80 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			80 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C++
		
	
	
	
| template<typename T, typename P>
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| struct TwoOptionTemplate {};
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| 
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| template<typename T>
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| struct TwoOptionTemplate<T, char> {
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|   int member;
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| };
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| 
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| 
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| template<typename T>
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| struct TwoOptionTemplate<T, double> {
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|   float member;
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| };
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| 
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| template<typename T>
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| struct TwoOptionTemplate<T, T> {
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|   T** member;
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| };
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| 
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| TwoOptionTemplate<int, char> X0;
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| TwoOptionTemplate<int, double> X1;
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| TwoOptionTemplate<void *, wchar_t> X2;
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| TwoOptionTemplate<long, long> X3;
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| TwoOptionTemplate<int, int> X4;
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| TwoOptionTemplate<long, long> SingleDest;
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| TwoOptionTemplate<int, double> SecondDoubleDest;
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| 
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| 
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| template<int I, class C>
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| struct IntTemplateSpec {};
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| 
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| template<class C>
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| struct IntTemplateSpec<4, C> {
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|   C member;
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| };
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| 
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| template<int I>
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| struct IntTemplateSpec<I, void *> {
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|   double member;
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|   static constexpr int val = I;
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| };
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| 
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| template<int I>
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| struct IntTemplateSpec<I, double> {
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|   char member;
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|   static constexpr int val = I;
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| };
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| 
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| IntTemplateSpec<4, wchar_t>Y0;
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| IntTemplateSpec<5, void *> Y1;
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| IntTemplateSpec<1, int> Y2;
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| IntTemplateSpec<2, int> Y3;
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| IntTemplateSpec<43, double> NumberDest;
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| 
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| namespace One {
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| namespace Two {
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| namespace Three {
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| 
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| template<class T>
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| class Parent {};
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| 
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| } // namespace Three
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| 
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| } // namespace Two
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| 
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| template<typename T, typename X>
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| struct Child1: public Two::Three::Parent<unsigned> {
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|   char member;
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| };
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| 
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| template<class T>
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| struct Child1<T, One::Two::Three::Parent<T>> {
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|   T member;
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| };
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| 
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| } // namespace One
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| 
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| namespace Dst { One::Child1<double, One::Two::Three::Parent<double>> Z0Dst; }
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| One::Child1<int, float> Z1;
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