默认等级改成110
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c8f95d6d27
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7abc51beca
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@ -110,12 +110,12 @@
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content: "▼Monster Level";
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content: "▼Monster Level";
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}
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}
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.row-mon-level .level-value::before,
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.row-mon-level .level-value::before,
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.row-mon-level .m-level-btn-min::before{
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.row-mon-level .m-level-btn-min::before,
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.row-mon-level .m-level-btn-max::before,
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.row-mon-level .m-level-btn-110::before
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{
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content: "Lv.";
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content: "Lv.";
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}
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}
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.row-mon-level .m-level-btn-max::before{
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content: "Max Lv.";
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}
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.edit-box .setting-box .row-mon-latent::before{
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.edit-box .setting-box .row-mon-latent::before{
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content: "▼Latent Awoken";
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content: "▼Latent Awoken";
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}
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}
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@ -109,12 +109,12 @@
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content: "▼モンスターレベル";
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content: "▼モンスターレベル";
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}
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}
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.row-mon-level .level-value::before,
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.row-mon-level .level-value::before,
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.row-mon-level .m-level-btn-min::before{
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.row-mon-level .m-level-btn-min::before,
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.row-mon-level .m-level-btn-max::before,
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.row-mon-level .m-level-btn-110::before
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{
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content: "Lv.";
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content: "Lv.";
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}
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}
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.row-mon-level .m-level-btn-max::before{
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content: "最大Lv.";
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}
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.edit-box .setting-box .row-mon-latent::before{
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.edit-box .setting-box .row-mon-latent::before{
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content: "▼モンスター潜在覚醒";
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content: "▼モンスター潜在覚醒";
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}
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}
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@ -109,12 +109,12 @@
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content: "▼몬스터 레벨";
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content: "▼몬스터 레벨";
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}
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}
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.row-mon-level .level-value::before,
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.row-mon-level .level-value::before,
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.row-mon-level .m-level-btn-min::before{
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.row-mon-level .m-level-btn-min::before,
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.row-mon-level .m-level-btn-max::before,
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.row-mon-level .m-level-btn-110::before
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{
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content: "Lv.";
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content: "Lv.";
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}
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}
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.row-mon-level .m-level-btn-max::before{
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content: "최대Lv.";
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}
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.edit-box .setting-box .row-mon-latent::before{
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.edit-box .setting-box .row-mon-latent::before{
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content: "▼몬스터 숨어있는";
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content: "▼몬스터 숨어있는";
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}
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}
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@ -112,12 +112,12 @@
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content: "▼怪物等級";
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content: "▼怪物等級";
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}
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}
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.row-mon-level .level-value::before,
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.row-mon-level .level-value::before,
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.row-mon-level .m-level-btn-min::before{
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.row-mon-level .m-level-btn-min::before,
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.row-mon-level .m-level-btn-max::before,
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.row-mon-level .m-level-btn-110::before
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{
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content: "Lv.";
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content: "Lv.";
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}
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}
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.row-mon-level .m-level-btn-max::before{
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content: "最高Lv.";
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}
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.edit-box .setting-box .row-mon-latent::before{
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.edit-box .setting-box .row-mon-latent::before{
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content: "▼潛在覺醒";
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content: "▼潛在覺醒";
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}
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}
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@ -112,12 +112,12 @@
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content: "▼怪物等级";
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content: "▼怪物等级";
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}
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}
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.row-mon-level .level-value::before,
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.row-mon-level .level-value::before,
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.row-mon-level .m-level-btn-min::before{
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.row-mon-level .m-level-btn-min::before,
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.row-mon-level .m-level-btn-max::before,
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.row-mon-level .m-level-btn-110::before
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{
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content: "Lv.";
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content: "Lv.";
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}
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}
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.row-mon-level .m-level-btn-max::before{
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content: "最高Lv.";
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}
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.edit-box .setting-box .row-mon-latent::before{
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.edit-box .setting-box .row-mon-latent::before{
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content: "▼潜在觉醒";
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content: "▼潜在觉醒";
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}
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}
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@ -738,8 +738,8 @@ var formation = new Formation(teamsCount,5);
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<span class="level-value"><input type="number" class="m-level" min=1 max=110/></span>
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<span class="level-value"><input type="number" class="m-level" min=1 max=110/></span>
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</div>
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</div>
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<div class="subrow">
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<div class="subrow">
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<button class="m-level-btn-min" value="1">1</button>
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<button class="m-level-btn-min" value="1">1</button>~<button class="m-level-btn-max" value="99">99</button>
