638 lines
18 KiB
C
638 lines
18 KiB
C
/*
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* DRM Double-Buffered Modesetting Howto
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* This example extends the modeset.c howto and introduces double-buffering.
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* When drawing a new frame into a framebuffer, we should always draw into an
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* unused buffer and not into the front buffer. If we draw into the front
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* buffer, we might have drawn half the frame when the display-controller starts
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* scanning out the next frame. Hence, we see flickering on the screen.
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* The technique to avoid this is called double-buffering. We have two
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* framebuffers, the front buffer which is currently used for scanout and a
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* back-buffer that is used for drawing operations. When a frame is done, we
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* simply swap both buffers.
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* Swapping does not mean copying data, instead, only the pointers to the
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* buffers are swapped.
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*
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* Please read modeset.c before reading this file as most of the functions stay
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* the same. Only the differences are highlighted here.
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* Also note that triple-buffering or any other number of buffers can be easily
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* implemented by following the scheme here. However, in this example we limit
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* the number of buffers to 2 so it is easier to follow.
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*/
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#define _GNU_SOURCE
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#include <errno.h>
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#include <fcntl.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/mman.h>
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#include <time.h>
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#include <unistd.h>
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#include <xf86drm.h>
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#include <xf86drmMode.h>
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struct modeset_buf;
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struct modeset_dev;
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static int modeset_find_crtc(int fd, drmModeRes *res, drmModeConnector *conn,
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struct modeset_dev *dev);
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static int modeset_create_fb(int fd, struct modeset_buf *buf);
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static void modeset_destroy_fb(int fd, struct modeset_buf *buf);
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static int modeset_setup_dev(int fd, drmModeRes *res, drmModeConnector *conn,
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struct modeset_dev *dev);
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static int modeset_open(int *out, const char *node);
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static int modeset_prepare(int fd);
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static void modeset_draw(int fd);
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static void modeset_cleanup(int fd);
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/*
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* modeset_open() stays the same as before.
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*/
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static int modeset_open(int *out, const char *node)
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{
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int fd, ret;
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uint64_t has_dumb;
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fd = open(node, O_RDWR | O_CLOEXEC);
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if (fd < 0) {
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ret = -errno;
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fprintf(stderr, "cannot open '%s': %m\n", node);
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return ret;
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}
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if (drmGetCap(fd, DRM_CAP_DUMB_BUFFER, &has_dumb) < 0 ||
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!has_dumb) {
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fprintf(stderr, "drm device '%s' does not support dumb buffers\n",
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node);
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close(fd);
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return -EOPNOTSUPP;
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}
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*out = fd;
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return 0;
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}
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/*
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* Previously, we used the modeset_dev objects to hold buffer informations, too.
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* Technically, we could have split them but avoided this to make the
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* example simpler.
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* However, in this example we need 2 buffers. One back buffer and one front
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* buffer. So we introduce a new structure modeset_buf which contains everything
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* related to a single buffer. Each device now gets an array of two of these
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* buffers.
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* Each buffer consists of width, height, stride, size, handle, map and fb-id.
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* They have the same meaning as before.
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*
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* Each device also gets a new integer field: front_buf. This field contains the
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* index of the buffer that is currently used as front buffer / scanout buffer.
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* In our example it can be 0 or 1. We flip it by using XOR:
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* dev->front_buf ^= dev->front_buf
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*
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* Everything else stays the same.
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*/
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struct modeset_buf {
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uint32_t width;
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uint32_t height;
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uint32_t stride;
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uint32_t size;
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uint32_t handle;
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uint8_t *map;
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uint32_t fb;
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};
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struct modeset_dev {
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struct modeset_dev *next;
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unsigned int front_buf;
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struct modeset_buf bufs[2];
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drmModeModeInfo mode;
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uint32_t conn;
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uint32_t crtc;
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drmModeCrtc *saved_crtc;
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};
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static struct modeset_dev *modeset_list = NULL;
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/*
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* modeset_prepare() stays the same.
