buildroot/package/mesa3d/0115-gallium-draw-assert-sh...

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Diff

From fdcfa55e2ab338da81a1173b88cf7619cb6cf48a Mon Sep 17 00:00:00 2001
From: Imagination Technologies <powervr@imgtec.com>
Date: Thu, 24 Nov 2022 15:52:18 +0100
Subject: [PATCH 115/168] gallium/draw: assert shader-stage
Nobody calls this for the wrong shader-stage. Let's turn that check into
an assert instead.
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20096>
---
src/gallium/auxiliary/nir/nir_draw_helpers.c | 3 +--
1 file changed, 1 insertion(+), 2 deletions(-)
diff --git a/src/gallium/auxiliary/nir/nir_draw_helpers.c b/src/gallium/auxiliary/nir/nir_draw_helpers.c
index 1e70ef72315..a3f4de32d9c 100644
--- a/src/gallium/auxiliary/nir/nir_draw_helpers.c
+++ b/src/gallium/auxiliary/nir/nir_draw_helpers.c
@@ -192,8 +192,7 @@ void
nir_lower_aaline_fs(struct nir_shader *shader, int *varying)
{
lower_aaline state;
- if (shader->info.stage != MESA_SHADER_FRAGMENT)
- return;
+ assert(shader->info.stage == MESA_SHADER_FRAGMENT);
int highest_location = -1, highest_drv_location = -1;
nir_foreach_shader_in_variable(var, shader) {
--
2.17.1