rt-thread/components/gui/src/server.c

434 lines
12 KiB
C

/*
* File : server.c
* This file is part of RTGUI in RT-Thread RTOS
* COPYRIGHT (C) 2006 - 2009, RT-Thread Development Team
*
* The license and distribution terms for this file may be
* found in the file LICENSE in this distribution or at
* http://www.rt-thread.org/license/LICENSE
*
* Change Logs:
* Date Author Notes
* 2009-10-04 Bernard first version
*/
#include <rtgui/rtgui.h>
#include <rtgui/event.h>
#include <rtgui/rtgui_system.h>
#include <rtgui/rtgui_object.h>
#include <rtgui/rtgui_app.h>
#include <rtgui/driver.h>
//#include <rtgui/touch.h>
#include <rtgui/widgets/window.h>
#include "mouse.h"
#include "topwin.h"
static struct rtgui_app *rtgui_server_app = RT_NULL;
static struct rtgui_app *rtgui_wm_application = RT_NULL;
static void (*_show_win_hook)(void);
static void (*_act_win_hook)(void);
void rtgui_server_install_show_win_hook(void (*hk)(void))
{
_show_win_hook = hk;
}
void rtgui_server_install_act_win_hook(void (*hk)(void))
{
_act_win_hook = hk;
}
void rtgui_server_handle_update(struct rtgui_event_update_end *event)
{
struct rtgui_graphic_driver *driver;
driver = rtgui_graphic_driver_get_default();
if (driver != RT_NULL)
{
rtgui_graphic_driver_screen_update(driver, &(event->rect));
}
}
void rtgui_server_handle_monitor_add(struct rtgui_event_monitor *event)
{
/* add monitor rect to top window list */
rtgui_topwin_append_monitor_rect(event->wid, &(event->rect));
}
void rtgui_server_handle_monitor_remove(struct rtgui_event_monitor *event)
{
/* add monitor rect to top window list */
rtgui_topwin_remove_monitor_rect(event->wid, &(event->rect));
}
void rtgui_server_handle_mouse_btn(struct rtgui_event_mouse *event)
{
struct rtgui_topwin *wnd;
/* re-init to server thread */
RTGUI_EVENT_MOUSE_BUTTON_INIT(event);
/* set cursor position */
rtgui_mouse_set_position(event->x, event->y);
#ifdef RTGUI_USING_WINMOVE
if (rtgui_winrect_is_moved() &&
event->button & (RTGUI_MOUSE_BUTTON_LEFT | RTGUI_MOUSE_BUTTON_UP))
{
struct rtgui_win *win;
rtgui_rect_t rect;
if (rtgui_winrect_moved_done(&rect, &win) == RT_TRUE)
{
struct rtgui_event_win_move ewin;
/* move window */
RTGUI_EVENT_WIN_MOVE_INIT(&ewin);
ewin.wid = win;
ewin.x = rect.x1;
ewin.y = rect.y1;
/* send to client thread */
rtgui_send(win->app, &(ewin.parent), sizeof(ewin));
return;
}
}
#endif
/* get the wnd which contains the mouse */
wnd = rtgui_topwin_get_wnd_no_modaled(event->x, event->y);
if (wnd == RT_NULL)
return;
event->wid = wnd->wid;
/* only raise window if the button is pressed down */
if (event->button & RTGUI_MOUSE_BUTTON_DOWN &&
rtgui_topwin_get_focus() != wnd)
{
rtgui_topwin_activate_topwin(wnd);
}
/* send mouse event to thread */
rtgui_send(wnd->app,
(struct rtgui_event *)event,
sizeof(struct rtgui_event_mouse));
}
void rtgui_server_handle_mouse_motion(struct rtgui_event_mouse *event)
{
/* the topwin contains current mouse */
struct rtgui_topwin *win = RT_NULL;
/* re-init mouse event */
RTGUI_EVENT_MOUSE_MOTION_INIT(event);
win = rtgui_topwin_get_wnd_no_modaled(event->x, event->y);
if (win != RT_NULL && win->monitor_list.next != RT_NULL)
{
// FIXME:
/* check whether the monitor exist */
if (rtgui_mouse_monitor_contains_point(&(win->monitor_list),
event->x, event->y) != RT_TRUE)
{
