761 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			761 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			C++
		
	
	
	
| //===-- ThreadList.cpp ------------------------------------------*- C++ -*-===//
 | |
| //
 | |
| //                     The LLVM Compiler Infrastructure
 | |
| //
 | |
| // This file is distributed under the University of Illinois Open Source
 | |
| // License. See LICENSE.TXT for details.
 | |
| //
 | |
| //===----------------------------------------------------------------------===//
 | |
| 
 | |
| // C Includes
 | |
| #include <stdlib.h>
 | |
| 
 | |
| // C++ Includes
 | |
| #include <algorithm>
 | |
| 
 | |
| // Other libraries and framework includes
 | |
| // Project includes
 | |
| #include "lldb/Core/State.h"
 | |
| #include "lldb/Target/Process.h"
 | |
| #include "lldb/Target/RegisterContext.h"
 | |
| #include "lldb/Target/Thread.h"
 | |
| #include "lldb/Target/ThreadList.h"
 | |
| #include "lldb/Target/ThreadPlan.h"
 | |
| #include "lldb/Utility/LLDBAssert.h"
 | |
| #include "lldb/Utility/Log.h"
 | |
| 
 | |
| using namespace lldb;
 | |
| using namespace lldb_private;
 | |
| 
 | |
| ThreadList::ThreadList(Process *process)
 | |
|     : ThreadCollection(), m_process(process), m_stop_id(0),
 | |
|       m_selected_tid(LLDB_INVALID_THREAD_ID) {}
 | |
| 
 | |
| ThreadList::ThreadList(const ThreadList &rhs)
 | |
|     : ThreadCollection(), m_process(rhs.m_process), m_stop_id(rhs.m_stop_id),
 | |
|       m_selected_tid() {
 | |
|   // Use the assignment operator since it uses the mutex
 | |
|   *this = rhs;
 | |
| }
 | |
| 
 | |
| const ThreadList &ThreadList::operator=(const ThreadList &rhs) {
 | |
|   if (this != &rhs) {
 | |
|     // Lock both mutexes to make sure neither side changes anyone on us
 | |
|     // while the assignment occurs
 | |
|     std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | |
|     std::lock_guard<std::recursive_mutex> rhs_guard(rhs.GetMutex());
 | |
| 
 | |
|     m_process = rhs.m_process;
 | |
|     m_stop_id = rhs.m_stop_id;
 | |
|     m_threads = rhs.m_threads;
 | |
|     m_selected_tid = rhs.m_selected_tid;
 | |
|   }
 | |
|   return *this;
 | |
| }
 | |
| 
 | |
| ThreadList::~ThreadList() {
 | |
|   // Clear the thread list. Clear will take the mutex lock
 | |
|   // which will ensure that if anyone is using the list
 | |
|   // they won't get it removed while using it.
 | |
|   Clear();
 | |
| }
 | |
| 
 | |
| lldb::ThreadSP ThreadList::GetExpressionExecutionThread() {
 | |
|   if (m_expression_tid_stack.empty())
 | |
|     return GetSelectedThread();
 | |
|   ThreadSP expr_thread_sp = FindThreadByID(m_expression_tid_stack.back());
 | |
|   if (expr_thread_sp)
 | |
|     return expr_thread_sp;
 | |
|   else
 | |
|     return GetSelectedThread();
 | |
| }
 | |
| 
 | |
| void ThreadList::PushExpressionExecutionThread(lldb::tid_t tid) {
 | |
|   m_expression_tid_stack.push_back(tid);
 | |
| }
 | |
| 
 | |
| void ThreadList::PopExpressionExecutionThread(lldb::tid_t tid) {
 | |
|   assert(m_expression_tid_stack.back() == tid);
 | |
|   m_expression_tid_stack.pop_back();
 | |
| }
 | |
| 
 | |
| uint32_t ThreadList::GetStopID() const { return m_stop_id; }
 | |
| 
 | |
| void ThreadList::SetStopID(uint32_t stop_id) { m_stop_id = stop_id; }
 | |
| 
 | |
| uint32_t ThreadList::GetSize(bool can_update) {
 | |
|   std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | |
| 
 | |
|   if (can_update)
 | |
|     m_process->UpdateThreadListIfNeeded();
 | |
|   return m_threads.size();
 | |
| }
 | |
| 
 | |
| ThreadSP ThreadList::GetThreadAtIndex(uint32_t idx, bool can_update) {
 | |
|   std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | |
| 
 | |
|   if (can_update)
 | |
|     m_process->UpdateThreadListIfNeeded();
 | |
| 
 | |
|   ThreadSP thread_sp;
 | |
|   if (idx < m_threads.size())
