797 lines
		
	
	
		
			29 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			797 lines
		
	
	
		
			29 KiB
		
	
	
	
		
			C++
		
	
	
	
| //===-- X86WinEHState - Insert EH state updates for win32 exceptions ------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //===----------------------------------------------------------------------===//
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| //
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| // All functions using an MSVC EH personality use an explicitly updated state
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| // number stored in an exception registration stack object. The registration
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| // object is linked into a thread-local chain of registrations stored at fs:00.
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| // This pass adds the registration object and EH state updates.
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| //
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| //===----------------------------------------------------------------------===//
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| 
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| #include "X86.h"
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| #include "llvm/ADT/PostOrderIterator.h"
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| #include "llvm/Analysis/CFG.h"
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| #include "llvm/Analysis/EHPersonalities.h"
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| #include "llvm/CodeGen/MachineModuleInfo.h"
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| #include "llvm/CodeGen/WinEHFuncInfo.h"
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| #include "llvm/IR/CallSite.h"
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| #include "llvm/IR/Function.h"
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| #include "llvm/IR/Instructions.h"
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| #include "llvm/IR/IntrinsicInst.h"
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| #include "llvm/IR/IRBuilder.h"
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| #include "llvm/IR/Module.h"
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| #include "llvm/Pass.h"
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| #include "llvm/Support/Debug.h"
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| #include <deque>
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| 
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| using namespace llvm;
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| 
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| #define DEBUG_TYPE "winehstate"
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| 
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| namespace llvm {
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| void initializeWinEHStatePassPass(PassRegistry &);
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| }
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| 
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| namespace {
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| const int OverdefinedState = INT_MIN;
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| 
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| class WinEHStatePass : public FunctionPass {
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| public:
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|   static char ID; // Pass identification, replacement for typeid.
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| 
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|   WinEHStatePass() : FunctionPass(ID) {
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|     initializeWinEHStatePassPass(*PassRegistry::getPassRegistry());
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|   }
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| 
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|   bool runOnFunction(Function &Fn) override;
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| 
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|   bool doInitialization(Module &M) override;
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| 
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|   bool doFinalization(Module &M) override;
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| 
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|   void getAnalysisUsage(AnalysisUsage &AU) const override;
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| 
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|   StringRef getPassName() const override {
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|     return "Windows 32-bit x86 EH state insertion";
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|   }
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| 
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| private:
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|   void emitExceptionRegistrationRecord(Function *F);
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| 
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|   void linkExceptionRegistration(IRBuilder<> &Builder, Function *Handler);
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|   void unlinkExceptionRegistration(IRBuilder<> &Builder);
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|   void addStateStores(Function &F, WinEHFuncInfo &FuncInfo);
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|   void insertStateNumberStore(Instruction *IP, int State);
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| 
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|   Value *emitEHLSDA(IRBuilder<> &Builder, Function *F);
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| 
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|   Function *generateLSDAInEAXThunk(Function *ParentFunc);
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| 
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|   bool isStateStoreNeeded(EHPersonality Personality, CallSite CS);
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|   void rewriteSetJmpCallSite(IRBuilder<> &Builder, Function &F, CallSite CS,
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|                              Value *State);
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|   int getBaseStateForBB(DenseMap<BasicBlock *, ColorVector> &BlockColors,
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|                         WinEHFuncInfo &FuncInfo, BasicBlock *BB);
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|   int getStateForCallSite(DenseMap<BasicBlock *, ColorVector> &BlockColors,
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|                           WinEHFuncInfo &FuncInfo, CallSite CS);
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| 
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|   // Module-level type getters.
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|   Type *getEHLinkRegistrationType();
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|   Type *getSEHRegistrationType();
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|   Type *getCXXEHRegistrationType();
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| 
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|   // Per-module data.
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|   Module *TheModule = nullptr;
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|   StructType *EHLinkRegistrationTy = nullptr;
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|   StructType *CXXEHRegistrationTy = nullptr;
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|   StructType *SEHRegistrationTy = nullptr;
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|   Constant *SetJmp3 = nullptr;
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|   Constant *CxxLongjmpUnwind = nullptr;
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| 
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|   // Per-function state
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|   EHPersonality Personality = EHPersonality::Unknown;
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|   Function *PersonalityFn = nullptr;
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|   bool UseStackGuard = false;
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|   int ParentBaseState;
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|   Constant *SehLongjmpUnwind = nullptr;
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|   Constant *Cookie = nullptr;
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| 
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|   /// The stack allocation containing all EH data, including the link in the
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|   /// fs:00 chain and the current state.
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|   AllocaInst *RegNode = nullptr;
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| 
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|   // The allocation containing the EH security guard.
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|   AllocaInst *EHGuardNode = nullptr;
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| 
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|   /// The index of the state field of RegNode.
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|   int StateFieldIndex = ~0U;
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| 
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|   /// The linked list node subobject inside of RegNode.
