85 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			85 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			C++
		
	
	
	
#include "RISCVBaseInfo.h"
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/Triple.h"
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#include "llvm/Support/raw_ostream.h"
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namespace llvm {
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namespace RISCVSysReg {
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#define GET_SysRegsList_IMPL
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#include "RISCVGenSystemOperands.inc"
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} // namespace RISCVSysReg
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namespace RISCVABI {
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ABI computeTargetABI(const Triple &TT, FeatureBitset FeatureBits,
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                     StringRef ABIName) {
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  auto TargetABI = getTargetABI(ABIName);
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  bool IsRV64 = TT.isArch64Bit();
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  bool IsRV32E = FeatureBits[RISCV::FeatureRV32E];
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  if (!ABIName.empty() && TargetABI == ABI_Unknown) {
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    errs()
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        << "'" << ABIName
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        << "' is not a recognized ABI for this target (ignoring target-abi)\n";
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  } else if (ABIName.startswith("ilp32") && IsRV64) {
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    errs() << "32-bit ABIs are not supported for 64-bit targets (ignoring "
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              "target-abi)\n";
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    TargetABI = ABI_Unknown;
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  } else if (ABIName.startswith("lp64") && !IsRV64) {
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    errs() << "64-bit ABIs are not supported for 32-bit targets (ignoring "
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              "target-abi)\n";
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    TargetABI = ABI_Unknown;
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  } else if (IsRV32E && TargetABI != ABI_ILP32E && TargetABI != ABI_Unknown) {
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    // TODO: move this checking to RISCVTargetLowering and RISCVAsmParser
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    errs()
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        << "Only the ilp32e ABI is supported for RV32E (ignoring target-abi)\n";
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    TargetABI = ABI_Unknown;
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  }
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  if (TargetABI != ABI_Unknown)
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    return TargetABI;
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  // For now, default to the ilp32/ilp32e/lp64 ABI if no explicit ABI is given
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  // or an invalid/unrecognised string is given. In the future, it might be
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  // worth changing this to default to ilp32f/lp64f and ilp32d/lp64d when
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  // hardware support for floating point is present.
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  if (IsRV32E)
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    return ABI_ILP32E;
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  if (IsRV64)
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    return ABI_LP64;
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  return ABI_ILP32;
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}
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ABI getTargetABI(StringRef ABIName) {
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  auto TargetABI = StringSwitch<ABI>(ABIName)
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                       .Case("ilp32", ABI_ILP32)
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                       .Case("ilp32f", ABI_ILP32F)
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                       .Case("ilp32d", ABI_ILP32D)
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                       .Case("ilp32e", ABI_ILP32E)
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                       .Case("lp64", ABI_LP64)
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                       .Case("lp64f", ABI_LP64F)
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                       .Case("lp64d", ABI_LP64D)
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                       .Default(ABI_Unknown);
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  return TargetABI;
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}
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// To avoid the BP value clobbered by a function call, we need to choose a
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// callee saved register to save the value. RV32E only has X8 and X9 as callee
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// saved registers and X8 will be used as fp. So we choose X9 as bp.
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MCRegister getBPReg() { return RISCV::X9; }
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// Returns the register holding shadow call stack pointer.
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MCRegister getSCSPReg() { return RISCV::X18; }
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} // namespace RISCVABI
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namespace RISCVFeatures {
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void validate(const Triple &TT, const FeatureBitset &FeatureBits) {
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  if (TT.isArch64Bit() && FeatureBits[RISCV::FeatureRV32E])
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    report_fatal_error("RV32E can't be enabled for an RV64 target");
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}
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} // namespace RISCVFeatures
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} // namespace llvm
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