 | |
|     thread_sp = m_threads[idx];
 | |
|   return thread_sp;
 | |
| }
 | |
| 
 | |
| ThreadSP ThreadList::FindThreadByID(lldb::tid_t tid, bool can_update) {
 | |
|   std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | |
| 
 | |
|   if (can_update)
 | |
|     m_process->UpdateThreadListIfNeeded();
 | |
| 
 | |
|   ThreadSP thread_sp;
 | |
|   uint32_t idx = 0;
 | |
|   const uint32_t num_threads = m_threads.size();
 | |
|   for (idx = 0; idx < num_threads; ++idx) {
 | |
|     if (m_threads[idx]->GetID() == tid) {
 | |
|       thread_sp = m_threads[idx];
 | |
|       break;
 | |
|     }
 | |
|   }
 | |
|   return thread_sp;
 | |
| }
 | |
| 
 | |
| ThreadSP ThreadList::FindThreadByProtocolID(lldb::tid_t tid, bool can_update) {
 | |
|   std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | |
| 
 | |
|   if (can_update)
 | |
|     m_process->UpdateThreadListIfNeeded();
 | |
| 
 | |
|   ThreadSP thread_sp;
 | |
|   uint32_t idx = 0;
 | |
|   const uint32_t num_threads = m_threads.size();
 | |
|   for (idx = 0; idx < num_threads; ++idx) {
 | |
|     if (m_threads[idx]->GetProtocolID() == tid) {
 | |
|       thread_sp = m_threads[idx];
 | |
|       break;
 | |
|     }
 | |
|   }
 | |
|   return thread_sp;
 | |
| }
 | |
| 
 | |
| ThreadSP ThreadList::RemoveThreadByID(lldb::tid_t tid, bool can_update) {
 | |
|   std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | |
| 
 | |
|   if (can_update)
 | |
|     m_process->UpdateThreadListIfNeeded();
 | |
| 
 | |
|   ThreadSP thread_sp;
 | |
|   uint32_t idx = 0;
 | |
|   const uint32_t num_threads = m_threads.size();
 | |
|   for (idx = 0; idx < num_threads; ++idx) {
 | |
|     if (m_threads[idx]->GetID() == tid) {
 | |
|       thread_sp = m_threads[idx];
 | |
|       m_threads.erase(m_threads.begin() + idx);
 | |
|       break;
 | |
|     }
 | |
|   }
 | |
|   return thread_sp;
 | |
| }
 | |
| 
 | |
| ThreadSP ThreadList::RemoveThreadByProtocolID(lldb::tid_t tid,
 | |
|                                               bool can_update) {
 | |
|   std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | |
| 
 | |
|   if (can_update)
 | |
|     m_process->UpdateThreadListIfNeeded();
 | |
| 
 | |
|   ThreadSP thread_sp;
 | |
|   uint32_t idx = 0;
 | |
|   const uint32_t num_threads = m_threads.size();
 | |
|   for (idx = 0; idx < num_threads; ++idx) {
 | |
|     if (m_threads[idx]->GetProtocolID() == tid) {
 | |
|       thread_sp = m_threads[idx];
 | |
|       m_threads.erase(m_threads.begin() + idx);
 | |
|       break;
 | |
|     }
 | |
|   }
 | |
|   return thread_sp;
 | |
| }
 | |
| 
 | |
| ThreadSP ThreadList::GetThreadSPForThreadPtr(Thread *thread_ptr) {
 | |
|   ThreadSP thread_sp;
 | |
|   if (thread_ptr) {
 | |
|     std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | |
| 
 | |
|     uint32_t idx = 0;
 | |
|     const uint32_t num_threads = m_threads.size();
 | |
|     for (idx = 0; idx < num_threads; ++idx) {
 | |
|       if (m_threads[idx].get() == thread_ptr) {
 | |
|         thread_sp = m_threads[idx];
 | |
|         break;
 | |
|       }
 | |
|     }
 | |
|   }
 | |
|   return thread_sp;
 | |
| }
 | |
| 
 | |
| ThreadSP ThreadList::FindThreadByIndexID(uint32_t index_id, bool can_update) {
 | |
|   std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | |
| 
 | |
|   if (can_update)
 | |
|     m_process->UpdateThreadListIfNeeded();
 | |
| 
 | |
|   ThreadSP thread_sp;
 | |
|   const uint32_t num_threads = m_threads.size();
 | |
|   for (uint32_t idx = 0; idx < num_threads; ++idx) {
 | |
|     if (m_threads[idx]->GetIndexID() == index_id) {
 | |
|       thread_sp = m_threads[idx];
 | |
|       break;
 | |
|     }
 | |
|   }
 | |
|   return thread_sp;
 | |
| }
 | |
| 
 | |
| bool ThreadList::ShouldStop(Event *event_ptr) {
 | |
|   // Running events should never stop, obviously...
