增加字符串转Base64的功能
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@ -26,9 +26,6 @@ const teamsCount = 2;
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<script type="text/javascript" src="library/jy4340132-aaa/pcm_player.js"></script>
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<script type="text/javascript" src="library/jy4340132-aaa/adpcm.js"></script>
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<!--▲ADPCM播放相关-->
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<script type="text/javascript">
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var formation = new Formation(teamsCount,5);
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</script>
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<style type="text/css">
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.show-team-name-right .team-total-info .team-awoken,
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.show-team-name-left .team-total-info .team-awoken,
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@ -52,23 +52,125 @@ function localStorage_getBoolean(name, defaultValue = false){
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}
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// 将字符串转为二进制字符串
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String.prototype.toUTF16BinaryString = function() {
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const charCodes16Arr = [...this].map(char=>char.charCodeAt(0)); //将每个字符转为数字
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const codeUnits = new Uint16Array(charCodes16Arr); //将每个字符存入 2 字节中。警告:仅限 0xFFFF 前的Unicode字符,之后的就得换 Uint32Array
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const charCodes = new Uint8Array(codeUnits.buffer); //每两个存入中
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const result = [...charCodes].map(code=>String.fromCharCode(code)).join('');
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return result;
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String.prototype.toUTF8Blob = function() {
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return new Blob([this.valueOf()], {
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type: 'text/plain'
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});
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}
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Blob.prototype.toBase64 = function() {
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return new Promise((resolve, reject) => {
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const fileReader = new FileReader();
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fileReader.onload = (event) => {
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resolve(event.target?.result);
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};
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// readAsDataURL
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fileReader.readAsDataURL(this.valueOf());
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fileReader.onerror = () => {
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reject(new Error('blobToBase64 error'));
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};
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});
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}
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String.fromBinaryString = function(binary) {
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const bytes = new Uint8Array([...binary].map(char=>char.charCodeAt(0)));
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const charCodes = new Uint16Array(bytes.buffer);
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const result = [...charCodes].map(code=>String.fromCharCode(code)).join('');
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return result;
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}
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String.fromBase64 = function(base64) {
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return String.fromBinaryString(atob(base64));
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const Base64 = {
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strToBase64: function(str) {
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const encoder = new TextEncoder()
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const view = encoder.encode(str);
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const base64 = Base64.encodeFromUint8Array(view);
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return base64;
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},
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base64ToStr: function(base64) {
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const decoder = new TextDecoder()
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const view = Base64.decodeToUint8Array(base64);
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const str = decoder.decode(view);
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return str;
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},
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//Base64还原成Uint8Array
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decodeToUint8Array: function base64DecToArr(sBase64, nBlocksSize) {
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function b64ToUint6(nChr) {
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return nChr > 64 && nChr < 91
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? nChr - 65
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: nChr > 96 && nChr < 123
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? nChr - 71
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: nChr > 47 && nChr < 58
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? nChr + 4
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: nChr === 43
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? 62
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: nChr === 47
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? 63
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: 0;
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}
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const sB64Enc = sBase64.replace(/[^A-Za-z0-9+/]/g, ""); // Remove any non-base64 characters, such as trailing "=", whitespace, and more.
