736 lines
24 KiB
C
736 lines
24 KiB
C
/*
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* modeset - DRM Modesetting Example
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*
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* Written 2012 by David Rheinsberg <david.rheinsberg@gmail.com>
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* Dedicated to the Public Domain.
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*/
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/*
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* DRM Modesetting Howto
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* This document describes the DRM modesetting API. Before we can use the DRM
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* API, we have to include xf86drm.h and xf86drmMode.h. Both are provided by
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* libdrm which every major distribution ships by default. It has no other
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* dependencies and is pretty small.
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*
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* Please ignore all forward-declarations of functions which are used later. I
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* reordered the functions so you can read this document from top to bottom. If
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* you reimplement it, you would probably reorder the functions to avoid all the
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* nasty forward declarations.
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*
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* For easier reading, we ignore all memory-allocation errors of malloc() and
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* friends here. However, we try to correctly handle all other kinds of errors
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* that may occur.
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*
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* All functions and global variables are prefixed with "modeset_*" in this
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* file. So it should be clear whether a function is a local helper or if it is
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* provided by some external library.
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*/
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#define _GNU_SOURCE
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#include <errno.h>
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#include <fcntl.h>
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#include <stdbool.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/mman.h>
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#include <time.h>
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#include <unistd.h>
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#include <xf86drm.h>
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#include <xf86drmMode.h>
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struct modeset_dev;
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static int modeset_find_crtc(int fd, drmModeRes *res, drmModeConnector *conn,
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struct modeset_dev *dev);
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static int modeset_create_fb(int fd, struct modeset_dev *dev);
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static int modeset_setup_dev(int fd, drmModeRes *res, drmModeConnector *conn,
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struct modeset_dev *dev);
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static int modeset_open(int *out, const char *node);
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static int modeset_prepare(int fd);
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static void modeset_draw(void);
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static void modeset_cleanup(int fd);
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/*
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* When the linux kernel detects a graphics-card on your machine, it loads the
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* correct device driver (located in kernel-tree at ./drivers/gpu/drm/<xy>) and
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* provides two character-devices to control it. Udev (or whatever hotplugging
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* application you use) will create them as:
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* /dev/dri/card0
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* /dev/dri/controlID64
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* We only need the first one. You can hard-code this path into your application
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* like we do here, but it is recommended to use libudev with real hotplugging
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* and multi-seat support. However, this is beyond the scope of this document.
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* Also note that if you have multiple graphics-cards, there may also be
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* /dev/dri/card1, /dev/dri/card2, ...
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*
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* We simply use /dev/dri/card0 here but the user can specify another path on
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* the command line.
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*
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* modeset_open(out, node): This small helper function opens the DRM device
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* which is given as @node. The new fd is stored in @out on success. On failure,
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* a negative error code is returned.
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* After opening the file, we also check for the DRM_CAP_DUMB_BUFFER capability.
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* If the driver supports this capability, we can create simple memory-mapped
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* buffers without any driver-dependent code. As we want to avoid any radeon,
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* nvidia, intel, etc. specific code, we depend on DUMB_BUFFERs here.
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*/
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static int modeset_open(int *out, const char *node)
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{
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int fd, ret;
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uint64_t has_dumb;
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fd = open(node, O_RDWR | O_CLOEXEC);
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if (fd < 0) {
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ret = -errno;
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fprintf(stderr, "cannot open '%s': %m\n", node);
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return ret;
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}
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if (drmGetCap(fd, DRM_CAP_DUMB_BUFFER, &has_dumb) < 0 ||
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!has_dumb) {
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fprintf(stderr, "drm device '%s' does not support dumb buffers\n",
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node);
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close(fd);
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return -EOPNOTSUPP;
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}
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*out = fd;
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return 0;
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}
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/*
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* As a next step we need to find our available display devices. libdrm provides
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* a drmModeRes structure that contains all the needed information. We can
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* retrieve it via drmModeGetResources(fd) and free it via
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* drmModeFreeResources(res) again.
