdi);
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|     EXPLICIT_SYMBOL(__fixsfdi);
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|     EXPLICIT_SYMBOL(__fixunsdfdi);
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|     EXPLICIT_SYMBOL(__fixunssfdi);
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|     EXPLICIT_SYMBOL(__floatdidf);
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|     EXPLICIT_SYMBOL(__floatdisf);
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|     EXPLICIT_SYMBOL(__lshrdi3);
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|     EXPLICIT_SYMBOL(__moddi3);
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|     EXPLICIT_SYMBOL(__udivdi3);
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|     EXPLICIT_SYMBOL(__umoddi3);
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|   }
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| #endif
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| 
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| #ifdef __CYGWIN__
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|   {
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|     EXPLICIT_SYMBOL(_alloca);
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|     EXPLICIT_SYMBOL(__main);
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|   }
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| #endif
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| 
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| #undef EXPLICIT_SYMBOL
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| 
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| // This macro returns the address of a well-known, explicit symbol
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| #define EXPLICIT_SYMBOL(SYM) \
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|    if (!strcmp(symbolName, #SYM)) return &SYM
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| 
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| // On linux we have a weird situation. The stderr/out/in symbols are both
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| // macros and global variables because of standards requirements. So, we 
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| // boldly use the EXPLICIT_SYMBOL macro without checking for a #define first.
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| #if defined(__linux__)
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|   {
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|     EXPLICIT_SYMBOL(stderr);
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|     EXPLICIT_SYMBOL(stdout);
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|     EXPLICIT_SYMBOL(stdin);
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|   }
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| #else
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|   // For everything else, we want to check to make sure the symbol isn't defined
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|   // as a macro before using EXPLICIT_SYMBOL.
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|   {
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| #ifndef stdin
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|     EXPLICIT_SYMBOL(stdin);
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| #endif
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| #ifndef stdout
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|     EXPLICIT_SYMBOL(stdout);
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| #endif
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| #ifndef stderr
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|     EXPLICIT_SYMBOL(stderr);
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| #endif
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|   }
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| #endif
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| #undef EXPLICIT_SYMBOL
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| 
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|   return 0;
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| }
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| 
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| #endif // LLVM_ON_WIN32
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