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|   Value *Link = nullptr;
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| };
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| }
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| 
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| FunctionPass *llvm::createX86WinEHStatePass() { return new WinEHStatePass(); }
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| 
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| char WinEHStatePass::ID = 0;
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| 
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| INITIALIZE_PASS(WinEHStatePass, "x86-winehstate",
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|                 "Insert stores for EH state numbers", false, false)
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| 
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| bool WinEHStatePass::doInitialization(Module &M) {
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|   TheModule = &M;
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|   return false;
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| }
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| 
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| bool WinEHStatePass::doFinalization(Module &M) {
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|   assert(TheModule == &M);
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|   TheModule = nullptr;
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|   EHLinkRegistrationTy = nullptr;
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|   CXXEHRegistrationTy = nullptr;
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|   SEHRegistrationTy = nullptr;
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|   SetJmp3 = nullptr;
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|   CxxLongjmpUnwind = nullptr;
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|   SehLongjmpUnwind = nullptr;
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|   Cookie = nullptr;
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|   return false;
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| }
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| 
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| void WinEHStatePass::getAnalysisUsage(AnalysisUsage &AU) const {
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|   // This pass should only insert a stack allocation, memory accesses, and
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|   // localrecovers.
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|   AU.setPreservesCFG();
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| }
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| 
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| bool WinEHStatePass::runOnFunction(Function &F) {
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|   // Check the personality. Do nothing if this personality doesn't use funclets.
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|   if (!F.hasPersonalityFn())
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|     return false;
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|   PersonalityFn =
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|       dyn_cast<Function>(F.getPersonalityFn()->stripPointerCasts());
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|   if (!PersonalityFn)
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|     return false;
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|   Personality = classifyEHPersonality(PersonalityFn);
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|   if (!isFuncletEHPersonality(Personality))
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|     return false;
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| 
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|   // Skip this function if there are no EH pads and we aren't using IR-level
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|   // outlining.
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|   bool HasPads = false;
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|   for (BasicBlock &BB : F) {
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|     if (BB.isEHPad()) {
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|       HasPads = true;
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|       break;
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|     }
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|   }
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|   if (!HasPads)
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|     return false;
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| 
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|   Type *Int8PtrType = Type::getInt8PtrTy(TheModule->getContext());
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|   SetJmp3 = TheModule->getOrInsertFunction(
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|       "_setjmp3", FunctionType::get(
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|                       Type::getInt32Ty(TheModule->getContext()),
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|                       {Int8PtrType, Type::getInt32Ty(TheModule->getContext())},
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|                       /*isVarArg=*/true));
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| 
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|   // Disable frame pointer elimination in this function.
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|   // FIXME: Do the nested handlers need to keep the parent ebp in ebp, or can we
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|   // use an arbitrary register?
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|   F.addFnAttr("no-frame-pointer-elim", "true");
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| 
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|   emitExceptionRegistrationRecord(&F);
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| 
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|   // The state numbers calculated here in IR must agree with what we calculate
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|   // later on for the MachineFunction. In particular, if an IR pass deletes an
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|   // unreachable EH pad after this point before machine CFG construction, we
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|   // will be in trouble. If this assumption is ever broken, we should turn the
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|   // numbers into an immutable analysis pass.
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|   WinEHFuncInfo FuncInfo;
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|   addStateStores(F, FuncInfo);
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| 
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|   // Reset per-function state.
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|   PersonalityFn = nullptr;
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|   Personality = EHPersonality::Unknown;
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|   UseStackGuard = false;
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|   RegNode = nullptr;
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|   EHGuardNode = nullptr;
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| 
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|   return true;
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| }
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| 
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| /// Get the common EH registration subobject:
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| ///   typedef _EXCEPTION_DISPOSITION (*PEXCEPTION_ROUTINE)(
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| ///       _EXCEPTION_RECORD *, void *, _CONTEXT *, void *);
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| ///   struct EHRegistrationNode {
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| ///     EHRegistrationNode *Next;
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| ///     PEXCEPTION_ROUTINE Handler;
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| ///   };
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| Type *WinEHStatePass::getEHLinkRegistrationType() {
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|   if (EHLinkRegistrationTy)
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|     return EHLinkRegistrationTy;
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|   LLVMContext &Context = TheModule->getContext();
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|   EHLinkRegistrationTy = StructType::create(Context, "EHRegistrationNode");
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|   Type *FieldTys[] = {
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|       EHLinkRegistrationTy->getPointerTo(0), // EHRegistrationNode *Next
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|       Type::getInt8PtrTy(Context) // EXCEPTION_DISPOSITION (*Handler)(...)
