51 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			51 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C++
		
	
	
	
| //===----------------------- R600FrameLowering.cpp ------------------------===//
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| //
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| //                     The LLVM Compiler Infrastructure
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| //
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| // This file is distributed under the University of Illinois Open Source
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| // License. See LICENSE.TXT for details.
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| //
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| //==-----------------------------------------------------------------------===//
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| 
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| #include "R600FrameLowering.h"
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| #include "AMDGPUSubtarget.h"
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| #include "R600RegisterInfo.h"
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| #include "llvm/CodeGen/MachineFrameInfo.h"
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| #include "llvm/CodeGen/MachineFunction.h"
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| #include "llvm/Support/MathExtras.h"
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| 
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| using namespace llvm;
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| 
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| R600FrameLowering::~R600FrameLowering() = default;
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| 
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| /// \returns The number of registers allocated for \p FI.
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| int R600FrameLowering::getFrameIndexReference(const MachineFunction &MF,
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|                                               int FI,
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|                                               unsigned &FrameReg) const {
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|   const MachineFrameInfo &MFI = MF.getFrameInfo();
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|   const R600RegisterInfo *RI
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|     = MF.getSubtarget<R600Subtarget>().getRegisterInfo();
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| 
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|   // Fill in FrameReg output argument.
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|   FrameReg = RI->getFrameRegister(MF);
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| 
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|   // Start the offset at 2 so we don't overwrite work group information.
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|   // FIXME: We should only do this when the shader actually uses this
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|   // information.
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|   unsigned OffsetBytes = 2 * (getStackWidth(MF) * 4);
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|   int UpperBound = FI == -1 ? MFI.getNumObjects() : FI;
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| 
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|   for (int i = MFI.getObjectIndexBegin(); i < UpperBound; ++i) {
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|     OffsetBytes = alignTo(OffsetBytes, MFI.getObjectAlignment(i));
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|     OffsetBytes += MFI.getObjectSize(i);
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|     // Each register holds 4 bytes, so we must always align the offset to at
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|     // least 4 bytes, so that 2 frame objects won't share the same register.
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|     OffsetBytes = alignTo(OffsetBytes, 4);
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|   }
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| 
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|   if (FI != -1)
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|     OffsetBytes = alignTo(OffsetBytes, MFI.getObjectAlignment(FI));
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| 
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|   return OffsetBytes / (getStackWidth(MF) * 4);
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| }
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