 | |
| 
 | |
|   Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
 | |
| 
 | |
|   // The ShouldStop method of the threads can do a whole lot of work,
 | |
|   // figuring out whether the thread plan conditions are met.  So we don't want
 | |
|   // to keep the ThreadList locked the whole time we are doing this.
 | |
|   // FIXME: It is possible that running code could cause new threads
 | |
|   // to be created.  If that happens, we will miss asking them whether
 | |
|   // they should stop.  This is not a big deal since we haven't had
 | |
|   // a chance to hang any interesting operations on those threads yet.
 | |
| 
 | |
|   collection threads_copy;
 | |
|   {
 | |
|     // Scope for locker
 | |
|     std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | |
| 
 | |
|     m_process->UpdateThreadListIfNeeded();
 | |
|     for (lldb::ThreadSP thread_sp : m_threads) {
 | |
|       // This is an optimization...  If we didn't let a thread run in between
 | |
|       // the previous stop and this
 | |
|       // one, we shouldn't have to consult it for ShouldStop.  So just leave it
 | |
|       // off the list we are going to
 | |
|       // inspect.
 | |
|       // On Linux, if a thread-specific conditional breakpoint was hit, it won't
 | |
|       // necessarily be the thread
 | |
|       // that hit the breakpoint itself that evaluates the conditional
 | |
|       // expression, so the thread that hit
 | |
|       // the breakpoint could still be asked to stop, even though it hasn't been
 | |
|       // allowed to run since the
 | |
|       // previous stop.
 | |
|       if (thread_sp->GetTemporaryResumeState() != eStateSuspended ||
 | |
|           thread_sp->IsStillAtLastBreakpointHit())
 | |
|         threads_copy.push_back(thread_sp);
 | |
|     }
 | |
| 
 | |
|     // It is possible the threads we were allowing to run all exited and then
 | |
|     // maybe the user interrupted
 | |
|     // or something, then fall back on looking at all threads:
 | |
| 
 | |
|     if (threads_copy.size() == 0)
 | |
|       threads_copy = m_threads;
 | |
|   }
 | |
| 
 | |
|   collection::iterator pos, end = threads_copy.end();
 | |
| 
 | |
|   if (log) {
 | |
|     log->PutCString("");
 | |
|     log->Printf("ThreadList::%s: %" PRIu64 " threads, %" PRIu64
 | |
|                 " unsuspended threads",
 | |
|                 __FUNCTION__, (uint64_t)m_threads.size(),
 | |
|                 (uint64_t)threads_copy.size());
 | |
|   }
 | |
| 
 | |
|   bool did_anybody_stop_for_a_reason = false;
 | |
| 
 | |
|   // If the event is an Interrupt event, then we're going to stop no matter
 | |
|   // what.  Otherwise, presume we won't stop.
 | |
|   bool should_stop = false;
 | |
|   if (Process::ProcessEventData::GetInterruptedFromEvent(event_ptr)) {
 | |
|     if (log)
 | |
|       log->Printf(
 | |
|           "ThreadList::%s handling interrupt event, should stop set to true",
 | |
|           __FUNCTION__);
 | |
| 
 | |
|     should_stop = true;
 | |
|   }
 | |
| 
 | |
|   // Now we run through all the threads and get their stop info's.  We want to
 | |
|   // make sure to do this first before
 | |
|   // we start running the ShouldStop, because one thread's ShouldStop could
 | |
|   // destroy information (like deleting a
 | |
|   // thread specific breakpoint another thread had stopped at) which could lead
 | |
|   // us to compute the StopInfo incorrectly.
 | |
|   // We don't need to use it here, we just want to make sure it gets computed.