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|   };
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|   EHLinkRegistrationTy->setBody(FieldTys, false);
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|   return EHLinkRegistrationTy;
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| }
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| 
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| /// The __CxxFrameHandler3 registration node:
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| ///   struct CXXExceptionRegistration {
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| ///     void *SavedESP;
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| ///     EHRegistrationNode SubRecord;
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| ///     int32_t TryLevel;
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| ///   };
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| Type *WinEHStatePass::getCXXEHRegistrationType() {
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|   if (CXXEHRegistrationTy)
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|     return CXXEHRegistrationTy;
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|   LLVMContext &Context = TheModule->getContext();
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|   Type *FieldTys[] = {
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|       Type::getInt8PtrTy(Context), // void *SavedESP
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|       getEHLinkRegistrationType(), // EHRegistrationNode SubRecord
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|       Type::getInt32Ty(Context)    // int32_t TryLevel
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|   };
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|   CXXEHRegistrationTy =
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|       StructType::create(FieldTys, "CXXExceptionRegistration");
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|   return CXXEHRegistrationTy;
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| }
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| 
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| /// The _except_handler3/4 registration node:
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| ///   struct EH4ExceptionRegistration {
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| ///     void *SavedESP;
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| ///     _EXCEPTION_POINTERS *ExceptionPointers;
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| ///     EHRegistrationNode SubRecord;
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| ///     int32_t EncodedScopeTable;
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| ///     int32_t TryLevel;
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| ///   };
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| Type *WinEHStatePass::getSEHRegistrationType() {
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|   if (SEHRegistrationTy)
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|     return SEHRegistrationTy;
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|   LLVMContext &Context = TheModule->getContext();
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|   Type *FieldTys[] = {
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|       Type::getInt8PtrTy(Context), // void *SavedESP
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|       Type::getInt8PtrTy(Context), // void *ExceptionPointers
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|       getEHLinkRegistrationType(), // EHRegistrationNode SubRecord
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|       Type::getInt32Ty(Context),   // int32_t EncodedScopeTable
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|       Type::getInt32Ty(Context)    // int32_t TryLevel
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|   };
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|   SEHRegistrationTy = StructType::create(FieldTys, "SEHExceptionRegistration");
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|   return SEHRegistrationTy;
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| }
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| 
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| // Emit an exception registration record. These are stack allocations with the
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| // common subobject of two pointers: the previous registration record (the old
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| // fs:00) and the personality function for the current frame. The data before
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| // and after that is personality function specific.
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| void WinEHStatePass::emitExceptionRegistrationRecord(Function *F) {
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|   assert(Personality == EHPersonality::MSVC_CXX ||
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|          Personality == EHPersonality::MSVC_X86SEH);
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| 
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|   // Struct type of RegNode. Used for GEPing.
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|   Type *RegNodeTy;
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| 
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|   IRBuilder<> Builder(&F->getEntryBlock(), F->getEntryBlock().begin());
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|   Type *Int8PtrType = Builder.getInt8PtrTy();
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|   Type *Int32Ty = Builder.getInt32Ty();
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|   Type *VoidTy = Builder.getVoidTy();
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| 
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|   if (Personality == EHPersonality::MSVC_CXX) {
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|     RegNodeTy = getCXXEHRegistrationType();
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|     RegNode = Builder.CreateAlloca(RegNodeTy);
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|     // SavedESP = llvm.stacksave()
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|     Value *SP = Builder.CreateCall(
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|         Intrinsic::getDeclaration(TheModule, Intrinsic::stacksave), {});
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|     Builder.CreateStore(SP, Builder.CreateStructGEP(RegNodeTy, RegNode, 0));
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|     // TryLevel = -1
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|     StateFieldIndex = 2;
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|     ParentBaseState = -1;
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|     insertStateNumberStore(&*Builder.GetInsertPoint(), ParentBaseState);
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|     // Handler = __ehhandler$F
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|     Function *Trampoline = generateLSDAInEAXThunk(F);
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|     Link = Builder.CreateStructGEP(RegNodeTy, RegNode, 1);
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|     linkExceptionRegistration(Builder, Trampoline);
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| 
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|     CxxLongjmpUnwind = TheModule->getOrInsertFunction(
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|         "__CxxLongjmpUnwind",
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|         FunctionType::get(VoidTy, Int8PtrType, /*isVarArg=*/false));
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|     cast<Function>(CxxLongjmpUnwind->stripPointerCasts())
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|         ->setCallingConv(CallingConv::X86_StdCall);
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|   } else if (Personality == EHPersonality::MSVC_X86SEH) {
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|     // If _except_handler4 is in use, some additional guard checks and prologue
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|     // stuff is required.
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|     StringRef PersonalityName = PersonalityFn->getName();
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|     UseStackGuard = (PersonalityName == "_except_handler4");
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| 
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|     // Allocate local structures.
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|     RegNodeTy = getSEHRegistrationType();
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|     RegNode = Builder.CreateAlloca(RegNodeTy);
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|     if (UseStackGuard)
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|       EHGuardNode = Builder.CreateAlloca(Int32Ty);
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| 
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|     // SavedESP = llvm.stacksave()
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|     Value *SP = Builder.CreateCall(
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|         Intrinsic::getDeclaration(TheModule, Intrinsic::stacksave), {});
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|     Builder.CreateStore(SP, Builder.CreateStructGEP(RegNodeTy, RegNode, 0));
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|     // TryLevel = -2 / -1
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|     StateFieldIndex = 4;
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|     ParentBaseState = UseStackGuard ? -2 : -1;
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|     insertStateNumberStore(&*Builder.GetInsertPoint(), ParentBaseState);
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|     // ScopeTable = llvm.x86.seh.lsda(F)
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|     Value *LSDA = emitEHLSDA(Builder, F);
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|     LSDA = Builder.CreatePtrToInt(LSDA, Int32Ty);
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|     // If using _except_handler4, xor the address of the table with
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|     // __security_cookie.