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*
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* A physical connector on your graphics card is called a "connector". You can
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* plug a monitor into it and control what is displayed. We are definitely
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* interested in what connectors are currently used, so we simply iterate
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* through the list of connectors and try to display a test-picture on each
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* available monitor.
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* However, this isn't as easy as it sounds. First, we need to check whether the
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* connector is actually used (a monitor is plugged in and turned on). Then we
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* need to find a CRTC that can control this connector. CRTCs are described
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* later on. After that we create a framebuffer object. If we have all this, we
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* can mmap() the framebuffer and draw a test-picture into it. Then we can tell
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* the DRM device to show the framebuffer on the given CRTC with the selected
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* connector.
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*
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* As we want to draw moving pictures on the framebuffer, we actually have to
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* remember all these settings. Therefore, we create one "struct modeset_dev"
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* object for each connector+crtc+framebuffer pair that we successfully
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* initialized and push it into the global device-list.
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*
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* Each field of this structure is described when it is first used. But as a
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* summary:
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* "struct modeset_dev" contains: {
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* - @next: points to the next device in the single-linked list
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*
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* - @width: width of our buffer object
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* - @height: height of our buffer object
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* - @stride: stride value of our buffer object
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* - @size: size of the memory mapped buffer
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* - @handle: a DRM handle to the buffer object that we can draw into
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* - @map: pointer to the memory mapped buffer
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*
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* - @mode: the display mode that we want to use
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* - @fb: a framebuffer handle with our buffer object as scanout buffer
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* - @conn: the connector ID that we want to use with this buffer
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* - @crtc: the crtc ID that we want to use with this connector
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* - @saved_crtc: the configuration of the crtc before we changed it. We use it
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* so we can restore the same mode when we exit.
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* }
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*/
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struct modeset_dev {
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struct modeset_dev *next;
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uint32_t width;
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uint32_t height;
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uint32_t stride;
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uint32_t size;
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uint32_t handle;
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uint8_t *map;
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drmModeModeInfo mode;
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uint32_t fb;
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uint32_t conn;
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uint32_t crtc;
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drmModeCrtc *saved_crtc;
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};
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static struct modeset_dev *modeset_list = NULL;
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/*
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* So as next step we need to actually prepare all connectors that we find. We
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* do this in this little helper function:
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*
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* modeset_prepare(fd): This helper function takes the DRM fd as argument and
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* then simply retrieves the resource-info from the device. It then iterates
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* through all connectors and calls other helper functions to initialize this
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* connector (described later on).
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* If the initialization was successful, we simply add this object as new device
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* into the global modeset device list.
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*
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* The resource-structure contains a list of all connector-IDs. We use the
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* helper function drmModeGetConnector() to retrieve more information on each
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* connector. After we are done with it, we free it again with
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* drmModeFreeConnector().
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* Our helper modeset_setup_dev() returns -ENOENT if the connector is currently
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* unused and no monitor is plugged in. So we can ignore this connector.
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*/
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static int modeset_prepare(int fd)
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{
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drmModeRes *res;
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drmModeConnector *conn;
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unsigned int i;
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struct modeset_dev *dev;
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int ret;
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/* retrieve resources */
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res = drmModeGetResources(fd);
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if (!res) {
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fprintf(stderr, "cannot retrieve DRM resources (%d): %m\n",
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errno);
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return -errno;
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}
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/* iterate all connectors */
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for (i = 0; i < res->count_connectors; ++i) {
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/* get information for each connector */
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conn = drmModeGetConnector(fd, res->connectors[i]);
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if (!conn) {
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fprintf(stderr, "cannot retrieve DRM connector %u:%u (%d): %m\n",
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i, res->connectors[i], errno);
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continue;
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}
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/* create a device structure */
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dev = malloc(sizeof(*dev));
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memset(dev, 0, sizeof(*dev));
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dev->conn = conn->connector_id;
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/* call helper function to prepare this connector */
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ret = modeset_setup_dev(fd, res, conn, dev);
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if (ret) {
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if (ret != -ENOENT) {
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errno = -ret;
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fprintf(stderr, "cannot setup device for connector %u:%u (%d): %m\n",
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i, res->connectors[i], errno);
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}
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free(dev);
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drmModeFreeConnector(conn);
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continue;
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}
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/* free connector data and link device into global list */
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drmModeFreeConnector(conn);
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dev->next = modeset_list;
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modeset_list = dev;
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}
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/* free resources again */
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drmModeFreeResources(res);
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return 0;
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}
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/*
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* Now we dig deeper into setting up a single connector. As described earlier,
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* we need to check several things first:
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* * If the connector is currently unused, that is, no monitor is plugged in,
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* then we can ignore it.