 | |
| 
 | |
|   for (pos = threads_copy.begin(); pos != end; ++pos) {
 | |
|     ThreadSP thread_sp(*pos);
 | |
|     thread_sp->GetStopInfo();
 | |
|   }
 | |
| 
 | |
|   for (pos = threads_copy.begin(); pos != end; ++pos) {
 | |
|     ThreadSP thread_sp(*pos);
 | |
| 
 | |
|     // We should never get a stop for which no thread had a stop reason, but
 | |
|     // sometimes we do see this -
 | |
|     // for instance when we first connect to a remote stub.  In that case we
 | |
|     // should stop, since we can't figure out
 | |
|     // the right thing to do and stopping gives the user control over what to do
 | |
|     // in this instance.
 | |
|     //
 | |
|     // Note, this causes a problem when you have a thread specific breakpoint,
 | |
|     // and a bunch of threads hit the breakpoint,
 | |
|     // but not the thread which we are waiting for.  All the threads that are
 | |
|     // not "supposed" to hit the breakpoint
 | |
|     // are marked as having no stop reason, which is right, they should not show
 | |
|     // a stop reason.  But that triggers this
 | |
|     // code and causes us to stop seemingly for no reason.
 | |
|     //
 | |
|     // Since the only way we ever saw this error was on first attach, I'm only
 | |
|     // going to trigger set did_anybody_stop_for_a_reason
 | |
|     // to true unless this is the first stop.
 | |
|     //
 | |
|     // If this becomes a problem, we'll have to have another StopReason like
 | |
|     // "StopInfoHidden" which will look invalid
 | |
|     // everywhere but at this check.
 | |
| 
 | |
|     if (thread_sp->GetProcess()->GetStopID() > 1)
 | |
|       did_anybody_stop_for_a_reason = true;
 | |
|     else
 | |
|       did_anybody_stop_for_a_reason |= thread_sp->ThreadStoppedForAReason();
 | |
| 
 | |
|     const bool thread_should_stop = thread_sp->ShouldStop(event_ptr);
 | |
|     if (thread_should_stop)
 | |
|       should_stop |= true;
 | |
|   }
 | |
| 
 | |
|   if (!should_stop && !did_anybody_stop_for_a_reason) {
 | |
|     should_stop = true;
 | |
|     if (log)
 | |
|       log->Printf("ThreadList::%s we stopped but no threads had a stop reason, "
 | |
|                   "overriding should_stop and stopping.",
 | |
|                   __FUNCTION__);
 | |
|   }
 | |
| 
 | |
|   if (log)
 | |
|     log->Printf("ThreadList::%s overall should_stop = %i", __FUNCTION__,
 | |
|                 should_stop);
 | |
| 
 | |
|   if (should_stop) {
 | |
|     for (pos = threads_copy.begin(); pos != end; ++pos) {
 | |
|       ThreadSP thread_sp(*pos);
 | |
|       thread_sp->WillStop();
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   return should_stop;
 | |
| }
 | |
| 
 | |
| Vote ThreadList::ShouldReportStop(Event *event_ptr) {
 | |
|   std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | |
| 
 | |
|   Vote result = eVoteNoOpinion;
 | |
|   m_process->UpdateThreadListIfNeeded();
 | |
|   collection::iterator pos, end = m_threads.end();
 | |
| 
 | |
|   Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
 | |
| 
 | |
|   if (log)
 | |
|     log->Printf("ThreadList::%s %" PRIu64 " threads", __FUNCTION__,
 | |
|                 (uint64_t)m_threads.size());
 | |
| 
 | |
|   // Run through the threads and ask whether we should report this event.
 | |
|   // For stopping, a YES vote wins over everything.  A NO vote wins over NO
 | |
|   // opinion.
