先大概改出个样子来,还没有研究合作徽章怎么写
BIN
images/badge.png
Before Width: | Height: | Size: 51 KiB After Width: | Height: | Size: 58 KiB |
Before Width: | Height: | Size: 696 KiB After Width: | Height: | Size: 705 KiB |
Before Width: | Height: | Size: 744 KiB After Width: | Height: | Size: 765 KiB |
Before Width: | Height: | Size: 472 KiB After Width: | Height: | Size: 724 KiB |
Before Width: | Height: | Size: 204 KiB After Width: | Height: | Size: 218 KiB |
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@ -2,25 +2,25 @@
|
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{
|
||||
"code": "ja",
|
||||
"ckey": {
|
||||
"card": "c5ad4741336d336b890f5cde2ea59cfb",
|
||||
"skill": "6b789c5b2aad907680d4fe534928d719"
|
||||
"card": "d89540279e0643396258b0274efa9a13",
|
||||
"skill": "e134dcb605b422e283ea7a85592e2148"
|
||||
},
|
||||
"updateTime": 1709898004358
|
||||
"updateTime": 1710404620614
|
||||
},
|
||||
{
|
||||
"code": "en",
|
||||
"ckey": {
|
||||
"card": "cfd6808ba3ebb3b54bd5de8e114ce919",
|
||||
"skill": "bdfa8c6a3169302256b854b46c950d38"
|
||||
"card": "2fcfb3796fce3ab86ba7a50ae88d7810",
|
||||
"skill": "8669e718efdf747870d660b0a257c72f"
|
||||
},
|
||||
"updateTime": 1709898004358
|
||||
"updateTime": 1710404620614
|
||||
},
|
||||
{
|
||||
"code": "ko",
|
||||
"ckey": {
|
||||
"card": "a20d7a6a91f6fad982b5da9a6b4354ab",
|
||||
"card": "6188ae81c2fd96bad070988fca960efc",
|
||||
"skill": "b61e7eaed852af745f29e9ab724b506f"
|
||||
},
|
||||
"updateTime": 1709898004358
|
||||
"updateTime": 1710404620614
|
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}
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]
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@ -85,12 +85,13 @@ class Card{
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card.altName = data[i++].split("|").filter(Boolean); //替换名字(分类标签)
|
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card.limitBreakIncr = data[i++]; //110级增长
|
||||
card.voiceId = data[i++]; //语音觉醒的ID
|
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card.blockSkinOrBgmId = data[i++]; //珠子皮肤ID
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card.orbSkinOrBgmId = data[i++]; //抽到后珠子皮肤ID
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card.specialAttribute = data[i++]; //特别属性,比如黄龙
|
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card.searchFlags = [data[i++], data[i++]]; //队长技搜索类型,解析写在这里会导致文件太大,所以写到前端去了
|
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card.gachaId = data[i++]; //目前猜测是桶ID
|
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card.unk08 = data[i++]; //未知08
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card.attrs.push(data[i++]); //属性3
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card.badgeId = data[i++]; //抽到后获取的徽章ID
|
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card.attrs = card.attrs.filter(Number.isInteger);
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if (card.attrs.indexOf(-1)>0)
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@ -4197,12 +4197,16 @@ const specialSearchFunctions = (function() {
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function:cards=>cards.filter(({attrs:[attr1, attr2]})=>attr1<6 && attr2>=0 && attr1 != attr2)
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},
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{name:"Will get Orbs skin",otLangName:{chs:"能获得宝珠皮肤",cht:"能獲得寶珠皮膚"},
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function:cards=>cards.filter(({blockSkinOrBgmId})=>blockSkinOrBgmId>0 && blockSkinOrBgmId<1e4),
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addition:({blockSkinOrBgmId})=>`ID.${blockSkinOrBgmId}`
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function:cards=>cards.filter(({orbSkinOrBgmId})=>orbSkinOrBgmId>0 && orbSkinOrBgmId<1e4),
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addition:({orbSkinOrBgmId})=>`ID.${orbSkinOrBgmId}`
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},
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{name:"Will get BGM",otLangName:{chs:"能获得背景音乐",cht:"能獲得背景音樂"},
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function:cards=>cards.filter(({blockSkinOrBgmId})=>blockSkinOrBgmId>=1e4),
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addition:({blockSkinOrBgmId})=>`ID.${blockSkinOrBgmId}`
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function:cards=>cards.filter(({orbSkinOrBgmId})=>orbSkinOrBgmId>=1e4),
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addition:({orbSkinOrBgmId})=>`ID.${orbSkinOrBgmId}`
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},
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{name:"Will get Team Badge",otLangName:{chs:"能获得队伍徽章",cht:"能獲得隊伍徽章"},
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function:cards=>cards.filter(({badgeId})=>badgeId),
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addition:({badgeId})=>`ID.${badgeId}`
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},
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{name:"Hava banner when use skill",otLangName:{chs:"使用技能时有横幅",cht:"使用技能時有橫幅"},
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function:cards=>cards.filter(card=>card.skillBanner)
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@ -1549,7 +1549,17 @@ function countTeamSB(team, solo) {
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//心L 59,心L大SB潜觉 47
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sbn += enableAwoken.filter(n=>n===59).length ? member.latent.filter(n=>n===47).length * 3 : 0;