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*/
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static int modeset_prepare(int fd)
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{
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drmModeRes *res;
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drmModeConnector *conn;
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unsigned int i;
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struct modeset_dev *dev;
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int ret;
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/* retrieve resources */
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res = drmModeGetResources(fd);
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if (!res) {
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fprintf(stderr, "cannot retrieve DRM resources (%d): %m\n",
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errno);
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return -errno;
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}
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/* iterate all connectors */
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for (i = 0; i < res->count_connectors; ++i) {
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/* get information for each connector */
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conn = drmModeGetConnector(fd, res->connectors[i]);
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if (!conn) {
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fprintf(stderr, "cannot retrieve DRM connector %u:%u (%d): %m\n",
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i, res->connectors[i], errno);
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continue;
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}
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/* create a device structure */
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dev = malloc(sizeof(*dev));
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memset(dev, 0, sizeof(*dev));
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dev->conn = conn->connector_id;
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/* call helper function to prepare this connector */
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ret = modeset_setup_dev(fd, res, conn, dev);
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if (ret) {
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if (ret != -ENOENT) {
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errno = -ret;
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fprintf(stderr, "cannot setup device for connector %u:%u (%d): %m\n",
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i, res->connectors[i], errno);
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}
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free(dev);
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drmModeFreeConnector(conn);
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continue;
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}
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/* free connector data and link device into global list */
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drmModeFreeConnector(conn);
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dev->next = modeset_list;
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modeset_list = dev;
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}
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/* free resources again */
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drmModeFreeResources(res);
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return 0;
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}
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/*
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* modeset_setup_dev() sets up all resources for a single device. It mostly
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* stays the same, but one thing changes: We allocate two framebuffers instead
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* of one. That is, we call modeset_create_fb() twice.
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* We also copy the width/height information into both framebuffers so
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* modeset_create_fb() can use them without requiring a pointer to modeset_dev.
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*/
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static int modeset_setup_dev(int fd, drmModeRes *res, drmModeConnector *conn,
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struct modeset_dev *dev)
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{
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int ret;
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/* check if a monitor is connected */
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if (conn->connection != DRM_MODE_CONNECTED) {
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fprintf(stderr, "ignoring unused connector %u\n",
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conn->connector_id);
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return -ENOENT;
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}
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/* check if there is at least one valid mode */
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if (conn->count_modes == 0) {
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fprintf(stderr, "no valid mode for connector %u\n",
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conn->connector_id);
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return -EFAULT;
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}
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/* copy the mode information into our device structure and into both
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* buffers */
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memcpy(&dev->mode, &conn->modes[0], sizeof(dev->mode));
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dev->bufs[0].width = conn->modes[0].hdisplay;
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dev->bufs[0].height = conn->modes[0].vdisplay;
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dev->bufs[1].width = conn->modes[0].hdisplay;
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dev->bufs[1].height = conn->modes[0].vdisplay;
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fprintf(stderr, "mode for connector %u is %ux%u\n",
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conn->connector_id, dev->bufs[0].width, dev->bufs[0].height);
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/* find a crtc for this connector */
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ret = modeset_find_crtc(fd, res, conn, dev);
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if (ret) {
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fprintf(stderr, "no valid crtc for connector %u\n",
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conn->connector_id);
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return ret;
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}
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/* create framebuffer #1 for this CRTC */
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ret = modeset_create_fb(fd, &dev->bufs[0]);
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if (ret) {
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fprintf(stderr, "cannot create framebuffer for connector %u\n",
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conn->connector_id);
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return ret;
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}
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/* create framebuffer #2 for this CRTC */
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ret = modeset_create_fb(fd, &dev->bufs[1]);
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if (ret) {
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fprintf(stderr, "cannot create framebuffer for connector %u\n",
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conn->connector_id);
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modeset_destroy_fb(fd, &dev->bufs[0]);
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return ret;
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}
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return 0;
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}
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/*
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* modeset_find_crtc() stays the same.
