576 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			576 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
//===- DeadStoreElimination.cpp - Fast Dead Store Elimination -------------===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements a trivial dead store elimination that only considers
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// basic-block local redundant stores.
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//
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// FIXME: This should eventually be extended to be a post-dominator tree
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// traversal.  Doing so would be pretty trivial.
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//
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//===----------------------------------------------------------------------===//
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#define DEBUG_TYPE "dse"
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#include "llvm/Transforms/Scalar.h"
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#include "llvm/Constants.h"
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#include "llvm/Function.h"
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#include "llvm/Instructions.h"
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#include "llvm/IntrinsicInst.h"
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#include "llvm/Pass.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/Statistic.h"
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#include "llvm/Analysis/AliasAnalysis.h"
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#include "llvm/Analysis/Dominators.h"
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#include "llvm/Analysis/MemoryBuiltins.h"
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#include "llvm/Analysis/MemoryDependenceAnalysis.h"
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#include "llvm/Target/TargetData.h"
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#include "llvm/Transforms/Utils/Local.h"
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using namespace llvm;
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STATISTIC(NumFastStores, "Number of stores deleted");
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STATISTIC(NumFastOther , "Number of other instrs removed");
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namespace {
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  struct DSE : public FunctionPass {
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    TargetData *TD;
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    static char ID; // Pass identification, replacement for typeid
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    DSE() : FunctionPass(&ID) {}
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    virtual bool runOnFunction(Function &F) {
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      bool Changed = false;
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      DominatorTree &DT = getAnalysis<DominatorTree>();
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      for (Function::iterator I = F.begin(), E = F.end(); I != E; ++I)
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        // Only check non-dead blocks.  Dead blocks may have strange pointer
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        // cycles that will confuse alias analysis.
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        if (DT.isReachableFromEntry(I))
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          Changed |= runOnBasicBlock(*I);
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      return Changed;
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    }
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    bool runOnBasicBlock(BasicBlock &BB);
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    bool handleFreeWithNonTrivialDependency(const CallInst *F,
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                                            MemDepResult Dep);
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    bool handleEndBlock(BasicBlock &BB);
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    bool RemoveUndeadPointers(Value *Ptr, uint64_t killPointerSize,
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                              BasicBlock::iterator &BBI,
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                              SmallPtrSet<Value*, 64> &deadPointers);
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    void DeleteDeadInstruction(Instruction *I,
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                               SmallPtrSet<Value*, 64> *deadPointers = 0);
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    // getAnalysisUsage - We require post dominance frontiers (aka Control
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    // Dependence Graph)
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    virtual void getAnalysisUsage(AnalysisUsage &AU) const {
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      AU.setPreservesCFG();
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      AU.addRequired<DominatorTree>();
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      AU.addRequired<AliasAnalysis>();
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      AU.addRequired<MemoryDependenceAnalysis>();
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      AU.addPreserved<DominatorTree>();
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      AU.addPreserved<MemoryDependenceAnalysis>();
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    }
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    unsigned getPointerSize(Value *V) const;
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  };
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}
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char DSE::ID = 0;
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INITIALIZE_PASS(DSE, "dse", "Dead Store Elimination", false, false);
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FunctionPass *llvm::createDeadStoreEliminationPass() { return new DSE(); }
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/// doesClobberMemory - Does this instruction clobber (write without reading)
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/// some memory?
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static bool doesClobberMemory(Instruction *I) {
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  if (isa<StoreInst>(I))
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    return true;
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  if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
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    switch (II->getIntrinsicID()) {
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    default:
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      return false;
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    case Intrinsic::memset:
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    case Intrinsic::memmove:
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    case Intrinsic::memcpy:
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    case Intrinsic::init_trampoline:
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    case Intrinsic::lifetime_end:
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      return true;
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    }
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  }
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  return false;
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}
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/// isElidable - If the value of this instruction and the memory it writes to is
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/// unused, may we delete this instrtction?
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static bool isElidable(Instruction *I) {
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  assert(doesClobberMemory(I));
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  if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I))
