189 lines
		
	
	
		
			6.9 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			189 lines
		
	
	
		
			6.9 KiB
		
	
	
	
		
			C++
		
	
	
	
//===-- BasicBlockUtils.cpp - BasicBlock Utilities -------------------------==//
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//
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//                     The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This family of functions perform manipulations on basic blocks, and
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// instructions contained within basic blocks.
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//
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//===----------------------------------------------------------------------===//
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#include "llvm/Transforms/Utils/BasicBlockUtils.h"
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#include "llvm/Function.h"
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#include "llvm/Instructions.h"
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#include "llvm/Constant.h"
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#include "llvm/Type.h"
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#include "llvm/Analysis/LoopInfo.h"
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#include "llvm/Analysis/Dominators.h"
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#include <algorithm>
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using namespace llvm;
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/// ReplaceInstWithValue - Replace all uses of an instruction (specified by BI)
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/// with a value, then remove and delete the original instruction.
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///
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void llvm::ReplaceInstWithValue(BasicBlock::InstListType &BIL,
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                                BasicBlock::iterator &BI, Value *V) {
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  Instruction &I = *BI;
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  // Replaces all of the uses of the instruction with uses of the value
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  I.replaceAllUsesWith(V);
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  // Make sure to propagate a name if there is one already.
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  if (I.hasName() && !V->hasName())
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    V->takeName(&I);
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  // Delete the unnecessary instruction now...
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  BI = BIL.erase(BI);
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}
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/// ReplaceInstWithInst - Replace the instruction specified by BI with the
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/// instruction specified by I.  The original instruction is deleted and BI is
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/// updated to point to the new instruction.
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///
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void llvm::ReplaceInstWithInst(BasicBlock::InstListType &BIL,
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                               BasicBlock::iterator &BI, Instruction *I) {
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  assert(I->getParent() == 0 &&
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         "ReplaceInstWithInst: Instruction already inserted into basic block!");
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  // Insert the new instruction into the basic block...
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  BasicBlock::iterator New = BIL.insert(BI, I);
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  // Replace all uses of the old instruction, and delete it.
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  ReplaceInstWithValue(BIL, BI, I);
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  // Move BI back to point to the newly inserted instruction
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  BI = New;
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}
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/// ReplaceInstWithInst - Replace the instruction specified by From with the
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/// instruction specified by To.
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///
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void llvm::ReplaceInstWithInst(Instruction *From, Instruction *To) {
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  BasicBlock::iterator BI(From);
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  ReplaceInstWithInst(From->getParent()->getInstList(), BI, To);
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}
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/// RemoveSuccessor - Change the specified terminator instruction such that its
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/// successor SuccNum no longer exists.  Because this reduces the outgoing
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/// degree of the current basic block, the actual terminator instruction itself
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/// may have to be changed.  In the case where the last successor of the block 
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/// is deleted, a return instruction is inserted in its place which can cause a
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/// surprising change in program behavior if it is not expected.
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///
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void llvm::RemoveSuccessor(TerminatorInst *TI, unsigned SuccNum) {
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  assert(SuccNum < TI->getNumSuccessors() &&
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         "Trying to remove a nonexistant successor!");
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  // If our old successor block contains any PHI nodes, remove the entry in the
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  // PHI nodes that comes from this branch...
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  //
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  BasicBlock *BB = TI->getParent();
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  TI->getSuccessor(SuccNum)->removePredecessor(BB);
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  TerminatorInst *NewTI = 0;
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  switch (TI->getOpcode()) {
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  case Instruction::Br:
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    // If this is a conditional branch... convert to unconditional branch.
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    if (TI->getNumSuccessors() == 2) {
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      cast<BranchInst>(TI)->setUnconditionalDest(TI->getSuccessor(1-SuccNum));
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    } else {                    // Otherwise convert to a return instruction...
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      Value *RetVal = 0;