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*/
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static int modeset_find_crtc(int fd, drmModeRes *res, drmModeConnector *conn,
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struct modeset_dev *dev)
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{
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drmModeEncoder *enc;
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unsigned int i, j;
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int32_t crtc;
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struct modeset_dev *iter;
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/* first try the currently conected encoder+crtc */
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if (conn->encoder_id)
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enc = drmModeGetEncoder(fd, conn->encoder_id);
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else
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enc = NULL;
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if (enc) {
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if (enc->crtc_id) {
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crtc = enc->crtc_id;
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for (iter = modeset_list; iter; iter = iter->next) {
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if (iter->crtc == crtc) {
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crtc = -1;
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break;
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}
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}
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if (crtc >= 0) {
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drmModeFreeEncoder(enc);
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dev->crtc = crtc;
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return 0;
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}
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}
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drmModeFreeEncoder(enc);
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}
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/* If the connector is not currently bound to an encoder or if the
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* encoder+crtc is already used by another connector (actually unlikely
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* but lets be safe), iterate all other available encoders to find a
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* matching CRTC. */
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for (i = 0; i < conn->count_encoders; ++i) {
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enc = drmModeGetEncoder(fd, conn->encoders[i]);
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if (!enc) {
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fprintf(stderr, "cannot retrieve encoder %u:%u (%d): %m\n",
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i, conn->encoders[i], errno);
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continue;
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}
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/* iterate all global CRTCs */
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for (j = 0; j < res->count_crtcs; ++j) {
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/* check whether this CRTC works with the encoder */
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if (!(enc->possible_crtcs & (1 << j)))
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continue;
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/* check that no other device already uses this CRTC */
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crtc = res->crtcs[j];
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for (iter = modeset_list; iter; iter = iter->next) {
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if (iter->crtc == crtc) {
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crtc = -1;
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break;
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}
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}
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/* we have found a CRTC, so save it and return */
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if (crtc >= 0) {
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drmModeFreeEncoder(enc);
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dev->crtc = crtc;
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return 0;
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}
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}
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drmModeFreeEncoder(enc);
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}
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fprintf(stderr, "cannot find suitable CRTC for connector %u\n",
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conn->connector_id);
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return -ENOENT;
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}
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/*
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* modeset_create_fb() is mostly the same as before. Buf instead of writing the
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* fields of a modeset_dev, we now require a buffer pointer passed as @buf.
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* Please note that buf->width and buf->height are initialized by
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* modeset_setup_dev() so we can use them here.
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*/
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static int modeset_create_fb(int fd, struct modeset_buf *buf)
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{
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struct drm_mode_create_dumb creq;
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struct drm_mode_destroy_dumb dreq;
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struct drm_mode_map_dumb mreq;
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int ret;
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/* create dumb buffer */
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memset(&creq, 0, sizeof(creq));
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creq.width = buf->width;
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creq.height = buf->height;
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creq.bpp = 32;
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ret = drmIoctl(fd, DRM_IOCTL_MODE_CREATE_DUMB, &creq);
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if (ret < 0) {
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fprintf(stderr, "cannot create dumb buffer (%d): %m\n",
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errno);
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return -errno;
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}
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buf->stride = creq.pitch;
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buf->size = creq.size;
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buf->handle = creq.handle;
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/* create framebuffer object for the dumb-buffer */
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ret = drmModeAddFB(fd, buf->width, buf->height, 24, 32, buf->stride,
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buf->handle, &buf->fb);
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if (ret) {
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fprintf(stderr, "cannot create framebuffer (%d): %m\n",
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errno);
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ret = -errno;
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goto err_destroy;
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}
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/* prepare buffer for memory mapping */
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memset(&mreq, 0, sizeof(mreq));
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mreq.handle = buf->handle;
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ret = drmIoctl(fd, DRM_IOCTL_MODE_MAP_DUMB, &mreq);
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if (ret) {
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fprintf(stderr, "cannot map dumb buffer (%d): %m\n",
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errno);
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ret = -errno;
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goto err_fb;
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}
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/* perform actual memory mapping */
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buf->map = mmap(0, buf->size, PROT_READ | PROT_WRITE, MAP_SHARED,
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fd, mreq.offset);
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if (buf->map == MAP_FAILED) {
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fprintf(stderr, "cannot mmap dumb buffer (%d): %m\n",
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errno);
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ret = -errno;
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goto err_fb;
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}
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/* clear the framebuffer to 0 */
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memset(buf->map, 0, buf->size);
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return 0;
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err_fb:
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drmModeRmFB(fd, buf->fb);
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err_destroy:
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memset(&dreq, 0, sizeof(dreq));
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dreq.handle = buf->handle;
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drmIoctl(fd, DRM_IOCTL_MODE_DESTROY_DUMB, &dreq);
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return ret;
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}
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/*
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* modeset_destroy_fb() is a new function. It does exactly the reverse of
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* modeset_create_fb() and destroys a single framebuffer. The modeset.c example
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* used to do this directly in modeset_cleanup().
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* We simply unmap the buffer, remove the drm-FB and destroy the memory buffer.