 | |
|   for (pos = m_threads.begin(); pos != end; ++pos) {
 | |
|     ThreadSP thread_sp(*pos);
 | |
|     const Vote vote = thread_sp->ShouldReportStop(event_ptr);
 | |
|     switch (vote) {
 | |
|     case eVoteNoOpinion:
 | |
|       continue;
 | |
| 
 | |
|     case eVoteYes:
 | |
|       result = eVoteYes;
 | |
|       break;
 | |
| 
 | |
|     case eVoteNo:
 | |
|       if (result == eVoteNoOpinion) {
 | |
|         result = eVoteNo;
 | |
|       } else {
 | |
|         LLDB_LOG(log,
 | |
|           "Thread {0:x} voted {1}, but lost out because result was {2}",
 | |
|           thread_sp->GetID(), vote, result);
 | |
|       }
 | |
|       break;
 | |
|     }
 | |
|   }
 | |
|   LLDB_LOG(log, "Returning {0}", result);
 | |
|   return result;
 | |
| }
 | |
| 
 | |
| void ThreadList::SetShouldReportStop(Vote vote) {
 | |
|   std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | |
| 
 | |
|   m_process->UpdateThreadListIfNeeded();
 | |
|   collection::iterator pos, end = m_threads.end();
 | |
|   for (pos = m_threads.begin(); pos != end; ++pos) {
 | |
|     ThreadSP thread_sp(*pos);
 | |
|     thread_sp->SetShouldReportStop(vote);
 | |
|   }
 | |
| }
 | |
| 
 | |
| Vote ThreadList::ShouldReportRun(Event *event_ptr) {
 | |
| 
 | |
|   std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | |
| 
 | |
|   Vote result = eVoteNoOpinion;
 | |
|   m_process->UpdateThreadListIfNeeded();
 | |
|   collection::iterator pos, end = m_threads.end();
 | |
| 
 | |
|   // Run through the threads and ask whether we should report this event.
 | |
|   // The rule is NO vote wins over everything, a YES vote wins over no opinion.
 | |
| 
 | |
|   Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
 | |
| 
 | |
|   for (pos = m_threads.begin(); pos != end; ++pos) {
 | |
|     if ((*pos)->GetResumeState() != eStateSuspended) {
 | |
|       switch ((*pos)->ShouldReportRun(event_ptr)) {
 | |
|       case eVoteNoOpinion:
 | |
|         continue;
 | |
|       case eVoteYes:
 | |
|         if (result == eVoteNoOpinion)
 | |
|           result = eVoteYes;
 | |
|         break;
 | |
|       case eVoteNo:
 | |
|         if (log)
 | |
|           log->Printf("ThreadList::ShouldReportRun() thread %d (0x%4.4" PRIx64
 | |
|                       ") says don't report.",
 | |
|                       (*pos)->GetIndexID(), (*pos)->GetID());
 | |
|         result = eVoteNo;
 | |
|         break;
 | |
|       }
 | |
|     }
 | |
|   }
 | |
|   return result;
 | |
| }
 | |
| 
 | |
| void ThreadList::Clear() {
 | |
|   std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | |
|   m_stop_id = 0;
 | |
|   m_threads.clear();
 | |
|   m_selected_tid = LLDB_INVALID_THREAD_ID;
 | |
| }
 | |
| 
 | |
| void ThreadList::Destroy() {
 | |
|   std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | |
|   const uint32_t num_threads = m_threads.size();
 | |
|   for (uint32_t idx = 0; idx < num_threads; ++idx) {
 | |
|     m_threads[idx]->DestroyThread();
 | |
|   }
 | |
| }
 | |
| 
 | |
| void ThreadList::RefreshStateAfterStop() {
 | |
|   std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | |
| 
 | |
|   m_process->UpdateThreadListIfNeeded();
 | |
| 
 | |
|   Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
 | |
|   if (log && log->GetVerbose())
 | |
|     log->Printf("Turning off notification of new threads while single stepping "
 | |
|                 "a thread.");
 | |
| 
 | |
|   collection::iterator pos, end = m_threads.end();
 | |
|   for (pos = m_threads.begin(); pos != end; ++pos)
 | |
|     (*pos)->RefreshStateAfterStop();
 | |
| }
 | |
| 
 | |
| void ThreadList::DiscardThreadPlans() {
 | |
|   // You don't need to update the thread list here, because only threads
 | |
|   // that you currently know about have any thread plans.
 | |
|   std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | |
| 
 | |
|   collection::iterator pos, end = m_threads.end();
 | |
|   for (pos = m_threads.begin(); pos != end; ++pos)
 | |
|     (*pos)->DiscardThreadPlans(true);
 | |
| }
 | |
| 
 | |
| bool ThreadList::WillResume() {
 | |
|   // Run through the threads and perform their momentary actions.
 | |
|   // But we only do this for threads that are running, user suspended
 | |
|   // threads stay where they are.
