修复师龙队长技HP计算

This commit is contained in:
枫谷剑仙 2021-04-02 23:50:24 +08:00
parent bc047c1487
commit 3d57a8287c
1 changed files with 4 additions and 4 deletions

View File

@ -615,12 +615,12 @@ function countTeamHp(memberArr, leader1id, leader2id, solo, noAwoken = false) {
scale = needMonIdArr.every(mid => memberIdArr.includes(mid)) ? sk[5] / 100 : 1;
break;
case 136:
scale = hpMul({ attrs: flags(sk[0]) }, sk[1]) *
sk[4] ? hpMul({ attrs: flags(sk[4]) }, sk[5]) : 1;
scale = hpMul({ attrs: flags(sk[0]) }, sk[1]);
if (sk[4]) scale *= hpMul({ attrs: flags(sk[4]) }, sk[5]);
break;
case 137:
scale = hpMul({ types: flags(sk[0]) }, sk[1]) *
sk[4] ? hpMul({ types: flags(sk[4]) }, sk[5]) : 1;
scale = hpMul({ types: flags(sk[0]) }, sk[1]);
if (sk[4]) scale *= hpMul({ types: flags(sk[4]) }, sk[5]);
break;
case 155:
scale = solo ? 1 : hpMul({ attrs: flags(sk[0]), types: flags(sk[1]) }, sk[2]);