190 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			190 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
//===- ModuleSymbolTable.cpp - symbol table for in-memory IR ----*- C++ -*-===//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This class represents a symbol table built from in-memory IR. It provides
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// access to GlobalValues and should only be used if such access is required
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// (e.g. in the LTO implementation).
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Object/IRObjectFile.h"
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#include "RecordStreamer.h"
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#include "llvm/ADT/STLExtras.h"
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#include "llvm/Bitcode/BitcodeReader.h"
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#include "llvm/IR/GVMaterializer.h"
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#include "llvm/IR/LLVMContext.h"
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#include "llvm/IR/Mangler.h"
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#include "llvm/IR/Module.h"
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#include "llvm/MC/MCAsmInfo.h"
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#include "llvm/MC/MCContext.h"
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#include "llvm/MC/MCInstrInfo.h"
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#include "llvm/MC/MCObjectFileInfo.h"
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#include "llvm/MC/MCParser/MCAsmParser.h"
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#include "llvm/MC/MCParser/MCTargetAsmParser.h"
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#include "llvm/MC/MCRegisterInfo.h"
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#include "llvm/MC/MCSubtargetInfo.h"
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#include "llvm/Object/ObjectFile.h"
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#include "llvm/Support/MemoryBuffer.h"
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#include "llvm/Support/SourceMgr.h"
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#include "llvm/Support/TargetRegistry.h"
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#include "llvm/Support/raw_ostream.h"
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using namespace llvm;
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using namespace object;
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void ModuleSymbolTable::addModule(Module *M) {
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  if (FirstMod)
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    assert(FirstMod->getTargetTriple() == M->getTargetTriple());
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  else
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    FirstMod = M;
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  for (Function &F : *M)
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    SymTab.push_back(&F);
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  for (GlobalVariable &GV : M->globals())
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    SymTab.push_back(&GV);
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  for (GlobalAlias &GA : M->aliases())
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    SymTab.push_back(&GA);
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  CollectAsmSymbols(Triple(M->getTargetTriple()), M->getModuleInlineAsm(),
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                    [this](StringRef Name, BasicSymbolRef::Flags Flags) {
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                      SymTab.push_back(new (AsmSymbols.Allocate())
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                                           AsmSymbol(Name, Flags));
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                    });
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}
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void ModuleSymbolTable::CollectAsmSymbols(
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    const Triple &TT, StringRef InlineAsm,
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    function_ref<void(StringRef, BasicSymbolRef::Flags)> AsmSymbol) {
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  if (InlineAsm.empty())
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    return;
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  std::string Err;
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  const Target *T = TargetRegistry::lookupTarget(TT.str(), Err);
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  assert(T && T->hasMCAsmParser());
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  std::unique_ptr<MCRegisterInfo> MRI(T->createMCRegInfo(TT.str()));
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  if (!MRI)
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    return;
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  std::unique_ptr<MCAsmInfo> MAI(T->createMCAsmInfo(*MRI, TT.str()));
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  if (!MAI)
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    return;
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  std::unique_ptr<MCSubtargetInfo> STI(
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      T->createMCSubtargetInfo(TT.str(), "", ""));
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  if (!STI)
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    return;
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  std::unique_ptr<MCInstrInfo> MCII(T->createMCInstrInfo());
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  if (!MCII)
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    return;
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  MCObjectFileInfo MOFI;
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  MCContext MCCtx(MAI.get(), MRI.get(), &MOFI);
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  MOFI.InitMCObjectFileInfo(TT, /*PIC*/ false, CodeModel::Default, MCCtx);
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  RecordStreamer Streamer(MCCtx);
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  T->createNullTargetStreamer(Streamer);
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  std::unique_ptr<MemoryBuffer> Buffer(MemoryBuffer::getMemBuffer(InlineAsm));
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  SourceMgr SrcMgr;
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  SrcMgr.AddNewSourceBuffer(std::move(Buffer), SMLoc());
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  std::unique_ptr<MCAsmParser> Parser(
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      createMCAsmParser(SrcMgr, MCCtx, Streamer, *MAI));
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  MCTargetOptions MCOptions;
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  std::unique_ptr<MCTargetAsmParser> TAP(
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      T->createMCAsmParser(*STI, *Parser, *MCII, MCOptions));
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  if (!TAP)
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    return;
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  Parser->setTargetParser(*TAP);
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  if (Parser->Run(false))
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    return;
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  for (auto &KV : Streamer) {
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    StringRef Key = KV.first();
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    RecordStreamer::State Value = KV.second;
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    // FIXME: For now we just assume that all asm symbols are executable.