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* * We have to find a suitable resolution and refresh-rate. All this is
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* available in drmModeModeInfo structures saved for each crtc. We simply
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* use the first mode that is available. This is always the mode with the
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* highest resolution.
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* A more sophisticated mode-selection should be done in real applications,
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* though.
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* * Then we need to find an CRTC that can drive this connector. A CRTC is an
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* internal resource of each graphics-card. The number of CRTCs controls how
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* many connectors can be controlled indepedently. That is, a graphics-cards
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* may have more connectors than CRTCs, which means, not all monitors can be
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* controlled independently.
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* There is actually the possibility to control multiple connectors via a
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* single CRTC if the monitors should display the same content. However, we
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* do not make use of this here.
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* So think of connectors as pipelines to the connected monitors and the
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* CRTCs are the controllers that manage which data goes to which pipeline.
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* If there are more pipelines than CRTCs, then we cannot control all of
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* them at the same time.
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* * We need to create a framebuffer for this connector. A framebuffer is a
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* memory buffer that we can write XRGB32 data into. So we use this to
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* render our graphics and then the CRTC can scan-out this data from the
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* framebuffer onto the monitor.
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*/
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static int modeset_setup_dev(int fd, drmModeRes *res, drmModeConnector *conn,
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struct modeset_dev *dev)
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{
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int ret;
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/* check if a monitor is connected */
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if (conn->connection != DRM_MODE_CONNECTED) {
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fprintf(stderr, "ignoring unused connector %u\n",
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conn->connector_id);
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return -ENOENT;
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}
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/* check if there is at least one valid mode */
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if (conn->count_modes == 0) {
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fprintf(stderr, "no valid mode for connector %u\n",
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conn->connector_id);
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return -EFAULT;
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}
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/* copy the mode information into our device structure */
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memcpy(&dev->mode, &conn->modes[0], sizeof(dev->mode));
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dev->width = conn->modes[0].hdisplay;
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dev->height = conn->modes[0].vdisplay;
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fprintf(stderr, "mode for connector %u is %ux%u\n",
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conn->connector_id, dev->width, dev->height);
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/* find a crtc for this connector */
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ret = modeset_find_crtc(fd, res, conn, dev);
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if (ret) {
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fprintf(stderr, "no valid crtc for connector %u\n",
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conn->connector_id);
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return ret;
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}
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/* create a framebuffer for this CRTC */
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ret = modeset_create_fb(fd, dev);
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if (ret) {
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fprintf(stderr, "cannot create framebuffer for connector %u\n",
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conn->connector_id);
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return ret;
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}
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return 0;
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}
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/*
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* modeset_find_crtc(fd, res, conn, dev): This small helper tries to find a
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* suitable CRTC for the given connector. We have actually have to introduce one
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* more DRM object to make this more clear: Encoders.
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* Encoders help the CRTC to convert data from a framebuffer into the right
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* format that can be used for the chosen connector. We do not have to
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* understand any more of these conversions to make use of it. However, you must
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* know that each connector has a limited list of encoders that it can use. And
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* each encoder can only work with a limited list of CRTCs. So what we do is
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* trying each encoder that is available and looking for a CRTC that this
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* encoder can work with. If we find the first working combination, we are happy
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* and write it into the @dev structure.
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* But before iterating all available encoders, we first try the currently
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* active encoder+crtc on a connector to avoid a full modeset.
