mirror of https://github.com/swig/swig
133 lines
4.5 KiB
C#
133 lines
4.5 KiB
C#
using System;
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using li_std_wstringNamespace;
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public class runme
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{
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static private void check_equal(char a, char b)
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{
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if (a != b)
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throw new Exception("char failed '" + a + "' != '" + b + "'");
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}
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static private void check_equal(string a, string b)
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{
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if (a != b)
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throw new Exception("string failed '" + a + "' != '" + b + "'");
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}
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static void Main()
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{
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char h = 'h';
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check_equal(li_std_wstring.test_wcvalue(h), h);
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string x = "abc";
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check_equal(li_std_wstring.test_ccvalue(x), x);
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check_equal(li_std_wstring.test_cvalue(x), x);
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check_equal(li_std_wstring.test_wchar_overload(x), x);
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check_equal(li_std_wstring.test_wchar_overload(), null);
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li_std_wstring.test_pointer(null);
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li_std_wstring.test_const_pointer(null);
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try {
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li_std_wstring.test_value(null);
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throw new Exception("NULL check failed");
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} catch (ArgumentNullException) {
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}
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try {
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li_std_wstring.test_reference(null);
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throw new Exception("NULL check failed");
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} catch (ArgumentNullException e) {
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if (!e.Message.Contains("type is null"))
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throw new Exception("Missing text " + e);
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}
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try {
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li_std_wstring.test_const_reference(null);
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throw new Exception("NULL check failed");
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} catch (ArgumentNullException e) {
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if (!e.Message.Contains("null wstring"))
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throw new Exception("Missing text " + e);
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}
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x = "hello";
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check_equal(li_std_wstring.test_const_reference(x), x);
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/* Postpone, tricky, std::wstring portability problem.
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* std::wstring is 2 bytes on Windows, 4 bytes on Linux, LPWSTR is 2 bytes.
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* .NET marshalling should work on Windows but not Linux.
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string s = "abc";
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if (!li_std_wstring.test_equal_abc(s))
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throw new Exception("Not equal " + s);
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*/
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try {
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li_std_wstring.test_throw();
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} catch (Exception e) {
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check_equal(e.Message, "throwing test_throw");
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}
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x = "abc\0def";
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// Unlike other languages, embedded NULL in std::string not supported
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// check_equal(li_std_wstring.test_value(x), x);
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check_equal(li_std_wstring.test_value(x), "abc");
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check_equal(li_std_wstring.test_ccvalue(x), "abc");
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check_equal(li_std_wstring.test_wchar_overload(x), "abc");
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// Member variables
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var s = new wchar_test_struct();
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s.wchar_t_member = h;
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check_equal(s.wchar_t_member, h);
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s.wchar_t_ptr_member = x;
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check_equal(s.wchar_t_ptr_member, "abc");
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{
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// Unicode strings
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string[] test_strings = {
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"JP: 日本語", "DE: Kröpeliner Straße" , "RU: Война и мир", "EN: War and Peace"
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};
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foreach (string expected in test_strings)
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{
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string received = li_std_wstring.test_value(expected);
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check_equal(received, expected);
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}
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foreach (string expected in test_strings)
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{
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string received = li_std_wstring.test_const_reference(expected);
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check_equal(received, expected);
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}
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foreach (string expected in test_strings)
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{
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string received = li_std_wstring.test_ccvalue(expected);
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check_equal(received, expected);
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}
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foreach (string expected in test_strings)
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{
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s.wchar_t_ptr_member = expected;
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string received = s.wchar_t_ptr_member;
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check_equal(received, expected);
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}
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/* Not working for Japanese and Russian characters on Windows, okay on Linux
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* Is fixed by adding CharSet=CharSet.Unicode to the DllImport, so change to:
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* [global::System.Runtime.InteropServices.DllImport("li_std_wstring", CharSet=global::System.Runtime.InteropServices.CharSet.Unicode, EntryPoint="CSharp_li_std_wstringNamespace_test_wcvalue")]
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* Needs a SWIG code change to support this
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foreach (string test_string in test_strings)
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{
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foreach (char expected in test_string)
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{
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char received = li_std_wstring.test_wcvalue(expected);
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check_equal(received, expected);
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}
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}
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*/
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}
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}
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}
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