mirror of https://github.com/grpc/grpc-java.git
![]() The server does not _have_ to wait until half close in CLIENT_STREAMING, and commonly wouldn't in error cases. {client,server}SendsOneMessage were way over-specifying the behavior and included unnecessary and incorrect words like "immediately." Those methods shouldn't be the defining the behavior in that much precision anyway; that would be the job of the individual enum values, if anything. |
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build.gradle |