#235技能增加回复力的增加
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@ -1597,14 +1597,14 @@ const skillObjectParsers = {
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[232](...ids) { return evolvedSkills(false, ids.map(id => this.parser(id))); },
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[233](...ids) { return evolvedSkills(true, ids.map(id => this.parser(id))); },
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[234](min, max) { return skillProviso(c.stage(min ?? 0, max ?? 0)); },
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[235](attrs, lenMin, lenExact, atk, reducePercent, combo, damage) {
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[235](attrs, lenMin, lenExact, atk, reducePercent, combo, damage, rcv) {
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// const len = lenMin || lenExact; //宝珠长度
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// const ee = Boolean(lenExact); //是否为刚好等于
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//第二个参数为多少以上就算,第三个参数为多少以上才算
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//return powerUp(null, null, p.mul({ atk: atk || 100}), c.exact('match-length', lenExact, Bin.unflags(attr)), v.percent(percent), [combo ? addCombo(combo) : null, damage ? followAttackFixed(damage) : null].filter(Boolean), true);
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//let powerup, condition;
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let powerup = Boolean(lenMin)
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? p.scaleMatchLength(Bin.unflags(attrs), lenMin, lenMin, [atk || 100, 100], [0, 0])
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? p.scaleMatchLength(Bin.unflags(attrs), lenMin, lenMin, [atk || 100, rcv || 100], [0, 0])
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: p.mul({ atk: atk || 100});
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let condition = Boolean(lenExact)
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? c.exact('match-length', lenExact, Bin.unflags(attrs))
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@ -37187,7 +37187,7 @@ const cachesMap = new Map([
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],
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[
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"script-skill-parser.js",
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"5e7e4e67bad2eebc0e57567b12934c6a"
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"733b36d01b6b994d8a4c03d2374cc7ac"
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],
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[
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"script-universal_function.js",
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