v20.7新技能

2023年6月24日 间谍过家家
This commit is contained in:
枫谷剑仙 2023-06-24 02:06:07 +08:00
parent 41847c2379
commit 1de10f1a79
208 changed files with 951 additions and 73 deletions

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@ -84,7 +84,7 @@
add_combo: tp`結算時連擊數增加${'value'}${'icon'}`,
fixed_time: tp`${'icon'}操作時間固定${'value'}`,
min_match_length: tp`【限定≥${'matchable'}珠才能消除】`,
drop_refresh: tp`全板刷新`,
drop_refresh: tp`${'icon'}全板刷新`,
drum: tp`寶珠移動和消除的聲音變成太鼓達人的音效`,
auto_path: tp`顯示3連擊的轉珠路徑只匹配3珠並只適用於普通地下城`,
counter_attack: tp`受到${'target'}攻擊時,${'chance'}進行受到傷害${'value'}${'attr'}${'icon'}反擊`,
@ -123,6 +123,8 @@
increase_damage_cap: tp`${'targets'}${'icon'}傷害上限提升到${'cap'}`,
board_jamming_state: tp`${'position'}生成${'icon'}${'state'}${'size'}${'count'}${'time'}`,
board_size_change: tp`板面大小改變為${'icon'}${'size'}`,
remove_assist: tp`${'icon'}移除自身的輔助寵物(直到地下城結束)`,
prediction_falling: tp`盤面上可以${'icon'}預知寶珠掉落`,
},
power: {
unknown: tp`[ 未知能力提升: ${'type'} ]`,
@ -281,7 +283,9 @@
clouds: tp`${'icon'}`,
immobility: tp`${'icon'}封條`,
roulette: tp`${'icon'}輪盤位`,
roulette_time: tp`(每${'duration'}變換)`,
deep_dark: tp`${'icon'}超暗闇`,
roulette_time: tp`${'duration'}變換`,
roulette_attrs: tp`只會出現${'orbs'}`,
},
types: {
[0]: tp`${'icon'}進化用`,

View File

@ -84,7 +84,7 @@
add_combo: tp`结算时连击数增加${'value'}${'icon'}`,
fixed_time: tp`${'icon'}操作时间固定${'value'}`,
min_match_length: tp`【限定≥${'matchable'}珠才能消除】`,
drop_refresh: tp`全板刷新`,
drop_refresh: tp`${'icon'}全板刷新`,
drum: tp`宝珠移动和消除的声音变成太鼓达人的音效`,
auto_path: tp`显示3连击的转珠路径只匹配3珠并只适用于普通地下城`,
counter_attack: tp`受到${'target'}攻击时,${'chance'}进行受到伤害${'value'}${'attr'}${'icon'}反击`,
@ -123,6 +123,8 @@
increase_damage_cap: tp`${'targets'}${'icon'}伤害上限提升到${'cap'}`,
board_jamming_state: tp`${'position'}生成${'icon'}${'state'}${'size'}${'count'}${'comment'}`,
board_size_change: tp`板面大小改变为${'icon'}${'size'}`,
remove_assist: tp`${'icon'}移除自身的辅助宠物(直到地下城结束)`,
prediction_falling: tp`盘面上可以${'icon'}预知宝珠掉落`,
},
power: {
unknown: tp`[ 未知能力提升: ${'type'} ]`,
@ -282,6 +284,7 @@
clouds: tp`${'icon'}`,
immobility: tp`${'icon'}封条`,
roulette: tp`${'icon'}轮盘位`,
deep_dark: tp`${'icon'}超暗闇`,
roulette_time: tp`${'duration'}变换`,
roulette_attrs: tp`只会出现${'orbs'}`,
},