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}
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if ((solo || teamsCount === 3) && badge === 7) sbn += 1;
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if (solo || teamsCount === 3) {
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const isJa = currentDataSource.code === "ja";
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switch (badge) {
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case 7: //SB
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sbn += isJa ? 2 : 1;
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break;
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case 23: //SB++ 辅助无效
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sbn += 10;
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break;
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}
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}
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return sbn;
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}
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@ -1601,14 +1611,18 @@ function countMoveTime(team, leader1id, leader2id, teamIdx) {
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let _team = team.concat();
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//1人、3人计算徽章
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if (solo || teamsCount === 3) {
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const isJa = currentDataSource.code === "ja";
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switch (badge) {
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case 2: //小手指
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moveTime.duration.badge = 1;
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moveTime.duration.badge = isJa ? 3 : 1;
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break;
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case 21: //大手指
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moveTime.duration.badge = 2;
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moveTime.duration.badge = isJa ? 4 : 2;
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break;
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case PAD_PASS_BADGE: //月卡
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moveTime.duration.badge = isJa ? 4 : 3;
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break;
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case 22: case 23: //状态异常耐性&SB++ 辅助无效
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moveTime.duration.badge = 3;
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break;
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}
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180
script.js
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@ -7,7 +7,6 @@ let currentPlayerData; //当前玩家数据
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let markedFilter = []; //收藏的特殊搜索
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let defaultLevel = 99; //默认等级
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const teamBigBoxs = []; //储存全部teamBigBox
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const allMembers = []; //储存所有成员,包含辅助
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@ -282,11 +281,12 @@ class Card {
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altName = [];
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limitBreakIncr = 0;
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voiceId = 0;
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blockSkinOrBgmId = 0;
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orbSkinOrBgmId = 0;
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specialAttribute = null;
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searchFlags = [];
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#leaderSkillTypes = null;
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gachaId = 0;
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badgeId = 0;
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unk01 = null;
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unk02 = null;
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@ -320,92 +320,93 @@ class Card {
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const e = data.entries();
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function readCurve(entries) {
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return {
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min: entries.next().value[1],
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max: entries.next().value[1],
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scale: entries.next().value[1],
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min: entries.next().value?.[1],
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max: entries.next().value?.[1],
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scale: entries.next().value?.[1],
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};
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}
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this.id = Card.fixId(e.next().value[1]); //ID
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this.name = e.next().value[1]; //名字
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this.attrs.push(e.next().value[1]); //属性1
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this.attrs.push(e.next().value[1]); //属性2
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this.isUltEvo = e.next().value[1] !== 0; //是否究极进化
|