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<button class="m-level-btn-max" value="99">99</button>
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<button class="m-level-btn-110 display-none" value="110">110</button>
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</div>
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</div>
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<div class="m-level-exp"></div>
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<div class="m-level-exp"></div>
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</div>
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</div>
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17
script.js
17
script.js
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@ -1119,6 +1119,9 @@ function initialize()
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const monEditLvMax = settingBox.querySelector(".m-level-btn-max");
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const monEditLvMax = settingBox.querySelector(".m-level-btn-max");
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monEditLvMax.ipt = monEditLv;
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monEditLvMax.ipt = monEditLv;
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monEditLvMax.onclick = setIptToMyValue;
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monEditLvMax.onclick = setIptToMyValue;
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const monEditLv110 = settingBox.querySelector(".m-level-btn-110");
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monEditLv110.ipt = monEditLv;
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monEditLv110.onclick = setIptToMyValue;
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//编辑界面重新计算怪物的经验值
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//编辑界面重新计算怪物的经验值
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function reCalculateExp(){
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function reCalculateExp(){
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const monid = parseInt(monstersID.value || 0, 10);
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const monid = parseInt(monstersID.value || 0, 10);
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@ -1973,10 +1976,18 @@ function editBoxChangeMonId(id)
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}
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}
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const monEditLvMax = settingBox.querySelector(".m-level-btn-max");
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const monEditLvMax = settingBox.querySelector(".m-level-btn-max");
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monEditLvMax.innerHTML = monEditLvMax.value = card.maxLevel + (card.limitBreakIncr ? 11 : 0); //最大等级按钮
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monEditLvMax.innerHTML = card.maxLevel;
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monEditLvMax.value = card.maxLevel;
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const monEditLv = settingBox.querySelector(".m-level");
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const monEditLv = settingBox.querySelector(".m-level");
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monEditLv.value = card.maxLevel; //默认等级为最大等级而不是110
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monEditLv.value = card.maxLevel + (card.limitBreakIncr ? 11 : 0); //默认等级为110
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const monEditLv110 = settingBox.querySelector(".m-level-btn-110");
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if (card.limitBreakIncr)
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{
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monEditLv110.classList.remove("display-none");
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}else
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{
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monEditLv110.classList.add("display-none");
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}
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const rowPlus = settingBox.querySelector(".row-mon-plus");
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const rowPlus = settingBox.querySelector(".row-mon-plus");
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const rowLatent = settingBox.querySelector(".row-mon-latent");
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const rowLatent = settingBox.querySelector(".row-mon-latent");
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const monLatentAllowUl = rowLatent.querySelector(".m-latent-allowable-ul");
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const monLatentAllowUl = rowLatent.querySelector(".m-latent-allowable-ul");
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@ -690,8 +690,8 @@ var formation = new Formation(teamsCount,6);
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<span class="level-value"><input type="number" class="m-level" min=1 max=110/></span>
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<span class="level-value"><input type="number" class="m-level" min=1 max=110/></span>
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</div>
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</div>
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<div class="subrow">
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<div class="subrow">
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<button class="m-level-btn-min" value="1">1</button>
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<button class="m-level-btn-min" value="1">1</button>~<button class="m-level-btn-max" value="99">99</button>
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<button class="m-level-btn-max" value="99">99</button>
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<button class="m-level-btn-110 display-none" value="110">110</button>
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</div>
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</div>
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<div class="m-level-exp"></div>
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<div class="m-level-exp"></div>
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</div>
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</div>
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@ -128,6 +128,7 @@ body{
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cursor: pointer;
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cursor: pointer;
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line-height: 25px;
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line-height: 25px;
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margin-right: 20px;
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margin-right: 20px;
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display: inline-block;
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}
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}
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.status{
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.status{
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@ -1173,11 +1174,11 @@ ul{
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width: 100px;
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width: 100px;
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}
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}
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.m-level-btn-min,
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.m-level-btn-min,
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.m-level-btn-max
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.m-level-btn-max,
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.m-level-btn-110
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{
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{
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box-sizing: border-box;
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box-sizing: border-box;
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font-size: inherit;
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font-size: 18px;
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line-height: inherit;
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padding: 0 3px;
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padding: 0 3px;
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}
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}
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/*
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/*
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@ -1324,8 +1324,8 @@ var formation = new Formation(teamsCount,6);
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<span class="level-value"><input type="number" class="m-level" min=1 max=110/></span>
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<span class="level-value"><input type="number" class="m-level" min=1 max=110/></span>
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</div>
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</div>
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<div class="subrow">
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<div class="subrow">
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<button class="m-level-btn-min" value="1">1</button>
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<button class="m-level-btn-min" value="1">1</button>~<button class="m-level-btn-max" value="99">99</button>
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<button class="m-level-btn-max" value="99">99</button>
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<button class="m-level-btn-110 display-none" value="110">110</button>
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</div>
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</div>
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<div class="m-level-exp"></div>
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<div class="m-level-exp"></div>
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</div>
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</div>
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