View File

@ -2,25 +2,25 @@
{
"code": "ja",
"ckey": {
"card": "5614b3bafbbbdac6f2b70ede1fa2d047",
"skill": "1c895c1629f72788521381e2b7f01d6c"
"card": "f033b3e52654c5f31b37901e38574669",
"skill": "7792191733e97605fd48f30910ee4f83"
},
"updateTime": 1687162259418
"updateTime": 1687532345301
},
{
"code": "en",
"ckey": {
"card": "1021659d9d37aae729f6fca9a62f4d14",
"skill": "a138519cd787bbc554b993fc1491d002"
"card": "bc8f023264854e58a4f56b9360e7f85a",
"skill": "36926d96a423b5881ba5cec400709386"
},
"updateTime": 1686918300104
"updateTime": 1687532345301
},
{
"code": "ko",
"ckey": {
"card": "a8a5953e7b0cf9ffd178ad4b006e4457",
"skill": "ef15afcf1faf6c64d11ab2a128f57fcc"
"card": "48ec9a7b1147d4c039558a051d1bf0fa",
"skill": "88b01fec3da9d5042418db1eaa7a744e"
},
"updateTime": 1686918300104
"updateTime": 1687532345301
}
]

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@ -99,7 +99,7 @@ let localTranslating = {
add_combo: tp`Adds ${'value'} combos${'icon'}`,
fixed_time: tp`[${'icon'}Fixed orb move time: ${'value'}]`,
min_match_length: tp`[Only able to erase ≥${'matchable'} orbs]`, //matchable, unmatchable
drop_refresh: tp`Replaces all orbs`,
drop_refresh: tp`${'icon'}Replaces all orbs`,
drum: tp`Plus a drumming sound is made when Orbs are moved`,
auto_path: tp`Shows 3 combo path (Norm. Dungeon & 3 linked Orbs only)`,
counter_attack: tp`When attacked by an ${'target'}, ${'chance'}${'value'} ${'attr'} ${'icon'}counterattack`,
@ -138,6 +138,8 @@ let localTranslating = {
increase_damage_cap: tp`The ${'icon'}damage cap of ${'targets'} is increased to ${'cap'}`,
board_jamming_state: tp`Creates ${'count'} ${'icon'}${'state'} ${'size'} at ${'position'}${'comment'}`,
board_size_change: tp`Board size changed to ${'icon'}${'size'}`,
remove_assist: tp`${'icon'}Remove this assist card (until end of dungeon)`,
prediction_falling: tp`${'icon'}Prediction of falling on board`,
},
power: {
unknown: tp`[ Unkonwn power up: ${'type'} ]`,
@ -297,6 +299,7 @@ let localTranslating = {
clouds: tp`${'icon'}Clouds`,
immobility: tp`${'icon'}Immobility`,
roulette: tp`${'icon'}Roulette`,
deep_dark: tp`${'icon'}Deep Dark`,
roulette_time: tp`transforms every ${'duration'}`,
roulette_attrs: tp`only ${'orbs'} will appear`,
},
@ -543,6 +546,7 @@ const official_awoken_sorting = [
91, 92, 93, 94, 95, 65, 66, 67,105,
84, 83, 85, 86, 87, 88, 89, 90, 64,
];
const PAD_PASS_BADGE = 1<<7 | 1; //本程序的月卡徽章编号129
//pdc的徽章对应数字
const pdcBadgeMap = [
@ -566,7 +570,7 @@ const pdcBadgeMap = [
{pdf:12,pdc:15}, //墨镜
{pdf:13,pdc:17}, //防废
{pdf:14,pdc:16}, //防毒
{pdf:129,pdc:14}, //月卡
{pdf:PAD_PASS_BADGE,pdc:14}, //月卡
];
//pdc的潜觉对应数字
const pdcLatentMap = [
@ -1847,6 +1851,13 @@ const specialSearchFunctions = (function() {
return document.createTextNode(`自封技${sk[0]}T`);
}
},
{name:"Remove assist",otLangName:{chs:"移除武器",cht:"移除武器"},
function:cards=>cards.filter(card=>{
const searchTypeArray = [250];
const skill = getCardActiveSkill(card, searchTypeArray);
return skill;
})
},
]},
{group:true,name:"-----Player's HP change-----",otLangName:{chs:"-----玩家HP操纵类-----",cht:"-----玩家HP操縱類-----"}, functions: [
{name:"Heal after turn",otLangName:{chs:"回合结束回血 buff",cht:"回合結束回血 buff"},
@ -2451,6 +2462,22 @@ const specialSearchFunctions = (function() {
return fragment;
}
},
{name:"Creates Deep Dark Orb",otLangName:{chs:"生成超暗闇 debuff",cht:"生成超暗闇 debuff"},
function:cards=>{
const searchTypeArray = [251];
return cards.filter(card=>{