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*
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* However, before we can use a CRTC we must make sure that no other device,
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* that we setup previously, is already using this CRTC. Remember, we can only
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* drive one connector per CRTC! So we simply iterate through the "modeset_list"
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* of previously setup devices and check that this CRTC wasn't used before.
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* Otherwise, we continue with the next CRTC/Encoder combination.
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*/
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static int modeset_find_crtc(int fd, drmModeRes *res, drmModeConnector *conn,
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struct modeset_dev *dev)
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{
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drmModeEncoder *enc;
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unsigned int i, j;
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int32_t crtc;
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struct modeset_dev *iter;
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/* first try the currently conected encoder+crtc */
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if (conn->encoder_id)
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enc = drmModeGetEncoder(fd, conn->encoder_id);
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else
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enc = NULL;
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if (enc) {
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if (enc->crtc_id) {
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crtc = enc->crtc_id;
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for (iter = modeset_list; iter; iter = iter->next) {
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if (iter->crtc == crtc) {
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crtc = -1;
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break;
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}
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}
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if (crtc >= 0) {
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drmModeFreeEncoder(enc);
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dev->crtc = crtc;
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return 0;
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}
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}
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drmModeFreeEncoder(enc);
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}
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/* If the connector is not currently bound to an encoder or if the
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* encoder+crtc is already used by another connector (actually unlikely
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* but lets be safe), iterate all other available encoders to find a
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* matching CRTC. */
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for (i = 0; i < conn->count_encoders; ++i) {
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enc = drmModeGetEncoder(fd, conn->encoders[i]);
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if (!enc) {
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fprintf(stderr, "cannot retrieve encoder %u:%u (%d): %m\n",
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i, conn->encoders[i], errno);
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continue;
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}
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/* iterate all global CRTCs */
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for (j = 0; j < res->count_crtcs; ++j) {
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/* check whether this CRTC works with the encoder */
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if (!(enc->possible_crtcs & (1 << j)))
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continue;
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/* check that no other device already uses this CRTC */
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crtc = res->crtcs[j];
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for (iter = modeset_list; iter; iter = iter->next) {
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if (iter->crtc == crtc) {
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crtc = -1;
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break;
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}
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}
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/* we have found a CRTC, so save it and return */
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if (crtc >= 0) {
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drmModeFreeEncoder(enc);
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dev->crtc = crtc;
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return 0;
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}
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}
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drmModeFreeEncoder(enc);
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}
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fprintf(stderr, "cannot find suitable CRTC for connector %u\n",
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conn->connector_id);
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return -ENOENT;
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}
|
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|
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/*
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* modeset_create_fb(fd, dev): After we have found a crtc+connector+mode
|
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* combination, we need to actually create a suitable framebuffer that we can
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* use with it. There are actually two ways to do that:
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* * We can create a so called "dumb buffer". This is a buffer that we can
|
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* memory-map via mmap() and every driver supports this. We can use it for
|
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* unaccelerated software rendering on the CPU.
|
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* * We can use libgbm to create buffers available for hardware-acceleration.
|
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* libgbm is an abstraction layer that creates these buffers for each
|
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* available DRM driver. As there is no generic API for this, each driver
|
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* provides its own way to create these buffers.
|
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* We can then use such buffers to create OpenGL contexts with the mesa3D
|
|
* library.
|
|
* We use the first solution here as it is much simpler and doesn't require any
|
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* external libraries. However, if you want to use hardware-acceleration via
|
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* OpenGL, it is actually pretty easy to create such buffers with libgbm and
|
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* libEGL. But this is beyond the scope of this document.