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    return II->getIntrinsicID() != Intrinsic::lifetime_end;
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  if (StoreInst *SI = dyn_cast<StoreInst>(I))
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    return !SI->isVolatile();
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  return true;
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}
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/// getPointerOperand - Return the pointer that is being clobbered.
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static Value *getPointerOperand(Instruction *I) {
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  assert(doesClobberMemory(I));
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  if (StoreInst *SI = dyn_cast<StoreInst>(I))
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    return SI->getPointerOperand();
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  if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(I))
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    return MI->getArgOperand(0);
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  IntrinsicInst *II = cast<IntrinsicInst>(I);
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  switch (II->getIntrinsicID()) {
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  default: assert(false && "Unexpected intrinsic!");
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  case Intrinsic::init_trampoline:
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    return II->getArgOperand(0);
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  case Intrinsic::lifetime_end:
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    return II->getArgOperand(1);
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  }
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}
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/// getStoreSize - Return the length in bytes of the write by the clobbering
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/// instruction. If variable or unknown, returns -1.
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static unsigned getStoreSize(Instruction *I, const TargetData *TD) {
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  assert(doesClobberMemory(I));
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  if (StoreInst *SI = dyn_cast<StoreInst>(I)) {
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    if (!TD) return -1u;
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    return TD->getTypeStoreSize(SI->getOperand(0)->getType());
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  }
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  Value *Len;
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  if (MemIntrinsic *MI = dyn_cast<MemIntrinsic>(I)) {
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    Len = MI->getLength();
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  } else {
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    IntrinsicInst *II = cast<IntrinsicInst>(I);
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    switch (II->getIntrinsicID()) {
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    default: assert(false && "Unexpected intrinsic!");
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    case Intrinsic::init_trampoline:
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      return -1u;
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    case Intrinsic::lifetime_end:
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      Len = II->getArgOperand(0);
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      break;
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    }
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  }
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  if (ConstantInt *LenCI = dyn_cast<ConstantInt>(Len))
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    if (!LenCI->isAllOnesValue())
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      return LenCI->getZExtValue();
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  return -1u;
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}
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/// isStoreAtLeastAsWideAs - Return true if the size of the store in I1 is
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/// greater than or equal to the store in I2.  This returns false if we don't
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/// know.
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///
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static bool isStoreAtLeastAsWideAs(Instruction *I1, Instruction *I2,
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                                   const TargetData *TD) {
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  const Type *I1Ty = getPointerOperand(I1)->getType();
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  const Type *I2Ty = getPointerOperand(I2)->getType();
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  // Exactly the same type, must have exactly the same size.
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  if (I1Ty == I2Ty) return true;
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  int I1Size = getStoreSize(I1, TD);
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  int I2Size = getStoreSize(I2, TD);
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  return I1Size != -1 && I2Size != -1 && I1Size >= I2Size;
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}
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bool DSE::runOnBasicBlock(BasicBlock &BB) {
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  MemoryDependenceAnalysis &MD = getAnalysis<MemoryDependenceAnalysis>();
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  TD = getAnalysisIfAvailable<TargetData>();
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  bool MadeChange = false;
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  // Do a top-down walk on the BB.
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  for (BasicBlock::iterator BBI = BB.begin(), BBE = BB.end(); BBI != BBE; ) {
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    Instruction *Inst = BBI++;
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    // If we find a store or a free, get its memory dependence.
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    if (!doesClobberMemory(Inst) && !isFreeCall(Inst))
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      continue;
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    MemDepResult InstDep = MD.getDependency(Inst);
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    // Ignore non-local stores.
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    // FIXME: cross-block DSE would be fun. :)
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    if (InstDep.isNonLocal()) continue;
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    // Handle frees whose dependencies are non-trivial.
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    if (const CallInst *F = isFreeCall(Inst)) {
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      MadeChange |= handleFreeWithNonTrivialDependency(F, InstDep);
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      continue;
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    }
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    // If not a definite must-alias dependency, ignore it.
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    if (!InstDep.isDef())
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      continue;
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    // If this is a store-store dependence, then the previous store is dead so
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    // long as this store is at least as big as it.
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    if (doesClobberMemory(InstDep.getInst())) {
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      Instruction *DepStore = InstDep.getInst();
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      if (isStoreAtLeastAsWideAs(Inst, DepStore, TD) &&