const skill = getCardActiveSkill(card, searchTypeArray);
return skill;
}).sort((a,b)=>sortByParams(a,b,searchTypeArray));
},
addition:card=>{
const searchTypeArray = [251];
const skill = getCardActiveSkill(card, searchTypeArray);
if (!skill) return;
const sk = skill.params;
return `${sk[1] == sk[2] ? sk[1] : sk[1] +"~"+ sk[2]}个×${sk[0]}T`;
}
},
{name:"Change Board Size",otLangName:{chs:"改变板面大小 buff",cht:"改變板面大小 buff"},
function:cards=>{
const searchTypeArray = [244];
@ -2492,6 +2519,22 @@ const specialSearchFunctions = (function() {
},
]},
{group:true,name:"-----Orbs Drop-----",otLangName:{chs:"----- 珠子掉落 类-----",cht:"----- 珠子掉落 類-----"}, functions: [
{name:"Drop Enhanced Orbs(sort by turns)",otLangName:{chs:"掉落强化宝珠按回合排序buff",cht:"掉落強化寶珠按回合排序buff"},
function:cards=>{
const searchTypeArray = [180];
return cards.filter(card=>{
const skill = getCardActiveSkill(card, searchTypeArray);
return skill;
}).sort((a,b)=>sortByParams(a,b,searchTypeArray,1));
},
addition:card=>{
const searchTypeArray = [180];
const skill = getCardActiveSkill(card, searchTypeArray);
if (!skill) return;
const sk = skill.params;
return `${sk[1]}%×${sk[0]}T`;
}
},
{name:"Drop locked orbs(any color, sort by turns)",otLangName:{chs:"掉锁(不限色,按回合排序)",cht:"掉鎖(不限色,按回合排序)"},
function:cards=>{
const searchTypeArray = [205];
@ -2512,22 +2555,6 @@ const specialSearchFunctions = (function() {
},
addition:dropLock_Addition
},
{name:"Drop Enhanced Orbs(sort by turns)",otLangName:{chs:"掉落强化宝珠按回合排序buff",cht:"掉落強化寶珠按回合排序buff"},
function:cards=>{
const searchTypeArray = [180];
return cards.filter(card=>{
const skill = getCardActiveSkill(card, searchTypeArray);
return skill;
}).sort((a,b)=>sortByParams(a,b,searchTypeArray,1));
},
addition:card=>{
const searchTypeArray = [180];
const skill = getCardActiveSkill(card, searchTypeArray);
if (!skill) return;
const sk = skill.params;
return `${sk[1]}%×${sk[0]}T`;
}
},
{name:"Drop rate increases",otLangName:{chs:"掉落率提升 buff",cht:"掉落率提升 buff"},
function:cards=>cards.filter(card=>{
const searchTypeArray = [126];
@ -2601,6 +2628,25 @@ const specialSearchFunctions = (function() {
return fragment;
}
},
{name:"Prediction of falling",otLangName:{chs:"预测掉落 buff",cht:"預測掉落 buff"},
function:cards=>{
const searchTypeArray = [253];
return cards.filter(card=>{
const skill = getCardActiveSkill(card, searchTypeArray);
return skill;
}).sort((a,b)=>sortByParams(a,b,searchTypeArray));
},
addition:card=>{
const searchTypeArray = [253];
const skill = getCardActiveSkill(card, searchTypeArray);
if (!skill) return;
const sk = skill.params;
const fragment = document.createDocumentFragment();
fragment.append(createSkillIcon('prediction-falling'));
fragment.append(`×${sk[0]}T`);
return fragment;
}
},
]},
{group:true,name:"-----Change all Orbs-----",otLangName:{chs:"-----洗板类-----",cht:"-----洗板類-----"}, functions: [
{name:"Changes all Orbs to any",otLangName:{chs:"洗版-任意色",cht:"洗版-任意色"},
@ -3824,6 +3870,15 @@ const specialSearchFunctions = (function() {
return `HP≥${value}%`;
}
},
{name:"Prediction of falling (LS)",otLangName:{chs:"预测掉落 队长技",cht:"預測掉落 队长技"},
function:cards=>{
const searchTypeArray = [254];
return cards.filter(card=>{
const skill = getCardLeaderSkill(card, searchTypeArray);
return skill;
}).sort((a,b)=>sortByParams(a,b,searchTypeArray));
}
},
{name:"Increase item drop rate(sort by rate)",otLangName:{chs:"增加道具掉落率(按增加倍率排序)",cht:"增加道具掉落率(按增加倍率排序)"},
function:cards=>{
const searchTypeArray = [53];