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this.types.push(e.next().value[1]); //类型1
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this.types.push(e.next().value[1]); //类型2
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this.rarity = e.next().value[1]; //星级
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this.cost = e.next().value[1]; //cost
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this.unk01 = e.next().value[1]; //未知01
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this.maxLevel = e.next().value[1]; //最大等级
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this.feedExp = e.next().value[1]; //1级喂食经验,需要除以4
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this.isEmpty = e.next().value[1] === 1; //空卡片?
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this.sellPrice = e.next().value[1]; //1级卖钱,需要除以10
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this.id = Card.fixId(e.next().value?.[1]); //ID
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this.name = e.next().value?.[1]; //名字
|
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this.attrs.push(e.next().value?.[1]); //属性1
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this.attrs.push(e.next().value?.[1]); //属性2
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this.isUltEvo = e.next().value?.[1] !== 0; //是否究极进化
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this.types.push(e.next().value?.[1]); //类型1
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this.types.push(e.next().value?.[1]); //类型2
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this.rarity = e.next().value?.[1]; //星级
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this.cost = e.next().value?.[1]; //cost
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this.unk01 = e.next().value?.[1]; //未知01
|
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this.maxLevel = e.next().value?.[1]; //最大等级
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this.feedExp = e.next().value?.[1]; //1级喂食经验,需要除以4
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this.isEmpty = e.next().value?.[1] === 1; //空卡片?
|
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this.sellPrice = e.next().value?.[1]; //1级卖钱,需要除以10
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this.hp = readCurve(e); //HP增长
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this.atk = readCurve(e); //攻击增长
|
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this.rcv = readCurve(e); //回复增长
|
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this.exp = { min: 0, max: e.next().value[1], scale: e.next().value[1] }; //经验增长
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this.activeSkillId = e.next().value[1]; //主动技
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this.leaderSkillId = e.next().value[1]; //队长技
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this.exp = { min: 0, max: e.next().value?.[1], scale: e.next().value?.[1] }; //经验增长
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this.activeSkillId = e.next().value?.[1]; //主动技
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this.leaderSkillId = e.next().value?.[1]; //队长技
|
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this.enemy = { //作为怪物的数值
|
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countdown: e.next().value[1],
|
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countdown: e.next().value?.[1],
|
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hp: readCurve(e),
|
||||
atk: readCurve(e),
|
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def: readCurve(e),
|
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maxLevel: e.next().value[1],
|
||||
coin: e.next().value[1],
|
||||
exp: e.next().value[1],
|
||||
maxLevel: e.next().value?.[1],
|
||||
coin: e.next().value?.[1],
|
||||
exp: e.next().value?.[1],
|
||||
skills: []
|
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};
|
||||
this.evoBaseId = Card.fixId(e.next().value[1]); //进化基础ID
|
||||
this.evoBaseId = Card.fixId(e.next().value?.[1]); //进化基础ID
|
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this.evoMaterials.push(...([ //进化素材
|
||||
e.next().value[1],
|
||||
e.next().value[1],
|
||||
e.next().value[1],
|
||||
e.next().value[1],
|
||||
e.next().value[1]
|
||||
e.next().value?.[1],
|
||||
e.next().value?.[1],
|
||||
e.next().value?.[1],
|
||||
e.next().value?.[1],
|
||||
e.next().value?.[1]
|
||||
].map(n=>Card.fixId(n,false))));
|
||||
this.unevoMaterials.push(...([ //退化素材
|
||||
e.next().value[1],
|
||||
e.next().value[1],
|
||||
e.next().value[1],
|
||||
e.next().value[1],
|
||||
e.next().value[1]
|
||||
e.next().value?.[1],
|
||||
e.next().value?.[1],
|
||||
e.next().value?.[1],
|
||||
e.next().value?.[1],
|
||||
e.next().value?.[1]
|
||||
].map(n=>Card.fixId(n,false))));
|
||||
this.unk02 = e.next().value[1]; //未知02
|
||||
this.unk03 = e.next().value[1]; //未知03
|
||||
this.unk04 = e.next().value[1]; //未知04
|
||||
this.unk05 = e.next().value[1]; //未知05
|
||||
this.unk06 = e.next().value[1]; //未知06
|
||||
this.unk07 = e.next().value[1]; //未知07
|
||||
const numSkills = e.next().value[1]; //几种敌人技能
|
||||
this.unk02 = e.next().value?.[1]; //未知02
|
||||
this.unk03 = e.next().value?.[1]; //未知03
|
||||
this.unk04 = e.next().value?.[1]; //未知04
|
||||
this.unk05 = e.next().value?.[1]; //未知05
|
||||
this.unk06 = e.next().value?.[1]; //未知06
|
||||
this.unk07 = e.next().value?.[1]; //未知07
|
||||
const numSkills = e.next().value?.[1]; //几种敌人技能
|
||||
for (let si = 0; si < numSkills; si++) {
|
||||
this.enemy.skills.push({
|
||||
id: e.next().value[1],