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      // Create a value to return... if the function doesn't return null...
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      if (BB->getParent()->getReturnType() != Type::VoidTy)
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        RetVal = Constant::getNullValue(BB->getParent()->getReturnType());
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      // Create the return...
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      NewTI = new ReturnInst(RetVal);
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    }
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    break;
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  case Instruction::Invoke:    // Should convert to call
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  case Instruction::Switch:    // Should remove entry
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  default:
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  case Instruction::Ret:       // Cannot happen, has no successors!
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    assert(0 && "Unhandled terminator instruction type in RemoveSuccessor!");
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    abort();
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  }
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  if (NewTI)   // If it's a different instruction, replace.
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    ReplaceInstWithInst(TI, NewTI);
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}
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/// SplitEdge -  Split the edge connecting specified block. Pass P must 
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/// not be NULL. 
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BasicBlock *llvm::SplitEdge(BasicBlock *BB, BasicBlock *Succ, Pass *P) {
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  TerminatorInst *LatchTerm = BB->getTerminator();
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  unsigned SuccNum = 0;
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  for (unsigned i = 0, e = LatchTerm->getNumSuccessors(); ; ++i) {
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    assert(i != e && "Didn't find edge?");
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    if (LatchTerm->getSuccessor(i) == Succ) {
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      SuccNum = i;
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      break;
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    }
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  }
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  // If this is a critical edge, let SplitCriticalEdge do it.
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  if (SplitCriticalEdge(BB->getTerminator(), SuccNum, P))
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    return LatchTerm->getSuccessor(SuccNum);
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  // If the edge isn't critical, then BB has a single successor or Succ has a
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  // single pred.  Split the block.
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  BasicBlock::iterator SplitPoint;
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  if (BasicBlock *SP = Succ->getSinglePredecessor()) {
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    // If the successor only has a single pred, split the top of the successor
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    // block.
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    assert(SP == BB && "CFG broken");
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    return SplitBlock(Succ, Succ->begin(), P);
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  } else {
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    // Otherwise, if BB has a single successor, split it at the bottom of the
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    // block.
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    assert(BB->getTerminator()->getNumSuccessors() == 1 &&
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           "Should have a single succ!"); 
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    return SplitBlock(BB, BB->getTerminator(), P);
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  }
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}
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/// SplitBlock - Split the specified block at the specified instruction - every
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/// thing before SplitPt stays in Old and everything starting with SplitPt moves
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/// to a new block.  The two blocks are joined by an unconditional branch and
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/// the loop info is updated.
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///
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BasicBlock *llvm::SplitBlock(BasicBlock *Old, Instruction *SplitPt, Pass *P) {
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  LoopInfo &LI = P->getAnalysis<LoopInfo>();
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  BasicBlock::iterator SplitIt = SplitPt;
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  while (isa<PHINode>(SplitIt))
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    ++SplitIt;
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  BasicBlock *New = Old->splitBasicBlock(SplitIt, Old->getName()+".split");
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  // The new block lives in whichever loop the old one did.
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  if (Loop *L = LI.getLoopFor(Old))
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    L->addBasicBlockToLoop(New, LI.getBase());
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  if (DominatorTree *DT = P->getAnalysisToUpdate<DominatorTree>()) 
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    {
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      // Old dominates New. New node domiantes all other nodes dominated by Old.
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      DomTreeNode *OldNode = DT->getNode(Old);
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      std::vector<DomTreeNode *> Children;
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      for (DomTreeNode::iterator I = OldNode->begin(), E = OldNode->end();
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           I != E; ++I) 
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        Children.push_back(*I);
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      DomTreeNode *NewNode =   DT->addNewBlock(New,Old);
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      for (std::vector<DomTreeNode *>::iterator I = Children.begin(),
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             E = Children.end(); I != E; ++I) 
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        DT->changeImmediateDominator(*I, NewNode);
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    }
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  if (DominanceFrontier *DF = P->getAnalysisToUpdate<DominanceFrontier>())
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    DF->splitBlock(Old);
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  return New;
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}
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