View File

@ -22,10 +22,8 @@ const Attributes = {
MPoison: 8,
Bomb: 9,
}
for (let name in Attributes)
{
Attributes[Attributes[name]] = name;
}
Object.entries(Attributes).forEach(([name, oid])=>Attributes[oid] = name)
Attributes.all = function () {
return [
this.Fire,
@ -486,6 +484,8 @@ const SkillKinds = {
ObstructOpponent: "obstruct-opponent",
IncreaseDamageCap: "increase-damage-cap",
BoardJammingStates: "board-jamming-states",
RemoveAssist: "remove-assist",
PredictionFalling: "prediction-falling",
}
function skillParser(skillId)
@ -1075,6 +1075,12 @@ function boardJammingStates(state, posType, options) {
function boardSizeChange(width=7, height=6) {
return { kind: SkillKinds.BoardSizeChange, width, height };
}
function removeAssist() {
return { kind: SkillKinds.RemoveAssist };
}
function predictionFalling() {
return { kind: SkillKinds.PredictionFalling };
}
const skillObjectParsers = {
//parser: (() => []), //这个用来解决代码提示的报错问题,不起实际作用
@ -1685,6 +1691,21 @@ const skillObjectParsers = {
boardJammingStates('roulette', count ? 'random' : 'shape', options)
);
},
[250]() { //去除自身辅助
return removeAssist();
},
[251](turns, min, max) { //产超暗暗珠
return activeTurns(turns,
boardJammingStates('deep-dark', 'random', { min, max })
);
},
[253](turns) { //预测掉落主动技
return activeTurns(turns, predictionFalling());
},
[254](turns) { //预测掉落队长技
return predictionFalling();
},
//剩余多少个属性珠才能使用技能
[255](attr, min, max) { return skillProviso(c.remainAttrOrbs(flags(attr), min ?? 0, max ?? 0)); },
[1000](type, pos, ...ids) {
const posType = (type=>{
@ -1817,6 +1838,15 @@ function renderSkillEntry(skills)
board.setRows(rows, null, null, 'immobility');
});
}
if (state == 'deep-dark') { //超暗暗
const { min, max } = skill;
boardsBar?.boards?.forEach(board=>{
if (posType == 'random')
board.generateBlockStates('deep-dark', min == max ? min : Math.randomInteger(max, min));
else
board.setShape(positions, null, null, 'deep-dark');
});
}
break;
}
case SkillKinds.SetOrbState: { //修改珠子状态
@ -2468,9 +2498,19 @@ function renderSkill(skill, option = {})
}
if (targets != undefined)
{
targetDict.target = targets.map(target=>
targetDict.target = document.createDocumentFragment();
const ul = targetDict.target.appendChild(document.createElement("ul"));
ul.className = "team-flags";
for (let i = 0; i<6; i++) {
const li = ul.appendChild(document.createElement("li"));
li.className = "team-member-icon";
}
targets.forEach(n=>ul.classList.add(n));
targetDict.target.appendChild(targets.map(target=>
tsp?.target[target.replaceAll("-","_")]?.())
.nodeJoin(tsp.word.slight_pause());
.nodeJoin(tsp.word.slight_pause()));
attrs_types.push(targetDict.target);
}
if (attrs_types.length)
@ -2616,7 +2656,7 @@ function renderSkill(skill, option = {})
let dict = {
icon: createIcon('board-' + state),
state: tsp.board[state](),
state: tsp.board[state.replaceAll("-","_")](),
position: posType == 'random' ? tsp.position.random() : tsp.position.shape(),
};
if (state == 'roulette') { //轮盘位
@ -2659,6 +2699,20 @@ function renderSkill(skill, option = {})
dict.position = posFrgs.nodeJoin(tsp.word.slight_pause());
}
if (state == 'deep-dark') { //超暗暗
const { min, max } = skill;
dict.count = renderValue(v.constant(min), {unit: tsp.unit.orbs});
if (min !== max) {
dict.count.append(tsp.word.range_hyphen(),renderValue(v.constant(max), {unit: tsp.unit.orbs}));
}
boardsBar?.boards?.forEach(board=>{
if (posType == 'random')
board.generateBlockStates('deep-dark', min == max ? min : Math.randomInteger(max, min));
else
board.setShape(positions, null, null, 'deep-dark');
});
}
frg.ap(tsp.skill.board_jamming_state(dict));
if (boardsBar) {
@ -2677,6 +2731,20 @@ function renderSkill(skill, option = {})
frg.ap(tsp.skill.board_size_change(dict));
break;
}
case SkillKinds.RemoveAssist: { //去除武器
let dict = {
icon: createIcon(skill.kind)
};
frg.ap(tsp.skill.remove_assist(dict));
break;
}
case SkillKinds.PredictionFalling: { //预知掉落
let dict = {
icon: createIcon(skill.kind)
};
frg.ap(tsp.skill.prediction_falling(dict));
break;
}
default: {
console.log("未处理的技能类型",skill.kind, skill);