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*
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* So what we do is requesting a new dumb-buffer from the driver. We specify the
|
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* same size as the current mode that we selected for the connector.
|
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* Then we request the driver to prepare this buffer for memory mapping. After
|
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* that we perform the actual mmap() call. So we can now access the framebuffer
|
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* memory directly via the dev->map memory map.
|
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*/
|
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|
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static int modeset_create_fb(int fd, struct modeset_dev *dev)
|
|
{
|
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struct drm_mode_create_dumb creq;
|
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struct drm_mode_destroy_dumb dreq;
|
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struct drm_mode_map_dumb mreq;
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int ret;
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/* create dumb buffer */
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memset(&creq, 0, sizeof(creq));
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creq.width = dev->width;
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creq.height = dev->height;
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creq.bpp = 32;
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ret = drmIoctl(fd, DRM_IOCTL_MODE_CREATE_DUMB, &creq);
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if (ret < 0) {
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fprintf(stderr, "cannot create dumb buffer (%d): %m\n",
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errno);
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return -errno;
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}
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dev->stride = creq.pitch;
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dev->size = creq.size;
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dev->handle = creq.handle;
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|
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/* create framebuffer object for the dumb-buffer */
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ret = drmModeAddFB(fd, dev->width, dev->height, 24, 32, dev->stride,
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dev->handle, &dev->fb);
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if (ret) {
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fprintf(stderr, "cannot create framebuffer (%d): %m\n",
|
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errno);
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ret = -errno;
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goto err_destroy;
|
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}
|
|
|
|
/* prepare buffer for memory mapping */
|
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memset(&mreq, 0, sizeof(mreq));
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mreq.handle = dev->handle;
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ret = drmIoctl(fd, DRM_IOCTL_MODE_MAP_DUMB, &mreq);
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if (ret) {
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fprintf(stderr, "cannot map dumb buffer (%d): %m\n",
|
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errno);
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ret = -errno;
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goto err_fb;
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}
|
|
|
|
/* perform actual memory mapping */
|
|
dev->map = mmap(0, dev->size, PROT_READ | PROT_WRITE, MAP_SHARED,
|
|
fd, mreq.offset);
|
|
if (dev->map == MAP_FAILED) {
|
|
fprintf(stderr, "cannot mmap dumb buffer (%d): %m\n",
|
|
errno);
|
|
ret = -errno;
|
|
goto err_fb;
|
|
}
|
|
|
|
/* clear the framebuffer to 0 */
|
|
memset(dev->map, 0, dev->size);
|
|
|
|
return 0;
|
|
|
|
err_fb:
|
|
drmModeRmFB(fd, dev->fb);
|
|
err_destroy:
|
|
memset(&dreq, 0, sizeof(dreq));
|
|
dreq.handle = dev->handle;
|
|
drmIoctl(fd, DRM_IOCTL_MODE_DESTROY_DUMB, &dreq);
|
|
return ret;
|
|
}
|
|
|
|
/*
|
|
* Finally! We have a connector with a suitable CRTC. We know which mode we want
|
|
* to use and we have a framebuffer of the correct size that we can write to.
|
|
* There is nothing special left to do. We only have to program the CRTC to
|
|
* connect each new framebuffer to each selected connector for each combination
|
|
* that we saved in the global modeset_list.
|
|
* This is done with a call to drmModeSetCrtc().
|
|
*
|
|
* So we are ready for our main() function. First we check whether the user
|
|
* specified a DRM device on the command line, otherwise we use the default
|
|
* /dev/dri/card0. Then we open the device via modeset_open(). modeset_prepare()
|
|
* prepares all connectors and we can loop over "modeset_list" and call
|
|
* drmModeSetCrtc() on every CRTC/connector combination.
|
|
*
|
|
* But printing empty black pages is boring so we have another helper function
|
|
* modeset_draw() that draws some colors into the framebuffer for 5 seconds and
|
|
* then returns. And then we have all the cleanup functions which correctly free
|
|
* all devices again after we used them. All these functions are described below
|
|
* the main() function.
|
|
*
|
|
* As a side note: drmModeSetCrtc() actually takes a list of connectors that we
|
|
* want to control with this CRTC. We pass only one connector, though. As
|
|
* explained earlier, if we used multiple connectors, then all connectors would
|
|
* have the same controlling framebuffer so the output would be cloned. This is
|
|
* most often not what you want so we avoid explaining this feature here.