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|     if (UseStackGuard) {
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|       Cookie = TheModule->getOrInsertGlobal("__security_cookie", Int32Ty);
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|       Value *Val = Builder.CreateLoad(Int32Ty, Cookie, "cookie");
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|       LSDA = Builder.CreateXor(LSDA, Val);
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|     }
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|     Builder.CreateStore(LSDA, Builder.CreateStructGEP(RegNodeTy, RegNode, 3));
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| 
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|     // If using _except_handler4, the EHGuard contains: FramePtr xor Cookie.
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|     if (UseStackGuard) {
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|       Value *Val = Builder.CreateLoad(Int32Ty, Cookie);
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|       Value *FrameAddr = Builder.CreateCall(
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|           Intrinsic::getDeclaration(TheModule, Intrinsic::frameaddress),
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|           Builder.getInt32(0), "frameaddr");
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|       Value *FrameAddrI32 = Builder.CreatePtrToInt(FrameAddr, Int32Ty);
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|       FrameAddrI32 = Builder.CreateXor(FrameAddrI32, Val);
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|       Builder.CreateStore(FrameAddrI32, EHGuardNode);
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|     }
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| 
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|     // Register the exception handler.
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|     Link = Builder.CreateStructGEP(RegNodeTy, RegNode, 2);
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|     linkExceptionRegistration(Builder, PersonalityFn);
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| 
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|     SehLongjmpUnwind = TheModule->getOrInsertFunction(
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|         UseStackGuard ? "_seh_longjmp_unwind4" : "_seh_longjmp_unwind",
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|         FunctionType::get(Type::getVoidTy(TheModule->getContext()), Int8PtrType,
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|                           /*isVarArg=*/false));
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|     cast<Function>(SehLongjmpUnwind->stripPointerCasts())
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|         ->setCallingConv(CallingConv::X86_StdCall);
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|   } else {
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|     llvm_unreachable("unexpected personality function");
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|   }
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| 
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|   // Insert an unlink before all returns.
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|   for (BasicBlock &BB : *F) {
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|     TerminatorInst *T = BB.getTerminator();
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|     if (!isa<ReturnInst>(T))
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|       continue;
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|     Builder.SetInsertPoint(T);
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|     unlinkExceptionRegistration(Builder);
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|   }
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| }
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| 
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| Value *WinEHStatePass::emitEHLSDA(IRBuilder<> &Builder, Function *F) {
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|   Value *FI8 = Builder.CreateBitCast(F, Type::getInt8PtrTy(F->getContext()));
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|   return Builder.CreateCall(
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|       Intrinsic::getDeclaration(TheModule, Intrinsic::x86_seh_lsda), FI8);
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| }
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| 
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| /// Generate a thunk that puts the LSDA of ParentFunc in EAX and then calls
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| /// PersonalityFn, forwarding the parameters passed to PEXCEPTION_ROUTINE:
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| ///   typedef _EXCEPTION_DISPOSITION (*PEXCEPTION_ROUTINE)(
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| ///       _EXCEPTION_RECORD *, void *, _CONTEXT *, void *);
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| /// We essentially want this code:
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| ///   movl $lsda, %eax
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| ///   jmpl ___CxxFrameHandler3
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| Function *WinEHStatePass::generateLSDAInEAXThunk(Function *ParentFunc) {
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|   LLVMContext &Context = ParentFunc->getContext();
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|   Type *Int32Ty = Type::getInt32Ty(Context);
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|   Type *Int8PtrType = Type::getInt8PtrTy(Context);
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|   Type *ArgTys[5] = {Int8PtrType, Int8PtrType, Int8PtrType, Int8PtrType,
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|                      Int8PtrType};
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|   FunctionType *TrampolineTy =
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|       FunctionType::get(Int32Ty, makeArrayRef(&ArgTys[0], 4),
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|                         /*isVarArg=*/false);
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|   FunctionType *TargetFuncTy =
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|       FunctionType::get(Int32Ty, makeArrayRef(&ArgTys[0], 5),
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|                         /*isVarArg=*/false);
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|   Function *Trampoline =
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|       Function::Create(TrampolineTy, GlobalValue::InternalLinkage,
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|                        Twine("__ehhandler$") + GlobalValue::getRealLinkageName(
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|                                                    ParentFunc->getName()),
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|                        TheModule);
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|   BasicBlock *EntryBB = BasicBlock::Create(Context, "entry", Trampoline);
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|   IRBuilder<> Builder(EntryBB);
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|   Value *LSDA = emitEHLSDA(Builder, ParentFunc);
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|   Value *CastPersonality =
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|       Builder.CreateBitCast(PersonalityFn, TargetFuncTy->getPointerTo());
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|   auto AI = Trampoline->arg_begin();
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|   Value *Args[5] = {LSDA, &*AI++, &*AI++, &*AI++, &*AI++};
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|   CallInst *Call = Builder.CreateCall(CastPersonality, Args);
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|   // Can't use musttail due to prototype mismatch, but we can use tail.