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*/
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static void modeset_destroy_fb(int fd, struct modeset_buf *buf)
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{
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struct drm_mode_destroy_dumb dreq;
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/* unmap buffer */
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munmap(buf->map, buf->size);
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/* delete framebuffer */
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drmModeRmFB(fd, buf->fb);
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/* delete dumb buffer */
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memset(&dreq, 0, sizeof(dreq));
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dreq.handle = buf->handle;
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drmIoctl(fd, DRM_IOCTL_MODE_DESTROY_DUMB, &dreq);
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}
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/*
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* main() also stays almost exactly the same as before. We only need to change
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* the way that we initially set the CRTCs. Instead of using the buffer
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* information from modeset_dev, we now use dev->bufs[iter->front_buf] to get
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* the current front-buffer and use this framebuffer for drmModeSetCrtc().
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*/
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int main(int argc, char **argv)
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{
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int ret, fd;
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const char *card;
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struct modeset_dev *iter;
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struct modeset_buf *buf;
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/* check which DRM device to open */
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if (argc > 1)
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card = argv[1];
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else
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card = "/dev/dri/card0";
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fprintf(stderr, "using card '%s'\n", card);
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/* open the DRM device */
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ret = modeset_open(&fd, card);
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if (ret)
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goto out_return;
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/* prepare all connectors and CRTCs */
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ret = modeset_prepare(fd);
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if (ret)
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goto out_close;
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/* perform actual modesetting on each found connector+CRTC */
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for (iter = modeset_list; iter; iter = iter->next) {
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iter->saved_crtc = drmModeGetCrtc(fd, iter->crtc);
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buf = &iter->bufs[iter->front_buf];
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ret = drmModeSetCrtc(fd, iter->crtc, buf->fb, 0, 0,
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&iter->conn, 1, &iter->mode);
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if (ret)
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fprintf(stderr, "cannot set CRTC for connector %u (%d): %m\n",
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iter->conn, errno);
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}
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/* draw some colors for 5seconds */
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modeset_draw(fd);
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/* cleanup everything */
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modeset_cleanup(fd);
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ret = 0;
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out_close:
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close(fd);
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out_return:
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if (ret) {
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errno = -ret;
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fprintf(stderr, "modeset failed with error %d: %m\n", errno);
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} else {
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fprintf(stderr, "drm modeset-double-buffer test case successful!\n");
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}
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return ret;
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}
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/*
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* A short helper function to compute a changing color value. No need to
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* understand it.
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*/
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static uint8_t next_color(bool *up, uint8_t cur, unsigned int mod)
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{
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uint8_t next;
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next = cur + (*up ? 1 : -1) * (rand() % mod);
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if ((*up && next < cur) || (!*up && next > cur)) {
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*up = !*up;
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next = cur;
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}
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return next;
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}
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/*
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* modeset_draw() is the place where things change. The render-logic is the same
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* and we still draw a solid-color on the whole screen. However, we now have two
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* buffers and need to flip between them.
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*
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* So before drawing into a framebuffer, we need to find the back-buffer.
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* Remember, dev->font_buf is the index of the front buffer, so
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* dev->front_buf ^ 1 is the index of the back buffer. We simply use
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* dev->bufs[dev->front_buf ^ 1] to get the back-buffer and draw into it.
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*
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* After we finished drawing, we need to flip the buffers. We do this with the
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* same call as we initially set the CRTC: drmModeSetCrtc(). However, we now
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* pass the back-buffer as new framebuffer as we want to flip them.
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* The only thing left to do is to change the dev->front_buf index to point to
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* the new back-buffer (which was previously the front buffer).
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* We then sleep for a short time period and start drawing again.
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*
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* If you run this example, you will notice that there is almost no flickering,
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* anymore. The buffers are now swapped as a whole so each new frame shows
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* always the whole new image. If you look carefully, you will notice that the
|
|
* modeset.c example showed many screen corruptions during redraw-cycles.
|
|
*
|
|
* However, this example is still not perfect. Imagine the display-controller is
|
|
* currently scanning out a new image and we call drmModeSetCrtc()
|
|
* simultaneously. It will then have the same effect as if we used a single
|
|
* buffer and we get some tearing. But, the chance that this happens is a lot
|
|
* less likely as with a single-buffer. This is because there is a long period
|
|
* between each frame called vertical-blank where the display-controller does
|
|
* not perform a scanout. If we swap the buffers in this period, we have the
|
|
* guarantee that there will be no tearing. See the modeset-vsync.c example if
|
|
* you want to know how you can guarantee that the swap takes place at a
|
|
* vertical-sync.
