再次优化代码

This commit is contained in:
枫谷剑仙 2020-10-21 20:06:02 +08:00
parent 853b8526fc
commit 1fa34fff47
1 changed files with 12 additions and 18 deletions

View File

@ -120,30 +120,24 @@ fetch("library/jy4340132-aaa/adpcm.wasm").then((response) => response.arrayBuffe
//▲ADPCM播放相关
function latentUseHole(latentId)
{
if (latentId < 12)
switch (true)
{
return 1;
}else if (latentId === 12 || latentId >= 16 && latentId <= 36)
{
return 2;
}else if (latentId >= 13 && latentId <= 15 || latentId >= 37 && latentId <= 38)
{
return 6;
}else
{
return 1;
case (latentId === 12):
case (latentId >= 16 && latentId <= 36):
return 2;
case (latentId >= 13 && latentId <= 15):
case (latentId >= 37):
return 6;
case (latentId < 12):
default:
return 1;
}
}
//获取最大潜觉数量
function getMaxLatentCount(id)
{ //转生2和超转生3为8个格子
if (Cards[id])
{
return Cards[id].is8Latent ? 8 : 6;
}else
{
return 6;
}
const card = Cards[id];
return card && card.is8Latent ? 8 : 6;
}
//计算用了多少潜觉格子
function usedHole(latents)