开始慢慢回忆怎么修改

This commit is contained in:
枫谷剑仙 2021-03-01 19:49:56 +08:00
parent df7c5b73ab
commit 69733ff96b
2 changed files with 5 additions and 4 deletions

View File

@ -5,7 +5,7 @@ const localTranslating = {
unknown: tp`未知的技能类型`,
active_turns: tp`${'turns'}回合内,${'active'}`,
random_skills: (skillList)=>[`随机执行以下技能:`, skillList],
delay: ()=> `将敌人的攻击延迟`,
delay: tp`${'icon'}将敌人的攻击延迟`,
mass_attack: ()=> `所有攻击变为全体攻击`,
leader_change: ()=> `将自身换为队长,再次使用则换回来`,
no_skyfall: ()=> `天降的宝珠不会消除`,

View File

@ -4,7 +4,7 @@ function tp(strings, ...keys) {
let dict = values[values.length - 1] || {};
let fragment = document.createDocumentFragment();
fragment.appendChild(document.createTextNode(strings[0]));
let result = [strings[0]];
//let result = [strings[0]];
keys.forEach(function(key, i) {
let value = Number.isInteger(key) ? values[key] : dict[key];
if (typeof value == "string" || typeof value == "number")
@ -735,8 +735,9 @@ function renderSkill(skill, option = {})
break;
}
case SkillKinds.Delay: { //威吓
appendToFragment(createIcon("delay"));
appendToFragment(tsps.delay());
//appendToFragment(createIcon("delay"));
appendToFragment(tsps.delay({icon:createIcon("delay")}));
break;
}
case SkillKinds.MassAttack: { //全体攻击