|
|
*/
|
|
|
|
static void modeset_draw(int fd)
|
|
{
|
|
uint8_t r, g, b;
|
|
bool r_up, g_up, b_up;
|
|
unsigned int i, j, k, off;
|
|
struct modeset_dev *iter;
|
|
struct modeset_buf *buf;
|
|
int ret;
|
|
|
|
srand(time(NULL));
|
|
r = rand() % 0xff;
|
|
g = rand() % 0xff;
|
|
b = rand() % 0xff;
|
|
r_up = g_up = b_up = true;
|
|
|
|
for (i = 0; i < 50; ++i) {
|
|
r = next_color(&r_up, r, 20);
|
|
g = next_color(&g_up, g, 10);
|
|
b = next_color(&b_up, b, 5);
|
|
|
|
for (iter = modeset_list; iter; iter = iter->next) {
|
|
buf = &iter->bufs[iter->front_buf ^ 1];
|
|
for (j = 0; j < buf->height; ++j) {
|
|
for (k = 0; k < buf->width; ++k) {
|
|
off = buf->stride * j + k * 4;
|
|
*(uint32_t*)&buf->map[off] =
|
|
(r << 16) | (g << 8) | b;
|
|
}
|
|
}
|
|
|
|
ret = drmModeSetCrtc(fd, iter->crtc, buf->fb, 0, 0,
|
|
&iter->conn, 1, &iter->mode);
|
|
if (ret)
|
|
fprintf(stderr, "cannot flip CRTC for connector %u (%d): %m\n",
|
|
iter->conn, errno);
|
|
else
|
|
iter->front_buf ^= 1;
|
|
}
|
|
|
|
usleep(100000);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* modeset_cleanup() stays the same as before. But it now calls
|
|
* modeset_destroy_fb() instead of accessing the framebuffers directly.
|
|
*/
|
|
|
|
static void modeset_cleanup(int fd)
|
|
{
|
|
struct modeset_dev *iter;
|
|
|
|
while (modeset_list) {
|
|
/* remove from global list */
|
|
iter = modeset_list;
|
|
modeset_list = iter->next;
|
|
|
|
/* restore saved CRTC configuration */
|
|
drmModeSetCrtc(fd,
|
|
iter->saved_crtc->crtc_id,
|
|
iter->saved_crtc->buffer_id,
|
|
iter->saved_crtc->x,
|
|
iter->saved_crtc->y,
|
|
&iter->conn,
|
|
1,
|
|
&iter->saved_crtc->mode);
|
|
drmModeFreeCrtc(iter->saved_crtc);
|
|
|
|
/* destroy framebuffers */
|
|
modeset_destroy_fb(fd, &iter->bufs[1]);
|
|
modeset_destroy_fb(fd, &iter->bufs[0]);
|
|
|
|
/* free allocated memory */
|
|
free(iter);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* This was a very short extension to the basic modesetting example that shows
|
|
* how double-buffering is implemented. Double-buffering is the de-facto
|
|
* standard in any graphics application so any other example will be based on
|
|
* this. It is important to understand the ideas behind it as the code is pretty
|
|
* easy and short compared to modeset.c.
|
|
*
|
|
* Double-buffering doesn't solve all problems. Vsync'ed page-flips solve most
|
|
* of the problems that still occur, but has problems on it's own (see
|
|
* modeset-vsync.c for a discussion).
|
|
*
|
|
* If you want more code, I can recommend reading the source-code of:
|
|
* - plymouth (which uses dumb-buffers like this example; very easy to understand)
|
|
* - kmscon (which uses libuterm to do this)
|
|
* - wayland (very sophisticated DRM renderer; hard to understand fully as it
|
|
* uses more complicated techniques like DRM planes)
|
|
* - xserver (very hard to understand as it is split across many files/projects)
|
|
*
|
|
* Any feedback is welcome. Feel free to use this code freely for your own
|
|
* documentation or projects.
|
|
*
|
|
* - Hosted on http://github.com/dvdhrm/docs
|
|
* - Written by David Rheinsberg <david.rheinsberg@gmail.com>
|
|
*/
|