|
||||
ai: e.next().value[1],
|
||||
rnd: e.next().value[1]
|
||||
id: e.next().value?.[1],
|
||||
ai: e.next().value?.[1],
|
||||
rnd: e.next().value?.[1]
|
||||
});
|
||||
}
|
||||
const numAwakening = e.next().value[1]; //觉醒个数
|
||||
const numAwakening = e.next().value?.[1]; //觉醒个数
|
||||
for (let ai = 0; ai < numAwakening; ai++) {
|
||||
this.awakenings.push(e.next().value[1]);
|
||||
this.awakenings.push(e.next().value?.[1]);
|
||||
}
|
||||
this.superAwakenings.push(...(e.next().value[1].split(',').filter(Boolean).map(strN=>parseInt(strN,10)))); //超觉醒
|
||||
this.evoRootId = Card.fixId(e.next().value[1]); //进化链根ID
|
||||
this.seriesId = e.next().value[1]; //系列ID
|
||||
this.types.push(e.next().value[1]); //类型3
|
||||
this.sellMP = e.next().value[1]; //卖多少MP
|
||||
this.latentAwakeningId = e.next().value[1]; //潜在觉醒ID
|
||||
this.collabId = e.next().value[1]; //合作ID
|
||||
this.flags = e.next().value[1];
|
||||
this.superAwakenings.push(...(e.next().value?.[1].split(',').filter(Boolean).map(strN=>parseInt(strN,10)))); //超觉醒
|
||||
this.evoRootId = Card.fixId(e.next().value?.[1]); //进化链根ID
|
||||
this.seriesId = e.next().value?.[1]; //系列ID
|
||||
this.types.push(e.next().value?.[1]); //类型3
|
||||
this.sellMP = e.next().value?.[1]; //卖多少MP
|
||||
this.latentAwakeningId = e.next().value?.[1]; //潜在觉醒ID
|
||||
this.collabId = e.next().value?.[1]; //合作ID
|
||||
this.flags = e.next().value?.[1];
|
||||
|
||||
this.altName.push(...e.next().value[1].split("|").filter(Boolean)); //替换名字(分类标签)
|
||||
this.limitBreakIncr = e.next().value[1]; //110级增长
|
||||
this.voiceId = e.next().value[1]; //语音觉醒的ID
|
||||
this.blockSkinOrBgmId = e.next().value[1]; //珠子皮肤ID
|
||||
this.specialAttribute = e.next().value[1]; //特别属性,比如黄龙
|
||||
this.searchFlags.push(e.next().value[1], e.next().value[1]); //队长技搜索类型,解析写在这里会导致文件太大,所以写到前端去了
|
||||
this.gachaId = e.next().value[1]; //目前猜测是桶ID
|
||||
this.unk08 = e.next().value[1]; //未知08
|
||||
this.attrs.push(e.next().value[1]); //属性3
|
||||
this.altName.push(...e.next().value?.[1].split("|").filter(Boolean)); //替换名字(分类标签)
|
||||
this.limitBreakIncr = e.next().value?.[1]; //110级增长
|
||||
this.voiceId = e.next().value?.[1]; //语音觉醒的ID
|
||||
this.orbSkinOrBgmId = e.next().value?.[1]; //珠子皮肤ID
|
||||
this.specialAttribute = e.next().value?.[1]; //特别属性,比如黄龙
|
||||
this.searchFlags.push(e.next().value?.[1], e.next().value?.[1]); //队长技搜索类型,解析写在这里会导致文件太大,所以写到前端去了
|
||||
this.gachaId = e.next().value?.[1]; //目前猜测是桶ID
|
||||
this.unk08 = e.next().value?.[1]; //未知08
|
||||
this.attrs.push(e.next().value?.[1]); //属性3
|
||||
this.badgeId = e.next().value?.[1]; //抽到后获取的徽章ID
|
||||
|
||||
this.attrs = this.attrs.filter(n=>Number.isInteger(n) && n>=0);
|
||||
this.types = this.types.filter(n=>Number.isInteger(n) && n>=0);
|
||||
|
@ -6504,6 +6505,8 @@ function refreshTeamAwokenEfeect(awokenEffectDom, team, ti) {
|
|||
leader2 = members[5];
|
||||
let parseLSkill1 = skillParser(leader1?.card?.leaderSkillId),
|
||||
parseLSkill2 = skillParser(leader2?.card?.leaderSkillId);
|
||||
|
||||
const isJa = currentDataSource.code === "ja";
|
||||
//防绑
|
||||
if (targetIcon = awokenEffectDom.querySelector(".awoken-icon[data-awoken-icon=\"52\"]")) {
|
||||
const teamFlagsMembers = Array.from(targetIcon.parentElement.querySelectorAll(".team-flags li"));
|
||||
|
@ -6515,7 +6518,7 @@ function refreshTeamAwokenEfeect(awokenEffectDom, team, ti) {
|
|||
const memberData = members[mi];
|
||||
const assistData = assists[mi];
|
||||
let thisAwokenNum = 0;
|
||||
if (badge === 8 && mi === 0) {
|
||||
if (badge === 8 && (isJa || mi === 0) || badge === 22) {
|
||||
thisAwokenNum = 2;
|
||||
} else {
|
||||
let effectiveAwokens = memberData.effectiveAwokens(assistData);
|
||||
|
@ -6601,7 +6604,14 @@ function refreshTeamAwokenEfeect(awokenEffectDom, team, ti) {
|
|||
const targetValue = targetIcon.parentElement.querySelector(".prob");
|
||||
const thisAwokenNum = awokenCountInTeam(team, 28, solo, teamsCount);
|
||||
let prob = thisAwokenNum / 5;
|
||||
if (badge == 9) prob += 0.5;
|
||||
switch (badge) {
|
||||
case 9:
|
||||
prob += isJa ? 1 : 0.5;
|
||||
break;
|
||||
case 22: //状态异常耐性 辅助无效
|
||||
prob += 1;
|
||||
break;
|
||||
}
|
||||
targetValue.setAttribute(dataAttrName, Math.round(Math.min(prob,1)*100));
|
||||
}
|
||||
//暗
|
||||
|
@ -6611,7 +6621,14 @@ function refreshTeamAwokenEfeect(awokenEffectDom, team, ti) {
|
|||
const thisAwokenNum = awokenCountInTeam(team, equivalentAwoken.small, solo, teamsCount) +
|
||||
awokenCountInTeam(team, equivalentAwoken.big, solo, teamsCount) * equivalentAwoken.times;
|
||||
let prob = thisAwokenNum / 5;
|
||||
if (badge == 12) prob += 0.5;
|
||||
switch (badge) {
|
||||
case 12:
|
||||
prob += isJa ? 1 : 0.5;
|
||||
break;
|
||||
case 22: //状态异常耐性 辅助无效
|
||||
prob += 1;
|
||||
break;
|
||||
}
|
||||
targetValue.setAttribute(dataAttrName, Math.round(Math.min(prob,1)*100));
|
||||
}
|
||||
//废
|
||||
|
@ -6621,7 +6638,14 @@ function refreshTeamAwokenEfeect(awokenEffectDom, team, ti) {
|
|||
const thisAwokenNum = awokenCountInTeam(team, equivalentAwoken.small, solo, teamsCount) +
|
||||
awokenCountInTeam(team, equivalentAwoken.big, solo, teamsCount) * equivalentAwoken.times;
|
||||
let prob = thisAwokenNum / 5;
|
||||
if (badge == 13) prob += 0.5;
|
||||
switch (badge) {
|
||||
case 13:
|
||||
prob += isJa ? 1 : 0.5;
|
||||
break;
|
||||
case 22: //状态异常耐性 辅助无效
|
||||
prob += 1;
|
||||
break;
|
||||
}
|
||||
targetValue.setAttribute(dataAttrName, Math.round(Math.min(prob,1)*100));
|
||||
}
|
||||
//毒
|
||||
|
