将组队变身修改为前进后退步数
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3601d9a953
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14111548a9
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@ -253,11 +253,8 @@
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.control-box .btn-swap-ABC-team::before{
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content: "🔄Rotating ABC Team";
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}
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.control-box .btn-swap-henshin::before{
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content: "🐱➡️🐯Finally Henshin";
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}
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.control-box .btn-swap-henshin.henshin-back::before{
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content: "🐱↩️🐯Before Henshin";
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.control-box .lbl-henshen-change::before{
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content: "🕴️Henshin";
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}
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.control-box .show-mon-id-lbl::after{
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content:"🆔Show monster ID";
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@ -245,11 +245,8 @@
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.control-box .btn-swap-ABC-team::before{
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content: "🔄ローテーションABCチーム";
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}
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.control-box .btn-swap-henshin::before{
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content: "🐱➡️🐯究極の変身";
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}
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.control-box .btn-swap-henshin.henshin-back::before{
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content: "🐱↩️🐯変身する前に";
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.control-box .lbl-henshen-change::before{
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content: "🕴️変身";
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}
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.control-box .show-mon-id-lbl::after{
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content:"🆔モンスターIDを表示";
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@ -242,11 +242,8 @@
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.control-box .btn-swap-ABC-team::before{
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content: "🔄로테이션 ABC 팀";
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}
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.control-box .btn-swap-henshin::before{
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content: "🐱➡️🐯최종 변신";
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}
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.control-box .btn-swap-henshin.henshin-back::before{
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content: "🐱↩️🐯변신 전";
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.control-box .lbl-henshen-change::before{
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content: "🕴️변신";
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}
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.control-box .show-mon-id-lbl::after{
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content:"🆔몬스터 ID 표시";
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@ -248,11 +248,8 @@
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.control-box .btn-swap-ABC-team::before{
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content: "🔄輪換ABC隊";
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}
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.control-box .btn-swap-henshin::before{
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content: "🐱➡️🐯最終變身";
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}
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.control-box .btn-swap-henshin.henshin-back::before{
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content: "🐱↩️🐯變身前";
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.control-box .lbl-henshen-change::before{
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content: "🕴️變身";
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}
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.control-box .show-mon-id-lbl::after{
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content:"🆔顯示怪物ID";
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@ -248,11 +248,8 @@
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.control-box .btn-swap-ABC-team::before{
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content: "🔄轮换ABC队";
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}
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.control-box .btn-swap-henshin::before{
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content: "🐱➡️🐯最终变身";
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}
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.control-box .btn-swap-henshin.henshin-back::before{
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content: "🐱↩️🐯变身前";
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.control-box .lbl-henshen-change::before{
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content: "🕴️变身";
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}
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.control-box .show-mon-id-lbl::after{
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content:"🆔显示怪物ID";
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@ -41,7 +41,7 @@ var formation = new Formation(teamsCount,5);
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<button class="btn-solo-link" onclick="turnPage(1,arguments[0]);"></button>
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<button class="btn-triple-link" onclick="turnPage(3,arguments[0]);"></button>
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<button class="btn-swap-AB-team" onclick="swapABCteam();"></button>
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<button class="btn-swap-henshin" onclick="swapHenshin(this);"></button>
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<span class="lbl-henshen-change"></span><button class="btn-henshin-back" onclick="henshinStep(-1);"></button><button class="btn-henshin-forward" onclick="henshinStep(+1);"></button>
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<a class="help-link" target="_blank" href="https://github.com/Mapaler/PADDashFormation/blob/master/help.md"></a>
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</div>
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<div>
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90
script.js
90
script.js
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@ -468,70 +468,40 @@ function swapABCteam()
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refreshAll(formation);
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}
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}
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function swapHenshin(self)
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function henshinStep(step)
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{
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const backClassName = "henshin-back";
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const back = self.classList.contains(backClassName);
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let shouldChange = formation.teams.some(team=>
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team[0].some(member=>{
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if (step == 0) return;
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function gotoHenshin(card, nstep)
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{
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if (nstep > 0 && card.henshinTo)
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{ //是变身的则返回
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return gotoHenshin(Cards[card.henshinTo], --nstep);
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}
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else if (nstep < 0 && card.henshinFrom)
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{
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return gotoHenshin(Cards[card.henshinFrom], ++nstep);
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}
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else
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{
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return card;
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}
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}
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formation.teams.forEach(team=>{