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          isElidable(DepStore)) {
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        // Delete the store and now-dead instructions that feed it.
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        DeleteDeadInstruction(DepStore);
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        ++NumFastStores;
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        MadeChange = true;
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        // DeleteDeadInstruction can delete the current instruction in loop
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        // cases, reset BBI.
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        BBI = Inst;
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        if (BBI != BB.begin())
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          --BBI;
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        continue;
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      }
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    }
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    if (!isElidable(Inst))
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      continue;
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    // If we're storing the same value back to a pointer that we just
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    // loaded from, then the store can be removed.
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    if (StoreInst *SI = dyn_cast<StoreInst>(Inst)) {
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      if (LoadInst *DepLoad = dyn_cast<LoadInst>(InstDep.getInst())) {
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        if (SI->getPointerOperand() == DepLoad->getPointerOperand() &&
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            SI->getOperand(0) == DepLoad) {
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          // DeleteDeadInstruction can delete the current instruction.  Save BBI
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          // in case we need it.
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          WeakVH NextInst(BBI);
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          DeleteDeadInstruction(SI);
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          if (NextInst == 0)  // Next instruction deleted.
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            BBI = BB.begin();
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          else if (BBI != BB.begin())  // Revisit this instruction if possible.
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            --BBI;
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          ++NumFastStores;
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          MadeChange = true;
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          continue;
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        }
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      }
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    }
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    // If this is a lifetime end marker, we can throw away the store.
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    if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(InstDep.getInst())) {
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      if (II->getIntrinsicID() == Intrinsic::lifetime_end) {
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        // Delete the store and now-dead instructions that feed it.
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        // DeleteDeadInstruction can delete the current instruction.  Save BBI
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        // in case we need it.
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        WeakVH NextInst(BBI);
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        DeleteDeadInstruction(Inst);
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        if (NextInst == 0)  // Next instruction deleted.
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          BBI = BB.begin();
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        else if (BBI != BB.begin())  // Revisit this instruction if possible.
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          --BBI;
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        ++NumFastStores;
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        MadeChange = true;
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        continue;
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      }
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    }
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  }
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  // If this block ends in a return, unwind, or unreachable, all allocas are
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  // dead at its end, which means stores to them are also dead.
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  if (BB.getTerminator()->getNumSuccessors() == 0)
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    MadeChange |= handleEndBlock(BB);
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  return MadeChange;
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}
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/// handleFreeWithNonTrivialDependency - Handle frees of entire structures whose
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/// dependency is a store to a field of that structure.
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bool DSE::handleFreeWithNonTrivialDependency(const CallInst *F,
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                                             MemDepResult Dep) {
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  AliasAnalysis &AA = getAnalysis<AliasAnalysis>();
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  Instruction *Dependency = Dep.getInst();
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  if (!Dependency || !doesClobberMemory(Dependency) || !isElidable(Dependency))
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    return false;
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  Value *DepPointer = getPointerOperand(Dependency)->getUnderlyingObject();
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  // Check for aliasing.
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  if (AA.alias(F->getArgOperand(0), 1, DepPointer, 1) !=
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         AliasAnalysis::MustAlias)
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    return false;
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  // DCE instructions only used to calculate that store
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  DeleteDeadInstruction(Dependency);
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  ++NumFastStores;
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  return true;
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}
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/// handleEndBlock - Remove dead stores to stack-allocated locations in the
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/// function end block.  Ex:
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/// %A = alloca i32
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/// ...
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/// store i32 1, i32* %A
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/// ret void
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bool DSE::handleEndBlock(BasicBlock &BB) {
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  AliasAnalysis &AA = getAnalysis<AliasAnalysis>();
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  bool MadeChange = false;
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  // Pointers alloca'd in this function are dead in the end block
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  SmallPtrSet<Value*, 64> deadPointers;
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  // Find all of the alloca'd pointers in the entry block.
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  BasicBlock *Entry = BB.getParent()->begin();