|
|
* Furthermore, all connectors will have to run with the same mode, which is
|
|
* also often not guaranteed. So instead, we only use one connector per CRTC.
|
|
*
|
|
* Before calling drmModeSetCrtc() we also save the current CRTC configuration.
|
|
* This is used in modeset_cleanup() to restore the CRTC to the same mode as was
|
|
* before we changed it.
|
|
* If we don't do this, the screen will stay blank after we exit until another
|
|
* application performs modesetting itself.
|
|
*/
|
|
|
|
int main(int argc, char **argv)
|
|
{
|
|
int ret, fd;
|
|
const char *card;
|
|
struct modeset_dev *iter;
|
|
|
|
/* check which DRM device to open */
|
|
if (argc > 1)
|
|
card = argv[1];
|
|
else
|
|
card = "/dev/dri/card0";
|
|
|
|
fprintf(stderr, "using card '%s'\n", card);
|
|
|
|
/* open the DRM device */
|
|
ret = modeset_open(&fd, card);
|
|
if (ret)
|
|
goto out_return;
|
|
|
|
/* prepare all connectors and CRTCs */
|
|
ret = modeset_prepare(fd);
|
|
if (ret)
|
|
goto out_close;
|
|
|
|
/* perform actual modesetting on each found connector+CRTC */
|
|
for (iter = modeset_list; iter; iter = iter->next) {
|
|
iter->saved_crtc = drmModeGetCrtc(fd, iter->crtc);
|
|
ret = drmModeSetCrtc(fd, iter->crtc, iter->fb, 0, 0,
|
|
&iter->conn, 1, &iter->mode);
|
|
if (ret)
|
|
fprintf(stderr, "cannot set CRTC for connector %u (%d): %m\n",
|
|
iter->conn, errno);
|
|
}
|
|
|
|
/* draw some colors for 5seconds */
|
|
modeset_draw();
|
|
|
|
/* cleanup everything */
|
|
modeset_cleanup(fd);
|
|
|
|
ret = 0;
|
|
|
|
out_close:
|
|
close(fd);
|
|
out_return:
|
|
if (ret) {
|
|
errno = -ret;
|
|
fprintf(stderr, "modeset failed with error %d: %m\n", errno);
|
|
} else {
|
|
fprintf(stderr, "drm modeset-single-buffer test case successful!\n");
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
/*
|
|
* A short helper function to compute a changing color value. No need to
|
|
* understand it.
|
|
*/
|
|
|
|
static uint8_t next_color(bool *up, uint8_t cur, unsigned int mod)
|
|
{
|
|
uint8_t next;
|
|
|
|
next = cur + (*up ? 1 : -1) * (rand() % mod);
|
|
if ((*up && next < cur) || (!*up && next > cur)) {
|
|
*up = !*up;
|
|
next = cur;
|
|
}
|
|
|
|
return next;
|
|
}
|
|
|
|
/*
|
|
* modeset_draw(): This draws a solid color into all configured framebuffers.
|
|
* Every 100ms the color changes to a slightly different color so we get some
|
|
* kind of smoothly changing color-gradient.
|
|
*
|
|
* The color calculation can be ignored as it is pretty boring. So the
|
|
* interesting stuff is iterating over "modeset_list" and then through all lines
|
|
* and width. We then set each pixel individually to the current color.
|
|
*
|
|
* We do this 50 times as we sleep 100ms after each redraw round. This makes
|
|
* 50*100ms = 5000ms = 5s so it takes about 5seconds to finish this loop.
|
|
*
|
|
* Please note that we draw directly into the framebuffer. This means that you
|
|
* will see flickering as the monitor might refresh while we redraw the screen.
|
|
* To avoid this you would need to use two framebuffers and a call to
|
|
* drmModeSetCrtc() to switch between both buffers.
|
|
* You can also use drmModePageFlip() to do a vsync'ed pageflip. But this is
|
|
* beyond the scope of this document.