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team[0].forEach(member=>{
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const mid = member.id;
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const card = Cards[mid];
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return card.henshinFrom || card.henshinTo;
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})
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);
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//获得最终变身
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function finalHenshin(card)
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{
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if (card.henshinTo)
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{ //是变身的则返回
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if (card.evoRootId === card.henshinTo)
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{ //应对无限循环变身的问题
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return card;
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if (step > 0 ? card.henshinTo : (card.henshinFrom && member.level <= 99))
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{ //要变身前的才进行操作
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const _card = gotoHenshin(card, step);
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member.id = _card.id;
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member.awoken = _card.awakenings.length;
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}
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return finalHenshin(Cards[card.henshinTo]);
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}
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return card;
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}
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if (shouldChange)
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{
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if (back)
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{ //回到变身前
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formation.teams.forEach(team=>{
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team[0].forEach(member=>{
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const mid = member.id;
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const card = Cards[mid];
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console.log(card.henshinFrom && member.level <= 99)
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if (card.henshinFrom && member.level <= 99)
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{ //要变身后的才进行操作
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const _card = Cards[card.evoRootId];
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member.id = card.evoRootId;
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member.awoken = _card.awakenings.length;
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member.sawoken = null;
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const allowLatent = getAllowLatent(_card.types);
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member.latent = filterAllowLatent(member.latent,allowLatent);
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}
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});
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});
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self.classList.remove(backClassName);
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}else
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{ //跑到变身后
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formation.teams.forEach(team=>{
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team[0].forEach(member=>{
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const mid = member.id;
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const card = Cards[mid];
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if (card.henshinTo)
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{ //要变身前的才进行操作
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const _card = finalHenshin(card);
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member.id = _card.id;
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member.awoken = _card.awakenings.length;
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}
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});
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});
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self.classList.add(backClassName);
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}
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creatNewUrl();
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refreshAll(formation);
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}
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});
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});
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creatNewUrl();
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refreshAll(formation);
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}
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//在单人和多人之间转移数据
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function turnPage(toPage, e = null) {
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@ -40,7 +40,7 @@ var formation = new Formation(teamsCount,6);
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<a class="down-capture display-none" target="_blank"></a>
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<button class="btn-multi-link" onclick="turnPage(2,arguments[0]);"></button>
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<button class="btn-triple-link" onclick="turnPage(3,arguments[0]);"></button>
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<button class="btn-swap-henshin" onclick="swapHenshin(this);"></button>
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<span class="lbl-henshen-change"></span><button class="btn-henshin-back" onclick="henshinStep(-1);"></button><button class="btn-henshin-forward" onclick="henshinStep(+1);"></button>
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<a class="help-link" target="_blank" href="https://github.com/Mapaler/PADDashFormation/blob/master/help.md"></a>
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</div>
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<div>
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11
style.css
11
style.css
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@ -1957,7 +1957,18 @@ ul{
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.control-box .btn-show-mon-skill-cd::before{
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content: "❄️显示已满技能CD";
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}
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.control-box .lbl-henshen-change::before{
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content: "🕴️变身";
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}
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*/
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.control-box .btn-henshin-back::before{
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content: "◀️";
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}
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.control-box .btn-henshin-forward::before{
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content: "▶️";
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}
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#interchange-line{
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pointer-events: none;
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position: absolute;
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@ -54,7 +54,7 @@ var formation = new Formation(teamsCount,6);
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<button class="btn-solo-link" onclick="turnPage(1,arguments[0]);"></button>
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<button class="btn-multi-link" onclick="turnPage(2,arguments[0]);"></button>
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<button class="btn-swap-ABC-team" onclick="swapABCteam();"></button>
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<button class="btn-swap-henshin" onclick="swapHenshin(this);"></button>
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<span class="lbl-henshen-change"></span><button class="btn-henshin-back" onclick="henshinStep(-1);"></button><button class="btn-henshin-forward" onclick="henshinStep(+1);"></button>
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<a class="help-link" target="_blank" href="https://github.com/Mapaler/PADDashFormation/blob/master/help.md"></a>
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</div>
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<div>
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