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|   Call->setTailCall(true);
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|   // Set inreg so we pass it in EAX.
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|   Call->addAttribute(1, Attribute::InReg);
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|   Builder.CreateRet(Call);
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|   return Trampoline;
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| }
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| 
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| void WinEHStatePass::linkExceptionRegistration(IRBuilder<> &Builder,
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|                                                Function *Handler) {
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|   // Emit the .safeseh directive for this function.
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|   Handler->addFnAttr("safeseh");
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| 
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|   Type *LinkTy = getEHLinkRegistrationType();
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|   // Handler = Handler
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|   Value *HandlerI8 = Builder.CreateBitCast(Handler, Builder.getInt8PtrTy());
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|   Builder.CreateStore(HandlerI8, Builder.CreateStructGEP(LinkTy, Link, 1));
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|   // Next = [fs:00]
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|   Constant *FSZero =
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|       Constant::getNullValue(LinkTy->getPointerTo()->getPointerTo(257));
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|   Value *Next = Builder.CreateLoad(FSZero);
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|   Builder.CreateStore(Next, Builder.CreateStructGEP(LinkTy, Link, 0));
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|   // [fs:00] = Link
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|   Builder.CreateStore(Link, FSZero);
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| }
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| 
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| void WinEHStatePass::unlinkExceptionRegistration(IRBuilder<> &Builder) {
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|   // Clone Link into the current BB for better address mode folding.
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|   if (auto *GEP = dyn_cast<GetElementPtrInst>(Link)) {
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|     GEP = cast<GetElementPtrInst>(GEP->clone());
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|     Builder.Insert(GEP);
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|     Link = GEP;
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|   }
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|   Type *LinkTy = getEHLinkRegistrationType();
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|   // [fs:00] = Link->Next
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|   Value *Next =
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|       Builder.CreateLoad(Builder.CreateStructGEP(LinkTy, Link, 0));
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|   Constant *FSZero =
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|       Constant::getNullValue(LinkTy->getPointerTo()->getPointerTo(257));
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|   Builder.CreateStore(Next, FSZero);
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| }
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| 
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| // Calls to setjmp(p) are lowered to _setjmp3(p, 0) by the frontend.
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| // The idea behind _setjmp3 is that it takes an optional number of personality
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| // specific parameters to indicate how to restore the personality-specific frame
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| // state when longjmp is initiated.  Typically, the current TryLevel is saved.
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| void WinEHStatePass::rewriteSetJmpCallSite(IRBuilder<> &Builder, Function &F,
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|                                            CallSite CS, Value *State) {
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|   // Don't rewrite calls with a weird number of arguments.
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|   if (CS.getNumArgOperands() != 2)
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|     return;
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| 
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|   Instruction *Inst = CS.getInstruction();
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| 
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|   SmallVector<OperandBundleDef, 1> OpBundles;
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|   CS.getOperandBundlesAsDefs(OpBundles);
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| 
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|   SmallVector<Value *, 3> OptionalArgs;
 | |
|   if (Personality == EHPersonality::MSVC_CXX) {
 | |
|     OptionalArgs.push_back(CxxLongjmpUnwind);
 | |
|     OptionalArgs.push_back(State);
 | |
|     OptionalArgs.push_back(emitEHLSDA(Builder, &F));
 | |
|   } else if (Personality == EHPersonality::MSVC_X86SEH) {
 | |
|     OptionalArgs.push_back(SehLongjmpUnwind);
 | |
|     OptionalArgs.push_back(State);
 | |
|     if (UseStackGuard)
 | |
|       OptionalArgs.push_back(Cookie);
 | |
|   } else {
 | |
|     llvm_unreachable("unhandled personality!");
 | |
|   }
 | |
| 
 | |
|   SmallVector<Value *, 5> Args;
 | |
|   Args.push_back(
 | |
|       Builder.CreateBitCast(CS.getArgOperand(0), Builder.getInt8PtrTy()));
 | |
|   Args.push_back(Builder.getInt32(OptionalArgs.size()));
 | |
|   Args.append(OptionalArgs.begin(), OptionalArgs.end());
 | |
| 
 | |
|   CallSite NewCS;
 | |
|   if (CS.isCall()) {
 | |
|     auto *CI = cast<CallInst>(Inst);
 | |
|     CallInst *NewCI = Builder.CreateCall(SetJmp3, Args, OpBundles);
 | |
|     NewCI->setTailCallKind(CI->getTailCallKind());
 | |
|     NewCS = NewCI;
 | |
|   } else {
 | |
|     auto *II = cast<InvokeInst>(Inst);
 | |
|     NewCS = Builder.CreateInvoke(
 | |
|         SetJmp3, II->getNormalDest(), II->getUnwindDest(), Args, OpBundles);
 | |
|   }
 | |
|   NewCS.setCallingConv(CS.getCallingConv());
 | |
|   NewCS.setAttributes(CS.getAttributes());
 | |
|   NewCS->setDebugLoc(CS->getDebugLoc());
 | |
| 
 | |
|   Instruction *NewInst = NewCS.getInstruction();
 | |
|   NewInst->takeName(Inst);
 | |
|   Inst->replaceAllUsesWith(NewInst);
 | |
|   Inst->eraseFromParent();
 | |
| }
 | |
| 
 | |
| // Figure out what state we should assign calls in this block.
