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#include <stdio.h>
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typedef union {
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float *__fptr;
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int *__iptr;
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} UNION __attribute__ ((__transparent_union__));
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int try(UNION U) {
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return 1;
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}
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int test() {
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int I;
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float F;
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return try(&I) | try(&F);
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}
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int main() {
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if (test()) printf("ok");
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return 0;
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}
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