Vince Reda
8d47d397e7
Set current_child_idx of SequenceNode protected ( #991 )
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Signed-off-by: redvinaa <redvinaa@gmail.com>
2025-07-20 11:05:17 +02:00
Davide Faconti
957a7f8802
fix the "all_skipped" logic
2024-09-13 18:29:42 +02:00
Davide Faconti
fa49fc4fd5
run updated clang-format
2024-03-08 12:13:48 +01:00
Davide Faconti
1e27f6467c
revert new behavior of Sequence and Fallback
2023-05-11 12:06:35 +02:00
Davide Faconti
24a3ce1eee
Control node and Decorators RUNNING before first child
2023-03-13 13:29:12 +01:00
Davide Faconti
43c2f2d0a6
suffix v3 removed
2022-10-10 22:55:02 +02:00
Davide Faconti
5993d8ecf9
BREAKING CHANGE: include directory renamed
2019-10-30 18:39:30 +01:00
Davide Faconti
1203ab3108
fix windows and mingw compilation (?)
2019-10-26 21:10:27 +02:00
Davide Faconti
b2b502cdf7
Control node refactored (or "Let Samson die with the Philistines")
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It needed to be done.
The attempt to make Sequence and Fallback "reactive" just make them
error prone and confusing.
A similar semantic can be achieved now with ParallelFirst and
ParallelAll.
We try to discourage an antipattern that is "reactive" Sequences and
Fallback with multiple ASYNC children.
2019-02-25 12:39:34 +01:00
Davide Facont
ddff3f1a72
comments improved or fixed
2019-01-28 10:26:24 +01:00
Davide Facont
40fed12bcd
Copyright updated
2019-01-28 10:26:24 +01:00
Davide Faconti
15b43db9df
Cmake fix. Address some of the concerns of #9 and #10 ( #11 )
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* fix travis
* better installation with renamed directories
2018-11-16 11:07:55 +01:00