@ -6631,7 +6655,14 @@ function refreshTeamAwokenEfeect(awokenEffectDom, team, ti) {
|
|||
const thisAwokenNum = awokenCountInTeam(team, equivalentAwoken.small, solo, teamsCount) +
|
||||
awokenCountInTeam(team, equivalentAwoken.big, solo, teamsCount) * equivalentAwoken.times;
|
||||
let prob = thisAwokenNum / 5;
|
||||
if (badge == 14) prob += 0.5;
|
||||
switch (badge) {
|
||||
case 14:
|
||||
prob += isJa ? 1 : 0.5;
|
||||
break;
|
||||
case 22: //状态异常耐性 辅助无效
|
||||
prob += 1;
|
||||
break;
|
||||
}
|
||||
targetValue.setAttribute(dataAttrName, Math.round(Math.min(prob,1)*100));
|
||||
}
|
||||
//云
|
||||
|
@ -7150,11 +7181,15 @@ function refreshTeamTotalHP(totalDom, team, teamIdx) {
|
|||
const teamHPNoAwokenArr = countTeamHp(team, leader1id, leader2id, solo, true);
|
||||
|
||||
const teamHPAwoken = awokenCountInTeam(team, 46, solo, teamsCount), teamHPAwokenScale = (1 + 0.05 * teamHPAwoken); //全队大血包个数
|
||||
|
||||
const isJa = currentDataSource.code === "ja";
|
||||
|
||||
const badgeHPScale = teamsCount == 2 ? 1 : (badge=>{ //徽章倍率
|
||||
switch (badge) {
|
||||
case 5: return 1.05; //小血
|
||||
case 5: return isJa ? 1.10 : 1.05; //小血
|
||||
case 18: return 1.15; //大血
|
||||
case 20: return 1.10; //全属性
|
||||
case 22: case 23: return 1.50; //状态异常耐性&SB++ 辅助无效
|
||||
default: return 1;
|
||||
}
|
||||
})(badge);
|
||||
|
@ -7248,6 +7283,7 @@ function refreshTeamTotalHP(totalDom, team, teamIdx) {
|
|||
const leader1id_original = members[0].id;
|
||||
const leader2id_original = teamsCount===2 ? (teamIdx === 1 ? teamsA_members[0].id : teamsB_members[0].id) : members[5].id;
|
||||
let effect = tIf_Effect(leader1id,leader2id, leader1id_original,leader2id_original);
|
||||
if (badge == 22) effect.poisonNoEffect = true;
|
||||
refreshEffectDom(tEffectDom, effect);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -427,11 +427,11 @@ const cachesMap = new Map([
|
|||
],
|
||||
[
|
||||
"images/cards_ja/CARDS_107.PNG",
|
||||
"761a7c69323eb20f1eedb64e8d56e1f8"
|
||||
"73ebef1a2f5f8319dadd8672c78a0d43"
|
||||
],
|
||||
[
|
||||
"images/cards_ja/CARDS_108.PNG",
|
||||
"e1a00e4409dc4823141fdd360c0e4135"
|
||||
"3d7ada5ea676d95aa0fe20708bd25ff3"
|
||||
],
|
||||
[
|
||||
"images/cards_ja/CARDS_109.PNG",
|
||||
|
@ -443,7 +443,7 @@ const cachesMap = new Map([
|
|||
],
|
||||
[
|
||||
"images/cards_ja/CARDS_111.PNG",
|
||||
"d4673b931f61b84dadaa6716e984e363"
|
||||
"615678789745d585f0b022937907f9f0"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv001.wav",
|
||||
|
@ -5385,6 +5385,10 @@ const cachesMap = new Map([
|
|||
"sound/voice/ja/padv2040.wav",
|
||||
"de665a231d8ea4db7e03fb1fb2e614c1"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2041.wav",
|
||||
"5af11c01f3ec0ec29e66e4edaa9800e6"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2042.wav",
|
||||
"375534373b256e43e6a400271a71820f"
|
||||
|
@ -5757,38 +5761,342 @@ const cachesMap = new Map([
|
|||
"sound/voice/ja/padv2126.wav",
|
||||
"d9e9f326b9707e4c28c6ba591510111f"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2127.wav",
|
||||
"0c37e53b68b82b696970721a0282916e"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2128.wav",
|
||||
"14fd211ceebabbadb4ee8732d06c4290"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2129.wav",
|
||||
"6725d980c3c64a218be2d7bc3811086c"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv213.wav",
|
||||
"0915fe351b9cc596762c5434bab83f2e"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2130.wav",
|
||||
"6336144f88aee6b692ff541e5d91939b"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2131.wav",
|
||||
"c1fe57352f487308b388bf5e24a319ee"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2132.wav",
|
||||
"24a83d8278a36e5d9445ffd5ce4415c9"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2133.wav",
|
||||
"d66960aa3309b661c2f90c202929bdd1"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2134.wav",
|
||||
"0b34283b1f45089277b6e341cd68b6ba"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2135.wav",
|
||||
"5976346adc2193f294ce6e6d89d15476"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2136.wav",
|
||||
"f89b6e1338205da0262fb6befb1e6920"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2137.wav",
|
||||
"8806e492633f7c969137cfd47490ccd1"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2138.wav",
|
||||
"a51bd9c1d23da91d4a62eac4b5b8bb22"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2139.wav",
|
||||
"0ef9a436ba620913a6d02765c0cf5ab9"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv214.wav",
|
||||
"8aefa86a8eaac2b6f6443d0f1cbeb5e5"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2140.wav",
|
||||
"b258ac2fb13502e263b1527e0fd38c03"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2141.wav",
|
||||
"9b76e5010e153a99fb86722daf22afa4"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2142.wav",
|
||||
"46835164cc61d4a15319bbda1369a423"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2143.wav",
|
||||
"668a6aab5f7ec0c8ad5493f026bb19ad"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2144.wav",
|
||||
"423b4f6040ff7707f5666afd08526282"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2145.wav",
|
||||
"69163b53eb06dc32ecc9db5e683f3882"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2146.wav",
|
||||
"288f499dd567c84a05b3f20a9fe1e2b3"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2147.wav",
|
||||
"1154cf708163062278739f9d41b0d1a6"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2148.wav",
|
||||
"e997a6918776760426817c729ac357b3"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2149.wav",
|
||||