View File

@ -25,7 +25,7 @@ const cfgPrefix = "PADDF-"; //设置名称的前缀
const className_displayNone = "display-none";
const dataAttrName = "data-value"; //用于储存默认数据的属性名
const isGuideMod = !unsupportFeatures.length && Boolean(Number(getQueryString("guide"))); //是否以图鉴模式启动
const PAD_PASS_BADGE = 1<<7 | 1; //月卡徽章编号129
//用油猴扩展装上把GM_xmlhttpRequest引入的脚本
const ExternalLinkScriptURL = "https://greasyfork.org/scripts/458521";
const paddbPathPrefix = "/team/"; //PADDB的获取队伍网址格式
@ -1032,6 +1032,7 @@ class LeaderSkillType{
autoHeal: Boolean(flags1 & 1 << 31),
unbindAwokenBind: Boolean(flags1 & 1 << 19),
resolve: Boolean(flags2 & 1 << 0),
predictionFalling: Boolean(flags2 & 1 << 1),
};
}
}

View File

@ -411,7 +411,7 @@ const cachesMap = new Map([
],
[
"images/cards_ja/CARDS_103.PNG",
"0a54aedceef5c0a9a8c4cfe5166f7521"
"3dcb186bdbfc7b6ff2a5088b44d57156"
],
[
"sound/voice/ja/padv001.wav",
@ -1713,78 +1713,782 @@ const cachesMap = new Map([
"sound/voice/ja/padv1227.wav",
"75d614c85d27192716d47407b546912a"
],
[
"sound/voice/ja/padv1229.wav",
"05b2dd8de89c5dad85794c99b9744037"
],
[
"sound/voice/ja/padv123.wav",
"6e73c670b71017243437327626ebed1a"
],
[
"sound/voice/ja/padv1230.wav",
"9180f73be749da70286a57be77359aba"
],
[
"sound/voice/ja/padv1231.wav",
"e185d6a8e5334187523f7cdb2ba01e40"
],
[
"sound/voice/ja/padv1232.wav",
"cf2f22ec82a5db140e0668ea1ae66d77"
],
[
"sound/voice/ja/padv1233.wav",
"a32d6cac851e01694f073a550e177c93"
],
[
"sound/voice/ja/padv1234.wav",
"2b179d70d487864e107c3722773edf6d"
],
[
"sound/voice/ja/padv1235.wav",
"1da51328608e3646e617bafdf375c42f"
],
[
"sound/voice/ja/padv1236.wav",
"3ce9b1ef69dcb8b0a320d9db47063eea"
],
[
"sound/voice/ja/padv1237.wav",
"7acadc39e74d4493c7e29ddd2f9ed743"
],
[
"sound/voice/ja/padv1238.wav",
"b5aaf90ad04c73035dd33a4012642d8f"
],
[
"sound/voice/ja/padv1239.wav",
"8aefe3dc1052bce818f97588303360c3"
],
[
"sound/voice/ja/padv124.wav",
"dcdc30d963e45a2d489158361d120563"
],
[
"sound/voice/ja/padv1240.wav",
"3a47e10610b0066a564ba9ed137e5005"
],
[
"sound/voice/ja/padv1241.wav",
"e941b3f4eeb9fa63f24bd568823582bc"
],
[
"sound/voice/ja/padv1242.wav",
"386c4ee8d05a77d68521df41a3ed5636"
],
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],
[
"sound/voice/ja/padv141.wav",
"55723e60b5f7fdb2d3c565d189cec2e4"
@ -5591,15 +6295,19 @@ const cachesMap = new Map([
],
[
"images/cards_en/CARDS_098.PNG",
"2adce7f06a803b54692b9786d96f1120"
"0465e99b0a93aac1eeb05664a16b0714"
],
[
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"b4ea1c2281e867f45a40608f0614cfb4"