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  for (BasicBlock::iterator I = Entry->begin(), E = Entry->end(); I != E; ++I)
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    if (AllocaInst *AI = dyn_cast<AllocaInst>(I))
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      deadPointers.insert(AI);
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  // Treat byval arguments the same, stores to them are dead at the end of the
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  // function.
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  for (Function::arg_iterator AI = BB.getParent()->arg_begin(),
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       AE = BB.getParent()->arg_end(); AI != AE; ++AI)
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    if (AI->hasByValAttr())
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      deadPointers.insert(AI);
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  // Scan the basic block backwards
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  for (BasicBlock::iterator BBI = BB.end(); BBI != BB.begin(); ){
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    --BBI;
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    // If we find a store whose pointer is dead.
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    if (doesClobberMemory(BBI)) {
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      if (isElidable(BBI)) {
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        // See through pointer-to-pointer bitcasts
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        Value *pointerOperand = getPointerOperand(BBI)->getUnderlyingObject();
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        // Alloca'd pointers or byval arguments (which are functionally like
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        // alloca's) are valid candidates for removal.
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        if (deadPointers.count(pointerOperand)) {
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          // DCE instructions only used to calculate that store.
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          Instruction *Dead = BBI;
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          ++BBI;
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          DeleteDeadInstruction(Dead, &deadPointers);
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          ++NumFastStores;
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          MadeChange = true;
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          continue;
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        }
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      }
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      // Because a memcpy or memmove is also a load, we can't skip it if we
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      // didn't remove it.
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      if (!isa<MemTransferInst>(BBI))
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        continue;
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    }
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    Value *killPointer = 0;
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    uint64_t killPointerSize = ~0UL;
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    // If we encounter a use of the pointer, it is no longer considered dead
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    if (LoadInst *L = dyn_cast<LoadInst>(BBI)) {
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      // However, if this load is unused and not volatile, we can go ahead and
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      // remove it, and not have to worry about it making our pointer undead!
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      if (L->use_empty() && !L->isVolatile()) {
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        ++BBI;
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        DeleteDeadInstruction(L, &deadPointers);
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        ++NumFastOther;
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        MadeChange = true;
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        continue;
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      }
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      killPointer = L->getPointerOperand();
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    } else if (VAArgInst *V = dyn_cast<VAArgInst>(BBI)) {
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      killPointer = V->getOperand(0);
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    } else if (isa<MemTransferInst>(BBI) &&
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               isa<ConstantInt>(cast<MemTransferInst>(BBI)->getLength())) {
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      killPointer = cast<MemTransferInst>(BBI)->getSource();
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      killPointerSize = cast<ConstantInt>(
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                       cast<MemTransferInst>(BBI)->getLength())->getZExtValue();
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    } else if (AllocaInst *A = dyn_cast<AllocaInst>(BBI)) {
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      deadPointers.erase(A);
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      // Dead alloca's can be DCE'd when we reach them
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      if (A->use_empty()) {
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        ++BBI;
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        DeleteDeadInstruction(A, &deadPointers);
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        ++NumFastOther;
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        MadeChange = true;
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      }
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      continue;
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    } else if (CallSite CS = cast<Value>(BBI)) {
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      // If this call does not access memory, it can't
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      // be undeadifying any of our pointers.
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      if (AA.doesNotAccessMemory(CS))
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        continue;
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      unsigned modRef = 0;
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      unsigned other = 0;
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      // Remove any pointers made undead by the call from the dead set
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      std::vector<Value*> dead;
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      for (SmallPtrSet<Value*, 64>::iterator I = deadPointers.begin(),
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           E = deadPointers.end(); I != E; ++I) {
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        // HACK: if we detect that our AA is imprecise, it's not
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        // worth it to scan the rest of the deadPointers set.  Just
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        // assume that the AA will return ModRef for everything, and
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        // go ahead and bail.
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        if (modRef >= 16 && other == 0) {
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          deadPointers.clear();
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          return MadeChange;
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        }
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        // See if the call site touches it
 | 
						|
        AliasAnalysis::ModRefResult A = AA.getModRefInfo(CS, *I,
 | 
						|
                                                         getPointerSize(*I));
 | 
						|
        
