From 69733ff96b8d4b09f897c8a2d8ece80f037161ad Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E6=9E=AB=E8=B0=B7=E5=89=91=E4=BB=99?= Date: Mon, 1 Mar 2021 19:49:56 +0800 Subject: [PATCH] =?UTF-8?q?=E5=BC=80=E5=A7=8B=E6=85=A2=E6=85=A2=E5=9B=9E?= =?UTF-8?q?=E5=BF=86=E6=80=8E=E4=B9=88=E4=BF=AE=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- languages/zh-CN.js | 2 +- script-skill-parser.js | 7 ++++--- 2 files changed, 5 insertions(+), 4 deletions(-) diff --git a/languages/zh-CN.js b/languages/zh-CN.js index 9e42bb3f..14a47695 100644 --- a/languages/zh-CN.js +++ b/languages/zh-CN.js @@ -5,7 +5,7 @@ const localTranslating = { unknown: tp`未知的技能类型`, active_turns: tp`${'turns'}回合内,${'active'}`, random_skills: (skillList)=>[`随机执行以下技能:`, skillList], - delay: ()=> `将敌人的攻击延迟`, + delay: tp`${'icon'}将敌人的攻击延迟`, mass_attack: ()=> `所有攻击变为全体攻击`, leader_change: ()=> `将自身换为队长,再次使用则换回来`, no_skyfall: ()=> `天降的宝珠不会消除`, diff --git a/script-skill-parser.js b/script-skill-parser.js index 917aeaae..d272fa05 100644 --- a/script-skill-parser.js +++ b/script-skill-parser.js @@ -4,7 +4,7 @@ function tp(strings, ...keys) { let dict = values[values.length - 1] || {}; let fragment = document.createDocumentFragment(); fragment.appendChild(document.createTextNode(strings[0])); - let result = [strings[0]]; + //let result = [strings[0]]; keys.forEach(function(key, i) { let value = Number.isInteger(key) ? values[key] : dict[key]; if (typeof value == "string" || typeof value == "number") @@ -735,8 +735,9 @@ function renderSkill(skill, option = {}) break; } case SkillKinds.Delay: { //威吓 - appendToFragment(createIcon("delay")); - appendToFragment(tsps.delay()); + + //appendToFragment(createIcon("delay")); + appendToFragment(tsps.delay({icon:createIcon("delay")})); break; } case SkillKinds.MassAttack: { //全体攻击