"0631ee1ae4ae0712befd4356b1bdb006"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv215.wav",
|
||||
"dcd48b9c5ff571b8bbf81c5de6cdd4dc"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2150.wav",
|
||||
"6e31d698a8d16d0f1f16c966e218c24f"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2151.wav",
|
||||
"b595fb95175e90c860f470699ee2e283"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2152.wav",
|
||||
"ba97c6f5829c91ac1706ac561807259c"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2153.wav",
|
||||
"b1680241533448a8560fa04a900334e3"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2154.wav",
|
||||
"46a8e45edb0eb66589a54c6229815f99"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2155.wav",
|
||||
"bddc3dac334e28f42b77d7225fb5ac5a"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2156.wav",
|
||||
"19206bae7dc78499a1ba94671848880a"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2157.wav",
|
||||
"8da5714a6aafe6635aba9e69619de23a"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2158.wav",
|
||||
"01681f0f7e88853bb156aff4466ce8df"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2159.wav",
|
||||
"8804ba1179534a5aeef6726127a53370"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv216.wav",
|
||||
"f5067d676df3865da3c411873ee840da"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2160.wav",
|
||||
"f0ceb966242ce3c151559fd49a7eccb7"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2161.wav",
|
||||
"dbbcb0a9f5d319770128e7a0913de207"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2162.wav",
|
||||
"2953e4b5f09267ebf2d7f60dc0319575"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2163.wav",
|
||||
"65a3f29433ef6ef8f6d6513437f60a1d"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2164.wav",
|
||||
"4c8625f45db1c5d8fa0ac6a750d5b6da"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2165.wav",
|
||||
"806ba692f573fc412b9855ff4616e826"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2166.wav",
|
||||
"e2dee9b89fecd540263f282102172993"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2167.wav",
|
||||
"18328b8c8f3af3e753086f9515fc1b79"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2168.wav",
|
||||
"58276f2e794d1863e318a2848d64c327"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2169.wav",
|
||||
"56ccdc7868b99a8a73778380db2e3060"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv217.wav",
|
||||
"681923ea79a71bbd6f2d0bc92c1470b5"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2170.wav",
|
||||
"31298c1199330e10d9159e63ee67a6b0"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2171.wav",
|
||||
"d8618daef280f4e7ca86e07eaf452b9b"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2172.wav",
|
||||
"4a600e0257b64efcd245f2f706bca042"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2173.wav",
|
||||
"0773b457e4fc5492174adcecb848354f"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2174.wav",
|
||||
"a430fe9031b277823334863c3cc1ea5f"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2175.wav",
|
||||
"909f73a17d9fc69a70b266f8ca5b1e4d"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2176.wav",
|
||||
"d35aa91240346c5cfe3f71ca75e2ce93"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2177.wav",
|
||||
"92e4fde7d78f4d4b81293fbb892ecaf2"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2178.wav",
|
||||
"6aba9a6de292c4aa7d2f30a86a9ae51b"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2179.wav",
|
||||
"83d4439768b45b9dccf00042b58066b8"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv218.wav",
|
||||
"8a9b14b73b7d035321224de9243e66ac"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2180.wav",
|
||||
"15bf0a5eb3f62a7bddc97a070a5e1f24"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2181.wav",
|
||||
"4886eb3e8343e58fc21891f18797a694"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2182.wav",
|
||||
"a2799a903f64bf2f7b65dd54c488b34a"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2183.wav",
|
||||
"17ebcbee3ee82ad7e39599fcb70ddd33"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2184.wav",
|
||||
"2caf6004cfb2d80fcb553e4571706916"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2185.wav",
|
||||
"d2faa8fb650d8604020ed8b99f39a2be"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2186.wav",
|
||||
"f9b3364cfa1e01a89bbc2b5c6c2bb1ad"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2187.wav",
|
||||
"12940fab858a2d4644c554d334ffd171"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2188.wav",
|
||||
"0fc81a6019208d33b5ff55a39d350f6c"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2189.wav",
|
||||
"def3e6864f135bfd12123357454f0fbd"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv219.wav",
|
||||
"4b8cad474e854ecb7a60de5c496fd467"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2190.wav",
|
||||
"3071ee34cf5404c0265829fc4ef2fd03"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2191.wav",
|
||||
"d07c2fc9a621d4345c053f3d2187a937"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2192.wav",
|
||||
"7b4d49a59677f39e8b02921042be0201"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2193.wav",
|
||||
"b00ae304d8e7918422a691317c43bca3"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2194.wav",
|
||||
"95565c3a1ebea4bc073f83fe2ccc7c2d"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2195.wav",
|
||||
"addd06b2cf53ae8f7ef43e56673e8324"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2196.wav",
|
||||
"059e7fcdb382559789d8fef39f6158a8"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2197.wav",
|
||||