 | 
						|
        if (A == AliasAnalysis::ModRef)
 | 
						|
          ++modRef;
 | 
						|
        else
 | 
						|
          ++other;
 | 
						|
        
 | 
						|
        if (A == AliasAnalysis::ModRef || A == AliasAnalysis::Ref)
 | 
						|
          dead.push_back(*I);
 | 
						|
      }
 | 
						|
 | 
						|
      for (std::vector<Value*>::iterator I = dead.begin(), E = dead.end();
 | 
						|
           I != E; ++I)
 | 
						|
        deadPointers.erase(*I);
 | 
						|
      
 | 
						|
      continue;
 | 
						|
    } else if (isInstructionTriviallyDead(BBI)) {
 | 
						|
      // For any non-memory-affecting non-terminators, DCE them as we reach them
 | 
						|
      Instruction *Inst = BBI;
 | 
						|
      ++BBI;
 | 
						|
      DeleteDeadInstruction(Inst, &deadPointers);
 | 
						|
      ++NumFastOther;
 | 
						|
      MadeChange = true;
 | 
						|
      continue;
 | 
						|
    }
 | 
						|
    
 | 
						|
    if (!killPointer)
 | 
						|
      continue;
 | 
						|
 | 
						|
    killPointer = killPointer->getUnderlyingObject();
 | 
						|
 | 
						|
    // Deal with undead pointers
 | 
						|
    MadeChange |= RemoveUndeadPointers(killPointer, killPointerSize, BBI,
 | 
						|
                                       deadPointers);
 | 
						|
  }
 | 
						|
  
 | 
						|
  return MadeChange;
 | 
						|
}
 | 
						|
 | 
						|
/// RemoveUndeadPointers - check for uses of a pointer that make it
 | 
						|
/// undead when scanning for dead stores to alloca's.
 | 
						|
bool DSE::RemoveUndeadPointers(Value *killPointer, uint64_t killPointerSize,
 | 
						|
                               BasicBlock::iterator &BBI,
 | 
						|
                               SmallPtrSet<Value*, 64> &deadPointers) {
 | 
						|
  AliasAnalysis &AA = getAnalysis<AliasAnalysis>();
 | 
						|
 | 
						|
  // If the kill pointer can be easily reduced to an alloca,
 | 
						|
  // don't bother doing extraneous AA queries.
 | 
						|
  if (deadPointers.count(killPointer)) {
 | 
						|
    deadPointers.erase(killPointer);
 | 
						|
    return false;
 | 
						|
  }
 | 
						|
  
 | 
						|
  // A global can't be in the dead pointer set.
 | 
						|
  if (isa<GlobalValue>(killPointer))
 | 
						|
    return false;
 | 
						|
  
 | 
						|
  bool MadeChange = false;
 | 
						|
  
 | 
						|
  SmallVector<Value*, 16> undead;
 | 
						|
  
 | 
						|
  for (SmallPtrSet<Value*, 64>::iterator I = deadPointers.begin(),
 | 
						|
       E = deadPointers.end(); I != E; ++I) {
 | 
						|
    // See if this pointer could alias it
 | 
						|
    AliasAnalysis::AliasResult A = AA.alias(*I, getPointerSize(*I),
 | 
						|
                                            killPointer, killPointerSize);
 | 
						|
 | 
						|
    // If it must-alias and a store, we can delete it
 | 
						|
    if (isa<StoreInst>(BBI) && A == AliasAnalysis::MustAlias) {
 | 
						|
      StoreInst *S = cast<StoreInst>(BBI);
 | 
						|
 | 
						|
      // Remove it!
 | 
						|
      ++BBI;
 | 
						|
      DeleteDeadInstruction(S, &deadPointers);
 | 
						|
      ++NumFastStores;
 | 
						|
      MadeChange = true;
 | 
						|
 | 
						|
      continue;
 | 
						|
 | 
						|
      // Otherwise, it is undead
 | 
						|
    } else if (A != AliasAnalysis::NoAlias)
 | 
						|
      undead.push_back(*I);
 | 
						|
  }
 | 
						|
 | 
						|
  for (SmallVector<Value*, 16>::iterator I = undead.begin(), E = undead.end();
 | 
						|
       I != E; ++I)
 | 
						|
      deadPointers.erase(*I);
 | 
						|
  