win = RT_NULL;
}
}
if (win)
{
event->wid = win->wid;
rtgui_send(win->wid->app, &(event->parent), sizeof(*event));
}
/* move mouse to (x, y) */
rtgui_mouse_moveto(event->x, event->y);
}
void rtgui_server_handle_kbd(struct rtgui_event_kbd *event)
{
struct rtgui_topwin *wnd;
/* re-init to server thread */
RTGUI_EVENT_KBD_INIT(event);
/* todo: handle input method and global shortcut */
wnd = rtgui_topwin_get_focus();
if (wnd != RT_NULL)
{
RT_ASSERT(wnd->flag & WINTITLE_ACTIVATE)
/* send to focus window */
event->wid = wnd->wid;
/* send keyboard event to thread */
rtgui_send(wnd->app, (struct rtgui_event *)event, sizeof(struct rtgui_event_kbd));
return;
}
}
void rtgui_server_handle_touch(struct rtgui_event_touch *event)
{
// if (rtgui_touch_do_calibration(event) == RT_TRUE)
// {
// struct rtgui_event_mouse emouse;
// /* convert it as a mouse event to rtgui */
// if (event->up_down == RTGUI_TOUCH_MOTION)
// {
// RTGUI_EVENT_MOUSE_MOTION_INIT(&emouse);
// emouse.x = event->x;
// emouse.y = event->y;
// emouse.button = 0;
// rtgui_server_handle_mouse_motion(&emouse);
// }
// else
// {
// RTGUI_EVENT_MOUSE_BUTTON_INIT(&emouse);
// emouse.x = event->x;
// emouse.y = event->y;
// emouse.button = RTGUI_MOUSE_BUTTON_LEFT;
// if (event->up_down == RTGUI_TOUCH_UP)
// emouse.button |= RTGUI_MOUSE_BUTTON_UP;
// else
// emouse.button |= RTGUI_MOUSE_BUTTON_DOWN;
// rtgui_server_handle_mouse_btn(&emouse);
// }
// }
}
#ifdef _WIN32_NATIVE
#include <windows.h>
#endif
static rt_bool_t rtgui_server_event_handler(struct rtgui_object *object,
struct rtgui_event *event)
{
RT_ASSERT(object != RT_NULL);
RT_ASSERT(event != RT_NULL);
/* dispatch event */
switch (event->type)
{
case RTGUI_EVENT_APP_CREATE:
case RTGUI_EVENT_APP_DESTROY:
if (rtgui_wm_application != RT_NULL)
{
/* forward event to wm application */
rtgui_send(rtgui_wm_application, event, sizeof(struct rtgui_event_application));
}
else
{
/* always ack with OK */
rtgui_ack(event, RTGUI_STATUS_OK);
}
break;
/* mouse and keyboard event */
case RTGUI_EVENT_MOUSE_MOTION:
/* handle mouse motion event */
rtgui_server_handle_mouse_motion((struct rtgui_event_mouse *)event);
break;
case RTGUI_EVENT_MOUSE_BUTTON:
/* handle mouse button */
rtgui_server_handle_mouse_btn((struct rtgui_event_mouse *)event);
break;
case RTGUI_EVENT_TOUCH:
/* handle touch event */
rtgui_server_handle_touch((struct rtgui_event_touch *)event);
break;
case RTGUI_EVENT_KBD:
/* handle keyboard event */
rtgui_server_handle_kbd((struct rtgui_event_kbd *)event);
break;
/* window event */
case RTGUI_EVENT_WIN_CREATE:
if (rtgui_topwin_add((struct rtgui_event_win_create *)event) == RT_EOK)
rtgui_ack(event, RTGUI_STATUS_OK);
else
rtgui_ack(event, RTGUI_STATUS_ERROR);
break;
case RTGUI_EVENT_WIN_SHOW:
if (_show_win_hook) _show_win_hook();
if (rtgui_topwin_show((struct rtgui_event_win *)event) == RT_EOK)
rtgui_ack(event, RTGUI_STATUS_OK);
else
rtgui_ack(event, RTGUI_STATUS_ERROR);
break;
case RTGUI_EVENT_WIN_HIDE:
if (rtgui_topwin_hide((struct rtgui_event_win *)event) == RT_EOK)
rtgui_ack(event, RTGUI_STATUS_OK);
else
rtgui_ack(event, RTGUI_STATUS_ERROR);
break;
case RTGUI_EVENT_WIN_MOVE:
if (rtgui_topwin_move((struct rtgui_event_win_move *)event) == RT_EOK)
rtgui_ack(event, RTGUI_STATUS_OK);
else
rtgui_ack(event, RTGUI_STATUS_ERROR);