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const nInLen = sB64Enc.length;
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const nOutLen = nBlocksSize
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? Math.ceil(((nInLen * 3 + 1) >> 2) / nBlocksSize) * nBlocksSize
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: (nInLen * 3 + 1) >> 2;
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const taBytes = new Uint8Array(nOutLen);
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let nMod3;
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let nMod4;
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let nUint24 = 0;
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let nOutIdx = 0;
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for (let nInIdx = 0; nInIdx < nInLen; nInIdx++) {
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nMod4 = nInIdx & 3;
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nUint24 |= b64ToUint6(sB64Enc.charCodeAt(nInIdx)) << (6 * (3 - nMod4));
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if (nMod4 === 3 || nInLen - nInIdx === 1) {
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nMod3 = 0;
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while (nMod3 < 3 && nOutIdx < nOutLen) {
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taBytes[nOutIdx] = (nUint24 >>> ((16 >>> nMod3) & 24)) & 255;
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nMod3++;
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nOutIdx++;
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}
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nUint24 = 0;
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}
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}
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return taBytes;
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},
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//Uint8Array编码成Base64
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encodeFromUint8Array: function base64EncArr(aBytes) {
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function uint6ToB64(nUint6) {
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return nUint6 < 26
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? nUint6 + 65
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: nUint6 < 52
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? nUint6 + 71
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: nUint6 < 62
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? nUint6 - 4
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: nUint6 === 62
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? 43
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: nUint6 === 63
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? 47
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: 65;
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}
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let nMod3 = 2;
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let sB64Enc = "";
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const nLen = aBytes.length;
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let nUint24 = 0;
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for (let nIdx = 0; nIdx < nLen; nIdx++) {
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nMod3 = nIdx % 3;
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// To break your base64 into several 80-character lines, add:
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// if (nIdx > 0 && ((nIdx * 4) / 3) % 76 === 0) {
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// sB64Enc += "\r\n";
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// }
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nUint24 |= aBytes[nIdx] << ((16 >>> nMod3) & 24);
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if (nMod3 === 2 || aBytes.length - nIdx === 1) {
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sB64Enc += String.fromCodePoint(
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uint6ToB64((nUint24 >>> 18) & 63),
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uint6ToB64((nUint24 >>> 12) & 63),
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uint6ToB64((nUint24 >>> 6) & 63),
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uint6ToB64(nUint24 & 63)
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);
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nUint24 = 0;
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}
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}
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return (
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sB64Enc.substring(0, sB64Enc.length - 2 + nMod3) +
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(nMod3 === 2 ? "" : nMod3 === 1 ? "=" : "==")
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);
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}
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}
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//Buffer转16进制字符串
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Uint8Array.prototype.toHex = function() {
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return [...this].map(n=>n.toString(16).padStart(2,'0')).join('');
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@ -7,6 +7,7 @@ let currentPlayerData; //当前玩家数据
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let markedFilter = []; //收藏的特殊搜索
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let defaultLevel = 99; //默认等级
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const teamBigBoxs = []; //储存全部teamBigBox
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const allMembers = []; //储存所有成员,包含辅助
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@ -299,7 +300,7 @@ MemberTeam.prototype.loadFromMember = function(m) {
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if (m.skilllevel != undefined) this.skilllevel = m.skilllevel;
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};
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var Formation = function(teamCount, memberCount) {
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let Formation = function(teamCount, memberCount) {
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this.title = "";
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this.detail = "";
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this.teams = [];
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@ -329,10 +330,12 @@ var Formation = function(teamCount, memberCount) {
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this.teams.push(team);
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}
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};
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//初始化队伍结构
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let formation = new Formation(teamsCount, teamsCount == 2 ? 5 : 6);
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Formation.prototype.outObj = function() {
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const obj = {};
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if (this.title != undefined && this.title.length > 0) obj.t = this.title;
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if (this.detail != undefined && this.detail.length > 0) obj.d = this.detail;
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if (this?.title?.length > 0) obj.t = this.title;
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if (this?.detail?.length > 0) obj.d = this.detail;
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obj.f = this.teams.map(t => {
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const teamArr = [];
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teamArr[0] = t[0].map(m =>
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@ -26,9 +26,6 @@ const teamsCount = 1;
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<script type="text/javascript" src="library/jy4340132-aaa/pcm_player.js"></script>
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<script type="text/javascript" src="library/jy4340132-aaa/adpcm.js"></script>
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<!--▲ADPCM播放相关-->
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<script type="text/javascript">
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var formation = new Formation(teamsCount,6);
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</script>
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</head>
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<body class="solo">
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@ -26,9 +26,6 @@ const teamsCount = 3;
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<script type="text/javascript" src="library/jy4340132-aaa/pcm_player.js"></script>
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<script type="text/javascript" src="library/jy4340132-aaa/adpcm.js"></script>
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<!--▲ADPCM播放相关-->
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<script type="text/javascript">
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var formation = new Formation(teamsCount,6);
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</script>
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<style type="text/css">
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.formation-box{
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width: calc(var(--head-block-width) * 7);
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