 | |
| int WinEHStatePass::getBaseStateForBB(
 | |
|     DenseMap<BasicBlock *, ColorVector> &BlockColors, WinEHFuncInfo &FuncInfo,
 | |
|     BasicBlock *BB) {
 | |
|   int BaseState = ParentBaseState;
 | |
|   auto &BBColors = BlockColors[BB];
 | |
| 
 | |
|   assert(BBColors.size() == 1 && "multi-color BB not removed by preparation");
 | |
|   BasicBlock *FuncletEntryBB = BBColors.front();
 | |
|   if (auto *FuncletPad =
 | |
|           dyn_cast<FuncletPadInst>(FuncletEntryBB->getFirstNonPHI())) {
 | |
|     auto BaseStateI = FuncInfo.FuncletBaseStateMap.find(FuncletPad);
 | |
|     if (BaseStateI != FuncInfo.FuncletBaseStateMap.end())
 | |
|       BaseState = BaseStateI->second;
 | |
|   }
 | |
| 
 | |
|   return BaseState;
 | |
| }
 | |
| 
 | |
| // Calculate the state a call-site is in.
 | |
| int WinEHStatePass::getStateForCallSite(
 | |
|     DenseMap<BasicBlock *, ColorVector> &BlockColors, WinEHFuncInfo &FuncInfo,
 | |
|     CallSite CS) {
 | |
|   if (auto *II = dyn_cast<InvokeInst>(CS.getInstruction())) {
 | |
|     // Look up the state number of the EH pad this unwinds to.
 | |
|     assert(FuncInfo.InvokeStateMap.count(II) && "invoke has no state!");
 | |
|     return FuncInfo.InvokeStateMap[II];
 | |
|   }
 | |
|   // Possibly throwing call instructions have no actions to take after
 | |
|   // an unwind. Ensure they are in the -1 state.
 | |
|   return getBaseStateForBB(BlockColors, FuncInfo, CS.getParent());
 | |
| }
 | |
| 
 | |
| // Calculate the intersection of all the FinalStates for a BasicBlock's
 | |
| // predecessors.
 | |
| static int getPredState(DenseMap<BasicBlock *, int> &FinalStates, Function &F,
 | |
|                         int ParentBaseState, BasicBlock *BB) {
 | |
|   // The entry block has no predecessors but we know that the prologue always
 | |
|   // sets us up with a fixed state.
 | |
|   if (&F.getEntryBlock() == BB)
 | |
|     return ParentBaseState;
 | |
| 
 | |
|   // This is an EH Pad, conservatively report this basic block as overdefined.
 | |
|   if (BB->isEHPad())
 | |
|     return OverdefinedState;
 | |
| 
 | |
|   int CommonState = OverdefinedState;
 | |
|   for (BasicBlock *PredBB : predecessors(BB)) {
 | |
|     // We didn't manage to get a state for one of these predecessors,
 | |
|     // conservatively report this basic block as overdefined.
 | |
|     auto PredEndState = FinalStates.find(PredBB);
 | |
|     if (PredEndState == FinalStates.end())
 | |
|       return OverdefinedState;
 | |
| 
 | |
|     // This code is reachable via exceptional control flow,
 | |
|     // conservatively report this basic block as overdefined.
 | |
|     if (isa<CatchReturnInst>(PredBB->getTerminator()))
 | |
|       return OverdefinedState;
 | |
| 
 | |
|     int PredState = PredEndState->second;
 | |
|     assert(PredState != OverdefinedState &&
 | |
|            "overdefined BBs shouldn't be in FinalStates");
 | |
|     if (CommonState == OverdefinedState)
 | |
|       CommonState = PredState;
 | |
| 
 | |
|     // At least two predecessors have different FinalStates,
 | |
|     // conservatively report this basic block as overdefined.
 | |
|     if (CommonState != PredState)
 | |
|       return OverdefinedState;
 | |
|   }
 | |
| 
 | |
|   return CommonState;
 | |
| }
 | |
| 
 | |
| // Calculate the intersection of all the InitialStates for a BasicBlock's
 | |
| // successors.
 | |
| static int getSuccState(DenseMap<BasicBlock *, int> &InitialStates, Function &F,
 | |
|                         int ParentBaseState, BasicBlock *BB) {
 | |
|   // This block rejoins normal control flow,
 | |
|   // conservatively report this basic block as overdefined.
 | |
|   if (isa<CatchReturnInst>(BB->getTerminator()))
 | |
|     return OverdefinedState;
 | |
| 
 | |
|   int CommonState = OverdefinedState;
 | |
|   for (BasicBlock *SuccBB : successors(BB)) {
 | |
|     // We didn't manage to get a state for one of these predecessors,
 | |
|     // conservatively report this basic block as overdefined.