"520eb78d9769cc7cd35b458f06b14c10"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2198.wav",
|
||||
"38842144f71988f16cca6f3c02257d28"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2199.wav",
|
||||
"6456b00535c6b86f88f64ac664ea4d7f"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv220.wav",
|
||||
"b90fc4fba50a2c4c6ee89e64183348c9"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2200.wav",
|
||||
"39a17d2d50a6a1c712dc45a28069e42f"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2201.wav",
|
||||
"83cd8a683662a1dbfaf8687559f9c63a"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv2202.wav",
|
||||
"08afcfb960218cefc3d6e578c7c6e08c"
|
||||
],
|
||||
[
|
||||
"sound/voice/ja/padv221.wav",
|
||||
"60d8288a7bc2220d9feed3a74caeead6"
|
||||
|
@ -24031,7 +24339,7 @@ const cachesMap = new Map([
|
|||
],
|
||||
[
|
||||
"browser-compatibility.js",
|
||||
"0fccf68a8a042f8c5bd0377a1c15d2ef"
|
||||
"4b1869a20212e8eaf767d0b5b3372c18"
|
||||
],
|
||||
[
|
||||
"index.html",
|
||||
|
@ -24039,7 +24347,7 @@ const cachesMap = new Map([
|
|||
],
|
||||
[
|
||||
"multi.html",
|
||||
"8759dfb57877383ab9e333dc84461144"
|
||||
"9bb0c3187b5f131b61343a7fcb7a0571"
|
||||
],
|
||||
[
|
||||
"script-custom_elements.js",
|
||||
|
@ -24047,7 +24355,7 @@ const cachesMap = new Map([
|
|||
],
|
||||
[
|
||||
"script-json_data.js",
|
||||
"027f128278109743141290336f3005b7"
|
||||
"9e59dee85faae6348e23744f70371e12"
|
||||
],
|
||||
[
|
||||
"script-skill-parser.js",
|
||||
|
@ -24055,19 +24363,19 @@ const cachesMap = new Map([
|
|||
],
|
||||
[
|
||||
"script-universal_function.js",
|
||||
"d9947df03028429507ef3576c9bc3676"
|
||||
"327324a26dbbdb56e8eafe21427584eb"
|
||||
],
|
||||
[
|
||||
"script.js",
|
||||
"fe34fc620da2685a01010a3fe7be523f"
|
||||
"70ca0c75227f82e98a4bc6518f79e3e6"
|
||||
],
|
||||
[
|
||||
"solo.html",
|
||||
"b33f3ef94739addfc99ccfeeedebefcd"
|
||||
"10e0b6025184d59b7db8250f890be6a6"
|
||||
],
|
||||
[
|
||||
"style-monsterimages.css",
|
||||
"c2a4832ca38958cd6ee64211c05e00cd"
|
||||
"6ce42f9c2d7352b8e88ed217d5e07151"
|
||||
],
|
||||
[
|
||||
"style.css",
|
||||
|
@ -24079,7 +24387,7 @@ const cachesMap = new Map([
|
|||
],
|
||||
[
|
||||
"triple.html",
|
||||
"6d23f002561365f9e124d91f4b4ae5fe"
|
||||
"e79b1f43804eb36e625a68a132308d43"
|
||||
],
|
||||
[
|
||||
"languages/en.css",
|
||||
|
@ -24143,11 +24451,11 @@ const cachesMap = new Map([
|
|||
],
|
||||
[
|
||||
"images/badge-bg.png",
|
||||
"5bc57234ecedf767452d279b9210d96f"
|
||||
"d7ca7e7c4b6a88dc5d61b548ce82f580"
|
||||
],
|
||||
[
|
||||
"images/badge.png",
|
||||
"4ebdde62e578e4fe0ee2955fd2275955"
|
||||
"188fbfc3db6b75d076ab019674de6c59"
|
||||
],
|
||||
[
|
||||
"images/card-frame-any.png",
|
||||
|
|
|
@ -97,8 +97,9 @@ const teamsCount = 1;
|
|||
<li><input type="radio" name="team-1-badge" class="badge-radio" value="12" id="team-1-badge-12"><label class="badge" data-badge-icon="12" for="team-1-badge-12"></label></li>
|
||||
<li><input type="radio" name="team-1-badge" class="badge-radio" value="13" id="team-1-badge-13"><label class="badge" data-badge-icon="13" for="team-1-badge-13"></label></li>
|
||||
<li><input type="radio" name="team-1-badge" class="badge-radio" value="14" id="team-1-badge-14"><label class="badge" data-badge-icon="14" for="team-1-badge-14"></label></li>
|
||||
<li><input type="radio" name="team-1-badge" class="badge-radio" value="15" id="team-1-badge-15"><label class="badge" data-badge-icon="15" for="team-1-badge-15"></label></li>
|
||||
<li><input type="radio" name="team-1-badge" class="badge-radio" value="16" id="team-1-badge-16"><label class="badge" data-badge-icon="16" for="team-1-badge-16"></label></li>
|
||||
<li><input type="radio" name="team-1-badge" class="badge-radio" value="22" id="team-1-badge-22"><label class="badge" data-badge-icon="22" for="team-1-badge-22"></label></li>
|
||||
<li><input type="radio" name="team-1-badge" class="badge-radio" value="23" id="team-1-badge-23"><label class="badge" data-badge-icon="23" for="team-1-badge-23"></label></li>
|
||||
<li><input type="radio" name="team-1-badge" class="badge-radio" value="24" id="team-1-badge-24"><label class="badge" data-badge-icon="24" for="team-1-badge-24"></label></li>
|
||||
</ul>
|
||||
<div class="team-total-info">
|
||||
<div class="tIf-addition-info">
|
||||
|
|
|
@ -1412,12 +1412,6 @@
|
|||
text-align: center;
|
||||
margin-right: 5px;
|
||||
}
|
||||
.badge:where( /*去武器的徽章*/
|
||||
[data-badge-icon='15'],
|
||||
[data-badge-icon='16'],
|
||||
){
|
||||
background-position-x: -54px;
|
||||
}
|
||||
.badge::before{
|
||||
content: "";
|
||||
display: inline-block;
|
||||
|
@ -1427,6 +1421,12 @@
|
|||
width: 36px; height: 30px;
|
||||
background-position-x: 0;
|
||||
}
|
||||
.badge:where( /*去武器的徽章*/
|
||||
[data-badge-icon='22'],
|
||||
[data-badge-icon='23'],
|
||||
){
|
||||
background-position-x: -54px;
|
||||
}
|
||||
.badge[data-badge-icon='0']::before{
|
||||
background-position-y:calc(-30px * 0);
|
||||
}
|
||||
|
@ -1499,6 +1499,9 @@
|
|||
.badge[data-badge-icon='23']::before{
|
||||
background-position-y:calc(-30px * 23);
|
||||
}
|
||||
.badge[data-badge-icon='24']::before{
|
||||
background-position-y:calc(-30px * 24);
|
||||
}
|
||||
.badge[data-badge-icon='129']::before{
|
||||
background-position-x: -36px;
|
||||
background-position-y: 0;
|
||||
|
@ -1513,25 +1516,22 @@
|
|||
background-position-x: calc(-36px * 3);
|
||||
}
|
||||
|
||||
body:not([data-game-source="ja"]) .badge:where(
|
||||
[data-badge-icon='7'],
|
||||
[data-badge-icon='8'],
|
||||
[data-badge-icon='9'],
|
||||
[data-badge-icon='12'],
