52 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			LLVM
		
	
	
	
			
		
		
	
	
			52 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			LLVM
		
	
	
	
; RUN: llc -march=mips64 -relocation-model=static -mattr=+soft-float -target-abi n32 < %s | FileCheck --check-prefixes=ALL,SYM32 %s
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; RUN: llc -march=mips64el -relocation-model=static -mattr=+soft-float -target-abi n32 < %s | FileCheck --check-prefixes=ALL,SYM32 %s
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; RUN: llc -march=mips64 -relocation-model=static -mattr=+soft-float -target-abi n64 < %s | FileCheck --check-prefixes=ALL,SYM64 %s
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; RUN: llc -march=mips64el -relocation-model=static -mattr=+soft-float -target-abi n64 < %s | FileCheck --check-prefixes=ALL,SYM64 %s
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; Test the fp128 arguments for all ABI's and byte orders as specified
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; by section 2 of the MIPSpro N32 Handbook.
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;
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; O32 is not tested because long double is the same as double on O32.
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@ldoubles = global [11 x fp128] zeroinitializer
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define void @ldouble_args(fp128 %a, fp128 %b, fp128 %c, fp128 %d, fp128 %e) nounwind {
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entry:
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        %0 = getelementptr [11 x fp128], [11 x fp128]* @ldoubles, i32 0, i32 1
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        store volatile fp128 %a, fp128* %0
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        %1 = getelementptr [11 x fp128], [11 x fp128]* @ldoubles, i32 0, i32 2
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        store volatile fp128 %b, fp128* %1
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        %2 = getelementptr [11 x fp128], [11 x fp128]* @ldoubles, i32 0, i32 3
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        store volatile fp128 %c, fp128* %2
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        %3 = getelementptr [11 x fp128], [11 x fp128]* @ldoubles, i32 0, i32 4
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        store volatile fp128 %d, fp128* %3
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        %4 = getelementptr [11 x fp128], [11 x fp128]* @ldoubles, i32 0, i32 5
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        store volatile fp128 %e, fp128* %4
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        ret void
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}
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; ALL-LABEL: ldouble_args:
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; We won't test the way the global address is calculated in this test. This is
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; just to get the register number for the other checks.
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; SYM32-DAG:           addiu [[R2:\$[0-9]+]], ${{[0-9]+}}, %lo(ldoubles)
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; SYM64-DAG:           daddiu [[R2:\$[0-9]]], ${{[0-9]+}}, %lo(ldoubles)
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; The first four arguments are the same in N32/N64.
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; The first argument is floating point but soft-float is enabled so floating
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; point registers are not used.
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; ALL-DAG:           sd $4, 16([[R2]])
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; ALL-DAG:           sd $5, 24([[R2]])
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; ALL-DAG:           sd $6, 32([[R2]])
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; ALL-DAG:           sd $7, 40([[R2]])
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; ALL-DAG:           sd $8, 48([[R2]])
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; ALL-DAG:           sd $9, 56([[R2]])
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; ALL-DAG:           sd $10, 64([[R2]])
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; ALL-DAG:           sd $11, 72([[R2]])
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; N32/N64 have run out of registers and starts using the stack too
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; ALL-DAG:           ld [[R3:\$[0-9]+]], 0($sp)
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; ALL-DAG:           ld [[R4:\$[0-9]+]], 8($sp)
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; ALL-DAG:           sd [[R3]], 80([[R2]])
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; ALL-DAG:           sd [[R4]], 88([[R2]])
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