 | |
| 
 | |
|   std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | |
|   m_process->UpdateThreadListIfNeeded();
 | |
| 
 | |
|   collection::iterator pos, end = m_threads.end();
 | |
| 
 | |
|   // See if any thread wants to run stopping others.  If it does, then we won't
 | |
|   // setup the other threads for resume, since they aren't going to get a chance
 | |
|   // to run.  This is necessary because the SetupForResume might add
 | |
|   // "StopOthers"
 | |
|   // plans which would then get to be part of the who-gets-to-run negotiation,
 | |
|   // but
 | |
|   // they're coming in after the fact, and the threads that are already set up
 | |
|   // should
 | |
|   // take priority.
 | |
| 
 | |
|   bool wants_solo_run = false;
 | |
| 
 | |
|   for (pos = m_threads.begin(); pos != end; ++pos) {
 | |
|     lldbassert((*pos)->GetCurrentPlan() &&
 | |
|                "thread should not have null thread plan");
 | |
|     if ((*pos)->GetResumeState() != eStateSuspended &&
 | |
|         (*pos)->GetCurrentPlan()->StopOthers()) {
 | |
|       if ((*pos)->IsOperatingSystemPluginThread() &&
 | |
|           !(*pos)->GetBackingThread())
 | |
|         continue;
 | |
|       wants_solo_run = true;
 | |
|       break;
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   if (wants_solo_run) {
 | |
|     Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
 | |
|     if (log && log->GetVerbose())
 | |
|       log->Printf("Turning on notification of new threads while single "
 | |
|                   "stepping a thread.");
 | |
|     m_process->StartNoticingNewThreads();
 | |
|   } else {
 | |
|     Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_STEP));
 | |
|     if (log && log->GetVerbose())
 | |
|       log->Printf("Turning off notification of new threads while single "
 | |
|                   "stepping a thread.");
 | |
|     m_process->StopNoticingNewThreads();
 | |
|   }
 | |
| 
 | |
|   // Give all the threads that are likely to run a last chance to set up their
 | |
|   // state before we
 | |
|   // negotiate who is actually going to get a chance to run...
 | |
|   // Don't set to resume suspended threads, and if any thread wanted to stop
 | |
|   // others, only
 | |
|   // call setup on the threads that request StopOthers...
 | |
| 
 | |
|   for (pos = m_threads.begin(); pos != end; ++pos) {
 | |
|     if ((*pos)->GetResumeState() != eStateSuspended &&
 | |
|         (!wants_solo_run || (*pos)->GetCurrentPlan()->StopOthers())) {
 | |
|       if ((*pos)->IsOperatingSystemPluginThread() &&
 | |
|           !(*pos)->GetBackingThread())
 | |
|         continue;
 | |
|       (*pos)->SetupForResume();
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   // Now go through the threads and see if any thread wants to run just itself.
 | |
|   // if so then pick one and run it.
 | |
| 
 | |
|   ThreadList run_me_only_list(m_process);
 | |
| 
 | |
|   run_me_only_list.SetStopID(m_process->GetStopID());
 | |
| 
 | |
|   bool run_only_current_thread = false;
 | |
| 
 | |
|   for (pos = m_threads.begin(); pos != end; ++pos) {
 | |
|     ThreadSP thread_sp(*pos);
 | |
|     if (thread_sp->GetResumeState() != eStateSuspended &&
 | |
|         thread_sp->GetCurrentPlan()->StopOthers()) {
 | |
|       if ((*pos)->IsOperatingSystemPluginThread() &&
 | |
|           !(*pos)->GetBackingThread())
 | |
|         continue;
 | |
| 
 | |
|       // You can't say "stop others" and also want yourself to be suspended.
 | |
|       assert(thread_sp->GetCurrentPlan()->RunState() != eStateSuspended);
 | |
| 
 | |
|       if (thread_sp == GetSelectedThread()) {
 | |
|         // If the currently selected thread wants to run on its own, always let
 | |
|         // it.
