184 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			C++
		
	
	
	
			
		
		
	
	
			184 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			C++
		
	
	
	
//===-- AMDGPUAnnotateUniformValues.cpp - ---------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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/// \file
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/// This pass adds amdgpu.uniform metadata to IR values so this information
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/// can be used during instruction selection.
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//
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//===----------------------------------------------------------------------===//
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#include "AMDGPU.h"
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#include "Utils/AMDGPUBaseInfo.h"
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#include "llvm/ADT/SetVector.h"
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#include "llvm/Analysis/LegacyDivergenceAnalysis.h"
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#include "llvm/Analysis/LoopInfo.h"
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#include "llvm/Analysis/MemoryDependenceAnalysis.h"
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#include "llvm/IR/IRBuilder.h"
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#include "llvm/IR/InstVisitor.h"
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#include "llvm/InitializePasses.h"
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#include "llvm/Support/Debug.h"
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#include "llvm/Support/raw_ostream.h"
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#define DEBUG_TYPE "amdgpu-annotate-uniform"
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using namespace llvm;
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namespace {
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class AMDGPUAnnotateUniformValues : public FunctionPass,
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                       public InstVisitor<AMDGPUAnnotateUniformValues> {
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  LegacyDivergenceAnalysis *DA;
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  MemoryDependenceResults *MDR;
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  LoopInfo *LI;
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  DenseMap<Value*, GetElementPtrInst*> noClobberClones;
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  bool isEntryFunc;
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public:
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  static char ID;
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  AMDGPUAnnotateUniformValues() :
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    FunctionPass(ID) { }
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  bool doInitialization(Module &M) override;
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  bool runOnFunction(Function &F) override;
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  StringRef getPassName() const override {
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    return "AMDGPU Annotate Uniform Values";
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  }
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  void getAnalysisUsage(AnalysisUsage &AU) const override {
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    AU.addRequired<LegacyDivergenceAnalysis>();
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    AU.addRequired<MemoryDependenceWrapperPass>();
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    AU.addRequired<LoopInfoWrapperPass>();
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    AU.setPreservesAll();
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 }
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  void visitBranchInst(BranchInst &I);
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  void visitLoadInst(LoadInst &I);
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  bool isClobberedInFunction(LoadInst * Load);
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};
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} // End anonymous namespace
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INITIALIZE_PASS_BEGIN(AMDGPUAnnotateUniformValues, DEBUG_TYPE,
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                      "Add AMDGPU uniform metadata", false, false)
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INITIALIZE_PASS_DEPENDENCY(LegacyDivergenceAnalysis)
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INITIALIZE_PASS_DEPENDENCY(MemoryDependenceWrapperPass)
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INITIALIZE_PASS_DEPENDENCY(LoopInfoWrapperPass)
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INITIALIZE_PASS_END(AMDGPUAnnotateUniformValues, DEBUG_TYPE,
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                    "Add AMDGPU uniform metadata", false, false)
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char AMDGPUAnnotateUniformValues::ID = 0;
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static void setUniformMetadata(Instruction *I) {
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  I->setMetadata("amdgpu.uniform", MDNode::get(I->getContext(), {}));
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}
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static void setNoClobberMetadata(Instruction *I) {
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  I->setMetadata("amdgpu.noclobber", MDNode::get(I->getContext(), {}));
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}
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static void DFS(BasicBlock *Root, SetVector<BasicBlock*> & Set) {
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  for (auto I : predecessors(Root))
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    if (Set.insert(I))
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      DFS(I, Set);
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}
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bool AMDGPUAnnotateUniformValues::isClobberedInFunction(LoadInst * Load) {
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  // 1. get Loop for the Load->getparent();
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  // 2. if it exists, collect all the BBs from the most outer
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  // loop and check for the writes. If NOT - start DFS over all preds.
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  // 3. Start DFS over all preds from the most outer loop header.
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  SetVector<BasicBlock *> Checklist;
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  BasicBlock *Start = Load->getParent();
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  Checklist.insert(Start);
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  const Value *Ptr = Load->getPointerOperand();
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  const Loop *L = LI->getLoopFor(Start);
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  if (L) {
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    const Loop *P = L;
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    do {
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      L = P;
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      P = P->getParentLoop();
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    } while (P);
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    Checklist.insert(L->block_begin(), L->block_end());
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    Start = L->getHeader();
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  }
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  DFS(Start, Checklist);
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  for (auto &BB : Checklist) {
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    BasicBlock::iterator StartIt = (!L && (BB == Load->getParent())) ?
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      BasicBlock::iterator(Load) : BB->end();
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    auto Q = MDR->getPointerDependencyFrom(MemoryLocation(Ptr), true,
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                                           StartIt, BB, Load);
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    if (Q.isClobber() || Q.isUnknown())
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      return true;
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  }
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  return false;
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}
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void AMDGPUAnnotateUniformValues::visitBranchInst(BranchInst &I) {
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  if (DA->isUniform(&I))
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    setUniformMetadata(I.getParent()->getTerminator());
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}
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void AMDGPUAnnotateUniformValues::visitLoadInst(LoadInst &I) {
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  Value *Ptr = I.getPointerOperand();
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  if (!DA->isUniform(Ptr))
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    return;
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  auto isGlobalLoad = [&](LoadInst &Load)->bool {
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    return Load.getPointerAddressSpace() == AMDGPUAS::GLOBAL_ADDRESS;
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  };
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  // We're tracking up to the Function boundaries, and cannot go beyond because
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  // of FunctionPass restrictions. We can ensure that is memory not clobbered
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  // for memory operations that are live in to entry points only.
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  bool NotClobbered = isEntryFunc && !isClobberedInFunction(&I);
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  Instruction *PtrI = dyn_cast<Instruction>(Ptr);
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  if (!PtrI && NotClobbered && isGlobalLoad(I)) {
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    if (isa<Argument>(Ptr) || isa<GlobalValue>(Ptr)) {
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      // Lookup for the existing GEP
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      if (noClobberClones.count(Ptr)) {
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        PtrI = noClobberClones[Ptr];
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      } else {
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        // Create GEP of the Value
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        Function *F = I.getParent()->getParent();
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        Value *Idx = Constant::getIntegerValue(
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          Type::getInt32Ty(Ptr->getContext()), APInt(64, 0));
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        // Insert GEP at the entry to make it dominate all uses
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        PtrI = GetElementPtrInst::Create(
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          Ptr->getType()->getPointerElementType(), Ptr,
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          ArrayRef<Value*>(Idx), Twine(""), F->getEntryBlock().getFirstNonPHI());
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      }
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      I.replaceUsesOfWith(Ptr, PtrI);
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    }
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  }
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  if (PtrI) {
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    setUniformMetadata(PtrI);
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    if (NotClobbered)
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      setNoClobberMetadata(PtrI);
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  }
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}
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bool AMDGPUAnnotateUniformValues::doInitialization(Module &M) {
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  return false;
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}
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bool AMDGPUAnnotateUniformValues::runOnFunction(Function &F) {
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  if (skipFunction(F))
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    return false;
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  DA  = &getAnalysis<LegacyDivergenceAnalysis>();
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  MDR = &getAnalysis<MemoryDependenceWrapperPass>().getMemDep();
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  LI  = &getAnalysis<LoopInfoWrapperPass>().getLoopInfo();
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  isEntryFunc = AMDGPU::isEntryFunctionCC(F.getCallingConv());
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  visit(F);
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  noClobberClones.clear();
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  return true;
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}
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FunctionPass *
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llvm::createAMDGPUAnnotateUniformValues() {
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  return new AMDGPUAnnotateUniformValues();
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}
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