![]() Currently needsStackRealignment returns false if canRealignStack returns false. This means that the behavior of needsStackRealignment does not correspond to it's name and description; a function might need stack realignment, but if it is not possible then this function returns false. Furthermore, needsStackRealignment is not virtual and therefore some backends have made use of canRealignStack to indicate whether a function needs stack realignment. This patch attempts to clarify the situation by separating them and introducing new names: - shouldRealignStack - true if there is any reason the stack should be realigned - canRealignStack - true if we are still able to realign the stack (e.g. we can still reserve/have reserved a frame pointer) - hasStackRealignment = shouldRealignStack && canRealignStack (not target customisable) Targets can now override shouldRealignStack to indicate that stack realignment is required. This change will make it easier in a future change to handle the case where we need to realign the stack but can't do so (for example when the register allocator creates an aligned spill after the frame pointer has been eliminated). Differential Revision: https://reviews.llvm.org/D98716 Change-Id: Ib9a4d21728bf9d08a545b4365418d3ffe1af4d87 |
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.. | ||
AsmParser | ||
Disassembler | ||
MCTargetDesc | ||
TargetInfo | ||
CMakeLists.txt | ||
DelaySlotFiller.cpp | ||
LeonFeatures.td | ||
LeonPasses.cpp | ||
LeonPasses.h | ||
README.txt | ||
Sparc.h | ||
Sparc.td | ||
SparcAsmPrinter.cpp | ||
SparcCallingConv.td | ||
SparcFrameLowering.cpp | ||
SparcFrameLowering.h | ||
SparcISelDAGToDAG.cpp | ||
SparcISelLowering.cpp | ||
SparcISelLowering.h | ||
SparcInstr64Bit.td | ||
SparcInstrAliases.td | ||
SparcInstrFormats.td | ||
SparcInstrInfo.cpp | ||
SparcInstrInfo.h | ||
SparcInstrInfo.td | ||
SparcInstrVIS.td | ||
SparcMCInstLower.cpp | ||
SparcMachineFunctionInfo.cpp | ||
SparcMachineFunctionInfo.h | ||
SparcRegisterInfo.cpp | ||
SparcRegisterInfo.h | ||
SparcRegisterInfo.td | ||
SparcSchedule.td | ||
SparcSubtarget.cpp | ||
SparcSubtarget.h | ||
SparcTargetMachine.cpp | ||
SparcTargetMachine.h | ||
SparcTargetObjectFile.cpp | ||
SparcTargetObjectFile.h |
README.txt
To-do ----- * Keep the address of the constant pool in a register instead of forming its address all of the time. * We can fold small constant offsets into the %hi/%lo references to constant pool addresses as well. * When in V9 mode, register allocate %icc[0-3]. * Add support for isel'ing UMUL_LOHI instead of marking it as Expand. * Emit the 'Branch on Integer Register with Prediction' instructions. It's not clear how to write a pattern for this though: float %t1(int %a, int* %p) { %C = seteq int %a, 0 br bool %C, label %T, label %F T: store int 123, int* %p br label %F F: ret float undef } codegens to this: t1: save -96, %o6, %o6 1) subcc %i0, 0, %l0 1) bne .LBBt1_2 ! F nop .LBBt1_1: ! T or %g0, 123, %l0 st %l0, [%i1] .LBBt1_2: ! F restore %g0, %g0, %g0 retl nop 1) should be replaced with a brz in V9 mode. * Same as above, but emit conditional move on register zero (p192) in V9 mode. Testcase: int %t1(int %a, int %b) { %C = seteq int %a, 0 %D = select bool %C, int %a, int %b ret int %D } * Emit MULX/[SU]DIVX instructions in V9 mode instead of fiddling with the Y register, if they are faster. * Codegen bswap(load)/store(bswap) -> load/store ASI * Implement frame pointer elimination, e.g. eliminate save/restore for leaf fns. * Fill delay slots * Use %g0 directly to materialize 0. No instruction is required.