 | 
						|
  return MadeChange;
 | 
						|
}
 | 
						|
 | 
						|
/// DeleteDeadInstruction - Delete this instruction.  Before we do, go through
 | 
						|
/// and zero out all the operands of this instruction.  If any of them become
 | 
						|
/// dead, delete them and the computation tree that feeds them.
 | 
						|
///
 | 
						|
/// If ValueSet is non-null, remove any deleted instructions from it as well.
 | 
						|
///
 | 
						|
void DSE::DeleteDeadInstruction(Instruction *I,
 | 
						|
                                SmallPtrSet<Value*, 64> *ValueSet) {
 | 
						|
  SmallVector<Instruction*, 32> NowDeadInsts;
 | 
						|
  
 | 
						|
  NowDeadInsts.push_back(I);
 | 
						|
  --NumFastOther;
 | 
						|
 | 
						|
  // Before we touch this instruction, remove it from memdep!
 | 
						|
  MemoryDependenceAnalysis &MDA = getAnalysis<MemoryDependenceAnalysis>();
 | 
						|
  do {
 | 
						|
    Instruction *DeadInst = NowDeadInsts.pop_back_val();
 | 
						|
    
 | 
						|
    ++NumFastOther;
 | 
						|
    
 | 
						|
    // This instruction is dead, zap it, in stages.  Start by removing it from
 | 
						|
    // MemDep, which needs to know the operands and needs it to be in the
 | 
						|
    // function.
 | 
						|
    MDA.removeInstruction(DeadInst);
 | 
						|
    
 | 
						|
    for (unsigned op = 0, e = DeadInst->getNumOperands(); op != e; ++op) {
 | 
						|
      Value *Op = DeadInst->getOperand(op);
 | 
						|
      DeadInst->setOperand(op, 0);
 | 
						|
      
 | 
						|
      // If this operand just became dead, add it to the NowDeadInsts list.
 | 
						|
      if (!Op->use_empty()) continue;
 | 
						|
      
 | 
						|
      if (Instruction *OpI = dyn_cast<Instruction>(Op))
 | 
						|
        if (isInstructionTriviallyDead(OpI))
 | 
						|
          NowDeadInsts.push_back(OpI);
 | 
						|
    }
 | 
						|
    
 | 
						|
    DeadInst->eraseFromParent();
 | 
						|
    
 | 
						|
    if (ValueSet) ValueSet->erase(DeadInst);
 | 
						|
  } while (!NowDeadInsts.empty());
 | 
						|
}
 | 
						|
 | 
						|
unsigned DSE::getPointerSize(Value *V) const {
 | 
						|
  if (TD) {
 | 
						|
    if (AllocaInst *A = dyn_cast<AllocaInst>(V)) {
 | 
						|
      // Get size information for the alloca
 | 
						|
      if (ConstantInt *C = dyn_cast<ConstantInt>(A->getArraySize()))
 | 
						|
        return C->getZExtValue() * TD->getTypeAllocSize(A->getAllocatedType());
 | 
						|
    } else {
 | 
						|
      assert(isa<Argument>(V) && "Expected AllocaInst or Argument!");
 | 
						|
      const PointerType *PT = cast<PointerType>(V->getType());
 | 
						|
      return TD->getTypeAllocSize(PT->getElementType());
 | 
						|
    }
 | 
						|
  }
 | 
						|
  return ~0U;
 | 
						|
}
 |