 | |
|     auto SuccStartState = InitialStates.find(SuccBB);
 | |
|     if (SuccStartState == InitialStates.end())
 | |
|       return OverdefinedState;
 | |
| 
 | |
|     // This is an EH Pad, conservatively report this basic block as overdefined.
 | |
|     if (SuccBB->isEHPad())
 | |
|       return OverdefinedState;
 | |
| 
 | |
|     int SuccState = SuccStartState->second;
 | |
|     assert(SuccState != OverdefinedState &&
 | |
|            "overdefined BBs shouldn't be in FinalStates");
 | |
|     if (CommonState == OverdefinedState)
 | |
|       CommonState = SuccState;
 | |
| 
 | |
|     // At least two successors have different InitialStates,
 | |
|     // conservatively report this basic block as overdefined.
 | |
|     if (CommonState != SuccState)
 | |
|       return OverdefinedState;
 | |
|   }
 | |
| 
 | |
|   return CommonState;
 | |
| }
 | |
| 
 | |
| bool WinEHStatePass::isStateStoreNeeded(EHPersonality Personality,
 | |
|                                         CallSite CS) {
 | |
|   if (!CS)
 | |
|     return false;
 | |
| 
 | |
|   // If the function touches memory, it needs a state store.
 | |
|   if (isAsynchronousEHPersonality(Personality))
 | |
|     return !CS.doesNotAccessMemory();
 | |
| 
 | |
|   // If the function throws, it needs a state store.
 | |
|   return !CS.doesNotThrow();
 | |
| }
 | |
| 
 | |
| void WinEHStatePass::addStateStores(Function &F, WinEHFuncInfo &FuncInfo) {
 | |
|   // Mark the registration node. The backend needs to know which alloca it is so
 | |
|   // that it can recover the original frame pointer.
 | |
|   IRBuilder<> Builder(RegNode->getNextNode());
 | |
|   Value *RegNodeI8 = Builder.CreateBitCast(RegNode, Builder.getInt8PtrTy());
 | |
|   Builder.CreateCall(
 | |
|       Intrinsic::getDeclaration(TheModule, Intrinsic::x86_seh_ehregnode),
 | |
|       {RegNodeI8});
 | |
| 
 | |
|   if (EHGuardNode) {
 | |
|     IRBuilder<> Builder(EHGuardNode->getNextNode());
 | |
|     Value *EHGuardNodeI8 =
 | |
|         Builder.CreateBitCast(EHGuardNode, Builder.getInt8PtrTy());
 | |
|     Builder.CreateCall(
 | |
|         Intrinsic::getDeclaration(TheModule, Intrinsic::x86_seh_ehguard),
 | |
|         {EHGuardNodeI8});
 | |
|   }
 | |
| 
 | |
|   // Calculate state numbers.
 | |
|   if (isAsynchronousEHPersonality(Personality))
 | |
|     calculateSEHStateNumbers(&F, FuncInfo);
 | |
|   else
 | |
|     calculateWinCXXEHStateNumbers(&F, FuncInfo);
 | |
| 
 | |
|   // Iterate all the instructions and emit state number stores.
 | |
|   DenseMap<BasicBlock *, ColorVector> BlockColors = colorEHFunclets(F);
 | |
|   ReversePostOrderTraversal<Function *> RPOT(&F);
 | |
| 
 | |
|   // InitialStates yields the state of the first call-site for a BasicBlock.
 | |
|   DenseMap<BasicBlock *, int> InitialStates;
 | |
|   // FinalStates yields the state of the last call-site for a BasicBlock.
 | |
|   DenseMap<BasicBlock *, int> FinalStates;
 | |
|   // Worklist used to revisit BasicBlocks with indeterminate
 | |
|   // Initial/Final-States.
 | |
|   std::deque<BasicBlock *> Worklist;
 | |
|   // Fill in InitialStates and FinalStates for BasicBlocks with call-sites.
 | |
|   for (BasicBlock *BB : RPOT) {
 | |
|     int InitialState = OverdefinedState;
 | |
|     int FinalState;
 | |
|     if (&F.getEntryBlock() == BB)
 | |
|       InitialState = FinalState = ParentBaseState;
 | |
|     for (Instruction &I : *BB) {
 | |
|       CallSite CS(&I);
 | |
|       if (!isStateStoreNeeded(Personality, CS))
 | |
|         continue;
 | |
| 
 | |
|       int State = getStateForCallSite(BlockColors, FuncInfo, CS);
 | |
|       if (InitialState == OverdefinedState)
 | |
|         InitialState = State;
 | |
|       FinalState = State;
 | |
|     }
 | |
|     // No call-sites in this basic block? That's OK, we will come back to these
 | |
|     // in a later pass.
 | |
|     if (InitialState == OverdefinedState) {
 | |
|       Worklist.push_back(BB);
 | |
|       continue;
 | |
|     }
 | |
|     DEBUG(dbgs() << "X86WinEHState: " << BB->getName()
 | |
|                  << " InitialState=" << InitialState << '\n');
 | |
|     DEBUG(dbgs() << "X86WinEHState: " << BB->getName()
 | |
|                  << " FinalState=" << FinalState << '\n');
 | |
|     InitialStates.insert({BB, InitialState});
 | |
|     FinalStates.insert({BB, FinalState});
 | |
|   }
 | |
| 
 | |
|   // Try to fill-in InitialStates and FinalStates which have no call-sites.
