20 lines
		
	
	
		
			838 B
		
	
	
	
		
			C
		
	
	
	
			
		
		
	
	
			20 lines
		
	
	
		
			838 B
		
	
	
	
		
			C
		
	
	
	
// RUN: %clang_cc1 -triple x86_64-apple-macos10.7.0 -fsyntax-only -verify -Wconversion %s
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typedef __attribute__((ext_vector_type(4))) char char4;
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typedef __attribute__((ext_vector_type(4))) short short4;
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typedef __attribute__((ext_vector_type(1))) float float1;
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static void test() {
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  char4 vc4;
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  float f;
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  // Not allowed.  There's no splatting conversion between float and int vector,
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  // and we don't want to bitcast f to vector-of-char (as would happen with the
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  // old-style vector types).
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  vc4 += f; // expected-error {{cannot convert between vector values of different size}}
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  short4 vs4;
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  long long ll;
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  // This one is OK; we don't re-interpret ll as short4, rather we splat its
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  // value, which should produce a warning about clamping.
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  vs4 += ll; // expected-warning {{implicit conversion loses integer precision}}
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}
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