],
[
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"cb23934613f5c1a26a0dc450d22af334"
],
[
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"754557d26dabc27810d0caf0ed0f949d"
],
[
"sound/voice/en/padv001.wav",
@ -9371,15 +10079,19 @@ const cachesMap = new Map([
],
[
"images/cards_ko/CARDS_098.PNG",
"a6baf01f4ea546ae66d4f09f29f24f65"
"f4cf65daf933c31a2783020bd9b59dab"
],
[
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"b4ea1c2281e867f45a40608f0614cfb4"
],
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],
[
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"754557d26dabc27810d0caf0ed0f949d"
],
[
"sound/voice/ko/padv001.wav",
@ -13807,11 +14519,11 @@ const cachesMap = new Map([
],
[
"script-json_data.js",
"5766689dc968a01b3886bd910258490e"
"208135f7df7441d0a84c50441c3c28c8"
],
[
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"7025f5ef63254d2f9af980c735aa77c6"
],
[
"script-universal_function.js",
@ -13819,7 +14531,7 @@ const cachesMap = new Map([
],
[
"script.js",
"8d8c430dc0ca0acc487512ad48ff328c"
"b7d40e720ab564a519dae36b4bf74633"
],
[
"solo.html",
@ -13831,7 +14543,7 @@ const cachesMap = new Map([
],
[
"style.css",
"ff850ad9dc358dfda7855679d75572da"
"863855a1e37fefd71a15828bf4683307"
],
[
"temp.js",
@ -13883,7 +14595,7 @@ const cachesMap = new Map([
],
[
"languages/zh-TW.js",
"57c71cc1d49f3f24cabc3d1b9ff588b0"
"b95d53d189a972bbe686d65c8776ab9b"
],
[
"languages/zh.css",
@ -13891,7 +14603,7 @@ const cachesMap = new Map([
],
[
"languages/zh.js",
"1ee1997c68c00995d178dc9c0a8ec96b"
"8282483b02c7ac7f2043a0b7ad81d46c"
],
[
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@ -13969,6 +14681,10 @@ const cachesMap = new Map([
"images/icon-cloud-1.png",
"7b35564262dda9473717c7e694b61599"
],
[
"images/icon-deep-dark.png",
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],
[
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@ -14023,7 +14739,7 @@ const cachesMap = new Map([
],
[
"images/icon-skills.png",
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"732c71a793c72a1119a14bb501da7fa7"
],
[
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@ -14075,31 +14791,31 @@ const cachesMap = new Map([
],
[
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],
[
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],
[
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[
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],
[
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