break;
case RTGUI_EVENT_WIN_MODAL_ENTER:
if (rtgui_topwin_modal_enter((struct rtgui_event_win_modal_enter *)event) == RT_EOK)
rtgui_ack(event, RTGUI_STATUS_OK);
else
rtgui_ack(event, RTGUI_STATUS_ERROR);
break;
case RTGUI_EVENT_WIN_ACTIVATE:
if (_act_win_hook) _act_win_hook();
if (rtgui_topwin_activate((struct rtgui_event_win_activate *)event) == RT_EOK)
rtgui_ack(event, RTGUI_STATUS_OK);
else
rtgui_ack(event, RTGUI_STATUS_ERROR);
break;
case RTGUI_EVENT_WIN_DESTROY:
if (rtgui_topwin_remove(((struct rtgui_event_win *)event)->wid) == RT_EOK)
rtgui_ack(event, RTGUI_STATUS_OK);
else
rtgui_ack(event, RTGUI_STATUS_ERROR);
break;
case RTGUI_EVENT_WIN_RESIZE:
rtgui_topwin_resize(((struct rtgui_event_win_resize *)event)->wid,
&(((struct rtgui_event_win_resize *)event)->rect));
break;
case RTGUI_EVENT_SET_WM:
if (rtgui_wm_application != RT_NULL)
{
rtgui_ack(event, RTGUI_STATUS_ERROR);
}
else
{
struct rtgui_event_set_wm *set_wm;
set_wm = (struct rtgui_event_set_wm *) event;
rtgui_wm_application = set_wm->app;
rtgui_ack(event, RTGUI_STATUS_OK);
}
break;
/* other event */
case RTGUI_EVENT_COMMAND:
break;
case RTGUI_EVENT_UPDATE_BEGIN:
#ifdef RTGUI_USING_MOUSE_CURSOR
/* hide cursor */
rtgui_mouse_hide_cursor();
#endif
break;
case RTGUI_EVENT_UPDATE_END:
/* handle screen update */
rtgui_server_handle_update((struct rtgui_event_update_end *)event);
#ifdef RTGUI_USING_MOUSE_CURSOR
/* show cursor */
rtgui_mouse_show_cursor();
#endif
break;
case RTGUI_EVENT_MONITOR_ADD:
/* handle mouse monitor */
rtgui_server_handle_monitor_add((struct rtgui_event_monitor *)event);
break;
default:
rt_kprintf("RTGUI: wrong event sent to server: %d\n", event->type);
return RT_FALSE;
}
return RT_TRUE;
}
/**
* rtgui server thread's entry
*/
static void rtgui_server_entry(void *parameter)
{
#ifdef _WIN32_NATIVE
/* set the server thread to highest */
HANDLE hCurrentThread = GetCurrentThread();
SetThreadPriority(hCurrentThread, THREAD_PRIORITY_HIGHEST);
#endif
/* create rtgui server application */
rtgui_server_app = rtgui_app_create("rtgui");
if (rtgui_server_app == RT_NULL)
{
rt_kprintf("Create GUI server failed.\n");
return;
}
rtgui_object_set_event_handler(RTGUI_OBJECT(rtgui_server_app),
rtgui_server_event_handler);
/* init mouse and show */
rtgui_mouse_init();
#ifdef RTGUI_USING_MOUSE_CURSOR
rtgui_mouse_show_cursor();
#endif
rtgui_app_run(rtgui_server_app);
rtgui_app_destroy(rtgui_server_app);
rtgui_server_app = RT_NULL;
}
void rtgui_server_post_event(struct rtgui_event *event, rt_size_t size)
{
if (rtgui_server_app != RT_NULL)
rtgui_send(rtgui_server_app, event, size);
else
rt_kprintf("post when server is not running\n");
}
rt_err_t rtgui_server_post_event_sync(struct rtgui_event *event, rt_size_t size)
{
if (rtgui_server_app != RT_NULL)
return rtgui_send_sync(rtgui_server_app, event, size);
else
{
rt_kprintf("post when server is not running\n");
return -RT_ENOSYS;
}
}
struct rtgui_app* rtgui_get_server(void)
{
return rtgui_server_app;
}
RTM_EXPORT(rtgui_get_server);
void rtgui_server_init(void)
{
rt_thread_t tid;
tid = rt_thread_create("rtgui",
rtgui_server_entry, RT_NULL,
RTGUI_SVR_THREAD_STACK_SIZE,
RTGUI_SVR_THREAD_PRIORITY,
RTGUI_SVR_THREAD_TIMESLICE);
/* start rtgui server thread */
if (tid != RT_NULL)
rt_thread_startup(tid);
}