 | |
|   while (!Worklist.empty()) {
 | |
|     BasicBlock *BB = Worklist.front();
 | |
|     Worklist.pop_front();
 | |
|     // This BasicBlock has already been figured out, nothing more we can do.
 | |
|     if (InitialStates.count(BB) != 0)
 | |
|       continue;
 | |
| 
 | |
|     int PredState = getPredState(FinalStates, F, ParentBaseState, BB);
 | |
|     if (PredState == OverdefinedState)
 | |
|       continue;
 | |
| 
 | |
|     // We successfully inferred this BasicBlock's state via it's predecessors;
 | |
|     // enqueue it's successors to see if we can infer their states.
 | |
|     InitialStates.insert({BB, PredState});
 | |
|     FinalStates.insert({BB, PredState});
 | |
|     for (BasicBlock *SuccBB : successors(BB))
 | |
|       Worklist.push_back(SuccBB);
 | |
|   }
 | |
| 
 | |
|   // Try to hoist stores from successors.
 | |
|   for (BasicBlock *BB : RPOT) {
 | |
|     int SuccState = getSuccState(InitialStates, F, ParentBaseState, BB);
 | |
|     if (SuccState == OverdefinedState)
 | |
|       continue;
 | |
| 
 | |
|     // Update our FinalState to reflect the common InitialState of our
 | |
|     // successors.
 | |
|     FinalStates.insert({BB, SuccState});
 | |
|   }
 | |
| 
 | |
|   // Finally, insert state stores before call-sites which transition us to a new
 | |
|   // state.
 | |
|   for (BasicBlock *BB : RPOT) {
 | |
|     auto &BBColors = BlockColors[BB];
 | |
|     BasicBlock *FuncletEntryBB = BBColors.front();
 | |
|     if (isa<CleanupPadInst>(FuncletEntryBB->getFirstNonPHI()))
 | |
|       continue;
 | |
| 
 | |
|     int PrevState = getPredState(FinalStates, F, ParentBaseState, BB);
 | |
|     DEBUG(dbgs() << "X86WinEHState: " << BB->getName()
 | |
|                  << " PrevState=" << PrevState << '\n');
 | |
| 
 | |
|     for (Instruction &I : *BB) {
 | |
|       CallSite CS(&I);
 | |
|       if (!isStateStoreNeeded(Personality, CS))
 | |
|         continue;
 | |
| 
 | |
|       int State = getStateForCallSite(BlockColors, FuncInfo, CS);
 | |
|       if (State != PrevState)
 | |
|         insertStateNumberStore(&I, State);
 | |
|       PrevState = State;
 | |
|     }
 | |
| 
 | |
|     // We might have hoisted a state store into this block, emit it now.
 | |
|     auto EndState = FinalStates.find(BB);
 | |
|     if (EndState != FinalStates.end())
 | |
|       if (EndState->second != PrevState)
 | |
|         insertStateNumberStore(BB->getTerminator(), EndState->second);
 | |
|   }
 | |
| 
 | |
|   SmallVector<CallSite, 1> SetJmp3CallSites;
 | |
|   for (BasicBlock *BB : RPOT) {
 | |
|     for (Instruction &I : *BB) {
 | |
|       CallSite CS(&I);
 | |
|       if (!CS)
 | |
|         continue;
 | |
|       if (CS.getCalledValue()->stripPointerCasts() !=
 | |
|           SetJmp3->stripPointerCasts())
 | |
|         continue;
 | |
| 
 | |
|       SetJmp3CallSites.push_back(CS);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   for (CallSite CS : SetJmp3CallSites) {
 | |
|     auto &BBColors = BlockColors[CS->getParent()];
 | |
|     BasicBlock *FuncletEntryBB = BBColors.front();
 | |
|     bool InCleanup = isa<CleanupPadInst>(FuncletEntryBB->getFirstNonPHI());
 | |
| 
 | |
|     IRBuilder<> Builder(CS.getInstruction());
 | |
|     Value *State;
 | |
|     if (InCleanup) {
 | |
|       Value *StateField =
 | |
|           Builder.CreateStructGEP(nullptr, RegNode, StateFieldIndex);
 | |
|       State = Builder.CreateLoad(StateField);
 | |
|     } else {
 | |
|       State = Builder.getInt32(getStateForCallSite(BlockColors, FuncInfo, CS));
 | |
|     }
 | |
|     rewriteSetJmpCallSite(Builder, F, CS, State);
 | |
|   }
 | |
| }
 | |
| 
 | |
| void WinEHStatePass::insertStateNumberStore(Instruction *IP, int State) {
 | |
|   IRBuilder<> Builder(IP);
 | |
|   Value *StateField =
 | |
|       Builder.CreateStructGEP(nullptr, RegNode, StateFieldIndex);
 | |
|   Builder.CreateStore(Builder.getInt32(State), StateField);
 | |
| }
 |