180 lines
		
	
	
		
			7.8 KiB
		
	
	
	
		
			LLVM
		
	
	
	
			
		
		
	
	
			180 lines
		
	
	
		
			7.8 KiB
		
	
	
	
		
			LLVM
		
	
	
	
; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
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; RUN: opt -instcombine -S < %s | FileCheck %s
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define <4 x float> @good1(float %arg) {
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; CHECK-LABEL: @good1(
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; CHECK-NEXT:    [[T:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
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; CHECK-NEXT:    [[T6:%.*]] = shufflevector <4 x float> [[T]], <4 x float> undef, <4 x i32> zeroinitializer
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; CHECK-NEXT:    ret <4 x float> [[T6]]
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;
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  %t = insertelement <4 x float> undef, float %arg, i32 0
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  %t4 = insertelement <4 x float> %t, float %arg, i32 1
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  %t5 = insertelement <4 x float> %t4, float %arg, i32 2
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  %t6 = insertelement <4 x float> %t5, float %arg, i32 3
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  ret <4 x float> %t6
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}
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define <4 x float> @good2(float %arg) {
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; CHECK-LABEL: @good2(
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; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
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; CHECK-NEXT:    [[T6:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> undef, <4 x i32> zeroinitializer
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; CHECK-NEXT:    ret <4 x float> [[T6]]
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;
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  %t = insertelement <4 x float> undef, float %arg, i32 1
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  %t4 = insertelement <4 x float> %t, float %arg, i32 2
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  %t5 = insertelement <4 x float> %t4, float %arg, i32 0
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  %t6 = insertelement <4 x float> %t5, float %arg, i32 3
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  ret <4 x float> %t6
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}
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define <4 x float> @good3(float %arg) {
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; CHECK-LABEL: @good3(
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; CHECK-NEXT:    [[T:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
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; CHECK-NEXT:    [[T6:%.*]] = shufflevector <4 x float> [[T]], <4 x float> undef, <4 x i32> zeroinitializer
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; CHECK-NEXT:    ret <4 x float> [[T6]]
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;
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  %t = insertelement <4 x float> zeroinitializer, float %arg, i32 0
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  %t4 = insertelement <4 x float> %t, float %arg, i32 1
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  %t5 = insertelement <4 x float> %t4, float %arg, i32 2
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  %t6 = insertelement <4 x float> %t5, float %arg, i32 3
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  ret <4 x float> %t6
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}
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define <4 x float> @good4(float %arg) {
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; CHECK-LABEL: @good4(
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; CHECK-NEXT:    [[T:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
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; CHECK-NEXT:    [[TMP1:%.*]] = fadd <4 x float> [[T]], [[T]]
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; CHECK-NEXT:    [[T7:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> undef, <4 x i32> zeroinitializer
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; CHECK-NEXT:    ret <4 x float> [[T7]]
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;
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  %t = insertelement <4 x float> zeroinitializer, float %arg, i32 0
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  %t4 = insertelement <4 x float> %t, float %arg, i32 1
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  %t5 = insertelement <4 x float> %t4, float %arg, i32 2
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  %t6 = insertelement <4 x float> %t5, float %arg, i32 3
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  %t7 = fadd <4 x float> %t6, %t6
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  ret <4 x float> %t7
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}
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define <4 x float> @good5(float %v) {
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; CHECK-LABEL: @good5(
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; CHECK-NEXT:    [[INS1:%.*]] = insertelement <4 x float> undef, float [[V:%.*]], i32 0
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; CHECK-NEXT:    [[A1:%.*]] = fadd <4 x float> [[INS1]], [[INS1]]
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; CHECK-NEXT:    [[INS4:%.*]] = shufflevector <4 x float> [[INS1]], <4 x float> undef, <4 x i32> zeroinitializer
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; CHECK-NEXT:    [[RES:%.*]] = fadd <4 x float> [[A1]], [[INS4]]
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; CHECK-NEXT:    ret <4 x float> [[RES]]
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;
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  %ins1 = insertelement <4 x float> undef, float %v, i32 0
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  %a1 = fadd <4 x float> %ins1, %ins1
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  %ins2 = insertelement<4 x float> %ins1, float %v, i32 1
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  %ins3 = insertelement<4 x float> %ins2, float %v, i32 2
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  %ins4 = insertelement<4 x float> %ins3, float %v, i32 3
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  %res = fadd <4 x float> %a1, %ins4
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  ret <4 x float> %res
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}
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; The insert is changed to allow the canonical shuffle-splat pattern from element 0.
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define <4 x float> @splat_undef1(float %arg) {
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; CHECK-LABEL: @splat_undef1(
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; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
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; CHECK-NEXT:    [[T6:%.*]] = shufflevector <4 x float> [[TMP1]], <4 x float> undef, <4 x i32> <i32 undef, i32 0, i32 0, i32 0>
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; CHECK-NEXT:    ret <4 x float> [[T6]]
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;
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  %t = insertelement <4 x float> undef, float %arg, i32 1
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  %t4 = insertelement <4 x float> %t, float %arg, i32 1
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  %t5 = insertelement <4 x float> %t4, float %arg, i32 2
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  %t6 = insertelement <4 x float> %t5, float %arg, i32 3
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  ret <4 x float> %t6
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}
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; Re-uses the existing first insertelement.
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define <4 x float> @splat_undef2(float %arg) {
