mirror of https://github.com/swig/swig
New example for Ruby that shows how to implement a mark function. Also makes use of the tracking objects funcitonality.
git-svn-id: https://swig.svn.sourceforge.net/svnroot/swig/trunk/SWIG@7519 626c5289-ae23-0410-ae9c-e8d60b6d4f22
This commit is contained in:
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TOP = ../..
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SWIG = $(TOP)/../swig
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CXXSRCS = example.cxx
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TARGET = example
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INTERFACE = example.i
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LIBS = -lm
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all::
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$(MAKE) -f $(TOP)/Makefile CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
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TARGET='$(TARGET)' INTERFACE='$(INTERFACE)' ruby_cpp
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static::
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$(MAKE) -f $(TOP)/Makefile CXXSRCS='$(CXXSRCS)' SWIG='$(SWIG)' \
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TARGET='myruby' INTERFACE='$(INTERFACE)' ruby_cpp_static
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clean::
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$(MAKE) -f $(TOP)/Makefile ruby_clean
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check: all
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#include "example.h"
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Animal::Animal(const char* name) : name_(name)
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{
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}
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Animal::~Animal()
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{
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name_ = "Destroyed";
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}
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/* Return the animal's name */
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const char* Animal::get_name() const
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{
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return name_.c_str();
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}
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Zoo::Zoo()
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{
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}
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Zoo::~Zoo()
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{
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return;
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}
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/* Create a new animal. */
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Animal* Zoo::create_animal(const char* name)
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{
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return new Animal(name);
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}
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/* Add a new animal to the zoo. */
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void Zoo::add_animal(Animal* animal)
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{
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animals.push_back(animal);
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}
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Animal* Zoo::remove_animal(size_t i)
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{
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/* Note a production implementation should check
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for out of range errors. */
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Animal* result = this->animals[i];
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IterType iter = this->animals.begin();
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std::advance(iter, i);
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this->animals.erase(iter);
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return result;
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}
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/* Return the number of animals in the zoo. */
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size_t Zoo::get_num_animals() const
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{
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return animals.size();
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}
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/* Return a pointer to the ith animal */
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Animal* Zoo::get_animal(size_t i) const
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{
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return animals[i];
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}
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# Microsoft Developer Studio Project File - Name="example" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=example - Win32 Release
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "example.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "example.mak" CFG="example - Win32 Release"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "example - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE "example - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "example - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "EXAMPLE_EXPORTS" /YX /FD /GZ /c
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# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "$(RUBY_INCLUDE)" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "EXAMPLE_EXPORTS" /D NT=1 /D "IMPORT" /YX /FD /GZ /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x809 /d "_DEBUG"
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# ADD RSC /l 0x809 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib "$(RUBY_LIB)" /nologo /dll /debug /machine:I386 /out:"example.dll" /pdbtype:sept
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# SUBTRACT LINK32 /pdb:none
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!ELSEIF "$(CFG)" == "example - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "EXAMPLE_EXPORTS" /YX /FD /c
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# ADD CPP /nologo /MT /W3 /GX /O2 /I "$(RUBY_INCLUDE)" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "EXAMPLE_EXPORTS" /D NT=1 /D "IMPORT" /YX /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x809 /d "NDEBUG"
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# ADD RSC /l 0x809 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib "$(RUBY_LIB)" /nologo /dll /machine:I386 /out:"example.dll"
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# SUBTRACT LINK32 /pdb:none
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!ENDIF
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# Begin Target
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# Name "example - Win32 Debug"
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# Name "example - Win32 Release"
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# Begin Group "Source Files"
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# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
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# Begin Source File
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SOURCE=.\example.cxx
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# End Source File
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# Begin Source File
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SOURCE=.\example_wrap.cxx
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# End Source File
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# End Group
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# Begin Group "Header Files"
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
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# Begin Source File
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SOURCE=.\example.h
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# End Source File
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# End Group
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# Begin Group "Resource Files"
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# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
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# End Group
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# Begin Source File
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SOURCE=.\example.i
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!IF "$(CFG)" == "example - Win32 Debug"
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# Begin Custom Build
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InputPath=.\example.i
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InputName=example
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"$(InputName)_wrap.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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echo In order to function correctly, please ensure the following environment variables are correctly set:
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echo RUBY_INCLUDE: %RUBY_INCLUDE%
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echo RUBY_LIB: %RUBY_LIB%
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echo on
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..\..\..\swig -c++ -ruby $(InputPath)
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# End Custom Build
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!ELSEIF "$(CFG)" == "example - Win32 Release"
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# Begin Custom Build
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InputPath=.\example.i
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InputName=example
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"$(InputName)_wrap.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
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echo In order to function correctly, please ensure the following environment variables are correctly set:
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echo RUBY_INCLUDE: %RUBY_INCLUDE%
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echo RUBY_LIB: %RUBY_LIB%
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echo on
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..\..\..\swig -c++ -ruby $(InputPath)
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# End Custom Build
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!ENDIF
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# End Source File
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# End Target
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# End Project
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#ifndef _EXAMPLE_H_
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#define _EXAMPLE_H_
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#include <vector>
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#include <string>
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class Animal
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{
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protected:
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std::string name_;
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public:
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// Construct an animal with a name
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Animal(const char* name);
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// Destruct an animal
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~Animal();
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// Return the animal's name
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const char* get_name() const;
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};
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class Zoo
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{
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private:
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typedef std::vector<Animal*> AnimalsType;
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typedef AnimalsType::iterator IterType;
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protected:
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AnimalsType animals;
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public:
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Zoo();
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~Zoo();
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/* Create a new animal */
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static Animal* create_animal(const char* name);
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/* Add a new animal to the zoo */
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void add_animal(Animal* animal);
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/* Remove an animal from the zoo */
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Animal* remove_animal(size_t i);
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/* Return the number of animals in the zoo */
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size_t get_num_animals() const;
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/* Return a pointer to the ith animal */
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Animal* get_animal(size_t i) const;
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};
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#endif /*_EXAMPLE_H_*/
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%module example
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%{
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#include "example.h"
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%}
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/* Tell SWIG that create_animal creates a new object */
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%newobject Zoo::create_animal;
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/* Keep track of mappings between C/C++ structs/classes
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and Ruby objects so we can implement a mark function. */
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%trackobjects;
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/* Specify the mark function */
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%markfunc Zoo "mark_Zoo";
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%include "example.h"
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%header %{
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static void mark_Zoo(void* ptr) {
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Zoo* zoo = (Zoo*) ptr;
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/* Loop over each object and tell the garbage collector
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that we are holding a reference to them. */
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int count = zoo->get_num_animals();
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for(int i = 0; i < count; ++i) {
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Animal* animal = zoo->get_animal(i);
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VALUE object = SWIG_RubyInstanceFor(animal);
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if (object != Qnil) {
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rb_gc_mark(object);
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}
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}
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}
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%}
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require 'example'
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# create a zoo
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zoo = Example::Zoo.new
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begin
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# Add in an couple of animals
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tiger1 = Example::Animal.new("tiger1")
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zoo.add_animal(tiger1)
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# unset variables to force gc
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tiger = nil
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end
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GC.start
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# Now get the tiger again
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tiger2 = zoo.get_animal(0)
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# Call a method to verify the animal is still valid and not gc'ed
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if tiger2.get_name != "tiger1"
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raise RuntimeError, "Wrong animal name"
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end
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