|
||||
[data-badge-icon='13'],
|
||||
[data-badge-icon='14'],
|
||||
)::before {
|
||||
background-position-x: calc(-36px * 1);
|
||||
}
|
||||
:lang(en) .badge:where(
|
||||
[data-badge-icon='1'],
|
||||
[data-badge-icon='3'],
|
||||
[data-badge-icon='7'],
|
||||
[data-badge-icon='8'],
|
||||
[data-badge-icon='9'],
|
||||
[data-badge-icon='12'],
|
||||
[data-badge-icon='13'],
|
||||
[data-badge-icon='14'],
|
||||
[data-badge-icon='20'],
|
||||
)::before,
|
||||
:lang(ko) .badge:where(
|
||||
[data-badge-icon='3'],
|
||||
[data-badge-icon='7'],
|
||||
[data-badge-icon='8'],
|
||||
[data-badge-icon='9'],
|
||||
[data-badge-icon='12'],
|
||||
[data-badge-icon='13'],
|
||||
[data-badge-icon='14'],
|
||||
)::before {
|
||||
background-position-x: calc(-36px * 1);
|
||||
}
|
||||
|
|
15
triple.html
|
@ -108,8 +108,9 @@ const teamsCount = 3;
|
|||
<li><input type="radio" name="team-1-badge" class="badge-radio" value="12" id="team-1-badge-12"><label class="badge" data-badge-icon="12" for="team-1-badge-12"></label></li>
|
||||
<li><input type="radio" name="team-1-badge" class="badge-radio" value="13" id="team-1-badge-13"><label class="badge" data-badge-icon="13" for="team-1-badge-13"></label></li>
|
||||
<li><input type="radio" name="team-1-badge" class="badge-radio" value="14" id="team-1-badge-14"><label class="badge" data-badge-icon="14" for="team-1-badge-14"></label></li>
|
||||
<li><input type="radio" name="team-1-badge" class="badge-radio" value="15" id="team-1-badge-15"><label class="badge" data-badge-icon="15" for="team-1-badge-15"></label></li>
|
||||
<li><input type="radio" name="team-1-badge" class="badge-radio" value="16" id="team-1-badge-16"><label class="badge" data-badge-icon="16" for="team-1-badge-16"></label></li>
|
||||
<li><input type="radio" name="team-1-badge" class="badge-radio" value="22" id="team-1-badge-22"><label class="badge" data-badge-icon="22" for="team-1-badge-22"></label></li>
|
||||
<li><input type="radio" name="team-1-badge" class="badge-radio" value="23" id="team-1-badge-23"><label class="badge" data-badge-icon="23" for="team-1-badge-23"></label></li>
|
||||
<li><input type="radio" name="team-1-badge" class="badge-radio" value="24" id="team-1-badge-24"><label class="badge" data-badge-icon="24" for="team-1-badge-24"></label></li>
|
||||
</ul>
|
||||
<div class="team-total-info">
|
||||
<div class="tIf-addition-info">
|
||||
|
@ -597,8 +598,9 @@ const teamsCount = 3;
|
|||
<li><input type="radio" name="team-1-badge" class="badge-radio" value="12" id="team-1-badge-12"><label class="badge" data-badge-icon="12" for="team-1-badge-12"></label></li>
|
||||
<li><input type="radio" name="team-1-badge" class="badge-radio" value="13" id="team-1-badge-13"><label class="badge" data-badge-icon="13" for="team-1-badge-13"></label></li>
|
||||
<li><input type="radio" name="team-1-badge" class="badge-radio" value="14" id="team-1-badge-14"><label class="badge" data-badge-icon="14" for="team-1-badge-14"></label></li>
|
||||
<li><input type="radio" name="team-1-badge" class="badge-radio" value="15" id="team-1-badge-15"><label class="badge" data-badge-icon="15" for="team-1-badge-15"></label></li>
|
||||
<li><input type="radio" name="team-1-badge" class="badge-radio" value="16" id="team-1-badge-16"><label class="badge" data-badge-icon="16" for="team-1-badge-16"></label></li>
|
||||
<li><input type="radio" name="team-1-badge" class="badge-radio" value="22" id="team-1-badge-22"><label class="badge" data-badge-icon="22" for="team-1-badge-22"></label></li>
|
||||
<li><input type="radio" name="team-1-badge" class="badge-radio" value="23" id="team-1-badge-23"><label class="badge" data-badge-icon="23" for="team-1-badge-23"></label></li>
|
||||
<li><input type="radio" name="team-1-badge" class="badge-radio" value="24" id="team-1-badge-24"><label class="badge" data-badge-icon="24" for="team-1-badge-24"></label></li>
|
||||
</ul>
|
||||
<div class="team-total-info">
|
||||
<div class="tIf-addition-info">
|
||||
|
@ -1086,8 +1088,9 @@ const teamsCount = 3;
|
|||
<li><input type="radio" name="team-1-badge" class="badge-radio" value="12" id="team-1-badge-12"><label class="badge" data-badge-icon="12" for="team-1-badge-12"></label></li>
|
||||
<li><input type="radio" name="team-1-badge" class="badge-radio" value="13" id="team-1-badge-13"><label class="badge" data-badge-icon="13" for="team-1-badge-13"></label></li>
|
||||
<li><input type="radio" name="team-1-badge" class="badge-radio" value="14" id="team-1-badge-14"><label class="badge" data-badge-icon="14" for="team-1-badge-14"></label></li>
|
||||
<li><input type="radio" name="team-1-badge" class="badge-radio" value="15" id="team-1-badge-15"><label class="badge" data-badge-icon="15" for="team-1-badge-15"></label></li>
|
||||
<li><input type="radio" name="team-1-badge" class="badge-radio" value="16" id="team-1-badge-16"><label class="badge" data-badge-icon="16" for="team-1-badge-16"></label></li>
|
||||
<li><input type="radio" name="team-1-badge" class="badge-radio" value="22" id="team-1-badge-22"><label class="badge" data-badge-icon="22" for="team-1-badge-22"></label></li>
|
||||
<li><input type="radio" name="team-1-badge" class="badge-radio" value="23" id="team-1-badge-23"><label class="badge" data-badge-icon="23" for="team-1-badge-23"></label></li>
|
||||
<li><input type="radio" name="team-1-badge" class="badge-radio" value="24" id="team-1-badge-24"><label class="badge" data-badge-icon="24" for="team-1-badge-24"></label></li>
|
||||
</ul>
|
||||
<div class="team-total-info">
|
||||
<div class="tIf-addition-info">
|
||||
|
|