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; CHECK-LABEL: @splat_undef2(
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; CHECK-NEXT:    [[T:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
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; CHECK-NEXT:    [[T6:%.*]] = shufflevector <4 x float> [[T]], <4 x float> undef, <4 x i32> <i32 0, i32 undef, i32 0, i32 0>
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; CHECK-NEXT:    ret <4 x float> [[T6]]
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;
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  %t = insertelement <4 x float> undef, float %arg, i32 0
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  %t5 = insertelement <4 x float> %t, float %arg, i32 2
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  %t6 = insertelement <4 x float> %t5, float %arg, i32 3
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  ret <4 x float> %t6
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}
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define <4 x float> @bad3(float %arg, float %arg2) {
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; CHECK-LABEL: @bad3(
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; CHECK-NEXT:    [[T:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
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; CHECK-NEXT:    [[T4:%.*]] = insertelement <4 x float> [[T]], float [[ARG2:%.*]], i32 1
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; CHECK-NEXT:    [[T5:%.*]] = insertelement <4 x float> [[T4]], float [[ARG]], i32 2
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; CHECK-NEXT:    [[T6:%.*]] = insertelement <4 x float> [[T5]], float [[ARG]], i32 3
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; CHECK-NEXT:    ret <4 x float> [[T6]]
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;
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  %t = insertelement <4 x float> undef, float %arg, i32 0
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  %t4 = insertelement <4 x float> %t, float %arg2, i32 1
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  %t5 = insertelement <4 x float> %t4, float %arg, i32 2
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  %t6 = insertelement <4 x float> %t5, float %arg, i32 3
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  ret <4 x float> %t6
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}
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define <1 x float> @bad4(float %arg) {
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; CHECK-LABEL: @bad4(
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; CHECK-NEXT:    [[T:%.*]] = insertelement <1 x float> undef, float [[ARG:%.*]], i32 0
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; CHECK-NEXT:    ret <1 x float> [[T]]
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;
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  %t = insertelement <1 x float> undef, float %arg, i32 0
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  ret <1 x float> %t
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}
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; Multiple undef elements are ok.
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; TODO: Multiple uses triggers the transform at %t4, but we should sink/scalarize/CSE the splats?
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define <4 x float> @splat_undef3(float %arg) {
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; CHECK-LABEL: @splat_undef3(
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; CHECK-NEXT:    [[T:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
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; CHECK-NEXT:    [[T4:%.*]] = shufflevector <4 x float> [[T]], <4 x float> undef, <4 x i32> <i32 0, i32 0, i32 undef, i32 undef>
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; CHECK-NEXT:    [[T6:%.*]] = shufflevector <4 x float> [[T]], <4 x float> undef, <4 x i32> zeroinitializer
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; CHECK-NEXT:    [[T7:%.*]] = fadd <4 x float> [[T6]], [[T4]]
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; CHECK-NEXT:    ret <4 x float> [[T7]]
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;
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  %t = insertelement <4 x float> undef, float %arg, i32 0
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  %t4 = insertelement <4 x float> %t, float %arg, i32 1
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  %t5 = insertelement <4 x float> %t4, float %arg, i32 2
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  %t6 = insertelement <4 x float> %t5, float %arg, i32 3
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  %t7 = fadd <4 x float> %t6, %t4
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  ret <4 x float> %t7
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}
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define <4 x float> @bad6(float %arg, i32 %k) {
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; CHECK-LABEL: @bad6(
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; CHECK-NEXT:    [[T:%.*]] = insertelement <4 x float> undef, float [[ARG:%.*]], i32 0
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; CHECK-NEXT:    [[T4:%.*]] = insertelement <4 x float> [[T]], float [[ARG]], i32 1
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; CHECK-NEXT:    [[T5:%.*]] = insertelement <4 x float> [[T4]], float [[ARG]], i32 [[K:%.*]]
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; CHECK-NEXT:    [[T6:%.*]] = insertelement <4 x float> [[T5]], float [[ARG]], i32 3
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; CHECK-NEXT:    ret <4 x float> [[T6]]
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;
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  %t = insertelement <4 x float> undef, float %arg, i32 0
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  %t4 = insertelement <4 x float> %t, float %arg, i32 1
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  %t5 = insertelement <4 x float> %t4, float %arg, i32 %k
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  %t6 = insertelement <4 x float> %t5, float %arg, i32 3
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  ret <4 x float> %t6
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}
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define <4 x float> @bad7(float %v) {
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; CHECK-LABEL: @bad7(
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; CHECK-NEXT:    [[INS1:%.*]] = insertelement <4 x float> undef, float [[V:%.*]], i32 1
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; CHECK-NEXT:    [[A1:%.*]] = fadd <4 x float> [[INS1]], [[INS1]]
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; CHECK-NEXT:    [[INS2:%.*]] = insertelement <4 x float> [[INS1]], float [[V]], i32 2
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; CHECK-NEXT:    [[INS3:%.*]] = insertelement <4 x float> [[INS2]], float [[V]], i32 3
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; CHECK-NEXT:    [[INS4:%.*]] = insertelement <4 x float> [[INS3]], float [[V]], i32 0
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; CHECK-NEXT:    [[RES:%.*]] = fadd <4 x float> [[A1]], [[INS4]]
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; CHECK-NEXT:    ret <4 x float> [[RES]]
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;
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  %ins1 = insertelement <4 x float> undef, float %v, i32 1
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  %a1 = fadd <4 x float> %ins1, %ins1
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  %ins2 = insertelement<4 x float> %ins1, float %v, i32 2
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  %ins3 = insertelement<4 x float> %ins2, float %v, i32 3
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  %ins4 = insertelement<4 x float> %ins3, float %v, i32 0
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  %res = fadd <4 x float> %a1, %ins4
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  ret <4 x float> %res
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}
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