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    uint32_t Res = BasicSymbolRef::SF_Executable;
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    switch (Value) {
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    case RecordStreamer::NeverSeen:
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      llvm_unreachable("NeverSeen should have been replaced earlier");
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    case RecordStreamer::DefinedGlobal:
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      Res |= BasicSymbolRef::SF_Global;
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      break;
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    case RecordStreamer::Defined:
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      break;
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    case RecordStreamer::Global:
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    case RecordStreamer::Used:
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      Res |= BasicSymbolRef::SF_Undefined;
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      Res |= BasicSymbolRef::SF_Global;
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      break;
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    case RecordStreamer::DefinedWeak:
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      Res |= BasicSymbolRef::SF_Weak;
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      Res |= BasicSymbolRef::SF_Global;
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      break;
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    case RecordStreamer::UndefinedWeak:
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      Res |= BasicSymbolRef::SF_Weak;
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      Res |= BasicSymbolRef::SF_Undefined;
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    }
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    AsmSymbol(Key, BasicSymbolRef::Flags(Res));
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  }
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}
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void ModuleSymbolTable::printSymbolName(raw_ostream &OS, Symbol S) const {
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  if (S.is<AsmSymbol *>()) {
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    OS << S.get<AsmSymbol *>()->first;
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    return;
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  }
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  auto *GV = S.get<GlobalValue *>();
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  if (GV->hasDLLImportStorageClass())
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    OS << "__imp_";
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  Mang.getNameWithPrefix(OS, GV, false);
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}
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uint32_t ModuleSymbolTable::getSymbolFlags(Symbol S) const {
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  if (S.is<AsmSymbol *>())
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    return S.get<AsmSymbol *>()->second;
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  auto *GV = S.get<GlobalValue *>();
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  uint32_t Res = BasicSymbolRef::SF_None;
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  if (GV->isDeclarationForLinker())
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    Res |= BasicSymbolRef::SF_Undefined;
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  else if (GV->hasHiddenVisibility() && !GV->hasLocalLinkage())
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    Res |= BasicSymbolRef::SF_Hidden;
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  if (const GlobalVariable *GVar = dyn_cast<GlobalVariable>(GV)) {
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    if (GVar->isConstant())
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      Res |= BasicSymbolRef::SF_Const;
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  }
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  if (dyn_cast_or_null<Function>(GV->getBaseObject()))
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    Res |= BasicSymbolRef::SF_Executable;
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  if (isa<GlobalAlias>(GV))
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    Res |= BasicSymbolRef::SF_Indirect;
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  if (GV->hasPrivateLinkage())
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    Res |= BasicSymbolRef::SF_FormatSpecific;
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  if (!GV->hasLocalLinkage())
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    Res |= BasicSymbolRef::SF_Global;
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  if (GV->hasCommonLinkage())
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    Res |= BasicSymbolRef::SF_Common;
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  if (GV->hasLinkOnceLinkage() || GV->hasWeakLinkage() ||
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      GV->hasExternalWeakLinkage())
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    Res |= BasicSymbolRef::SF_Weak;
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  if (GV->getName().startswith("llvm."))
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    Res |= BasicSymbolRef::SF_FormatSpecific;
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  else if (auto *Var = dyn_cast<GlobalVariable>(GV)) {
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    if (Var->getSection() == "llvm.metadata")
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      Res |= BasicSymbolRef::SF_FormatSpecific;
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  }
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  return Res;
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}
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