 | |
|         run_only_current_thread = true;
 | |
|         run_me_only_list.Clear();
 | |
|         run_me_only_list.AddThread(thread_sp);
 | |
|         break;
 | |
|       }
 | |
| 
 | |
|       run_me_only_list.AddThread(thread_sp);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   bool need_to_resume = true;
 | |
| 
 | |
|   if (run_me_only_list.GetSize(false) == 0) {
 | |
|     // Everybody runs as they wish:
 | |
|     for (pos = m_threads.begin(); pos != end; ++pos) {
 | |
|       ThreadSP thread_sp(*pos);
 | |
|       StateType run_state;
 | |
|       if (thread_sp->GetResumeState() != eStateSuspended)
 | |
|         run_state = thread_sp->GetCurrentPlan()->RunState();
 | |
|       else
 | |
|         run_state = eStateSuspended;
 | |
|       if (!thread_sp->ShouldResume(run_state))
 | |
|         need_to_resume = false;
 | |
|     }
 | |
|   } else {
 | |
|     ThreadSP thread_to_run;
 | |
| 
 | |
|     if (run_only_current_thread) {
 | |
|       thread_to_run = GetSelectedThread();
 | |
|     } else if (run_me_only_list.GetSize(false) == 1) {
 | |
|       thread_to_run = run_me_only_list.GetThreadAtIndex(0);
 | |
|     } else {
 | |
|       int random_thread =
 | |
|           (int)((run_me_only_list.GetSize(false) * (double)rand()) /
 | |
|                 (RAND_MAX + 1.0));
 | |
|       thread_to_run = run_me_only_list.GetThreadAtIndex(random_thread);
 | |
|     }
 | |
| 
 | |
|     for (pos = m_threads.begin(); pos != end; ++pos) {
 | |
|       ThreadSP thread_sp(*pos);
 | |
|       if (thread_sp == thread_to_run) {
 | |
|         if (!thread_sp->ShouldResume(thread_sp->GetCurrentPlan()->RunState()))
 | |
|           need_to_resume = false;
 | |
|       } else
 | |
|         thread_sp->ShouldResume(eStateSuspended);
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   return need_to_resume;
 | |
| }
 | |
| 
 | |
| void ThreadList::DidResume() {
 | |
|   std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | |
|   collection::iterator pos, end = m_threads.end();
 | |
|   for (pos = m_threads.begin(); pos != end; ++pos) {
 | |
|     // Don't clear out threads that aren't going to get a chance to run, rather
 | |
|     // leave their state for the next time around.
 | |
|     ThreadSP thread_sp(*pos);
 | |
|     if (thread_sp->GetResumeState() != eStateSuspended)
 | |
|       thread_sp->DidResume();
 | |
|   }
 | |
| }
 | |
| 
 | |
| void ThreadList::DidStop() {
 | |
|   std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | |
|   collection::iterator pos, end = m_threads.end();
 | |
|   for (pos = m_threads.begin(); pos != end; ++pos) {
 | |
|     // Notify threads that the process just stopped.
 | |
|     // Note, this currently assumes that all threads in the list
 | |
|     // stop when the process stops.  In the future we will want to support
 | |
|     // a debugging model where some threads continue to run while others
 | |
|     // are stopped.  We either need to handle that somehow here or
 | |
|     // create a special thread list containing only threads which will
 | |
|     // stop in the code that calls this method (currently
 | |
|     // Process::SetPrivateState).
 | |
|     ThreadSP thread_sp(*pos);
 | |
|     if (StateIsRunningState(thread_sp->GetState()))
 | |
|       thread_sp->DidStop();
 | |
|   }
 | |
| }
 | |
| 
 | |
| ThreadSP ThreadList::GetSelectedThread() {
 | |
|   std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | |
|   ThreadSP thread_sp = FindThreadByID(m_selected_tid);
 | |
|   if (!thread_sp.get()) {
 | |
|     if (m_threads.size() == 0)
 | |
|       return thread_sp;
 | |
|     m_selected_tid = m_threads[0]->GetID();
 | |
|     thread_sp = m_threads[0];
 | |
|   }
 | |
|   return thread_sp;
 | |
| }
 | |
| 
 | |
| bool ThreadList::SetSelectedThreadByID(lldb::tid_t tid, bool notify) {
 | |
|   std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | |
|   ThreadSP selected_thread_sp(FindThreadByID(tid));