|
|
*/
|
|
|
|
static void modeset_draw(void)
|
|
{
|
|
uint8_t r, g, b;
|
|
bool r_up, g_up, b_up;
|
|
unsigned int i, j, k, off;
|
|
struct modeset_dev *iter;
|
|
|
|
srand(time(NULL));
|
|
r = rand() % 0xff;
|
|
g = rand() % 0xff;
|
|
b = rand() % 0xff;
|
|
r_up = g_up = b_up = true;
|
|
|
|
for (i = 0; i < 50; ++i) {
|
|
r = next_color(&r_up, r, 20);
|
|
g = next_color(&g_up, g, 10);
|
|
b = next_color(&b_up, b, 5);
|
|
|
|
for (iter = modeset_list; iter; iter = iter->next) {
|
|
for (j = 0; j < iter->height; ++j) {
|
|
for (k = 0; k < iter->width; ++k) {
|
|
off = iter->stride * j + k * 4;
|
|
*(uint32_t*)&iter->map[off] =
|
|
(r << 16) | (g << 8) | b;
|
|
}
|
|
}
|
|
}
|
|
|
|
usleep(100000);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* modeset_cleanup(fd): This cleans up all the devices we created during
|
|
* modeset_prepare(). It resets the CRTCs to their saved states and deallocates
|
|
* all memory.
|
|
* It should be pretty obvious how all of this works.
|
|
*/
|
|
|
|
static void modeset_cleanup(int fd)
|
|
{
|
|
struct modeset_dev *iter;
|
|
struct drm_mode_destroy_dumb dreq;
|
|
|
|
while (modeset_list) {
|
|
/* remove from global list */
|
|
iter = modeset_list;
|
|
modeset_list = iter->next;
|
|
|
|
/* restore saved CRTC configuration */
|
|
drmModeSetCrtc(fd,
|
|
iter->saved_crtc->crtc_id,
|
|
iter->saved_crtc->buffer_id,
|
|
iter->saved_crtc->x,
|
|
iter->saved_crtc->y,
|
|
&iter->conn,
|
|
1,
|
|
&iter->saved_crtc->mode);
|
|
drmModeFreeCrtc(iter->saved_crtc);
|
|
|
|
/* unmap buffer */
|
|
munmap(iter->map, iter->size);
|
|
|
|
/* delete framebuffer */
|
|
drmModeRmFB(fd, iter->fb);
|
|
|
|
/* delete dumb buffer */
|
|
memset(&dreq, 0, sizeof(dreq));
|
|
dreq.handle = iter->handle;
|
|
drmIoctl(fd, DRM_IOCTL_MODE_DESTROY_DUMB, &dreq);
|
|
|
|
/* free allocated memory */
|
|
free(iter);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* I hope this was a short but easy overview of the DRM modesetting API. The DRM
|
|
* API offers much more capabilities including:
|
|
* - double-buffering or tripple-buffering (or whatever you want)
|
|
* - vsync'ed page-flips
|
|
* - hardware-accelerated rendering (for example via OpenGL)
|
|
* - output cloning
|
|
* - graphics-clients plus authentication
|
|
* - DRM planes/overlays/sprites
|
|
* - ...
|
|
* If you are interested in these topics, I can currently only redirect you to
|
|
* existing implementations, including:
|
|
* - plymouth (which uses dumb-buffers like this example; very easy to understand)
|
|
* - kmscon (which uses libuterm to do this)
|
|
* - wayland (very sophisticated DRM renderer; hard to understand fully as it
|
|
* uses more complicated techniques like DRM planes)
|
|
* - xserver (very hard to understand as it is split across many files/projects)
|
|
*
|
|
* But understanding how modesetting (as described in this document) works, is
|
|
* essential to understand all further DRM topics.
|
|
*
|
|
* Any feedback is welcome. Feel free to use this code freely for your own
|
|
* documentation or projects.
|
|
*
|
|
* - Hosted on http://github.com/dvdhrm/docs
|
|
* - Written by David Rheinsberg <david.rheinsberg@gmail.com>
|
|
*/
|