169 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			169 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C++
		
	
	
	
// Compile with "cl /c /Zi /GR- SimplePaddingTest.cpp"
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// Link with "link SimplePaddingTest.obj /debug /nodefaultlib /entry:main"
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#include <stdint.h>
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extern "C" using at_exit_handler = void();
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int atexit(at_exit_handler handler) { return 0; }
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struct SimplePadNoPadding {
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  int32_t X;
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  int32_t Y;
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  // No padding anywhere, sizeof(T) = 8
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} A;
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struct SimplePadUnion {
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  union {
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    int32_t X;
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    int64_t Y;
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    struct {
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      int32_t X;
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      // 4 bytes of padding here
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      int64_t Y;
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    } Z;
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  };
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  // Since the padding occurs at a location that is occupied by other storage
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  // (namely the Y member), the storage will still be considered used, and so
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  // there will be no unused bytes in the larger class.  But in the debug
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  // info for the nested struct, we should see padding.
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  // sizeof(SimplePadUnion) == sizeof(Z) == 16
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} B;
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struct SimplePadNoPadding2 {
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  bool A;
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  bool B;
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  bool C;
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  bool D;
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  // No padding anywhere, sizeof(T) = 4
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} C;
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struct alignas(4) SimplePadFields1 {
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  char A;
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  char B;
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  char C;
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  // 1 byte of padding here, sizeof(T) = 4
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} E;
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struct SimplePadFields2 {
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  int32_t Y;
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  char X;
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} F;
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struct SimplePadBase {
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  // Make sure this class is 4 bytes, and the derived class requires 8 byte
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  // alignment, so that padding is inserted between base and derived.
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  int32_t X;
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  // No padding here
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} G;
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struct SimplePadDerived : public SimplePadBase {
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  // 4 bytes of padding here due to Y requiring 8 byte alignment.
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  // Thus, sizeof(T) = 16
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  int64_t Y;
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} H;
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struct SimplePadEmptyBase1 {};
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struct SimplePadEmptyBase2 {};
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struct SimplePadEmpty : public SimplePadEmptyBase1, SimplePadEmptyBase2 {
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  // Bases have to occupy at least 1 byte of storage, so this requires
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  // 2 bytes of padding, plus 1 byte for each base, yielding sizeof(T) = 8
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  int32_t X;
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} I;
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struct SimplePadVfptr {
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  virtual ~SimplePadVfptr() {}
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  static void operator delete(void *ptr, size_t sz) {}
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  int32_t X;
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} J;
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struct NonEmptyBase1 {
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  bool X;
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};
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struct NonEmptyBase2 {
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  bool Y;
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};
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struct SimplePadMultiInherit : public NonEmptyBase1, public NonEmptyBase2 {
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  // X and Y from the 2 bases will get squished together, leaving 2 bytes
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  // of padding necessary for proper alignment of an int32.
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  // Therefore, sizeof(T) = 2 + 2 + 4 = 8
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  int32_t X;
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} K;
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struct SimplePadMultiInherit2 : public SimplePadFields1, SimplePadFields2 {
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  // There should be 1 byte of padding after the first class, and
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  // 3 bytes of padding after the second class.
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  int32_t X;
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} L;
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struct OneLevelInherit : public NonEmptyBase1 {
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  short Y;
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};
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struct SimplePadTwoLevelInherit : public OneLevelInherit {
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  // OneLevelInherit has nested padding because of its base,
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  // and then padding again because of this class.  So each
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  // class should be 4 bytes, yielding sizeof(T) = 12.
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  int64_t Z;
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} M;
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struct SimplePadAggregate {
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  NonEmptyBase1 X;
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  int32_t Y;
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  // the presence of X will cause 3 bytes of padding to be injected.
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  SimplePadFields1 Fields;
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} N;
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struct SimplePadVtable1 {
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  static void operator delete(void *ptr, size_t sz) {}
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  virtual ~SimplePadVtable1() {}
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  virtual void A1() {}
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  virtual void B1() {}
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} O;
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struct SimplePadVtable2 {
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  static void operator delete(void *ptr, size_t sz) {}
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  virtual ~SimplePadVtable2() {}
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  virtual void X2() {}
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  virtual void Y2() {}
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  virtual void Z2() {}
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} P;
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struct SimplePadVtable3 {
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  static void operator delete(void *ptr, size_t sz) {}
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  virtual ~SimplePadVtable3() {}
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  virtual void Foo3() {}
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  virtual void Bar3() {}
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  virtual void Baz3() {}
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  virtual void Buzz3() {}
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} Q;
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struct SimplePadMultiVTables
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    : public SimplePadVtable1,
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      public SimplePadVtable2,
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      public SimplePadVtable3 {
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  ~SimplePadMultiVTables() override {}
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  static void operator delete(void *ptr, size_t sz) {}
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  // SimplePadVtable1 overrides
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  void A1() override {}
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  // SimplePadVtable2 overrides
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  void Y2() override {}
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  void Z2() override {}
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  // SimplePadVtable3 overrides
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  void Bar3() override {}
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  void Baz3() override {}
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  void Buzz3() override {}
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} R;
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int main(int argc, char **argv) {
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  return 0;
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}
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