 | |
|   if (selected_thread_sp) {
 | |
|     m_selected_tid = tid;
 | |
|     selected_thread_sp->SetDefaultFileAndLineToSelectedFrame();
 | |
|   } else
 | |
|     m_selected_tid = LLDB_INVALID_THREAD_ID;
 | |
| 
 | |
|   if (notify)
 | |
|     NotifySelectedThreadChanged(m_selected_tid);
 | |
| 
 | |
|   return m_selected_tid != LLDB_INVALID_THREAD_ID;
 | |
| }
 | |
| 
 | |
| bool ThreadList::SetSelectedThreadByIndexID(uint32_t index_id, bool notify) {
 | |
|   std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | |
|   ThreadSP selected_thread_sp(FindThreadByIndexID(index_id));
 | |
|   if (selected_thread_sp.get()) {
 | |
|     m_selected_tid = selected_thread_sp->GetID();
 | |
|     selected_thread_sp->SetDefaultFileAndLineToSelectedFrame();
 | |
|   } else
 | |
|     m_selected_tid = LLDB_INVALID_THREAD_ID;
 | |
| 
 | |
|   if (notify)
 | |
|     NotifySelectedThreadChanged(m_selected_tid);
 | |
| 
 | |
|   return m_selected_tid != LLDB_INVALID_THREAD_ID;
 | |
| }
 | |
| 
 | |
| void ThreadList::NotifySelectedThreadChanged(lldb::tid_t tid) {
 | |
|   ThreadSP selected_thread_sp(FindThreadByID(tid));
 | |
|   if (selected_thread_sp->EventTypeHasListeners(
 | |
|           Thread::eBroadcastBitThreadSelected))
 | |
|     selected_thread_sp->BroadcastEvent(
 | |
|         Thread::eBroadcastBitThreadSelected,
 | |
|         new Thread::ThreadEventData(selected_thread_sp));
 | |
| }
 | |
| 
 | |
| void ThreadList::Update(ThreadList &rhs) {
 | |
|   if (this != &rhs) {
 | |
|     // Lock both mutexes to make sure neither side changes anyone on us
 | |
|     // while the assignment occurs
 | |
|     std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | |
| 
 | |
|     m_process = rhs.m_process;
 | |
|     m_stop_id = rhs.m_stop_id;
 | |
|     m_threads.swap(rhs.m_threads);
 | |
|     m_selected_tid = rhs.m_selected_tid;
 | |
| 
 | |
|     // Now we look for threads that we are done with and
 | |
|     // make sure to clear them up as much as possible so
 | |
|     // anyone with a shared pointer will still have a reference,
 | |
|     // but the thread won't be of much use. Using std::weak_ptr
 | |
|     // for all backward references (such as a thread to a process)
 | |
|     // will eventually solve this issue for us, but for now, we
 | |
|     // need to work around the issue
 | |
|     collection::iterator rhs_pos, rhs_end = rhs.m_threads.end();
 | |
|     for (rhs_pos = rhs.m_threads.begin(); rhs_pos != rhs_end; ++rhs_pos) {
 | |
|       const lldb::tid_t tid = (*rhs_pos)->GetID();
 | |
|       bool thread_is_alive = false;
 | |
|       const uint32_t num_threads = m_threads.size();
 | |
|       for (uint32_t idx = 0; idx < num_threads; ++idx) {
 | |
|         ThreadSP backing_thread = m_threads[idx]->GetBackingThread();
 | |
|         if (m_threads[idx]->GetID() == tid ||
 | |
|             (backing_thread && backing_thread->GetID() == tid)) {
 | |
|           thread_is_alive = true;
 | |
|           break;
 | |
|         }
 | |
|       }
 | |
|       if (!thread_is_alive)
 | |
|         (*rhs_pos)->DestroyThread();
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| void ThreadList::Flush() {
 | |
|   std::lock_guard<std::recursive_mutex> guard(GetMutex());
 | |
|   collection::iterator pos, end = m_threads.end();
 | |
|   for (pos = m_threads.begin(); pos != end; ++pos)
 | |
|     (*pos)->Flush();
 | |
| }
 | |
| 
 | |
| std::recursive_mutex &ThreadList::GetMutex() const {
 | |
|   return m_process->m_thread_mutex;
 | |
| }
 | |
| 
 | |
| ThreadList::ExpressionExecutionThreadPusher::ExpressionExecutionThreadPusher(
 | |
|     lldb::ThreadSP thread_sp)
 | |
|     : m_thread_list(nullptr), m_tid(LLDB_INVALID_THREAD_ID) {
 | |
|   if (thread_sp) {
 | |
|     m_tid = thread_sp->GetID();
 | |
|     m_thread_list = &thread_sp->GetProcess()->GetThreadList();
 | |
|     m_thread_list->PushExpressionExecutionThread(m_tid);
 | |
|   }
 | |
| }
 |